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  • 13.5 Update! New UI, GDC update + Help Wanted!!!


    Jan
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    Okay, let's start with the Big Thing. Rejuv is going through a major script overhaul. In short, Rejuv/Desu/Reborn are being formatted to use the same scripts so that when a new change is implemented, it can easily be done across all three games. tl:dr, optimization yada yada. Recently this process started for Rejuv and well... How can I say this eloquently... 

     

    Shit's fucked, shit's broken, and we need a helping hand to make things not fucked.

    The basic requirement for this is, ah, uh, lemme look at the cue cards... uh... "Know how to code, and get along with Cass."

     

    Right, that aside, I'm also extending this for people who want to help and are experienced with spriting-- Particularly in editing/dealing with Pokemon sprites. With Gen 9 looming and all of our ambitious takes with Aevian mons... Well, quite frankly, we need help in that department too. (If you think you can do well editing tilesets, or animating moves, that'd be a big help too!) Discord is required.

    Zumi's edit 17/7/2022: Also, please make sure you actually have time to contribute! We're looking for people who are able to consistently help out during development. While we try to be as understanding as possible about any circumstances that pop up and IRL responsibilities are also super important, times like right before and on version release we need all hands on deck, so please make sure you're not signing up while already having too much on your hands.


    Scripting application:

     

    Sprite Artist Application:

     

    #------------------------------------#

    Before I start with the updates, I want to reiterate that v13.5 is a full version. With its own new storyline, and sidequests... I have to put that there because I got some nasty tumblr asks a while back dogging me about "taking too long for a half version".  

    it's not a half version. Even if it was, making a game takes time. I also have my own personal life. Please be patient. If you're not patient, die mad about it. I'll take as long as I need. Okay? Ok.

     

    Continuing!

    #------------------------------------#

    Obligatory collage of in game images GO!

    Spoiler

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    Miracle.gif

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    boo

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    #------------------------------------#

    GDC Updates

     

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    Grand Dream City has been under the radar during this update. My goal with this area was to make every singe map look distinguishable, and to have a clear layout so that getting lost wouldn't be an issue.

    Of course, some people can't help but get lost. That's a given, but I wanted to make it so that when you get lost, it's easy to get back on track. 
    So... What's new with GDC? Besides the new maps, of course.

    • All districts will be open the moment you arrive. That includes the festival area with all the mini-games. (Route 9 will not be available.)
    • Maps have been compacted.
    • New bus line. This will get you places the train cannot!
    • New Train/Bus pass item. If obtained, transportation becomes free.
    • Revamped encounters.
    • New trainers.
    • New Help Requests.

     

    Help Requests: 

    I've mentioned that there's a new quest log system, right? Pretty sure I have. TL:DR on that is, you get a quest, it's logged in a new menu, and it will be there to tell you what to do and what rewards are available.
    However, in addition to that, Help Requests can now be started anywhere. If you come across Sasha lamenting over her mother's absence, you can start the quest just by speaking with her. Girl with the lost Starly? Speak with her! The quest will begin.
    Additionally, if you like just grabbing all the quests in one place, you can still use the Help Centers to do so.

     

    New Battle UI:

    So uhh... We're getting new UI! The UI we've been using initially was Reborn's, then we moved onto use Xenogene's (recolored blue), and now we're moving onto our own unique interface!
    It's not finished, so keep that in mind!

    Spoiler

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    preview.gif

     

    Some things to take note of:

    • Status changes the entirety of the health bar. There's also a faint marking over the health bar as well. 
    • New shiny symbol.
    • Crests and Mega evolution symbols are in the same spot.

     

    Legends Arceus Mons:

    - We're probably going to push these with Gen 9 because we still don't have a lot of info on them, and with Gen 9 seemingly bringing them into the game as well, they're probably going to have a lot of changes as well. Plus, we have a lot on our plate already.

     

    But that's all-- Huh? What? ... Oh, yeah, okay. 
    So a little something for veteran Rejuv players (I'm talkin' like, V1 players) I have a small lil treat for you!

    Spoiler

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    Starting in v13.5, Legacy Sprites are becoming fully supported with an update that brings their quality up to current standards, while preserving their original design as closely as possible! (Alain and Aero are still being worked on)

    You will be able to purchase these in game. However, you will still be able to start the game with them if you have the password for them.

    More updates on them coming in the future~.

     

    k bye.

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    ITS GONNA BE A SICK ASS REMAKE OF REJUVENATION, but God I wish I could draw or script... I'd love to be a dev with this and especially get along with Cass, but I don't meet the requirements 😔 So ima just be a great supporter instead! Good lucks to y'all and take your time! If we were able to wait for v13 we can sure wait for this sick ass hype of v13.5! Sending good vibes to all of y'all awesome devs! 😄

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    Man.. I replayed the entire game less than a week ago just to relive the game once more. I'm definitely going to replay again once 13.5 comes. 

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    Man, I'm not a coder or video game developer. But I write a lot and I can SO relate to the whole ''wow this chapter I wrote is kinda long, lemme split it into a 0.5'' and the second half is as long as a regular chapter lol. I know the wait is gonna be so worth it. V. 13 was awesome!

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    • Developers
    5 minutes ago, Herm said:

    by new storyline, do you mean actual plot after the end story of v13? and not just sidequests

    ye.

     

    1 minute ago, Metagro said:

    Man, I'm not a coder or video game developer. But I write a lot and I can SO relate to the whole ''wow this chapter I wrote is kinda long, lemme split it into a 0.5'' and the second half is as long as a regular chapter lol. I know the wait is gonna be so worth it. V. 13 was awesome!

    A lot of it was gonna be put in a side game because a lot of people loved WLL, but I figured it may be too important to put in a separate project so I'm squishing it into main game. 😭

    It can be skipped on subsequent playthroughs with a password!

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    New UI is looking sick.

    Seeing the legacy sprites brings me memories of every character in rejuv being a Cyclops for some reason.

    v13.5 is looking to be way bigger than i expected it to be.

    And good luck with the development and recruitment

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    i have a question that is:

    is there a possibility, that we will be able to use more then 1 password in the into, for whatever reason it is?

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    I'm definitely going to replay the game once 13.5 comes out. The new battle UI looks stunning, especially the little type specific detail when selecting an attack. 

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    So if you’re adding more plot on continuing after the events of Chapter 15. Will V13.5 add Chapter 16 or will it just add more on to Chapter 15?

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    JAN YOUR GAME IS AMAZING OMG I CAN'T WAIT FOR WHEN ITS DONE IN LIKE 5-7 YEARS IT IS AMAZING AND HELPS ME KEEP GOIN AND HAVE SOMETHING TO LOOK FORWARD TO!

    YOUR GAME HAS SO MUCH LIFE AND I LOVE IT

    I AM NOT A SPRITER OR A CODER, NOR DO I HAVE MONEY TO THROW AT YOU YOUR WAY, BUT I WISH I COULD BE ABLE TO HELP OUT IN OTHER WAYS

    I DON'T KNOW WHY THIS IS IN ALLCAPS BUT I THINK IT'S TO EXPRESS I'M LIKE THAT GIRL IN THE VIDEO GAME THAT WANTS RISA TO SIGN HER PELIPPER!

    IF REJUVENATION DEV COULD SIGN MY FURRET I WOULD GREATLY APPRECIATE IT

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    Just out of curiosity, are there any plans with the new ui to add a way to keep track of stat stages? I found that to be a really nice qol change in Reborn E19, and if Rejuv were to ever add it, this coming update seems like an opportune time.

     

    Other than that, looks amazing as always. Wish I could help, but don't really have any of the necessary skillsets. Really looking forward to V13.5, take your time and I'm sure it'll be great once it's ready!

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    Please add a crest for Delibird, it really needs it and i love it, here's my suggestion:
    Delibird Crest
    Negates hustle accuracy decrease
    Works like heavy duty boots
    Present will always does 120 power to opponents + ice stab
    Present always heals allies
    Atk,spatk,spd +45 stat points to each

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    1 hour ago, Floor Deli said:

    Just out of curiosity, are there any plans with the new ui to add a way to keep track of stat stages? I found that to be a really nice qol change in Reborn E19, and if Rejuv were to ever add it, this coming update seems like an opportune time.

     

    Other than that, looks amazing as always. Wish I could help, but don't really have any of the necessary skillsets. Really looking forward to V13.5, take your time and I'm sure it'll be great once it's ready!

    Rejuv has something similar where if you press S in battle you can inspect a mon on the field

    Personally I like it better than reborn's cuz it gives a lot more info

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    >I got some nasty tumblr asks a while back dogging me about "taking too long for a half version"

    Bruh ppl do be annoying smh

    - - 

    Legacy characters getting updated "officially" is great news for since I edited sprites myself every update xD

     

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    This UI looks so clean! It's so sick! I love it.

    And those screenshots. I saw the tree and was instantly wow'ed.

     

    Thank you for all your hard work, Jan, and of course the same for the other devs.

    I'm glad you are not letting people who pester you about dev speed get to you. It's a sad state of the world if people actually feel that self-entitled.

    Please take all the time you need! And all the luck with the script overhaul!

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    May people help via giving sprites? For example, Pokémon Iberia, Titan and Opalo, all of them Spanish games, have a lot of rippeable sprites. And also Pokémon Reloaded, which i was able to obtain the battle sprites too. Here, see the sprites for yourself https://drive.google.com/file/d/1OmdeccN2yQial6R7CqrAurGSMx0YNg6T/view?usp=sharing

    True link, wasn't able to attach the zip due to size...

    Just credit F3R and the Pokémon Reloaded Team if you want to use them... i do not own these files.

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    3 hours ago, No name said:

    Welp, Karen's back. I do wonder how the stuff with her would go if you let Karrina kill her in Castle Zygara.

    I'd actually assume that that particular screen is a redesign of the hidden library particularly during the west gearen hidden library quest and not an even latter event involving karen and karrina.

    In any case, you devs should definetly work in the pace you want and not rush because some entitled people demand you to release faster or whatever, you have never commited to a "deadline" so they have no ground to stand on. (and even if you did commit to a certain deadline, nagging into the developers ears is still unreasonable). so good on you for not bending to that.

    As for the search for additional help, i hope you find the people you want and need for this project.

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    7 hours ago, No name said:

    Welp, Karen's back. I do wonder how the stuff with her would go if you let Karrina kill her in Castle Zygara.

    3 hours ago, Falirion said:

    I'd actually assume that that particular screen is a redesign of the hidden library particularly during the west gearen hidden library quest and not an even latter event involving karen and karrina.

     

    I'd say that is the case actually. Remember, a lot of 13.5 content is funky when it comes to timing, and that's because the dev team decided to give a mercy rule to some of this new stuff to be accessible to people who had already finished v13.

     

    So I can see this new segment with Karen and Karrina as being part of the hidden library revamp. Or hell, maybe even a new area in the den of souls. I'm mainly speculating at that point but it'll be cool regardless.

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    New GDC help quests... Soon the mystery of that big building in the scholar district will be solved /j. Interesting how access to every area is a thing going forward. Kinda hope that doesn't cause any potiental sequence breaking with Axis High. But I'm sure you got enough play testers for that sort of thing.

     

    If Angie's dimention gets revamped that'd be interesting. Personally I thought it wasn't self absorbed enough for it to be Angie's /j. But yeah all this new stuff is looking nice! Wish you all good luck with it!

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    44 minutes ago, FanBot said:

    There gonna be more crests with this version? I would love a Aurorus, kricketune and maybe a Malamar crest

    oh yes the crests!

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    I'm going to be an annoying asshole and ask a question that'd probably been asked plenty of times before but I can't find an example in a thread, I picked up Rejuvenation a week or two ago after I finished Reborn. Should I not bother finishing up to the most recent chapter and just wait for 13.5 or are the changes not so comprehensive that I should only play after 13.5 is out?

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    love Aevia's new sprite/outfit. Those maps look incredible to, hard to believe this game is still a work in progress with this quality 

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    This update looks so amazing! I love some many things about rejuv but if I had to pick just 1 thing... I think the custom tilesets really make this game look amazing! I've recently gotten a bit into RPGmaker XP and let me tell you: You really can't do what you envision with the basic tilesets. I'm going to have to learn that in the future I guess, or find someone who wants to help me. But these screenshots look amazing! So hyped, can't wait to make a new save for 13.5!

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    On 7/16/2022 at 12:15 PM, Jan said:

    ye.

     

    A lot of it was gonna be put in a side game because a lot of people loved WLL, but I figured it may be too important to put in a separate project so I'm squishing it into main game. 😭

    It can be skipped on subsequent playthroughs with a password!

    i have a question jan does this game take place before or after the events of Pokemon reborn exactly?

     

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    Tbh, joining the sprite team sounds fun, but I'm too dang shy to do it, and I have very little experience with fully-from-scratch sprites. Only just really got the hang of frankensteining them, but I'll hang about and watch.

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    "Know how to code, and get along with Cass."
    Oof, that's a tall order, coding is easy tho' 
    (I am joking, I am joking, don't nuke me)

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    No rush on the decision making or anything, but does the dev team have an estimate for when prospective scripters/spriters may hear back about joining the team? Keep up the great work!

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    On 8/5/2022 at 2:15 PM, Elektrik-man143 said:

    Any idea when this ver gets released? There's no rush so take the time you need time 

    There's no release date, yet.

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    I really appreciate eveything you guys do, so thanks for that

     

    And out of curiosity, what are the chances we can get at least the hisuian starter evos on next update? I'm itching to start a brand new save on v13.5 with the possibility of evolving cyndaquil to typhlosion-h 🙂. Wouldn't even complain about the absence new move(s), just the mon itself with its stats, typing and rest of the movepool would be awesome

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    On 8/8/2022 at 5:20 PM, shadow of mars said:

    I really appreciate eveything you guys do, so thanks for that

     

    And out of curiosity, what are the chances we can get at least the hisuian starter evos on next update? I'm itching to start a brand new save on v13.5 with the possibility of evolving cyndaquil to typhlosion-h 🙂. Wouldn't even complain about the absence new move(s), just the mon itself with its stats, typing and rest of the movepool would be awesome

     

    I think so far (don't quote me on this) as mentioned on one of the other dev blog posts, the plan is to see how they integrade them in Scarlet/Violet since there's an image of Hisuian Zoroark in-game. Not surprising considering that Legends runs completely differently to mainline games in moves, power, and stats. So while they won't be in this update, they might be in like, V14 or 15, or whenever. Keyword on might since the team could just say 'no' to Legends pokemon and ease the workload a little.

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