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  • v13.5 Update | Itemfinder Fix, New Aevian Mon!, Etc


    Jan
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    Hi. I blink and suddenly we're in April. Time is moving faster than my brain can process. A one minute to one month conversion, if you will. Oops. Well, I'll probably stick to doing big update posts once per month. It's what has been happening anyway so may as well keep something consistent. 

     

    As usual, let's start with a collage of images I've shared on my discord/patreon recently:

    Oh, and I also post cool stuff on my twitter occasionally, if you're interested.... 

    Spoiler

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    (and before u ask no customization is not a thing)

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    Reborn's final release:

    First thing's first. Reborn is going to be releasing very soon in the future and when it does, Rejuv will be hidden from the site. This is being done for obvious reasons (C&D reasons) and is hopefully only temporary. This is just a preliminary warning so that there are no surprises when Rejuv is suddenly poof. Our main site will still be functional though.

     

    Update on Frostbite, Legends: Arceus Content:

    So, after the most recent poll we've decided that it's best to just wait for Gen 9 before we decide on anything regarding status changes. It's possible Gen 9 will have updates to those statuses, and even if they don't we can probably include Frostbite along with Freeze.
    As for Legends Arceus mons, we've also decided that we should wait for Home before we decide to do anything with those. v13 was bogged down by Gen 8 implementation and I am just Not In The Mood to go through that again even at a smaller scale. Right now I'd like to focus on new Aevian Pokémon.

     

    Gen 8 Implementation:

    We did a lot of work on this recently and there actually wasn't that much to Gen 8 DLC. Except for moves. There are a lot of new moves-- But other than that the DLC was kinda wack? Just a ton of legendaries. Moves have not been implemented as of yet because our scripts are Under Construction and it's going to take some time before this is complete. That's the only reason why the percentages under Gen 8 DLC aren't all 100%..

     

    v13.5 Content:

    Did you know that all the content in v13.5 is entirely new? Huh? What does that mean? I always mention it but Rejuv had an original private build that went all the way up to Saki's gym battle. But of course in v13 we're past that. This isn't that important I just feel happy that for once I'm actually working on fresh content. Mostly. Anyway, I began work on the update and things are going smoothly! 

    I wanted to let everyone know that v13.5's story content has two routes! This depends whether or not you're on the good or bad ending routes. I'm interested in your reactions once the version finally drops this year. Still shooting for a Summer release but I'm not going to kill myself to get there. Progress so far is pretty good though! I'm getting a ton done every day even if it's not reflected in the status bar.

     

    I fixed the itemfinder lol:

    Long story short. I made the Itemfinder more visually helpful. No longer will it say "omg an item is nearby". If there's an item nearby, an animation will play over the spot where there's a hidden item like so: (Animation is a placeholder)

    Spoiler

    itemfinder.gif

    If there's no item nearby it'll just say hey asshole there's no item nearby try looking elsewhere. So, same as normal. zzz.

     

    thats it. I feel like as I get older these posts become more unhinged and whatever it's fine.

     

    Aevian Pokemon:

    I come bearing news about a new Pokémon that has been discovered somewhere on Terajuma... Researchers Crim and Ceri have been hard at work gathering data on this recent new discovery! They managed to sketch an image of the new Pokémon. Here, take a look!

     

    Spoiler

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    Not much is known, but we'll bring more updates when more is discovered! Or maybe we won't. 

     

    That's all folks.

     

    stay tuned for another trauma dump post May 12-15 idk.

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    aevian shellos and gastrodon are going on my team the second v13.5 release

    i don't care if i don't have place for them

    they

    they

    i love them

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    how are we supposed to fight over

    Spoiler

    which shellos is better if they both look so cute!!

    thanks for the update jan the new areas look really cool

    i need to know what drinks they serve at the cleffa cafe

    but that might be to big of a spoiler to reveal just yet 

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    Yes? Hello, I would like to order one of each of those precious babies? What? Are you serious? You gotta be kidding me? What do you mean I have to "wait for a reservation"? DO YOU KNOW WHO I AM?! I NEED THOSE SLIMY LOVEBALLS RIGHT NOW FOR GOD'S SAKE

     

    OKAY BUT OMG JAN YOU LITERALLY MADE ME THE HAPPIEST SLUG-LOVER IN THIS FORUM. I C A N ' T W A I T

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    This game is getting better with the update. I recently looked up an v10 let's play and I can't believe the improvement that happend between this 4 years. I am one hundred percent certain that when the game is done, it will be the most beautifull pokemon game I have ever seen.

     

    Also how will the game be hidden. Will rejuvenation only be removed from the main page or will everything be temporarily hidden for the common user

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    • Veterans
    1 hour ago, bruhtonium said:

    This game is getting better with the update. I recently looked up an v10 let's play and I can't believe the improvement that happend between this 4 years. I am one hundred percent certain that when the game is done, it will be the most beautifull pokemon game I have ever seen.

     

    Also how will the game be hidden. Will rejuvenation only be removed from the main page or will everything be temporarily hidden for the common user

     

    Everything will be temporarily be inaccessible, including the club, download pages and other links. You can still access downloads and other additional stuff through our own site, though!

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    These Shellos/Gastrodons look insane good, too good.

    Where ever this Crim and Ceri reaseachers are, WE will find them and WE will GET these Shellos/Gastrodon for sure.

    Ah yes the item finder change is also neat (exectly in places like rivers end, its hard to keep items on track).

    keep up the good work Jan and devs!

     

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    6 hours ago, Reginald Sanshire said:

    The existence of the Cleffa Cafe gives me a new theory:

     

    Cleffa was lying about how much profit the Cafe was making, and then got caught and thrown in jail for tax fraud.

     

    hanging out with Yoshi doing the hard time

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    Is aevium shellos fire,poison/ground (first) and grass/ground(second)?which ever types they are they are my new favourite aevium forms . 

    2 hours ago, Juice said:

    The existence of the Cleffa Cafe gives me a new theory:

     

    Cleffa was lying about how much profit the Cafe was making, and then got caught and thrown in jail for tax fraud.

    OH thats why that cleffa is in jail.hmm i should be careful cleffas are more sinister than i thought 

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    I get it's mostly a minor thing to be excited over, but I love how the shadow looks on that Arceus statue! It's something that probably didn't need to be put in, but it's a neat little detail that shows care for it.

     

    As for the content, yeah I was more or less in agreement. When you look at the dlc as part of swsh and only one at a time it doesn't feel like a whole lot. But when you pack both of them together and look at it as a separate thing it suddenly is a whole lot of work.

     

    I was not expecting the Shellos line though to be given the regional form treatment though! When you mentioned it I was expecting something like, 'oh here's more of Snorunt's line, complete with christmas bulb Galilee and whatever Froslass is gonna be since Terajuma is getting the big update (the Shroomish line notwithstanding).' But no it's the cute little slug mons instead. Wasn't expecting it, though on the super off chance I do another run of the game I'll see if I can fit the little guy in there. Especially if it's a shiny, you guys make good shiny sprites.

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    2 hours ago, R.A.M CXZ 007 said:

    Is aevium shellos fire,poison/ground (first) and grass/ground(second)?which ever types they are they are my new favourite aevium forms . 

    My theory is that they'll mainly be poison types with some mysterious second typing once it evolves. Like they're sea slugs, and those guys can be poisonous. So that's what I think it'll be going for, complete with poison related abilities such as poison touch and the like, assuming the stats would change to be more physically offensive/more defensive in places.

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    • Veterans
    9 hours ago, cobraking111 said:

    Wait, weird question, does that mean there will be changes to the story in this next update; once it is released that is? 

     

    Yes, Terajuma, Darchlight & GDC got major overhauls in terms of both visuals and story flow.

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    11 hours ago, Juice said:

     

    hanging out with Yoshi doing the hard time

    Any allegations of tax fraud by Yoshi are completely unfounded.

     

    Man, everyone involved does so much work for something a C&D from oblivion, its unfair.

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    Nudibranchs are one of my favorite creatures on this planet, and Aevian Shellos and Gastrodon capture their beauty far more than the originals! I will be using both of them. No I don't care if that makes no sense team-balance wise. I. Will. Be. Using. Both. Of. Them.

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    wow i can't wait to capture the Aevian shellos, they look absolutely adorable. Btw Jan just to let you know that the latest rejuv 13.5 won't open on mac even I'm using ox10.12. it just keeps popping up with the error code 'unable to open 'Data/Scripts.rxdata' each time I open up the game. I try playing using the window version but It also not working since it won't open the exe file using wine either

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    Thanks for the update Jan! Remember that pretty much all of us will enjoy the update when it comes out, so I appreciate you giving an estimate on the date but not overworking yourself! I'm also glad to hear that my suggestion on freeze/frostbite being added together is being considered, though I probably wasn't the first to mention it. I'm hyped for when the update comes!

     

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    20 hours ago, Zumi said:

    Yes, Terajuma, Darchlight & GDC got major overhauls in terms of both visuals and story flow.

    OH then should start a new savefile when its releases.wasnt there change in the story flow in v13 does this mean we will get more changes in those areas like in terajuma we had thosw crystal things to enter mt valor like sorts

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    Correct me if I'm wrong but that first image with the statue... its pose is the one for Arceus' attack animation in Pokemon Ranger right? Or at least similar to it?

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    9 hours ago, Shiggy Shakes said:

    Correct me if I'm wrong but that first image with the statue... its pose is the one for Arceus' attack animation in Pokemon Ranger right? Or at least similar to it?

    I think? Guardian Signs is the only game I could think of that had Arceus actually attacking at one point. But with my very vague memory I can say that it looks eerily similar.

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    Yk what would be a cool addition? (But I'm making it clear from the beginning that I'm super appreciative to ask for sht.)


    Because some like me play on shift and not set mode, it would be nice if we could get the message whether the opponent is about to send Gastrodon out or Aevian Gastrodon.
    A minor qol thing that I think is pretty useful.

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    Can't wait, though if I'm being honest my biggest hope for the game is seeing bugs get fixed at the moment. I replayed from the start of the game when V13 came out and I swear I was tripping over new visual glitches and weird bugs constantly, including a couple that made progression impossible for me and cost me hours of time from having to go find previous save points. I want to see the game finished but not if it's a buggy mess. Still my favorite fan game, but as it is right now I don't feel good about recommending it to friends.

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  • Old Content:

    #################### | Map Updates (70%)

    #################### | Script Updates (20%)

    #################### | Misc (40%)

    --------------------------------------------------

    #################### | Total (48%)

     

    New Content: 

    #################### | Story (10%)

    #################### | Sidequests (0%)

    #################### | Scripting (0%)

    --------------------------------------------------

    #################### | Total (3%)

     

    Gen 8 DLC:

    #################### | Battle Sprites (80%)

    #################### | Moves (0%)

    #################### | Items (100%)

    #################### | Rosters (0%)

    #################### | Encounters (100%)

    --------------------------------------------------

    #################### | Total (93%)

    --------------------------------------------------

    #################### |V13.5 Total Completion (48%)

     

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