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Zumi

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Zumi last won the day on July 9

Zumi had the most liked content!

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2116 Crowned Noble

About Zumi

  • Rank
    Gordon, I need SPICES.
  • Birthday 12/15/1997

Profile Information

  • Alias
    Honnojis
  • Gender
    Female
  • Location
    Netherlands
  • Interests
    Gaming, drawing, making music, sleeping, hanging out with friends and coffee!

Contact Methods

  • Website URL
    https://honnojisart.wixsite.com/honnojisart
  • Skype
    who the FUCK uses skype anymore
  • Discord
    Zumi#0001
  • Social Media A
    http://www.twitter.com/honnojis
  • Social Media B
    http://honnojis.tumblr.com/

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  1. mmmmaaaaaaaaaaaybe not the first thing you'd expect to show up, huh? Well, here it is anyways! Welcome to Rejuvenation's first official character popularity poll - we're here to measure which characters you like the most! "But Zumi, why is this a thing now all of a sudden?", I hear you think, to which I say; Well, dear reader, this popularity poll is to determine who is getting the next bonus wallpaper. For V11 we had Angie and for V12 we had Ryland -- though both of them were internal choices (and with internal i mean my own choices HAHA), so I felt it'd be cool to have the audience vote for the next character that receives a special illustration! Even though I'm already doing a crazy amount of work for V13 (I'm working on the next batch of characters already), I don't mind going the extra mile and throw in another fully rendered illustration for people to enjoy along with V13's release when that time comes around. Any votes that do not adhere to the rules displayed upon opening the form will not be counted and deemed as invalid. You need a Google account to vote, and you have only one shot at voting. Don't waste the opportunity! The poll will run until the end of the month, July 31st. The votes will close and the results will be announced shortly after! Good luck, and may the most popular character win! o7 VOTE HERE!
  2. its.... an actual game dev update???? that isn't a bunch of character art??? from ZUMI???? whoa! yeah i've actually been doing things that probably were a bit overdue anyways. Today's update from me to you is about the VS sprites! There's already been a couple of sprites that received updates, namely Zetta & Keta which I have shown off prior to this post -- go check the recap post at the start of the dev blog, they're in there somewhere! -- but I spent yesterday and today fixing up some more! And ooh boy, some of these took a good bit of time to fix up (ariana, i'm looking at you. why did your face give me so much trouble ma'am.), so I hope you'll appreciate the improvements on some of these! Let's do a before and after showcase! The sprites on the left are the old ones, and the ones on the right are the new ones. Amanda So this is, along with SEC, one of the sprites that has gone without an update for a long, long LONG ass time, and was in dire need of cleaning. Her hair and and cap have been sprited entirely anew, and looks much more accurate to her official art now.The shading also got a slight fixing, particularly on her hand and the pokeball she's holding. Ren Not much has changed in terms of the clothing, but the facial shape is different, along with the shading on the hair being a teeeeny tiny bit different. Honestly, looking at it now next to his old sprite I'm not 100% convinced it's exactly how I want it to look like quite yet? Ren looks kinda young in this sprite compared to the one he has at a later point in the game, so I might still do some further editing before V13 is out. It's headed in the right direction, at least! Eli & Sharon Eli looks even more clueless, and Sharon looks even more Tired Of This Shit(TM). This is one of the sprites that suffered from pointless detailing in the shading that made the sprite look messy and cluttered (Amanda, Valarie, Flora and Florin also being victims of this), so everything has been simplified a bit. Sharon also no longer has the earpiece, as it felt redundant to keep, and the pokeball shes holding has also been colored red. SEC I... Don't think this sprite ever got an update before LOL. I think the difference here is relatively clear; the color has been fixed, and the shading has been updated in several places. The black screen has also been made *slightly* bigger, and the pokeball icon has been redone entirely. Madame X Not a whole lot has changed on this sprite outside of that the shading has been improved, along with that the colors have been fixed slightly. The outline of the hand now also is darker, making the whole a bit more readable than it was before. Valarie Ah yes.... Miss hair clutter. I don't know why I thought it was a good idea to add so much detail in her hair back when I did the first edit of her existing sprite, but the messiness should be quite a bit less now! Her eye shape is now also slightly different, giving her a little bit more unique facial features instead of being almost entirely the same to Elesa's sprite in B/W. Other than that, there's been some color correction and reshading, so all in all the sprite looks a lot cleaner now! Crawli I think out of all the edits I've done this one is the least notable? But his face is slightly longer, the eyes are a bit different and his shoulders a bit wider. At least he no longer looks like he's like 9 years old lmao Flora This is probably one of the more significant updates! As much as I like her old hair (despite it being huge in her vs sprite, what the fuck), it's not accurate to her official art, and therefore I had to change it. Next to that, her facial expression is quite different now, along with that she no longer has her hand resting against her face, but instead in a semi-relaxed pose on the right of her. I did this for the reason that I'd like to keep the amount of duplicate poses to an absolute minimum, and Flora used to share a base with Melia's 1st and 2nd VS sprite, which is something I no longer wanted. Florin Florin's sprite DEFINITELY needed some polish. His hair was a mess, and so was his hand! Sir!!!! ARE YOUR FINGERS OK????? i don't know why i thought it looked fine the way it did. i suppose as time goes on you get a better eye for these things. Either way, he looks quite a bit better now! His hair looks closer to his official art now, and his hand no longer has broken fingers (i also switched it to be his left hand instead of his right). The colors of his shirt and vest now also match the official art better, along with that his shirt has a collar now. The face also has a better overall shape now and has his chin looking less like a V -- and to top it off, he looks more confident in his sprite now! Adam Probably the edit I'm the most proud of out of these! The old one honestly looked kinda weird and I 100% understand the comments that I got at the time of V11's release that Adam looked weird (mostly because of his hair), so I made it a point to make him look Less Weird(TM) in his official art. And as I said before, I was going to fix Adam's sprite to match his art better, so here we are! Adam 2.0! His eyes are now peeking from behind his sunglasses (which are smaller now), along with that his facial shape is thinner and his hand is in a slightly different pose. His ponytail now also shows up on screen and his bangs are a bit shorter so they no longer rest on his shoulders. I feel like his sprite emanates a lot more personality in the second version, so I feel like this is a significantly positive change in appearance! Moving on, the protagonist sprites also got a couple of touch-ups. Ariana Almost nothing beside her hair color being slightly lighter, her skin color now matches her official art and her facial shape has changed. However, can I complain about her face for a second? For SOME reason, her face gave me absolute hell to get right. THE EYES, MAN. HOW DO I GET THEM TO LOOK RIGHT. THE ANGLE IS SO WEIRD AND YOU HAVE SO LIMITED SPACE TO WORK WITH. HFJDGDFGNDFBGDHJF I AM DYING, SQUIRTLE ahem. i am ok. i think. either way, Ariana, like Ren, is subject to change in the future because I am still not fully settled on if I'm satisfied with this or not. I'll sleep a night on this one and see again later. maybe i'm just tired and that's why it turned out weird. idk Axel Axel had a bit of a messily shaded vs portrait, so I've gone and fixed the shading on his hair, face and vest. He also has a grin on his face now to match the official art better!! The hair has one less color used now, giving it an overall more clean look. His vest is now also distinctly grey, as for some reason the vest in the previous version was the same color as his shirt??? which isn't actually the case in his art?? oh well. in his alt outfit, the edge of the lil jacket he has over his shirt now looks a bit cleaner. overall, it's not that big of an update, but an update nonetheless! And last but not least... Aevis okay. so i can hear you thinking "WAIT. BUT THAT'S A LOT MORE DIFFERENT." and i respond to that with yes! it is! his hair is different! Aevis has been under prospect for a while in regards to a slight design change, due to feedback from a good amount of people that his hairstyle felt very plain compared to all the other protagonists. Jan and I did a bit of brainstorming (along with collecting some feedback from Jan's patreon server members), and eventually settled on this new hairstyle for him! His battlesprite and backsprites will be updated to match the change accordingly. Nothing else about him has changed though -- it's just the hair. He'll keep his good ol' green clothes as we saw no reason to change that from what it was before. ----- Honestly, normally I don't even write these long winded posts for sprites, but I felt like some people might like to know the thought process behind some of these changes I make to sprites, so I wanted to have a more elaborate post for a change when it comes to graphical updates. I'll also very likely be doing a pass on a couple of battle sprites as well, but I won't be making a separate post for those. For now, thank you for reading! Let me know what you guys think of the changes! Until next time! (which will probably be a character art post or smth. yeehaw) o7
  3. Hey guys! If your save somehow got the game breaking strength bug and it's keeping you from completing the game, we have a mini patch available now that should fix this issue and keeps your game from crashing when touching strength boulders. It's something that straight up prevents ppl from completing story sections so it's something we deemed an important enough fix to roll out a mini patch for. This fix will also be included in the files for V13 so it won't have a chance of occurring in newer versions of the game either. Simply download the scripts file included in this post and place it in your data folder where you have the game installed, and you should be ready to go! Have fun! Scripts.rxdata
  4. Added art for the chapter 13 characters -- Melia (4th), Reina, Ren (2nd), Ryland, Hazuki (Young), Nymiera (Casual), Anastasia, Nastasia & Adam (2nd)
  5. i am running out of clever titles. Hey all! Here we are once again with another update. It's been a little bit longer between this batch and the previous one, but I've been busy with some stuff. Had a couple of deadlines I needed to meet 'n all! But I know that y'all aren't here to hear about my life outside of rejuv so let's get back on topic, shall we? This batch we're featuring characters from Chapter 13, A.K.A. That One Version Without A Gym Badge But Not Really Because Apparently I Just Forgot Adam's Fight Is Part of V11 And Not V12(TM)! In this batch we have Melia (4th appearance), Reina, Ren (2nd Appearance), Ryland, Hazuki (Young), Nymiera (Casual), Anastasia, Nastasia and Adam (GDC)! This crosses another nine characters off the list. And also, thankfully this is the last time I'll have to draw Melia as far as I know, so dfjgkdfhnjsd five whole melias is plenty, thank you very much. Let's take a look at the art! ...I know a lot of you probably want to see Rift Gardevoir, but I'll be completely honest and say that I deadass forgot that I could've probably drawn her for this batch and only remembered at the time of actually writing this sentence. i am sorry. For what it's worth, after the next batch (which will be the final batch of characters that's publicly released!), I'll probably make one last separate post with all of the remaining rift mons. After that, it's all V13 content on out! I know I'm not done yet, but I still want to thank you all for supporting me and motivating me to keep on going with these because lord knows how much work this has been so far ahHHHHHHHHHHHH As per usual, all the art can be found back in the official art thread, along with bonus icons and wallpapers! I've also uploaded the wallpapers for the previous batch of characters, so you'll be able to get those now as well. See y'all next time for the last character batch! o7
  6. Use the PgUp and PgDown keys on your keyboard to switch between maps. This should allow you to fly back to the island with the pyramid.
  7. This is a bug fixed in the V12.2 patch. Please go to the V12 thread and download the patch from there, and it should fix your problem.
  8. G-Weezing will be location based evolution!
  9. Hey! Just wanted to let you all know that I've gone and listed every single bug in this thread in a document so we can go over them and fix them for V13 (or at least the ones we know that haven't been fixed yet). Azery is currently going over the Major bugs thread as well. Sorry for the negligence as a whole of the troubleshooting forum, we're working on it!
  10. incompatible marshal file usually means that your savefile has corrupted. if you have backups enabled, revert to an older savefile to fix it!
  11. Zumi

    Gen 8 Sprite Pack

    Nope, this was deconfirmed this in the V13 discussion thread a while back.
  12. This is the black flute bug, which has been fixed with Patch 12.2. Please refer to the V12 thread in the hub and download the patch from there, and it should fix your issue.
  13. You don't have to worry about missing a couple of cells considering there's more than 100 cells you can find. You only need 100 for the complete form of Zygarde, though not all cores necessary to form it are available right now (there's only one that allows for Zygarde 10%), and likely won't be until postgame.
  14. Bad future change! IIRC these are Amber and Tesla's natural hair colors, they both dye their hair slightly to be more red-red and less orange-red in the main timeline.
  15. Art for Mosely, the bad future versions of Mosely, Kenneth, Amber, Tesla and Valarie, Melanie, God Mode(TM) Melia, Souta, Rift Aelita and Rift Garbodor has been added!
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