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    Hey there! I'm Caz and every now and then, the others and I post updates here regarding the progress of Pokemon Desolation!
    Posty

    A Brief Post-EP6 Update

    By Posty, in Records,

    Hey folks! It's been a bit over 3 weeks (where in the heck did the time go these past few weeks...) now since we release Episode 6, so I thought I would take a bit of time to provide you all with an update regarding some post-EP6 thoughts, a few minor announcements and what you can expect from us moving forward. So let's just jump into this.
     
     
    EP6 Post Mortem
     
    With Episode 6 publicly released and various patches later, it's a good time now for us as the team to sit back and overall reflect on everything as a whole. From the development cycle to months of testing, Episode 6 has been a long time coming, and we appreciate the patience you all have given us with this update. Yes it has been over 2 years since we came back from a hiatus and released Episode 5, to tell you the truth we thought we would have released this Episode back in the Summer!! boy we were wrong... so very very wrong. Even though the Episode took longer than we expected, the end product is something we all are extremely proud of, Desolation has been vastly revamped in all areas, from graphical updates, to getting an entire new codebase (which we share with Reborn and Rejuvenation!). Our team doubled in size during that time, bringing in already known developers to some fresh new blood to the scene, they all deserve a lot of praise for the amount of time, work and effort they put into this Episode!
     
    Besides the lengthy delay in releasing the Episode, we have been watching all the reactions coming in from the update and it's been great to see all the positive comments regarding the game, from videos, to reactions in the Reborn Evo discord server, to the amount of Fanart popping up lately, we truly do hope that you all have enjoyed this Episode, and we do look forward to joining you in the future instalments of Desolation!
     
    The support you all have given us is what keeps us going, and while the passion for development is still there inside us, Desolation will continue.
     
    With that in mind, moving into the next section of this blog post.
     
    What's Next?
     
    "When's EP7!?"
     
    . . . Sometime in the future!
     
    After the long, vigorous development cycle of Episode 6, the entire Dev Team will be taking a small break from working on the Game. Don't worry, we won't be gone for too long, but after spending over 2 months testing, then all the time after making sure the game continued to run smoothly throughout release, patching the game as we went, we all need some time to take a step back and well, mentally reset!
     
    A few of us will be taking this time to focus on our personal commitments, school, being an actual doctor, not suffering from the depths of coding. While myself will be taking a break to explore the lands of Japan! Something I have definitely been looking forward to for quite sometime now. With that in mind, Development will look to resume roughly around the End of March. We will still be around to answer questions (haha foreshadowing) regarding the game, however when it comes to Troubleshooting, expect some delays in getting some help, apologies for that in advance! We have been working really hard on making sure everything was ready and good to go for this release, staying up some nights making sure that the game was functional once we moved into the next stage of testing. It's been a very long few months, and we all just, need to take some time off, hopefully you all can understand that.
     
    To tie in with this post, the hopefully final patch for Episode 6, 6.0.6, is now live (now 6.0.7) and you can view the patch notes via our downloads page here!
     
    Once we begin development for Episode 7, we will officially be no longer pushing out updates for Episode 6 unless some game breaking bug somehow pops up.
     
    Closing Thoughts
     
    To close off this blog post, I just got a few minor things to announce!
     
    Firstly, our lovely artist @RubyRed has dropped some Desolation artwork which you, yes you! can purchase! Interested in a canvas print of Reeve? or maybe a metal print of the Act Art? or what about some stickers of some Desolation Emotes!
     
    If any of you are interested in supporting her and dripping out your rooms with some Official Desolation™️ Merch... Warning, contains Spoilers! (yes she draws a lot of Mahito from Jujutsu Kaisen, you can buy that as well if you want)
     
    Check out her Redbubble right here!
     
    Secondly, I mentioned about asking us some questions... well we have decided to bring back the Desolation Dev Q&A thread!
     
    You can find it linked here! It'll be in the Manor section of the Desolation Club!
     
    Feel free to ask us any question relating to the Development of Desolation... just please don't ask us question about where you can find "y items" or where "x Pokemon" is available, this is just about development, if you wish to ask questions about in-game stuff, please go to the Discussions section of the club. We will close this again if this occurs.
     
    Well, that just about wraps up this update post. Once again on behalf of myself and the rest of the team, thank you for all the support you've given us throughout the development of Episode 6, and I hope that you enjoy/continue to enjoy Episode 6 and future instalments to come! 
     
    Until next time!
     
    Posty
     

    Caz
    Cover art by @Ruby Red
     
    Hey everyone - after two and a half years of development, its finally time to begin the next chapter of Desolation.
     
    Development has been a long and difficult process full of laughs and challenges. We rebuilt much of the game from the ground up, and rewrote much of the early game to better capture the world that I wish to create. There are many, many new features in this Episode, many of which have been captured in the game's dev blog.
     
    This episode captures many of the themes I have thought about over the last few years of development, and in reflection of the content I've written, and in lieu of how the characters reflect on themselves, I have aptly named this episode "Reflections".
     
    I know that for many of you, this has been a long, long wait! I hope that you enjoy the game as much as we enjoyed making it. Without all of your support, we would not be here! I am so grateful to how supportive this community is, and we can't wait to finally deliver this game to you. From myself and the rest of the team, thank you so much.
     
    For now, we leave Episode 6: Reflections in your hands!
     
    Due to the extreme amount of changes and additions, old save files that have not completed E5 data will no longer work correctly. For E5 saves to work correctly, they must be complete and be saved inside the Cellia Manor main bedroom. To begin EP6, please interact with the Bed in the main bedroom.
     
    When you're ready, swing by our downloads page to start the next step of your journey!
     
    Downloads
     
    This is not the end for Desolation - it is a new beginning, where we tell the next major chapter of this story. Let’s keep it up guys!

    Also, please report any bugs you find HERE!
     
    Thanks guys. We finally made it after two and a half long years. This one is for you x
     
    Caz
     

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