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  1. if you haven't heard the word if you don't know the flow then i've got news for you's it's the results of some shampoos Vero before: after: Alice before: after: Kuro before: after: Lucia before: after: Ari before: after: Decibel before: after: serra's new "icy shine" line of shampoo and conditioning products is guaranteed to make your hair softer and fluffier than you ever thought possible, and is available in salons near you for the low low price of your imagination pre-emptive QA: are backsprites being redone? yes are overworlds being redone? no are any other characters being shampoo'd? some! we will not be elaborating at this time. what if i hate these? if you really prefer the old ones you can just save the files from your current version of the game and overwrite them into e19. why was alice's hairflip backwards before? rather than answering this i should be asking y'all who let me get away with that for nine years although in contrast to the above we did correct her overworld for that what the hell was lucia's old hair? shhh sweetie it's time for your nap now why does ari have a reborn necklace symbol despite just arriving at the region? because shut up uh they sell them on the train! or maybe they were a big fan before being able to travel! or bruv idk that's your headcanon's problem now testing when? i will fight you. why did i get a notification about this post early and then there was nothing there? fuck shit goddamn it i hit ctrl enter again by reflex too early and it autoposted again skdjfndkghjfbdfkjghdfjghdfjghdfgdfg who makes this site also the post title changed? i forgot what i wrote the title was before, ok? you know what fuck it post over
    69 points
  2. I announced in my prior post that Terajuma was getting some work done! In this process, a new area was added, with a new quest was added! In this quest you'll meet someone you've heard but have never seen! Oh, and those other two are here as well. Flora and Florin have time off and they're visiting Terajuma so that they can explore through a mysterious temple found deep within the dense jungle. For this journey, they brought friend with them! Introduce yourself, please! Full body art: Talon has appeared! Talon is a skilled adventurer, as well as a well-known cartographer. He travels through the region on his off time to draw maps of dangerous and unexplored areas. He is a good friend of Florin, but he and Flora don't seem to get along very well... Q/A no one asked for Q: Will I be able to do this quest on my completed v13 file? A: As per the twitter poll, all quests introduced in v13.5 will have a grace period. While it'll be a little weird for you to encounter these folks so late in the game, I feel like it's better to, you know... Not force people to replay the game to see a new and major sidequest. However, once v14 drops, they will expire at their appropriate times. So do them while you can. Q: Does Talon have an accent? A: Yes, he has an Australian accent. Q: What's Talon's favorite type of food? A: Savory Q: What is Talon's least favorite food? A: Not too keen on overly sweet and bitter foods. Q: Height? A: 5'11 Q: Why is Talon's hair and skin different in some patches? A: Talon has Vitiligo. Q: Where is Talon from? A: Australia. He is not from Aevium, but he currently resides in Grand Dream City. Q: Is Talon's ace Talonflame? A: No, and he doesn't like when people assume this! Q: Favorite Pokemon? A: Rufflet Q: Least favorite Pokemon A: Any Pokemon that are spiders or snakes.
    56 points
  3. Hello, dear reader! Many of you may recall me as the guy that used to write both short, cryptic, exceedingly dumb devblog posts AND long, dramatic, still exceedingly dumb devblog posts! But alas, I have not done so in a while, especially the latter. Indeed, Cass has taken the torch from me in hilarious yet informative devblog content (hi cass ur gr8 I enjoy all ur posts), where have I been? Well, I would love to tell you all that I have been quietly biding my time. Waiting. Working on my Magnum Opus of a devblog post for months turning into years, wanting to wow you all. That's entirely not what happened it's just most of what I've worked on is either not interesting enough for a post, or too spoilery for one. But still, we'll just pretend that's what's been happening. ANYWAY! We are not here to talk about me, oh no. We are here to talk about the Grandest of Events. A Tournament like no other. Something so Amazing you'll hardly believe your eyes! That's right. Today's devblog post, after much waiting and anticipation, is about... The One. The Only. ... not THE LABRADORRA GRAND TOURNAMENT OF B00TY!!! (Seriously guys we posted about that on April Fools two and a half years ago, I don't think it needs more followup than that.) "Wait, if it's not that... OMG! Are you talking about some kind of actual tournament you're running for us, the loyal fanbase of Reborn?" - I hear you ask? Also no. And come on guys stop interrupting me I'm trying to be dramatic. To explain what this post is truly about, we have to rewind back a bit. You see, as many of you may be aware from other devblog posts, the team (especially Cass and Perry I appreciate you both very much!) have been putting huge amounts of work in optimising a lot of our code, and one part of that was a lot of structural changes to AI to get everything in top working condition for E19. And that has been going wonderfully! But it comes with a problem. How do you test such changes? There are so many ways the AI could go wrong, and the devs can only try so many things to try and see if it works. Well, Perry had a simple yet brilliant answer to this - Whipping up some code that can make the AI trainers fight eachother for testing purposes. That way we can run a bunch of battles, look over the debuglogs, single out any dumb choices the AI made and fix those! So much more efficient than just hoping one of us stumbles on the AI doing something weird when we play. But, let me explain how Perry and I are different people. You see, Perry is... I think the technical, scientific term is 'Productive'. This was a brilliant idea that solved a big testing issue! But me? When I saw this, I knew that I could take this innovation and instead use it as an excuse to be deeply unproductive. As is my style, by taking it and using it to do something fun and interesting but also not particularly useful! SoanywayImadeeverysingleAItrainerfighteveryotherAItrainer. That's right. The Tournament in question was an impromptu Round Robin where every single trainer in the game battled every other one! No I haven't seen that Elo World youtube video where someone did this for Pokemon Red & Blue I have no idea what you're talking about all my ideas are entirely original. So buckle up! This is gonna be a fun and goofy ride but there's also gonna be probably more statistics and spreadsheets than you expect!!! Now, to begin, lets explain the setup. We did three runs of this tournament, in three distinct formats (although the third is special for reasons that will be apparent). In ALL formats, all pokemon were set to Level 100, although movesets were retained. This specifically detriments that one random FEAR trainer in the Desert so he underperformed compared to how he should've, but also fuck that guy that's what he gets for running FEAR. 1) Everybody battles Everybody else in a Single Battle with NO Field. 2) Everybody battles Everybody else in a Double Battle with NO Field. 3) League Trainers only (That is: Gym Leaders, Elite 4 Members, & the Champion) fights Everybody but specifically on their preferred format (i.e. Julia fights everybody on Electric Terrain Single Battle, Shelly fights everybody on Forest Field Double Battle, you get the idea.) The first was just the initial idea and attempt at this, just to see what happens. The second was an extension when I remembered double battles exist. And the third was very much more an interest piece of like 'Hey, lets see how the leaders perform in their best case scenario' because I thought it would be super interesting to compare and see how that looks! Now, a few methodological points for anybody that is interested: I know I really should have run all of these two or three times each because there's rng involved and stuff, but also everybody fighting everybody else is in the ballpark of a million battles which, surprise surprise, actually takes quite a while to run! So you'll have to deal with the fact these were only run once so, as in any good pokemon tournament, there may have been some RNG-caused upsets! Second, outside of some specifically interesting cases, I will be talking in terms of a percentage winrate instead of number of wins just because these tests were done as we were working on some postgame trainers so there were slightly different numbers of trainers in each format, but not enough that I feel like it skews the results enough to rerun things! And that's that! We ran this, it spat out the result of every single fight, then I spent a few weeks messing around in a very large spreadsheet and got the data organised nicely and analysed! So, some last bits of intro logistics to this concept and then I can finally like, actually start the main content of this post! I will be splitting this into two main sections. In Part One I'll talk about the general results, specifically in formats 1) and 2), pointing out anything notable or relevant in the top 10, 50 or 100 that I think stands out! In Part Two, I'll focus in specifically on the Gym Leaders and talk more in depth about their performance in all three formats, and give some analysis about what that means about their performance in general! And also, you should probably familiarize yourself with two shorthands I am going to be using: Illegal - This should be self explanatory. A trainer has an illegal team if it has something it would be impossible for the player to get. Things like illegal EVs via PULSE2, PULSE mons generally, shenanigans with illegal movesets, and just the complete and utter fuckery we have in store for you with the top secret postgame Dev fights because we made the game and we don't have to follow the rules. Bullshit - A trainer's team is Bullshit if it is bullshit. Like, sure, running 6 Psychic Type Legendaries (because fuck there are so many of those) with a Tapu Lele lead that all have optimised statspreads and movesets designed specifically to fuck you up on Psychic Terrain is technically legal and the player could also do that, but the AI doing it is still bullshit. These shorthands will be useful particularly in Part One of the post because surprise surprise the top 100 trainers in Formats 1 & 2 are pretty strongly dominated by things that are Illegal or Bullshit (although maybe not as much so as you'd think!) So, without further ado... Part One: Fieldless So, lets talk about Singles first. 6 of the top 10 are dev fights. (Including me! Hell yeah. 7th place with a 97% winrate. Take that 8th place Cass, with your paltry also 97% winrate (but hers is a lower 97% I won like 2 more fights than her get DUNKED ON Cass). In fact, 1st, 2nd, 4th, 7th, 8th & 10th places are all dev fights. Shoutout to former dev Lia in the #1 spot showcasing her fight's utter shenanigans with a 99% Winrate (also, spoilers, the top 50 looks totally different for doubles but she STILL took #1 there too, albeit with a slightly lower winrate. The rest of us devs need to step our game up, clearly). Most of the remaining spots in the top 10 aren't too notable. There's a lot of Bullshit. Heck, the specific team I used as the example to define Bullshit is in there. Oh, and Lin is in there too somewhere but don't worry about that. What I want to talk about is 3rd place. Because, somehow, despite all the Illegal and/or Bullshit fights we threw into postgame, 3rd place is something that takes place in the Main Story. In E19, in fact. Lets talk a little bit about PULSE-Clawitzer. This is PULSE-Clawitzer. You fight them in E19. Apparently it's pretty hard because the fight has a 98% winrate here, which is higher than every single other trainer except the two most difficult dev fights. So, y'know, good luck with that. On the bright side, E19 isn't all bad. You also fight PULSE-Mr Mime and that fight is allllllllll the way down at 552nd place with a paltry 39% winrate (as a point of comparison that's pretty close to like... Julia. The very first gym leader with a team of NFE mons with terrible statspreads and movesets. Sure, it was hard like an hour into the game, but...) So at least you know that when you play E19 you'll just be able to relax and that fight won't cause any problems at all! ^~^ The rest of the top 50 is about what you'd expect. Dev fights, postgame bullshit, some illegal shenanigans. A few victory road battles made it in which is neat! Also lets all give a round of applause to Baby's First Illegal team which is only really barely Illegal, which is the E18 fight against Solaris in Agate City, with the PULSE2 on his Garchomp - You'd hope he performed well given Singles with No Field is the format he actually fights on, and he doesn't disappoint, all the way up at 32nd place, the highest ranking trainer that is already in the current version of the game! But still. Dev fights are very illegal. There's a lot of postgame bullshit here. Obviously PULSE-Clawitzer is illegal. Everything in the top 50 is Illegal or Bullshit or both. Well, except for one trainer. The highest ranking 'Fair' (which I use as shorthand to mean neither Bullshit nor Illegal) trainer managed to make it to 46th place. This is pretty impressive - the next two Fair trainers aren't until 65th & 78th place. With a 92% winrate in Fieldless Singles? I hope you're all ready for the gym battle against Saphira in E19!!!! Because she utterly destroyed the competition, miles ahead of the next highest winrate gym leader (surprisingly given it's singles and without a field, it's still Hardy at 85%!), and she even managed to beat the entire Elite 4 on winrate as well! But we can talk more about that in Part Two. Before that, though, lets look at how things are different in Fieldless Doubles! Dev Team Lia still dominates at first place; her team is too good. The top 10 is once again 6 devs, although not the same 6 as before. (Alas I am the one that has been dunked on, in doubles I fell all the way down to 20th place and Cass kicked my butt and is now all the way up at 5th place) Indeed, this theme is going to be apparent - While Doubles-centric teams can perform reasonably well still on Singles, a lot of the big hitters from Single battles seriously struggled battling in doubles. PULSE-Clawitzer fell all the way down to 21st place (below me! And I'm terrible at pokemon! Git Gud Clawitzer). PULSE-Mr Mime did slightly better than before but ultimately still very badly at 446th place. Saphira really suffered hard though. She lost her spot as the highest winrate Fair trainer. That was taken by some randome generic Victory Road fight which isn't even a double battle and, honestly, I love that. This fact might be my favourite thing in E19, especially because that trainer jumped up like 50 places in the leaderboard from Singles. You gotta appreciate the hustle. But alas, Saphira's bad day doesn't end there, oh no. She not only lost her spot as the best Fair trainer, in doubles she didn't even manage to be the best Gym Leader - Taking to the format like a fish to water, she was beaten handily by Hardy and, although by a slimmer margin, also by Adrienn! Indeed, looking at gym leaders it is clear just how much harder doubles is if you don't have a team built for it. After those top three, the next highest ranking gym leaders are Charlotte & Radomus, beating the fights that came much later than them in game by merit of being built for the field. Even Aya did really well despite being earlier game because of her doubles team. As for the reamining Doubles leaders, Shelly still struggled because of how early on her fight is, and lets just not talk about Amaria until later because yikes. Lin still comfortably sits in the top 20 but like, don't worry about it. But, speaking of later, I think it's time to get into the reeeeaaaal fun. Have you ever wondered how well balanced the Gym Leaders are? Ever wondered which ones rely on their field most, and which ones least? Which ones are unusually strong or weak for their point in the game? Or do you just want to know how scared you should be of what's coming in E19? Well, then do I have the devblog post for you! It's this one. This is the post. We're moving to part two now. Part Two: League Members So, before we begin, lets talk about the elephant in the room. You are going to notice a distinct lack of Corey and Kiki in the upcoming analysis. Did I forget to run their fights? Yes. Did we change the earlygame story a bit for E19 so they are no longer Gym Leaders because we all decided we really didn't like the contrived excuses to not give you a badge? Also yes. With that cleared up, lets start from the top! There is going to be A LotTM here so I will be putting the individual analysis of each leader in spoiler tags, handily labelling them as we go along! Although this is just so this post is slightly easier to scroll through and look back over I will be writing all of these assuming you've read them all in order. Elite Four And with that, my dear readers, this most gargantuan of devblog posts comes to a close. I wish you all a fond farewell, and hope you are- What's that, you say? I missed someone? I have no idea what you're talking about. I already told you why we aren't including Corey and Kiki. So who else could you possibly- Ah, right. I mean, I told you not to think about it but, I guess. It's not a big deal or anything but sure, whatever.
    45 points
  4. Hiya everyone! I thought this might be a nice place to leave some Reborn fanart :) What I would imagine a cover art of Reborn to look like : Ame Saves The Protagonist (Train Opening) Ame & Alolan Ninetales I am also on DeviantArt and Instagram :)
    17 points
  5. You know you gotta make this trainer a doubles fight now.
    15 points
  6. Rejuvenescent (Pokemon Rejuvenation rap) It was the Interceptor's Wish that I come here to rap today Aquamarine drip is what I got on my array Before I showed up in this region it was neverwinter Now my ice cold bars are coming out of every printer When Team Xen crossed me I had their Madame X'd, that was a Decimation Went to the tournament to battle Adam next, got a standing ovation He thought he was a star till I put a blade through him, then he lost every cheerer Now he can think clearer, seeing the Inverse like a Darchlight Mirror My lines are like onions and ogres, this is the 3rd Layer While yours are one-dimensional rifts like an Angie prayer No cap, my level you're not anywhere near it I'm Nim in the Den of Souls and you're a Wandering Spirit You can try again with a Time Diamond But you'll never match me when I'm rhymin' I'm the Archetype all of you are imitating But when I rap in Garufan you struggle with translating Am I worried about Crescent? Yesn't. With her darkened views she's so incessant But I'll brighten up the world cause I'm iridescent And bring back her hope for the future, rejuvenescent
    14 points
  7. I swear we just had one of these yesterday, but... Another Winter Revel is upon us! The world is now slightly less on fire than it was this time last year, or maybe slightly more-- it's really hard to tell sometimes? But if everything is burning anyway, you may as well pull up a chair and get cozy in front of the metaphorical fireplace, all safe and indoors with us as we celebrate another year of community, harmony, and some other nice wholesome nouns. This event is open to community veterans and newcomers alike! It is frankly a great time to step in and do some ice-breaking if you've been watching from the side of things and maybe wanted an excuse to like say hi or something baka??? I always look forward to seeing what new faces our semi-annual (bi-annual? there's.. it's two of them, okay?) parties pull in <3 This year's Winter Revel is on Saturday, December 18th! Locked in some far corner of the world doomed to be ostracized from the rest of the internet by merit of your atypical time zone? No sweat. The festivities frolic forth for a full 12 hours, so you're sure to be able to catch some part of it no matter when you're catching your z's! Main Events Members of the Year Awards New awards and old ones alike are up for grabs! Just who is the Coolest Clown in Town? On some days, there's so much comptition... Everyone is free to vote, and awards will be announced all throughout the party! Categories will be announced on December 10th, and voting will open on December 17th Winter Wondertrade All day, all night, it's the best time of life to put up those 5 IVs, put up those decent shinies, and spread the love! You might just get something spectacular in exchange! Games Galore Curses Due to a scheduling error, for better or worse we have not replaced the entire games' roster with only Curses. Yet. There's always next party. If you aren't familiar, this is the game in which up to eight players take turns asking and answering each other questions, all the while cursing other members with ever-stacking typing quirks, restrictions and oddities that they have to maintain! Drop a curse and you're o u t! These games always get crazy by the end, so even if you don't play, grab you some of that popcorn, yannowhatimsayin' Silent Knights This year's newest experimental game! A multiplayer spin on the old Taboo game, all players are assigned a certain word. Should you say your word, you are out! The catch? Everybody knows everybody's taboo words except their own. Trick the other players into saying their taboo words to silence them for good, earn points by surviving and killing, and fight your way to the top! Lie-Alive Snowdown Two-truths-and-a-lie, the knock out tourney version! In this game of self-expression and discernment, can you lie your way through the competition and reach the end? Or can you sus out the untruths using what you know about the other community members? We'll go round by round and expose the truths from the lies! Queen's Game A Reborn Classic! It's 'Truth or Dare', but 'Truth or Truth'! Late night when everyone's drunk off their egg nog, get ready to spill the beans! You don't have to drink to play, but it might be more fun, as this game gets best when it gets wild-- you've been warned. Remember, what happens in Queen's Game stays in Queen's Game And the Free For All To be honest with google killing all the music bots we don't know how we're going to run playlists this year. But we sure will try to! If nothing else, the slammin' jams will always live on in our hearts. CaH is free to run as anyone feels like it! Usually at least one game happens. I hear the Folks are all ready to jump on those Hunger Games, ft some custom community events! And rumor has it a couple of Cool Folks are planning to run them Jack Frost (Jackbox) games aside from the main schedule again. It was a big hit last year, so keep a peep on that one! How to attend? The event will take place on its own Discord server! The link will be posted in the main server when it's go time! The big day is December 18th! Make sure you stay on the Nice list until then!
    13 points
  8. remember gamers, wash your hair.
    11 points
  9. 7 points
  10. what up, fuckers it has been roughly five million years since i've grabbed the mic. it feels like just yesterday i was telling the dinosaurs all about meech. it has been roughly 50 million years since our last release. we have eliminated progress bars from the face of the earth, so i'll not hold up the show and just answer the question that i posed in the title: spring 2022 (if all goes well!) ok everyone who just wanted the date can go. for everyone else: where we @ first, there is a nightclub! you can hang out with people and battle to your heart's content. there's a shitload of battle content, from the boss rush to the battle tower with lots in between. it's basically just everything detailed on this post here so instead of rehashing that all out here, i'm just going to tell you to go read what i said way back in may 2019. *dies basically, the nightclub is done and functional. there's lots to do there. it'll be neat. second: there is a postgame! structurally, it plays a bit more loosely than the main story- completing postgame will still require completing all the quests, but there's a bit more flexibility in what you want to do and when you want to do it. and if i'm being perfectly honest it is way too fucking big. stupid huge. turns out the whole quest-per-legend deal results in a massive amount of content. obviously i don't have a solid estimate since no one's quite played through it all, but it sounds like it might work out to be 4-5 episodes of content. hell, the main story content is already, like, two episodes of content. we're basically just adding a third of the game's current length to it. which is important because... what's left testing is left. what's right well, we gotta clean up a bunch of loose ends before we even get to testing. this is the last episode! and if i'm being perfectly honest, we're tired. free us. things that need to be finished before testing: (this is where we hid the dead progress bars) - Animations there's, like, 18 left? the animation squad has been working real hard on making the move anims super sharp. make sure you turn them on!!!! - Early game updates haha yesssss i finally got ame to do these i'm not going to dig up my old posts on early game since i don't want to look at the date and take psychic damage; suffice it to say that early game kinda sucks compared to the rest of the game and it's getting a revamp. there's some new areas! some redone old areas! a plot that makes you a little less dizzy from running back and forth! man its gonna be great. right now 3 episodes have been updated, and we're doing some touchups for the rest. - Ending scenes so this content is classified, but eventually this stupid fuckin game has to end and you'll get some bonus scenes with some chars under certain circumstances. - Nightclub polish so shout out to azzie for doing a fuckload of dialogue for the 500000000 (that's a metric fuckton for those of you unfamiliar with math) battle tower trainers, as well as some general chat dialogue for the chars you've been stuck with all game. there's still a bit of that left to do. - teams hi so from what i understand, the "gameplay" in these types of games consist of "battles" that someone has to "make". and "apparently" the person making them has (mostly) been "me". i've got like 12 left. oops. - Field updates making hundreds of teams means that i've taken a pretty close look at the field effects, and there have been a lot of minor changes to fields to make them make more sense/more balanced/better. - Bugs mr lord Perrence has been doing god's work wrangling our massive fucking buglist and making the new AI functional (oh yeah that's right we redid the ai but don't worry about that) bugfixing never ends, but eventually we will stop trying. - Sprite updates a lot of the sprites are, and i believe this is a term the kids are using these days, "crusty". we only produce well-made sandwiches here, meaning we are removing the crust. here's a preview of what's been done: we're buying the protags some fucking shampoo. you can actually watch us do for decibel live on twitch this sunday at 3p MDT! (that is 37 hours from the time of posting.) - leftover bullshit look you never know what's gonna come up while we clean up the rest of this. i can't even remember what all we've done since e18. and then- and then- we will do some testing. this is the largest amount of content we've ever tested at once by a gigantic margin, so we're not even sure how that's going to go. the first round of semi-public testing (that is, something you, dear reader, will be able to participate in) will be the community release, which occurs after beta testing. we will say when beta testing starts. at that point we'll probably have a general sense about how long each phase will take. the rest of the details will probably be kept under wraps just to preserve what middling amounts of sanity we've somehow maintained a grasp on. i've been holding on to an @everyone on the discord server for years and you better believe it'll be used when the game's ready. this is the home stretch, y'all. thanks for all your patience. it'll be worth the wait.
    7 points
  11. So I made this because it's useful for a thing I'm looking into (don't ask), thought I'd post it in case anyone else could find some use for it. Julia: https://pokepast.es/b7c250bac1e76445 Florinia: https://pokepast.es/a33b2446d4453d6d Corey Farce: https://pokepast.es/87257f758bebd95e Corey Found: https://pokepast.es/d781e2e39952a008 Shelly: https://pokepast.es/4ee05b927bb609a9 Shade: https://pokepast.es/a1153cd0669dae85 Kiki: https://pokepast.es/2cfda7b4fe0efb9b Aya: https://pokepast.es/b09c0c4c2401a0e2 Serra: https://pokepast.es/69bca9649ce4534b Noel: https://pokepast.es/45280127337374d2 Radomus: https://pokepast.es/c758518082af5bae Luna: https://pokepast.es/92d93273dfa056bd Samson: https://pokepast.es/c492679140d88641 Charlotte: https://pokepast.es/0e1f99c4c416b20b Terra: https://pokepast.es/31ace5da50b9b901 Ciel: https://pokepast.es/dbd3197fd1e02b9c Adrienn: https://pokepast.es/f3079d0e5573821b Titania: https://pokepast.es/e4e0eff84083b4d7 Amaria Flotsam Singles: https://pokepast.es/b0b25f0fa5f8f096 Amaria Flotsam Doubles: https://pokepast.es/ac7af02ecaa9834c Amaria Jetsam Singles: https://pokepast.es/ce9644a7cc5dfdf0 Amaria Jetsam Doubles: https://pokepast.es/23f72cba449741e2 Hardy: https://pokepast.es/53db4622a68180db
    6 points
  12. Edited the Shiny Reshram sprites from Reborn, what you guys think?
    6 points
  13. Hello everyone. So I've been wondering if it's possible to beat Reborn with just 6 Pokemon for a long time. I know there is a YouTuber who uses the same team for a good chunk of the game (shout out to the guy/gal/person who made me want to try Espeon after watching Espeon and Glaceon steamroll the game) but they used several other Pokemon until they reached the final team. I intended to try with just 6 Pokemon. I completed it earlier today and just thought I'd share the results since I always find reading about challenge runs interesting. To preface this, I've played reborn at least 3 times, am well versed with normal competitive play, and usually play Rejuvenation on intense. (Although this by no means is meant to imply that Intense is better than the other modes. I just use it because I like to min/max things) So I'm farily experienced on the way these games play out. I started by deciding on a couple of rules. I can use whatever other pokemon to get through any parts of the game (like Zoroark with night daze to change the overworld field, or Volcarona with heatwave) if necessary. But in any battles, it had to be the same team of 6 Pokemon. This was so that if I somehow managed to drag myself to something like Gym 17 without a full team of 6, I could reward myself with something like scizor, gengar, or salamence, without worrying about my team not having the moves to change the overworld. I also allowed myself to breed better moves or mons whenever necessary, so long as they were the 6 intended pokemon. However, like many of you on this forum, I am an adult with responsibilities and limited time. So I used debug to speed things up. Essentially, this meant if I wanted to use Delphox with hypnosis, I first had to have a female Fennekin line pokemon, and then a male pokemon with hypnosis that could breed it onto the Fennekin. So something like Patrat. Once I had these two pokemon in my party with the correct moves, I was free to just debug the mon to reflect this change. Additionally, once that Pokemon was available, I had to add it to the team or it would be skipped. Essentially, this meant that if I struggled against someone like Charlotte, and still had a spot on the team, I could only add something that became available in the split between Charlotte and Samson. This wasn't exactly a hard and fast rule, but I wanted to utilize mega evolution, so I had to pick a pokemon that could mega evolve and essentially lug it through the game until it started to pull it's weight. Like with all my runs through these games, no items in battle. I just don't enjoy the PP stall tactics and stuff that can be employed as a result (Throwback to how I beat Ciel the first time I ever played Reborn when Togekiss' air slash OHKOed my whole team). I also used the TMX mod and unreal time mod because I like seeing the time change and because I wasn't about to limit myself in this challenge because of HMs. Now the first battle we have is against Cain, followed by a battle against Victoria. As these are major battles, this meant that my starter would become a permanent part of my team. So I shelfed the game for a week to study for an exam and then spent the afternoon after said exam scouring the movepools, typing, and stats of the 21 starters to shortlist the best ones to pick. For anyone who wants to know my reasoning for them, I've put it in a spoiler tag. And so I picked Popplio (resetting for decent speed, sp attack, and female gender). I got lucky after 18 SRs and got the seal of my dreams. And then I kicked Cain and Victoria to the curb. Now here was the first challenge. I had a water type (a slow one at that) for a battle with Julia. In case you've forgotten, she uses electric types. So Popplio cannot sweep her team. At least not with that stupid electrode. So I had to add some other mons. I thought about it a fair bit, before deciding to hold off and just go through the game. Honestly I probably would have added Pachirisu, but I ended up getting Zigzagoon. I considered getting a tynamo with the correct weather, but it wouldn't really help and Eelektross is slow and frail. Swoobat has simple shenanigans, but it dies too fast. And so, I resigned myself to just training and moved on with life. I entered the grass to level up to 7, and the first thing I ran into was a shiny pidgey. It was so ugly. It looked so stupid. I decided I had to have it. So I caught a pidgey that looked like a dead duck and added it to the team. And then replaced the sprite with the ones from Rejuvenation so it was gold and yellow instead of purple and ugly. I also decided to try all the other static encounters, and ran into another fabled beast. Now I've heard that if you go to a little house in Peridot at night, you have a bug Pokemon event. Every time I've tried it, it's given me baby Vikavolt. This was the first and only time I got a Joltik. I realised I had a chance to get a compound eyes thunder bug (In loving memory of my compound eyes, sleep powder, hurricane vivillon) and caught it immediately. Now I know what you're thinking "Joltik doesn't learn Thunder by level up and we don't have the TM yet". You'd be correct. I done played myself and made it through the Fern battle before realizing my mistake. AKA a major battle. The bug was here to stay. On the bright side, it got sticky webs on evolution which really was some amazing utility later on. And so with my team of mons that really weren't useful against Julia, I beat the factory and challenged her. And got stomped. At least 5 times. I almost gave up. I couldn't get through electrode despite out speeding everything else. Until I realized something. Unlike rejuvenation which has a static level cap, reborn allows levelling up past the cap and punishes it with disobedience. Some of you will call this cheating. I call it using mechanics to your advantage. I levelled up my Brionne to 24 (so much pain) where it got bubble beam and then brought it down to 20. Brionne than proceeded to sweep Julia with a lucky crit on Electrode. I did have to EV train it (AKA debug it since the EV mons were available) in max special attack though. Essentially, I now had two mons that were dead weight or would become mostly dead weight baring utility for the foreseeable future. I had done goofed, but was just grateful to be done with Julia. I then stomped the game until Florina, who became the biggest roadblock in the game. Screw her honestly. I fought her at least 50 times with so much RNG BS in my favour and still couldn't beat her. Sadly, her ferroseed was a wall that depleted my tools leaving me with nothing for Cradily or the Cottonee. I could have probably just added Vanillite to my team or something else but honestly, I wanted better Pokémon than the available options. There were no useful moves either via level up. But, Pidgeotto could get air slash via breeding with a Hoothoot (air slash at level 17) which meant I had a better move than gust. So I decided to do that. And then realized that the daycare exists. You see, this was the real solution I was looking for all along. I shoved my mons in the daycare, ran around until I almost levelled up and then pulled my mons out before they learned a new move before shoving them back in after deciding which moves to keep or replace. Like this, I got my Brionne to 33, Pidgeotto to 35, and Joltik to 35. Then I battled a wild Oddish, cycled them in, gave them the 5 XP they needed, and evolved them all. With speed ups, this took a little under an hour. And I had 3 powerful final forms. I levelled them down and used Galvantula to stomp Julia (Signal Beam goes BRRRR). After this, nothing was a challenge up to Corey, who was also a cake walk with Pidgeot using gust to remove the field and airslash to wreck his team. Sweeping Corey with Pidgeot really gave me a new appreciation for the bird, which was really pulling weight. Now importantly, after beating Corey and finishing the police quest, you get a Growlithe. More importantly, you get the mystery egg. I decided to check said mystery egg and ended up with a female vulpix. It had a trash nature and ability. But I saw the potential. I bred a better vulpix with drought, and added it to the team. And then walked to shelly, changed her field to rainbow via the rain and drought, and stomped her with what was once a purple duck. I then had an easy time for a bit but another major battle to prepare for: Solaris. I had three options. 1. Catch prankster Murkrow with Perish song and use that to beat him. 2. Destiny bond Weezing and reset till stone edge missed to beat him. 3. Some other strategy because I didn't want more dead weight on the team (although I'm very tempted to try moxie Honchkrow) Usually, some other strategy doesn't work. This time though, I had two pokemon that could absolutely wreck Solaris' Garchomp. Primarina had baby doll eyes which lowered attack AND had priority. Vulpix had will-o-wisp. And more importantly, before fighitng him I'd have the destiny knot and other breeding items, including the EV reset berries. So essentially, I could now change my EVs to whatever I wanted (meowth with payday meant money was no longer a concern, just a time consumer) and could use perfect IV pokemon. I just needed something that could actually deal damage to him. So I caught a Swinub before Shade (or after, I can't remember), bred Icicle Crash and ancient power via beartic and Dunsparce, and got a mamoswine. I then stomped Shade (charge beam Galvantula and moonblast Primarina were all I needed really), Kiki (air slash goes BRRR) and tried my luck with Solaris. Max HP and DEF Primarina got Garchomp to -2 attack. Pidgeot dodged a stone edge to get it to -6 with featherdances before fainting. Ninetales burned it before dying to EQ. And then Mamo killed Cynthia's legacy with Icicle crash and Ice shard. I've never tried this before, but watching mamo nuke him was very satisfying. After this, it was pretty much a free game. Aya took one try (heat wave from growlithe goes BRRR), Serra took one try (EQ, then drought Heat wave spam), and Noel took one try (I was expecting to change the field to rainbow and struggle a bit, but he didn't have rain for some reason so I automatically set his grass on fire with Ninetales and swept him. Found a heat rock while mining too). I also killed several mawiles which was actually one of the Pokemon I had initially planned to put on the team as the eventual mega since it gets a cute niche with stockpile and baton pass (plus intimidate for solaris) before becoming my favourite mega that smacks everything with one touch. I struggled a bit with Radomas before realizing that Galvantula and Ninetales can wreck him (3 tries), had to try fighting Elias twice (but EQed his field and then beat him with sheer numbers), stomped Luna in one try (I didn't even know that Dark Crystal Cavern gets neutralized by drought until I led with Ninetales) and then got to Samson. Samson has the distinction of being the first roadblock since I had started this winning spree. Why you might ask? Because I had a team of 5, 3 of which were frail, 1 weak to him, and the last was too slow despite sticky webs. I had to use misty terrain to beat him, making him the first leader to require terrain tactics, and one of three who needed them. But he only took 4 tries before I figured this out. And then hurricaned Blake while mamo throw icicles at him. And then came Charlotte who was actually one of the few leaders I was most concerned about. I didn't have the daycare available at this moment, so I couldn't change moves anymore. Without a doubt she is the first leader who my utility (the once purple bird and the mistake spider) carried me through. Led with pidgeot to set up tailwind and sticky webs (only got sticky webs up in reality) and then swapped in Mamo and primarina. EQ took out her leads, and primarina fell, allowing me to bring in my flash fire ninetales on a burning field that now got sun when she brought in her drought ninetales. Props to the ability capsule person in Agate circus who made this strat possible. I then heatwave-d and icicle crashed her until she lost. Took one try actually. And so the game continued. Terra got misty terrained and her team fell apart in two attempts (although I did try again without it and won with some RNG in my favour). And now the Solaris gauntlet thing with Florina and Julia. 11 vs 12 x3 since I still had just 5 mons. I was honestly expecting to finally add a sixth mon here. Turns out that sticky webs and mamoswine are good enough to carry me though. And so we got to Ciel, who got wrecked by Liquid Voice Hyper voice primarina and tailwind. Jokes on her, I was loud and clear too. And with this, the lockout ended and I finally added the sixth pokemon that I'd been planning on. This is actually my favourite pokemon and took sooooooooo long to get with its catch rate. If you figured it out with that small clue, good for you. I got a beldum, meaning I now had an absolutely adorable metagross to decimate everyone and everything. I got through the Devon Corp gauntlet (turns out it isn't challenging when I resist the urge to just walk and actually change the tiles slowly) without any losses. At this point I was so used to using this team that it really wasn't much of a challenge. I fought Adrienne and had so much fun using xeir strats against xem with tailwind and bullet punch (6-0) and then marched up the desert to fight Titania. On the way Taka fought an Aegislash after healing my team a good 9503940 times and joining me on a trek to find a stone that let my purple duck become a fabulous chicken. And then I fought Titania who took 15 retries because heat wave kept missing. But eventually my moves landed and she lost. She was also the second leader who required misty terrain. I then got the Mega Ring, allowing Pidgeot to finally mega evolve. With this (and now the final form of my team), I challenged Amaria after some strategizing and buying a lot of airballoons. And then beat her in doubles in two attempts with the power of solar beam Ninetales and blizzard. And Metagross electrocuted her stupid Lapras with thunderpunch when the field got EQed back to water. She was a challenge though, taking out 5 of my mons despite all the advantages I utilized. And now the glass gauntlet, what many consider to be the hardest part of the game. For this team though, just 5 tries. I just had to figure out the correct lead actually, and then it was over. Mega Pidgeot and Ninetales had drought boosted heatwaves to OHKO everything once the right set up was reached, and Hurricane plus solarbeam for the occasional stragglers. Luna was actually the hardest since I had to minimize my losses to set up for the final battle. Solaris got stomped in Agate (Ninetales and mamo counter the entire team after sticky webs) and then finally, I got to Hardy. If there are any eagle eyed readers still with me, they might have noticed that I have a horrible match up with Hardy. So far, I've been relying on speed, weather, heatwave spam, or other utility to beat my opponents. Hardy however, has a super fast, much higher levelled team that spams rock slide. In doubles. Against a team with 3 mons weak to rock, 2 neutrals, and 1 who can resist it. I had been so worried about this throughout the game and legitimately was expecting to get stomped by him. But instead he took one try, as the final leader who required misty terrain to beat (I retried him without it and couldn't beat more than 4 of his mons). But turns out misty terrain followed by a burn on his Gigalith means I can meteor mash and bullet punch his whole team to death because the multiple rock weakness incentivize him to spam rock slide. And yes, I know you can't burn Gigalith on misty terrain. I definitely did not forget and try it and lose Ninetales as a result. And yeah, that's pretty much the end of this huge post. That's how a team of Primarina, Pidgeot, Galvantula, Ninetales, Mamoswine, and Metagross beat Pokemon Reborn. I recognise I got a fair bit of luck with Ninetales, who undoubtedly made so much of the game easy. I ended up with only 2 of the 6 Pokémon I had hoped to use but I grew to really enjoy the team nonetheless. If anyone has any questions, I'd be happy to answer. If anyone has any similar experiences or other thoughts, I'd be happy to hear them too.
    6 points
  14. Had this idea grew inside my head since the latest twitch stream of Amethyst and kinda liked the "Goth Shelly" idea, so thank you Ame for giving me an inspiration Have this cute little goth butterfly brighten your cold days
    6 points
  15. Considering this game manages to absolutely demolish the idea of gender roles, I find it hard to believe there's a bias towards men in it. Every character in this game is flawed, and posseses the same amount of traits that you've described (stupid, hard headed and egoistic), which includes the female and non-binary ones. If it wasn't, we wouldn't have characters like Saki, Amber, Venam, Alice or even Melia. They're all stupid. Also, what do you mean there's no development for the male characters (outside of Crawli and Erick, but they're not that important)? Every single major male character has gone through a fair bit amount of character development, most notably Ren, Adam, Damian, and even Texen! Yes, Rejuv's cast is predominantly female, so I can kinda understand why the male's character development seems to be less important, but that doesn't mean it doesn't exist, right?
    5 points
  16. (I realize that intense mode is being discontinued in v13.5. This post isn't really meant to be an argument to Azery/Jan etc about whether it should be removed or not. I've been meaning to write this post for some time, and don't really want it to go to waste, so here it is now.) This essay is sort of rambly and probably doesn’t have a super clear thesis or point. I suppose it is somewhat of a defense of intense mode against accusations of being “unfair” or “too hard,” but that’s not really meant to be the central focus of the essay. I suppose it is just me rambling about design. Maybe someone will find it interesting. A postscript about the game's "difficulty curve":
    5 points
  17. bold of you to assume simply beating craudburry will be enough anyway here
    5 points
  18. Lin 100% win rate Levitate double speed pulse2 hydreigon x1.5 boost dark pulse x1.5 boost flash cannon x2 boost draco meteor x4 boost Black Hole Eclipse also did she get a redesign? The sprite looks different
    5 points
  19. Since the next Reborn Episode is still a bit away, here's a little collection of challenge mods to provide a new, generally more difficult experience while playing what we already have! Some of these are inspired by challenges that are already out there and were simply adapted to Reborn, while others were just random ideas I had. I can't guarantee that combining multiple ones of these is going to work flawlessly or at all, since I haven't tested the combinations. Download: Reborn Challenge Pack If you have other ideas for challenges, feel free to tell me! If they're sufficiently different from the ones already here and not too much work to implement, I'll probably do so! 6Mon: AfterBattleRandomizer: AllBudew: LevelDown: TeamThief: TypeRand:
    4 points
  20. Some shinies available in Desolation weren't quite to my taste so I tried to recolor some of them! Feel free to use!
    4 points
  21. Got canon and fan-games switched at this point, hoping the official games will tide me over while I wait for the real big ticket item: Reborn Episode 19
    4 points
  22. 4 points
  23. Sure why not, I guess we should. Listen, I'm not gonna say that's the exact set her Hydreigon runs. But I'm also not gonna say that's NOT the exact set her Hydreigon runs. So on Lin'scorrect format, Lin beat Saphira when they fought (Because she beat nearly everyone), but on Saphira's correct format it looks like she managed to incredibly narrowly beat Lin, which is fun! Unfortunately you fight them both on their respective correct formats, so they're at their best. Have fun with that!
    4 points
  24. Reads the post with a gradually increasing sense of despair
    4 points
  25. Since early-game Content got a Big~ Update in V13, i decided to make my own Rep Guide with Karma. This took longer then expected, but i hope y'all find it as usefull as i had fun making it! (Note: Only gain/loss of Karma and Rep-points are listed, you'll have to find the consequences of your actions out for yourselves!) If i missed anything or got something wrong, lemme know! (Edit: Let me also know where i missed them, Chapter Number and which part of the Story/Sidequest it is, thx!) Chapter 1: Chapter 2: Chapter 3: Chapter 4: Chapter 5: Chapter 6: Chapter 7: Chapter 8: Chapter 9: Chapter 10: Chapter 11: Chapter 12: Chapter 13: Chapter 14: Chapter 15: Bad Ending Calc:
    3 points
  26. pog, its the day I get home and the first day of break for me from college
    3 points
  27. good suggestions! that bit of route 2 is definitely already on my mind, and i think you'll definitely appreciate the tune of a lot of the early changes. in addition to fast travel in a lot of those cases (already got the stairway for instance), we cut a lot of the running around between shelly and kiki in general and i've been trying to put a focus on streamlining + reducing railroading for just story purposes. although i agree with you about the void, i don't think i can do that. there's also some extra stuff in there now too that would complicate that idea...
    3 points
  28. I've been exploring maps using a walk through walls mod and I think it might be through the room where Eclipse deactivates the Pulse Clawitzer Apparently if you go to the upper left of the map you can see a ladder going up, tho you won't be able to exit at the top
    3 points
  29. Yea so obviously no one knows for certain, but i think the common hypothesis is that we r exisiting in an alternate time line. In the original time line we die in the train crash, fern is hero but eventually fails to stop Lin and new world is formed. But at some point before new world is conceived Anna wishes on Jirachi to go back in time to stop this. (This much is supported by Miss Direction's prophecy and Ame’s post). However, while everyone else goes back in time, two people become trapped in between those two being the taciturn person wearing red, who is stated to exist by Miss Direction and Ame in her post, and Lin that being the child Lin that Laura describes she once new. How these people become trapped, we don’t know, but what we do know is that as a result they gain access to unbelievable power (Which makes me believe that it may have something to do with Arceus ), as this person in red and black becomes Shade who can do all type of crazy stuff, and Lin is able to manifest her ego into an invincible 'robot'. This is supported by Lin's seemingly all-knowing nature, she knew that we were not in meteor, she knew exactly when we would arrive at Tit's castle, she knows all of these things because every new timeline, Anna wishes to be reborn but Lin and Shade are not leaving them to witness the same events repeat themselves. However Shade attempts to alter history and prevent new world by changing the present, this is done through saving us on the train. In this game in don’t believe we r some chosen one, rather some random guy who was supposed to die on a train, but as an attempt to change a variable, Shade elected to save us hoping that in doing so we would be able to stop Lin. Srry that was a bit rambley and long but i hope u get what im saying.
    3 points
  30. Me and @TheRK9 were actually attempting to decipher what lin is, and by reading Ame's post and a few others on the forum we came to the conclusion that the green hair, crazy strong invincible lady we see is not actually lin. That "thing" we see is most likely a manifestation of power idealised by the actual lin who is in the Citae (the voice you heard and the person Adriann saw climb the tower), who has used baby Arceus' power to create this manifestation. Obviously this is purely speculation and may be far from the truth but it makes sense as Anna could not see green hair lin, as she has no soul, and it would explain how even if she died, like she did in Shade's gym, it wouldn’t t be considered death as she was never alive.
    3 points
  31. I must say that Ame and co have done a ridiculously exceptional job in providing us with enough info to roughly speculate on the final events while withholding enough info so that nobody actually knows exactly whats gonna happen. It makes for great discussion and adds fuel to the hype train!!
    3 points
  32. Did a couple more edits!
    3 points
  33. Evil smirk. Just wait and see. I'll try to keep having these scenes, even though they tend to require some serious thinking about the mechanics of battling (where the more precise the picture, the harder it is to maintain a semblance of consistency). Let's say that Gabriel is not done building up his team. And now it's time for Chapter 61! I sort of hoped we could make it to the 20k views before that, but I suppose the new chapter is overdue. I suppose I should give advance warning: this chapter might contain dubious taste and possible plot holes, but I need to take chances at some point if I want to keep the story interesting and running before E19's release. Anyway, I hope you enjoy. Chapter 61: Overruling Dragons Player's note (1): Player's note (2): Death count:
    3 points
  34. Personally, I dont think he will get all three of them. EDIT: now the multiposts are removed it is not funny anymore :( Will do a screenshot next time.
    3 points
  35. I was able to find the YouTube sources for most of the tracks in the Reborn pack. Check it out: Here's the full playlist. And of course, since you know the artist, you can find it on SoundCloud and such. So what happened was I heard these and I was like, I want these in my playlist. And so here we are after 2 months. The ones I still could not find are Caliente (Cal), Chill (Blake), Eisenkonigin (Solaris), Fireworks (Julia) and Void (???). Out of these, I only recognise the Solaris one as an orchestral cover of Asgore's theme, but the number of covers of Asgore's theme on YouTube is insane, and i have scrolled enough and I haven't found the right one, so ignore that. (Btw, didn't Solaris already have a unique theme in the base game? nvm Spectral Kiki exists i forgot) If anyone knows about any of these, you can tell me and I'll add them to this list. Update: added Void (for the glass gauntlet) thanks to Dreamy
    3 points
  36. They all look lovely! <333 ...But... I have to say, I loved Lucia's old front sprite. (The back sprite was weird, but the front was really cool and badass!) With her weird bangs and braids, I hardly recognise her... :( So, I'm really glad that I can swap out her front sprite with the old one :) Again, all the other protagonists look LOVELY! I especially like Alice and Decibel (now we finally know what these front red-and-blue things are! :D)
    3 points
  37. Thank you! I love autumn colors a lot honestly. Here's a couple more I forgot to upload :) Edit - Not taking credit for the axe-tail, found it on another sprite and I had to use it too.
    3 points
  38. HERE COMES THE BOYYYYY HELLO BOY WELCOMEEEEE THERE HE ISSSSSS HE IS HEREEEEE
    3 points
  39. Yes! Thanks for the bug report, it is now fixed in the downloads. Thanks for the bug reports! I've fixed these too! I've also fixed that Monthelm will not take No for an answer after giving you the Mining Kit. Here's the relevant files if you don't want to download the whole patch again! Put the Map and Scripts files into your /Data/ directories, and the Sunfloras into /Graphics/Battlers/ Map188.rxdataScripts.rxdata
    3 points
  40. Guessing the use of Darkrai for Puppet Master is probably mostly due to the whole Nightmares thing and not sure it's any deeper than that. The Xerneas/Storm-9 thing is probably going to end up being quite significant though. iirc from the garufa labs stuff in V13 as well as the core/interceptor archive room underwater in the coral reef area, we can be pretty sure that there was some kind of situation of people becoming the legendary pokemon as part of archetype research. I think it was confirmed somewhere that the Giratina that we've seen was originally Griselda, but I don't remember where.
    3 points
  41. Sounds like Lin is going to be a totally fair and balanced™ fight Now I really want to know what team that random victory road trainer is running that they managed to perform that well. Can you make the AI fight the Glass Factory gauntlet? Personally I found that one to be by far the hardest bit of the game so far so it'd be interesting to see how each trainer does when faced with what we players have to go through.
    3 points
  42. my excitement to have my face kicked in by the game is growing exponentially. also headcanon lin is the gastlight gatekeep girlboss of reborn and you cant prove me wrong
    3 points
  43. Great! Happy to help! And I nearly forgot to post something about what's coming next...! The original plan, at least the previously original plan which came after the original plan from before, was to rename the mod to Plates of Arceus with Episode 1. I had a chat with Ame about story plans and checking if they'd need rewriting after e19 and it was all cool but then e19 seemed to be coming faster than Episode 1. Huh, going Episodic may be a little confusing. Hm, maybe I should have gone with Chapters or Parts instead... So that is now to come after e19, though the content of Episode 1 will be lategame rather than postgame. Similarly, since it's coming after e19, I decided to skip out on a few things to save on time and effort. Animations were left until later, and integrating the sidestory more into Reborn's story. Not included in Ep0 were new Plate Interactions. Between e19, time issues, balancing issues and a longstanding desire to create a crafting system for new items for Plate Interactions (Activated Platespatent pending), I decided to hold off on them for now. I've also been holding off on working on the Totem Pokémon system until after e19, to add in SOS Pokémon. With the addition of new areas, I can also add in justified Gigantamax Stones and the new Pokémon from Legends: Arceus. Similarly to v0.6 and Gen 8, I was already adding new areas that seem like they'd fit this new content very nicely. And lastly, there will be more new alternate forms in each new episode, and each episode will actually get playtested before release. So that's the shape of the future, I think? It's late and I'm tired.
    3 points
  44. After looking at so much reborn fanart on Twitter I remembered how much I love this game. Drew some Fern because I've never drawn him before
    3 points
  45. Unfortunately, I had to reduce the sizes of the drawings quite a bit so that they all fit into one post. Saki (Rejuv) and Julia (Reborn) drawn on behalf of the user @GreatNinja; once with her short hair and once with the long hair, from the latest version, but I left her hoodie there. Then I drew Ciel Tamer, I really like her
    3 points
  46. Like d00d Have you read Marcello's post? She gets a (I think) 25 percent win rate increase, and if I recall correctly has the highest winrate of the E4. Besides, have you read the description of FG field and how utterly bonkers it is.
    2 points
  47. I like the new changes quite a bit, it makes the story flow better and I would say is mostly an improvement. It sometimes creates some more plot holes, but the fact that "why are the strong characters not doing anything?" is a plot hole that could be applied to like 90% of the story. I think the story is better overall but the changes are not without flaws.
    2 points
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