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  • [Character art update] The grand finale.


    Zumi

    ...For now, that is!

     

    So I know I said in my previous character update post that I'd do one more character art batch, a rift mon and then *maybe* a bonus batch for some of the sidequest characters, but... well, let's just explain it like this:

     

    the angel on my left shoulder said "keep the work split up in several batches and spread it over time so you don't get burnt out!"

    the devil on my right shoulder said "DO EVERYTHING AS FAST AS POSSIBLE IN ONE BIG BATCH SO YOU CAN GET TO V13 STUFF FASTER"

     

    so of course i kicked the angel straight out of the window and did the thing the little devil told me to do.

     

    and i didn't get burnt out either! so i see that as a victory. heaven can suck it. im walking backwards into hell facing god flipping the bird at him

     

    ANYWAYS, my ramblings aside... This is the final batch of character art that will be publicly released prior to V13. It includes all of the remaining characters from Chapter 14, several characters from the more significant sidequests, as well as all of the remaining rift mons. In this final batch we have Aelita (3rd), Lorna, Alice, Allen, Sakitron, Amandabot, Ryland (Posessed), Kieran, [REDACTED], Isha, Delpha, Karen, Karrina, Spector, Ana, Dylan, Volta, Jolene and Goomink for the characters, and for the rift mons we have Chandelure (which got a slight redesign!), Ferrothorn, Gardevoir, Hippowdon and Dufaux! Let's take a look below!

    CHARACTERS

    6PO2dMR.pngcmEBECa.pngWIIXHnW.pngnhpvEXD.png8V1gz83.png5DnVk9Z.pngUvMmgIh.pngswCIGEu.pnggo4h9OS.pngvcPopZT.pngMOX8l1f.pngKOc2IJ1.pngbATxJwM.pngr6C2Ort.pngKCLCFkz.pngx65xU3Z.png7Jb4NkE.pnghkOmynb.pngq0iBHEa.png

     

     

     

    RIFT MONS

    StGivkP.pngoGws20w.pngrKQvMwi.pngeQgJoJS.pngVvNeNxj.png

     

     

    *EXHALES*

     

    i can't fucking believe that i did all of these in one go. oh my good fucking god. and now i'm done. that's 109 character and mon drawings done in a little less than half a year.

     

    am i dead? maybe. was it worth it? absolutely.

     

    Anyways, as always, all of the art can be found back in the official art thread, along with bonus icons, wallpapers and links to the full resolution versions of all the individual works! I've also uploaded versions of the rift mons without the rift background (since i finally got off my ass and decided to free carnivine from being stuck to a background lsdhfjdsfk) so you can use those for whatever purposes too.
     

    So yeah! That about wraps it up for me with the frequent updates on the dev blog for now. I'm done hogging the place for the time being and won't be posting unless I've got some other graphics update that's significant enough that it's worth making a post about. Unfortunately for those who are interested in the art side of things, I'm pretty certain that all the work from this point on out for me is V13 related, and therefore I very likely can't show it off until V13 itself is actually out, so for now I'll be handing the dev blog back to Jan and quit flooding the place with my nonsense lasjdkgagdsjfask

     

    Thank you all so much for the support and kind words you guys have given throughout the past couple of months while I was working on these! I'm honestly so incredibly happy I was able to bring all of the characters and rift mons to life in their artwork. It was a ton of work, but I had an absolute blast working on it, and I'll definitely be making more the more versions come out.

     

    Until next time!

    Zumi, heading out o7

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    It's not nonsense! Far from it, your art makes things way better :')

    Idk how you made so many products in not a lot of time, but very well done!!!

     

    Quick question, will we be seeing these artworks in game? (My apologies if this has already been asked before >.<)

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    4 minutes ago, SilverAngelus said:

    Quick question, will we be seeing these artworks in game? (My apologies if this has already been asked before >.<)

    Yes! In one of Jan's previous posts you can actually see one of the artworks being used -- others will also be used in similar fashion, either pre battle or as an introduction to the character if you don't battle them.

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    The fact that the artworks interprets the personalty of each one is breath taking

    Edited by AceMaster
    misspell

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    This is the end. One day, things will be different. It's about time. Rest in peace, Zumi. You did well on artworks. >:) 👍

    Edited by RoyChaos

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    Awesome art, once again my fan art of Karen was so close to the original 😅 I just made hair a lot curlier and made her older for some reason 🤣😂 

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    "That's 109 character and mon drawings done in a little less than half a year."
    I tip my hat to you for going above and beyond for the sake of your fans. As always, your art looks amazing with my favorite of the bunch being Rift Gardevoir. Thank you very much for taking the time out of your day to create these for us, Zumi. 🙂

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    Ah yes! Braixen!
    The Pokemon who literally in it's debut get matched against two opponents that can OHKO it, nice!

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    All good things come to an end it seems. 

    My favourites here are definitly alice and allen, i'm still voting for them to be the dark and fairy leaders. 

    It anyone didn't believe that karen is a complete weirdo till now, youre proven wrong with that art. I really captures her wrecked personality.

     

     

    Thank you zumi one last time for your amazing art, it really was a highlight for me the last months, i checked the blog daily just to see if there are any new arts from you. Lookin really forward to see all of the arts in v13. 

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    There's so many I don't even know what to say - I'll just say you can be proud of yourself, Zumi! 💖

    So much good art, I absolutely adore the rift mons and if I had to pick my favourites from the character art - I wouldn't even be sure who to choose.

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    I could spend this entire post complaining about we're still missing WLL's addition to the Riftdex (though given how long Gloria and Chandelure were in their respective Rifted states, I wouldn't be surprised to it return in the main story at some point), or that I'm actually kinda irked that Kieran doesn't have his hoverboard, but like... what's the point of being such a nitpicky when the overall collection is so marvelously well done? That'd be rude, and a massive disservice to Goomink, Sakitron, Narcy's Chandelure, and Dylan's unexpected OJ-sunset t-shirt, all of which collectively serve as the peak of this batch's iceberg!

     

    ...Apparently it's a bit of a small iceberg. 

     

    Anyway, it's all pretty dang good, so feel free to take a moment to rest if need be! Doing this much drawing and whatnot in such a comparatively short amount of time has got to have started getting at least a little uncomfortable towards the end there, I'd think. I, for one, would say you deserve a little downtime between this project and all of the spritework you handled beforehand.

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    Couldn't think of anything except this song when I read the title lmao

    But honestly all this art is so friccin gorgeous, thank you so much for all the hard work Zumi!!!!!!

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    Karen look is unexpected.  I thought she was at least 40 years old looking at her sprite and since she called me LITTLE Dove. Now I need to change her voice in my head from "old lady voice" to "crazy anime girl" one. xD

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    What type is Dufaux/Rift Frosslass supposed to be? The Rift Dex says Ice/Fairy but it doesn't take super-effective damage from anything.

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    12 minutes ago, No name said:

    What type is Dufaux/Rift Frosslass supposed to be? The Rift Dex says Ice/Fairy but it doesn't take super-effective damage from anything.

    Clefairy form is Fairy/Ice and Froslass form is Electric/Ice iirc

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    7 hours ago, Commander F said:

    Karen look is unexpected.  I thought she was at least 40 years old looking at her sprite and since she called me LITTLE Dove. Now I need to change her voice in my head from "old lady voice" to "crazy anime girl" one. xD

    Yah I also thought she was older at Least like Tesla's age with more wrinkles

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    Omg I like Kieran, Allen, Dylan, Sakitron,Delpha. Zumi you are awesome and thanks you so much for doing all of this amazing artwork. 

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    Can we just say that the most batshit crazy person in rejuv is named karen

    Also good art yes more

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    aaaaa i'm excited to see art of side quest characters!! same with the ch14 characters! you did an awesome job drawing art for all the characters and i hope that in the future we'll see more of your art as we get more chapters! i also hope that someday i'll be able to draw as good as you

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    question when it comes to production of sprites? do you mostley draw the artwork after the sprites, if so has there been times where you have made artwork that then is turned into a sprite?

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    5 hours ago, smeargletail said:

    question when it comes to production of sprites? do you mostley draw the artwork after the sprites, if so has there been times where you have made artwork that then is turned into a sprite?

    The artwork is usually done afterwards, but there's a couple of cases where the art is done prior to the sprites, or is elaborated on prior to the characters having an actual battle sprite or VS portrait.

     

    Case 1: A character needs a redesign and doesn't have accurate sprites. The result is that the sprite is based on the art.

    This was the case for Rorim B, Rift Chandelure, and Volta for example, who needed redesigns and had their art done up front in that case so entirely new sprites can be made for them.

     

    Case 2: A character has an overworld sprite, but no battle or VS sprite yet. The result is that some creative liberties are taken with the design when drawing on a larger scale.

    Most designs are done while working closely with Jan, but there's a couple of cases where I get to let my own creativity have the free run. This was the case for i.e. Indriad, Mosely, Jolene and Nastasia. Designs like this usually had overworld sprites that were a bit ambiguous, so it gives a more clear idea as of what the character is wearing without making any super drastic changes. Another older example of this is Flora in her Bladestar outfit, which had (iirc) an overworld sprite already at the time, but for the cover art of V8 I got to do my own take on her outfit, which is a l m o s t the same as the current one she's wearing.

     

    Sometimes the art is used as reference to update some existing overworld sprites, for i.e. hairstyle, color usage and overall detailing of the sprites, which you'll actually be seeing the result of in V13 for a handful of characters. It's a bit of a back and forth process in that sense, and it's not really fully set in stone what's done first. Most of the currently existing designs were decided almost entirely by Jan (with a bit of my own additions here and there), but there's gonna be some more designs in the future which I've had more of a hand in (still while working together with Jan ofc), so I'm very excited for ppl to see those! 👀

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    Love the way Aelita and Alice look. Also those rift mons look POWERFUL. Nice job.

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    after playing a lot of PW: AA and seeing the choco-voice silver surfer, i can't help to think he looks a lot like prosecutor Godot 😅
    still really loving all the art as the first time i saw them 😄

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  • Old Content:

    #################### | Map Updates (95%)

    #################### | Script Updates (55%)

    #################### | Misc (65%)

    --------------------------------------------------

    #################### | Total (71%)

     

    New Content: 

    #################### | Story (70%)

    #################### | Mapping (75%)

    #################### | Scripting (70%)

    #################### | Sidequests (5%)

    --------------------------------------------------

    #################### | Total (55%)

     

    Gen 8:

    #################### | Battle Sprites (100%)

    #################### | Moves (100%)

    #################### | Items (100%)

    #################### | Rosters (70%)

    #################### | Encounters (100%)

    #################### | Events (50%)

    --------------------------------------------------

    #################### | Total (86%)

    --------------------------------------------------

    #################### | V13 Total Completion (71%)

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