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Jan

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Jan last won the day on June 2

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3614 General Royal

About Jan

  • Birthday 09/05/1996

Profile Information

  • Alias
    Jan
  • Gender
    Male
  • Location
    Helojak Island
  • Interests
    Genshin Impact, Pokemon, Zero Escape, Zelda, whatever!

Contact Methods

  • Social Media A
    https://twitter.com/Janichroma
  • Social Media B
    http://janichroma.tumblr.com/

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  1. Gym Leaders are not changing.
  2. A fair criticism. I should reiterate that all these plans are long term goals and may or not be acted upon depending on feedback from the community. So if a majority of the community feels as though boss battles should stay-- Then that outcome is considered. Currently they are pretty restrictive, and if a player chooses to want to cheese a fight that is too hard for them then they should have the right to do so. I feel as though the freedom to cater to your own playstyle is just as important. A slippery slope, though. Regardless, we're as previously stated we are -constantly- looking at feedback so if there are things people are not happy with, this is the time to speak up, as you have.
  3. Yes, that is referring to the shield break mechanic. The shadow dens on Route 4 will keep this mechanic.
  4. Hi! It's time for that monthly update! Last month there was no update due to Reborn's release so I'm doing it now instead. Balance Survey Last month we released a balance survey. If you haven't taken it, I highly encourage you to do so here. (Normal Players Only). At the time of this post we have over 200 responses. Thank you for that! It's no secret that I've felt very conflicted on the game's difficulty at various points. The purpose of this survey is to point out the outliers and address them accordingly. We also have balance changes that intend to streamline gameplay experience a lot more. But first, obligatory gallery: --- Below is an excerpt from a past Patreon post --- FAQ Will Rejuvenation have passwords like Reborn in 13.5? Very possible, but I am making no promises on this yet. At the latest, v14 will have passwords available to use. Is Gen 9 being added in v13.5? v14? Nope, and nope. Is 13.5 still releasing in the summer? We need more time, so not likely. Will romance be in Rejuv (Yes I still get asked this. Daily.) no. Scarlet or Violet? Violet for non "h" reasons. have a nice day ! tl:dr streamline gameplay. more hidden items, mon availability changes, diminished trainer teams early on, boss bars gone, rifts getting reworked slightly, casual mode overhauled, Field Effect changes, and lastly professor turo is hot.
  5. Hi. I blink and suddenly we're in April. Time is moving faster than my brain can process. A one minute to one month conversion, if you will. Oops. Well, I'll probably stick to doing big update posts once per month. It's what has been happening anyway so may as well keep something consistent. As usual, let's start with a collage of images I've shared on my discord/patreon recently: Oh, and I also post cool stuff on my twitter occasionally, if you're interested.... Reborn's final release: First thing's first. Reborn is going to be releasing very soon in the future and when it does, Rejuv will be hidden from the site. This is being done for obvious reasons (C&D reasons) and is hopefully only temporary. This is just a preliminary warning so that there are no surprises when Rejuv is suddenly poof. Our main site will still be functional though. Update on Frostbite, Legends: Arceus Content: So, after the most recent poll we've decided that it's best to just wait for Gen 9 before we decide on anything regarding status changes. It's possible Gen 9 will have updates to those statuses, and even if they don't we can probably include Frostbite along with Freeze. As for Legends Arceus mons, we've also decided that we should wait for Home before we decide to do anything with those. v13 was bogged down by Gen 8 implementation and I am just Not In The Mood to go through that again even at a smaller scale. Right now I'd like to focus on new Aevian Pokémon. Gen 8 Implementation: We did a lot of work on this recently and there actually wasn't that much to Gen 8 DLC. Except for moves. There are a lot of new moves-- But other than that the DLC was kinda wack? Just a ton of legendaries. Moves have not been implemented as of yet because our scripts are Under Construction and it's going to take some time before this is complete. That's the only reason why the percentages under Gen 8 DLC aren't all 100%.. v13.5 Content: Did you know that all the content in v13.5 is entirely new? Huh? What does that mean? I always mention it but Rejuv had an original private build that went all the way up to Saki's gym battle. But of course in v13 we're past that. This isn't that important I just feel happy that for once I'm actually working on fresh content. Mostly. Anyway, I began work on the update and things are going smoothly! I wanted to let everyone know that v13.5's story content has two routes! This depends whether or not you're on the good or bad ending routes. I'm interested in your reactions once the version finally drops this year. Still shooting for a Summer release but I'm not going to kill myself to get there. Progress so far is pretty good though! I'm getting a ton done every day even if it's not reflected in the status bar. I fixed the itemfinder lol: Long story short. I made the Itemfinder more visually helpful. No longer will it say "omg an item is nearby". If there's an item nearby, an animation will play over the spot where there's a hidden item like so: (Animation is a placeholder) If there's no item nearby it'll just say hey asshole there's no item nearby try looking elsewhere. So, same as normal. zzz. thats it. I feel like as I get older these posts become more unhinged and whatever it's fine. Aevian Pokemon: I come bearing news about a new Pokémon that has been discovered somewhere on Terajuma... Researchers Crim and Ceri have been hard at work gathering data on this recent new discovery! They managed to sketch an image of the new Pokémon. Here, take a look! Not much is known, but we'll bring more updates when more is discovered! Or maybe we won't. That's all folks. stay tuned for another trauma dump post May 12-15 idk.
  6. Hi :)
    First and foremost I want to thank you and the team for the great work you put on this game... I have absolutely enjoyed rejuv under every aspect. 
    After that premise, starting with v13, as a hobby (yeah, in a way, I like debugging) I started to take note of every bug I found , they span from some minor bug to few major bug (like softlock) and also a strange game crashing experience. I wrote them on a text file (that I have to tidy up) and I just wanna ask if you guys may be interested in that file (that I swear is not very big). Also, due to the nature of the next update, I think that some missing "sidequest completion" animation or similar things may alredy be solved. 
    In any case, if you guys are interested I will adjust the file and send to you (maybe during the next weekend), if not treat this mex as a thanks mex.
    I genuinely don't know how much of this kind of mex do you receive, this is my first time ever contacting a game developer, but if I can be of any help it would be a pleasure. :)


    Ps. sorry if my english is not perfect but I don't practice from quite a while

  7. We're discussing whether or not we're going add Frostbite to Rejuv. This would replace freeze entirely. Currently we're not planning on adding Drowsy. This is a quick poll, but if you have opinions-- Feel free to put them in the comments below. https://strawpoll.com/polls/bVg86bRqByY Had to go to another site because strawpoll.me wasnt working of course :)
  8. hello again error

     

    [Rejuv 13.0.4]
    Exception: RuntimeError
    Message: Script error within event 46, map 403 (Forsaken Laboratory):
    Exception: NoMethodError
    Message: undefined method `[]' for nil:NilClass
    ***Full script:
    pbTrainerBattle(PBTrainers::TEAMXEN_M,"George",_I("I don't appreciate your power, either!"),false,0,false,0)
    Habitats:508:in `updateHabitatStatus'
    Habitats:523:in `block in updateHabitatsForSpecies'
    Habitats:522:in `each'
    Habitats:522:in `updateHabitatsForSpecies'
    Habitats:314:in `pbSetSeen'
    PokeBattle_Battle:2704:in `pbSendOut'
    PokeBattle_Battle:4873:in `pbStartBattleCore'
    PokeBattle_Battle:4734:in `pbStartBattle'
    PokemonTrainers:532:in `block (2 levels) in pbTrainerBattle'
    PokemonField:684:in `pbSceneStandby'

    Interpreter:275:in `rescue in pbExecuteScript'
    Interpreter:241:in `pbExecuteScript'
    Interpreter:799:in `command_111'
    Interpreter:320:in `execute_command'
    Interpreter:193:in `block in update'
    Interpreter:106:in `loop'
    Interpreter:106:in `update'
    Autosave:30:in `block in update'
    Autosave:28:in `loop'
    Autosave:28:in `update'
    [Rejuv 13.0.4]
    Exception: RuntimeError
    Message: Script error within event 46, map 403 (Forsaken Laboratory):
    Exception: NoMethodError
    Message: undefined method `[]' for nil:NilClass
    ***Full script:
    pbTrainerBattle(PBTrainers::TEAMXEN_M,"George",_I("I don't appreciate your power, either!"),false,0,false,0)
    Habitats:508:in `updateHabitatStatus'
    Habitats:523:in `block in updateHabitatsForSpecies'
    Habitats:522:in `each'
    Habitats:522:in `updateHabitatsForSpecies'
    Habitats:314:in `pbSetSeen'
    PokeBattle_Battle:2704:in `pbSendOut'
    PokeBattle_Battle:4873:in `pbStartBattleCore'
    PokeBattle_Battle:4734:in `pbStartBattle'
    PokemonTrainers:532:in `block (2 levels) in pbTrainerBattle'
    PokemonField:684:in `pbSceneStandby'

    Interpreter:275:in `rescue in pbExecuteScript'
    Interpreter:241:in `pbExecuteScript'
    Interpreter:799:in `command_111'
    Interpreter:320:in `execute_command'
    Interpreter:193:in `block in update'
    Interpreter:106:in `loop'
    Interpreter:106:in `update'
    Autosave:30:in `block in update'
    Autosave:28:in `loop'
    Autosave:28:in `update'
    [Rejuv 13.0.4]
    Exception: RuntimeError
    Message: Script error within event 46, map 403 (Forsaken Laboratory):
    Exception: NoMethodError
    Message: undefined method `[]' for nil:NilClass
    ***Full script:
    pbTrainerBattle(PBTrainers::TEAMXEN_M,"George",_I("I don't appreciate your power, either!"),false,0,false,0)
    Habitats:508:in `updateHabitatStatus'
    Habitats:523:in `block in updateHabitatsForSpecies'
    Habitats:522:in `each'
    Habitats:522:in `updateHabitatsForSpecies'
    Habitats:314:in `pbSetSeen'
    PokeBattle_Battle:2704:in `pbSendOut'
    PokeBattle_Battle:4873:in `pbStartBattleCore'
    PokeBattle_Battle:4734:in `pbStartBattle'
    PokemonTrainers:532:in `block (2 levels) in pbTrainerBattle'
    PokemonField:684:in `pbSceneStandby'

    Interpreter:275:in `rescue in pbExecuteScript'
    Interpreter:241:in `pbExecuteScript'
    Interpreter:799:in `command_111'
    Interpreter:320:in `execute_command'
    Interpreter:193:in `block in update'
    Interpreter:106:in `loop'
    Interpreter:106:in `update'
    Autosave:30:in `block in update'
    Autosave:28:in `loop'
    Autosave:28:in `update'
    [Rejuv 13.0.4]
    Exception: RuntimeError
    Message: Script error within event 46, map 403 (Forsaken Laboratory):
    Exception: NoMethodError
    Message: undefined method `[]' for nil:NilClass
    ***Full script:
    pbTrainerBattle(PBTrainers::TEAMXEN_M,"George",_I("I don't appreciate your power, either!"),false,0,false,0)
    Habitats:508:in `updateHabitatStatus'
    Habitats:523:in `block in updateHabitatsForSpecies'
    Habitats:522:in `each'
    Habitats:522:in `updateHabitatsForSpecies'
    Habitats:314:in `pbSetSeen'
    PokeBattle_Battle:2704:in `pbSendOut'
    PokeBattle_Battle:4873:in `pbStartBattleCore'
    PokeBattle_Battle:4734:in `pbStartBattle'
    PokemonTrainers:532:in `block (2 levels) in pbTrainerBattle'
    PokemonField:684:in `pbSceneStandby'

    Interpreter:275:in `rescue in pbExecuteScript'
    Interpreter:241:in `pbExecuteScript'
    Interpreter:799:in `command_111'
    Interpreter:320:in `execute_command'
    Interpreter:193:in `block in update'
    Interpreter:106:in `loop'
    Interpreter:106:in `update'
    Autosave:30:in `block in update'
    Autosave:28:in `loop'
    Autosave:28:in `update'
    [Rejuv 13.0.4]
    Exception: RuntimeError
    Message: Script error within event 46, map 403 (Forsaken Laboratory):
    Exception: NoMethodError
    Message: undefined method `[]' for nil:NilClass
    ***Full script:
    pbTrainerBattle(PBTrainers::TEAMXEN_M,"George",_I("I don't appreciate your power, either!"),false,0,false,0)
    Habitats:508:in `updateHabitatStatus'
    Habitats:523:in `block in updateHabitatsForSpecies'
    Habitats:522:in `each'
    Habitats:522:in `updateHabitatsForSpecies'
    Habitats:314:in `pbSetSeen'
    PokeBattle_Battle:2704:in `pbSendOut'
    PokeBattle_Battle:4873:in `pbStartBattleCore'
    PokeBattle_Battle:4734:in `pbStartBattle'
    PokemonTrainers:532:in `block (2 levels) in pbTrainerBattle'
    PokemonField:684:in `pbSceneStandby'

    Interpreter:275:in `rescue in pbExecuteScript'
    Interpreter:241:in `pbExecuteScript'
    Interpreter:799:in `command_111'
    Interpreter:320:in `execute_command'
    Interpreter:193:in `block in update'
    Interpreter:106:in `loop'
    Interpreter:106:in `update'
    Autosave:30:in `block in update'
    Autosave:28:in `loop'
    Autosave:28:in `update'
    [Rejuv 13.0.4]
    Exception: RuntimeError
    Message: Script error within event 46, map 403 (Forsaken Laboratory):
    Exception: NoMethodError
    Message: undefined method `[]' for nil:NilClass
    ***Full script:
    pbTrainerBattle(PBTrainers::TEAMXEN_M,"George",_I("I don't appreciate your power, either!"),false,0,false,0)
    Habitats:508:in `updateHabitatStatus'
    Habitats:523:in `block in updateHabitatsForSpecies'
    Habitats:522:in `each'
    Habitats:522:in `updateHabitatsForSpecies'
    Habitats:314:in `pbSetSeen'
    PokeBattle_Battle:2704:in `pbSendOut'
    PokeBattle_Battle:4873:in `pbStartBattleCore'
    PokeBattle_Battle:4734:in `pbStartBattle'
    PokemonTrainers:532:in `block (2 levels) in pbTrainerBattle'
    PokemonField:684:in `pbSceneStandby'

    Interpreter:275:in `rescue in pbExecuteScript'
    Interpreter:241:in `pbExecuteScript'
    Interpreter:799:in `command_111'
    Interpreter:320:in `execute_command'
    Interpreter:193:in `block in update'
    Interpreter:106:in `loop'
    Interpreter:106:in `update'
    Autosave:30:in `block in update'
    Autosave:28:in `loop'
    Autosave:28:in `update'
    [Rejuv 13.0.4]
    Exception: RuntimeError
    Message: Script error within event 46, map 403 (Forsaken Laboratory):
    Exception: NoMethodError
    Message: undefined method `[]' for nil:NilClass
    ***Full script:
    pbTrainerBattle(PBTrainers::TEAMXEN_M,"George",_I("I don't appreciate your power, either!"),false,0,false,0)
    Habitats:508:in `updateHabitatStatus'
    Habitats:523:in `block in updateHabitatsForSpecies'
    Habitats:522:in `each'
    Habitats:522:in `updateHabitatsForSpecies'
    Habitats:314:in `pbSetSeen'
    PokeBattle_Battle:2704:in `pbSendOut'
    PokeBattle_Battle:4873:in `pbStartBattleCore'
    PokeBattle_Battle:4734:in `pbStartBattle'
    PokemonTrainers:532:in `block (2 levels) in pbTrainerBattle'
    PokemonField:684:in `pbSceneStandby'

    Interpreter:275:in `rescue in pbExecuteScript'
    Interpreter:241:in `pbExecuteScript'
    Interpreter:799:in `command_111'
    Interpreter:320:in `execute_command'
    Interpreter:193:in `block in update'
    Interpreter:106:in `loop'
    Interpreter:106:in `update'
    Autosave:30:in `block in update'
    Autosave:28:in `loop'
    Autosave:28:in `update'
    [Rejuv 13.0.4]
    Exception: RuntimeError
    Message: Script error within event 46, map 403 (Forsaken Laboratory):
    Exception: NoMethodError
    Message: undefined method `[]' for nil:NilClass
    ***Full script:
    pbTrainerBattle(PBTrainers::TEAMXEN_M,"George",_I("I don't appreciate your power, either!"),false,0,false,0)
    Habitats:508:in `updateHabitatStatus'
    Habitats:523:in `block in updateHabitatsForSpecies'
    Habitats:522:in `each'
    Habitats:522:in `updateHabitatsForSpecies'
    Habitats:314:in `pbSetSeen'
    PokeBattle_Battle:2704:in `pbSendOut'
    PokeBattle_Battle:4873:in `pbStartBattleCore'
    PokeBattle_Battle:4734:in `pbStartBattle'
    PokemonTrainers:532:in `block (2 levels) in pbTrainerBattle'
    PokemonField:684:in `pbSceneStandby'

    Interpreter:275:in `rescue in pbExecuteScript'
    Interpreter:241:in `pbExecuteScript'
    Interpreter:799:in `command_111'
    Interpreter:320:in `execute_command'
    Interpreter:193:in `block in update'
    Interpreter:106:in `loop'
    Interpreter:106:in `update'
    Autosave:30:in `block in update'
    Autosave:28:in `loop'
    Autosave:28:in `update'
    [Rejuv 13.0.4]
    Exception: RuntimeError
    Message: Script error within event 46, map 403 (Forsaken Laboratory):
    Exception: NoMethodError
    Message: undefined method `[]' for nil:NilClass
    ***Full script:
    pbTrainerBattle(PBTrainers::TEAMXEN_M,"George",_I("I don't appreciate your power, either!"),false,0,false,0)
    Habitats:508:in `updateHabitatStatus'
    Habitats:523:in `block in updateHabitatsForSpecies'
    Habitats:522:in `each'
    Habitats:522:in `updateHabitatsForSpecies'
    Habitats:314:in `pbSetSeen'
    PokeBattle_Battle:2704:in `pbSendOut'
    PokeBattle_Battle:4873:in `pbStartBattleCore'
    PokeBattle_Battle:4734:in `pbStartBattle'
    PokemonTrainers:532:in `block (2 levels) in pbTrainerBattle'
    PokemonField:684:in `pbSceneStandby'

    Interpreter:275:in `rescue in pbExecuteScript'
    Interpreter:241:in `pbExecuteScript'
    Interpreter:799:in `command_111'
    Interpreter:320:in `execute_command'
    Interpreter:193:in `block in update'
    Interpreter:106:in `loop'
    Interpreter:106:in `update'
    Autosave:30:in `block in update'
    Autosave:28:in `loop'
    Autosave:28:in `update'
    [Rejuv 13.0.4]
    Exception: RuntimeError
    Message: Script error within event 46, map 403 (Forsaken Laboratory):
    Exception: NoMethodError
    Message: undefined method `[]' for nil:NilClass
    ***Full script:
    pbTrainerBattle(PBTrainers::TEAMXEN_M,"George",_I("I don't appreciate your power, either!"),false,0,false,0)
    Habitats:508:in `updateHabitatStatus'
    Habitats:523:in `block in updateHabitatsForSpecies'
    Habitats:522:in `each'
    Habitats:522:in `updateHabitatsForSpecies'
    Habitats:314:in `pbSetSeen'
    PokeBattle_Battle:2704:in `pbSendOut'
    PokeBattle_Battle:4873:in `pbStartBattleCore'
    PokeBattle_Battle:4734:in `pbStartBattle'
    PokemonTrainers:532:in `block (2 levels) in pbTrainerBattle'
    PokemonField:684:in `pbSceneStandby'

    Interpreter:275:in `rescue in pbExecuteScript'
    Interpreter:241:in `pbExecuteScript'
    Interpreter:799:in `command_111'
    Interpreter:320:in `execute_command'
    Interpreter:193:in `block in update'
    Interpreter:106:in `loop'
    Interpreter:106:in `update'
    Autosave:30:in `block in update'
    Autosave:28:in `loop'
    Autosave:28:in `update'
    [Rejuv 13.0.4]
    Exception: RuntimeError
    Message: Script error within event 46, map 403 (Forsaken Laboratory):
    Exception: NoMethodError
    Message: undefined method `[]' for nil:NilClass
    ***Full script:
    pbTrainerBattle(PBTrainers::TEAMXEN_M,"George",_I("I don't appreciate your power, either!"),false,0,false,0)
    Habitats:508:in `updateHabitatStatus'
    Habitats:523:in `block in updateHabitatsForSpecies'
    Habitats:522:in `each'
    Habitats:522:in `updateHabitatsForSpecies'
    Habitats:314:in `pbSetSeen'
    PokeBattle_Battle:2704:in `pbSendOut'
    PokeBattle_Battle:4873:in `pbStartBattleCore'
    PokeBattle_Battle:4734:in `pbStartBattle'
    PokemonTrainers:532:in `block (2 levels) in pbTrainerBattle'
    PokemonField:684:in `pbSceneStandby'

    Interpreter:275:in `rescue in pbExecuteScript'
    Interpreter:241:in `pbExecuteScript'
    Interpreter:799:in `command_111'
    Interpreter:320:in `execute_command'
    Interpreter:193:in `block in update'
    Interpreter:106:in `loop'
    Interpreter:106:in `update'
    Autosave:30:in `block in update'
    Autosave:28:in `loop'
    Autosave:28:in `update'
    [Rejuv 13.0.4]
    Exception: RuntimeError
    Message: Script error within event 46, map 403 (Forsaken Laboratory):
    Exception: NoMethodError
    Message: undefined method `[]' for nil:NilClass
    ***Full script:
    pbTrainerBattle(PBTrainers::TEAMXEN_M,"George",_I("I don't appreciate your power, either!"),false,0,false,0)
    Habitats:508:in `updateHabitatStatus'
    Habitats:523:in `block in updateHabitatsForSpecies'
    Habitats:522:in `each'
    Habitats:522:in `updateHabitatsForSpecies'
    Habitats:314:in `pbSetSeen'
    PokeBattle_Battle:2704:in `pbSendOut'
    PokeBattle_Battle:4873:in `pbStartBattleCore'
    PokeBattle_Battle:4734:in `pbStartBattle'
    PokemonTrainers:532:in `block (2 levels) in pbTrainerBattle'
    PokemonField:684:in `pbSceneStandby'

    Interpreter:275:in `rescue in pbExecuteScript'
    Interpreter:241:in `pbExecuteScript'
    Interpreter:799:in `command_111'
    Interpreter:320:in `execute_command'
    Interpreter:193:in `block in update'
    Interpreter:106:in `loop'
    Interpreter:106:in `update'
    Autosave:30:in `block in update'
    Autosave:28:in `loop'
    Autosave:28:in `update'

  9. I tried to send you a message privatly about this but it wouldn't let me, and I wasn't sure how else to get in contact with one of you.

     

    Hello there, I have been a long time fan of Rejuvination and to this day it's still my favorite fan game, so first I just wanted to thank you and the team for all your hard work on it.

     

    But as the title says, I'm messaging you to ask for permission to use something from Rejuvination in my own game project. It's not a pokemon fan game, just an old RPG Maker idea I never finished from years ago. I'm not even sure if I'm going to release it for others outside my friend group and even if I do it'll be free. But I'm asking to use 2 tracks from Rejuvination. Feeling Mystical. and Feeling Magical. And of course I absolutely promise to give credit to you guys for the tracks even if I don't end up releasing it to the public.

     

    Thank you for your time, and I hope you have a great day. God Bless.

    1. Jan

      Jan

      They're both songs composed by GlitchxCity, not me! She has given permission to use her songs so you can go ahead and use them without crediting me :). Please credit Glitch, though!

    2. Saraphimwolf

      Saraphimwolf

      Ok, thank you. I will credit her then.

  10. Yes

    best game ever 10/10

     

  11. They have official abilities in the code.
  12. An interesting idea. It'll take some more thought by my team. Also Typhlosion is part ghost, not psychic.
  13. oh i forgot to include this quote, sorry. But yes! the dlc will 100% be in 13.5 :)
  14. Stantler will keep its crest. Same with Samurott and any other Pokemon that gets a new form. It's a different way to play existing Pokemon so there's no need to remove any of them. So like, I spoke about this with a few of my dev members and we're actually considering it. No idea if we will though. I was really hoping they'd learn a new move or something to allow them to evolve, but they dont. The answer for right now is no clue I haven thought that far ahead yet. Hisuian Samurott is the worst regional form Sir that's a man in a suit. No, it takes place between v13 and v14's story. It takes place during the last month of december when they wait for the final battle to happen. You can only do these when you finish v13 story so yes. It is not a separate game. I just said it's like WLL in terms of narrative. Think of it as one big help quest. Oh, I didn't see it! I'll take a look soon!
  15. It's been a little while since I've made a general update. Things have been updating very slowly it seems. Why? Well... The real reason is that I'm just taking it slow! After the main release of v13, I decided for my sanity I needed to take an extended hiatus or take things one at a time. I don't like sitting around doing nothing so the latter option sounded like the best option for me. That being said, even though I'm taking things slow, I have made good amount of progress in terms of set up! I know not everyone follows me on Twitter, but I do post interesting things there occasionally! Here are a collection of things I've worked on in the past few months: Small Q/A as per usual: Q1. Will the Pokemon in Legends Arceus be included? Yes! Will they be included in v13.5? That is unknown at this time. We haven't made a solid decision for those just yet, but we'll have an answer on this soon! P.S. Overqwill is my son, please do not be mean to him. Sneasler does not exist. Q2. Is the "Main" content in 13.5 optional? So, a lot of the sidequests have to do with the main characters and progressing their stories and personalities in less world ending ways.... I've decided to group them all together and a linear progressing mini story. Think of it like Where Love Lies. (Definitely shorter than that though, lmao) So... 13.5 turned into its own version I guess??? However, even if it's grouped together as a mini series, it will never be required to do. In future versions, players will have the option to input a password and automatically complete and receive all the rewards. Q3: If 13.5 is its own version with its own content, does the content have a title? Yes. It's named .Karma Files (Dot Karma Files) Q4: Do you have anything to show from .Karma Files? Yes! An evening of friends hanging out at the new GDC Night Market! Q5: When Legends Pokemon are eventually added, how will you handle some of the evolution methods? So there isn't Strong and Agile style combat in Rejuv, obviously. Stantler's evolution condition is to use its signature move in a Strong style. Instead we'll probably turn them into "Level up + [Have this move learned]. And... That's all! I really want to start updating more often, but I'm still taking my time~. If you have any questions, please feel free to ask them below!
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