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Posty last won the day on May 31

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  • Birthday 09/18/1999

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  1. Update your game. All of these have been patched in updates, game should be 6.0.10
  2. Hi everyone, This update is a little bit later than what you have all come to expect from us by now with our monthly posts, and I do apologise for that. This won't be a long post, just a little bit of information and transparency from our part alongside what's mentioned in the title of this post... I'll get to that in a bit. So I'll turn this first section into a little Q&A. So what's been going on behind the scenes? To be completely honest, not much at all. We haven't had much to talk about over the course of the last month as we have been pretty caught up in our own personal lives. This is not the place to go into detail, but a combination of college work, seeking employment, and other matters have taken priority over developing Desolation and maybe too much dota, new update dropped, might stream again soon if people want to watch a british guy try to climb the ranks.., consider this a bit of an "unplanned" hiatus. What does this mean for the development of Desolation moving forward? No need to fret! Like I mentioned in a previous post, we are still passionate about Desolation, therefore development will continue. Commitments are beginning to clear up, so we'll be able to get back into the groove of development soon enough. Motivation as a whole for the team hasn't been at it's highest point, the combination of life responsibilities and the sheer length it took to get EP6 out to the public space has taken a bit more of a toll than some of us expected. Will we see more updates again soon? It will be highly unlikely that we'll have a development update for June, if you see one then fantastic! But I wouldn't expect it. Development will be fully resuming over the next few weeks, if we have stuff we're able to show then we will post about it! That's really as much as I would like to get into regarding this, we will bounce back and get cracking on with EP7 soon enough. I will be more active again around the Reborn server and on the forums here so, feel free to ask questions if you have any, we still have the Q&A thread linked >>here<< if you all have any further questions regarding development as a whole. With that outta the way, let's move onto the main topic of this blog post. The Revival of the Desolation Wiki As some of you may already be aware, we have a Wiki! During EP6's development, I opened up a Wiki project where we had a bunch of you sign up through an application form to give us a helping hand. To those who helped us out then and are still updating parts of the Wiki now, we see you and appreciate the time and effort you've put in! So why am I telling you all this? Well, the Wiki is... slightly outdated now, and needs to be updated to include EP6 content! And that's where you all come in. Instead of having this be a private project with a bunch of volunteers, we will be opening it to the public for you all to work together and edit! If you wish to make edits, feel free! This is just an announcement to say... Hey! The Desolation Wiki exists, and we need your help to keep it updated. But a few things to note, so please read this before you consider helping out. I will be monitoring the Wiki alongside a few others. If we catch you doing anything such as posting false information on the Wiki, arguing about who does what, and other little thing, then we will look into the matter. I'm all for jokes and messing around but please keep it civilised, remember this is a public project, I wish for everyone who wishes to help out to do so! There is now a dedicated Wiki channel in the Reborn Server! Instead of making a brand spanking new server, I have created a Desolation Wiki Channel in our section on the Reborn Evo Server! Please feel free to chat there and help each other when it comes to fact checking and other things related to Desolation while writing up pages! Feel free to contact us if you have any questions If you have any questions regarding the Wiki, feel free to contact me and I'll answer them when I can! You can reach me either here on the forums, or on Discord, I'll be around in the Reborn server so just drop me a DM if you have something you wish to ask. Link? Here. >>Desolation Wiki<< I look forward to working with some of you in updating our Wiki! And a huge thank you in advance to those you decide to spend some time in doing so! Closing Thoughts Once again, I wish to express my gratitude and appreciation for you all sticking around and playing Desolation. The support is what helps us keep going, and even though development is quite slow right now, we will be back to showcase some of the stuff we have been working soon enough! I eagerly await to seeing your reactions to when we talk about them. Until next time! Posty
  3. Hi! Bit late to respond but. This looks to be a computer side issue, primarily your graphics card most likely, i would look into that/making upgrading.
  4. Hi Folks, massive apologies for the delay with these conversions! It's been a busy month. Since I did all your files together, I havent renamed them, so all you need to do is just rename these files to just "Game" and you should be good to go! Game_12.rxdata Game_14.rxdata Sadly, your save file I was unable to convert, so you'll have to restart, apologies for this!
  5. Hello! Yes this Q&A is still open, we mentioned about it again in our recent development blog post. So keep the questions coming y'all! In regard to your question about difficulty, to firstly put emphasis on this, Desolation is meant to be easier "difficulty wise" compared to Reborn and Rejuvenation while still posing to be challenging in it's gameplay. We wanna put more focus on the story on the game over having players bash their heads against the wall not being able to get through a specific battle (looking at you E5 Aderyn). As we process further with the story, we have plans for future battles that'll be taking place which may potentially be the difficulty spike you are looking forward to, but ultimately as the main Gameplay Balancer, I will make sure that it's a fun experience for everyone! Now in terms of potentially an "intense" mode, similar to what Rejuvenation had, it's definitely not out of the question, but not on my mind for the time being. This would be something I would painfully put myself through working on nearer the end of the project, if I decide to go down that path for players who wish to suffer alongside me. (this would also mean i'll add an easier mode as well for players, but again, for the future.) The other two questions I will forward to Caz as he would be more suited to answer those.
  6. I see, yeah this is something I did mention in the downloads page regarding the Jukebox, good to know you've sorted it out though.
  7. If there is an error on the list, please let me know and I'll amend it. You can open the image in a separate browser tab to view the list in full detail! do not message about password Pokemon not being available, they are not listed on here for a reason.
  8. Hi, i've finally got round to having a look at this and yeah, your save seems to be completely messed up which means I cant convert it, you're most likely gonna have to restart, apologies.
  9. Hi sorry to bother.... I posted in the ep6 save file conversion topic about an issue back on thursday and I was wondering if my save had been looked into yet... The chat looks a bit dead.

  10. Any quest that gives you items when your bag is already at the max it can hold of said item will repeat the event. For example, if you have 999 Pokeballs and pick one up off the ground, it'll stay on the ground. People believed this was an "infinite" glitch, but they didnt realise that they debugged in the max number you can hold of said item. There are ways to sort this out manually in the events, but its a waste of our time to do that. Credits is something we'll look at adjusting for EP7 since with the farmable Fight Club now, I'm sure people will be at maxed Credits soon enough anyways.
  11. Apologies for the delay on looking into this, been busy. The reason why this is happening is due to you debugging, essentially, you have 999 credits in your bag due to debugging them in, and the quest is unable to give you the 5 credits at the end since you are already at the maximum allowed, hence the event repeating itself. This is strictly why we ask people not to debug like so, cause these sort of bugs occur. Throw out some credits and you'll be good to go.
  12. Hi. Two things to note here real quick. 1) This is a thread for Major/Fatal bugs. This means you only should report bugs here if they hinder your progress in the game aka from a softlock or consistent crashes. This would be more suited for the Minor Bugs thread. 2) We have mentioned this before, but incase you are unaware (which is fine!), Due to the change in Engine and how Data is stored from EP5 to EP6, some Pokemon's Abilities have changed, we apologise for this but it's just how it is! You can use ability capsules to edit these.
  13. Hi, including the bug posted above, any bug posted from now on will be fixed for Episode 7! Please do continue reporting bugs if they crop up, but unless its extremely game breaking, no further patches will be pushed out for Episode 6. So if you notice your post marked with a check mark but isn't fixed in game. We have seen it, We have fixed it, it's just not fixed in the Episode 6 build.
  14. This more or less feels like corrupted graphic files, which is on your side, which I would recommend you re-installing the game. If you are on an older graphics card that also might be the case, but yeah.
  15. If it highly likely that debug caused this, but feel free to send me your save and I can have a look into it.
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