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Pokemon Desolation Episode 5


Caz

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4 hours ago, Oreki said:

Anyone know how I could open the cages that imprison the 4 pokemon outside Cellia in a house (if its possible)?

 

Also, If I didn't trade Aron for elekid, is there another way I can get Elekid/Electabuzz or another Aron?

I don't think that you can actually :/ But I do know that you can easily breed your Aron at the Day-Care Center in Blackview City for the trade.
 

Spoiler

You can buy the Ditto for your Aron at 30 credits in the underground of Cellia City

 

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I’m constantly praying for this game’s swift return. It really has a lot of potential. But no rush. A polished game takes time. So if you’re out there Caz..... I’ll be here lurking in the corner waiting on you.

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51 minutes ago, Mytic27 said:

I dont know about you but i think this project is abandoned considering no response since last june or july from Caz

Caz doesn't hang around the forums very often, and I know that the course he's doing is super intense, so just give it time. December / January will probably be the time to watch for.

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@Maqqy @Zarc Yep, I totally agree. This is, like, the best game on this forum. I guess I've liked it even better than Reborn or Rejuvenation. The end of this episode left me thinking varieties of stuff. Has the character been in a dream so far? Or is he losing consciousness every other time really? Who really is Tristan? How did the MC end up with Aurora by their side? That forest is a bit similar to the beach area near Keneph Jungle. Hardy was the most interesting character for me. That soundtrack tho.

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@Zarc @BRS swag I was originally going to wait until V5 came out to play but well I’m weak, so I gave in and now I am currently doing a playthrough. I am HOOKED. Plot and characters are SS grade truly. I’m really trying to not play it too fast so I can savor every moment of this version but it’s hard to not anticipate what’s gonna happen next. And oh, the music. The MUSIC. 

 

Spoiler

I’m currently on my way to Celeste City and bish that part in the game when me and Ava get to fight Baron and an executive grunt member and then when the fight was over Baron pushed Ava to the lava and I really thought she was dead? But it turns out that she was saved by Aedryn? Easily my favorite part of the game thus far. That scene caught me off guard I thought my sis Ava really died I was about to bawl my freaking eyes out and when that happen bruh. I was shook to my core this game is insane.

 

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22 minutes ago, Maqqy said:

@Zarc @BRS swag I was originally going to wait until V5 came out to play but well I’m weak, so I gave in and now I am currently doing a playthrough. I am HOOKED. Plot and characters are SS grade truly. I’m really trying to not play it too fast so I can savor every moment of this version but it’s hard to not anticipate what’s gonna happen next. And oh, the music. The MUSIC. 

 

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I’m currently on my way to Celeste City and bish that part in the game when me and Ava get to fight Baron and an executive grunt member and then when the fight was over Baron pushed Ava to the lava and I really thought she was dead? But it turns out that she was saved by Aedryn? Easily my favorite part of the game thus far. That scene caught me off guard I thought my sis Ava really died I was about to bawl my freaking eyes out and when that happen bruh. I was shook to my core this game is insane.

 

That's good. Ahead, there are a lot of things waiting. Lot of pokemon waiting to be used. You would know it all tho, having played once.

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5 hours ago, fotis123 said:

hello , i beat all 4 of the boss pokemon, azumaril ,wigglytuff,travenant and togekiss, i went back to talk to the guy in park and he still saying there is 4 of his pokemon around the map, i am doing anything wrong let me know thanks!

If I remember correctly, the trevenant wasn't one of his pokemon.

Spoiler

I am pretty sure he had a Clefable

 

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I just finished the game. Here are my thoughts:

 

Overall, it is a fantastic game. Going in, I feared a second Rejuvenation. And while it's clear Jan has a wealth of talent, and goes through far more work, I think, than even the Reborn devs.... I just could not enjoy that game. It required far, far too much exploration and complexity that didn't interest me. And the story... even to this day, my reaction to each piece was mostly "wait, wut." I know that's how it is supposed to be, but the insanity and lack of questions was just too much. The plot for Rejuv is all over the place, and answers leave me more confused than questions. As such, I was turned off very badly.

 

And then I learned about Desolation. Funny thing is, I wouldn't have bothered if Rejuv hadn't been down, as I was contemplating letting go of sanity one more time for the sake of a replay. Thank goodness I was redirected to this, indirectly. 😄

 

Where to start? Ah, yes...

 

The MUSIC! The music is amazing. Easily the best soundtrack of any pokemon game I've ever played, hands down. Reborn's has changed too much and not in good ways. Pokemon Desolation by comparison is a pure, untainted masterpiece, a real gem of sound design. Blackview City's theme is probably my favorite. Each piece is selected with care and excellent taste. Every note provides what the music is intended to bring, be it engrossing atmosphere, engaging fun, energy, horror, dread, suspicion, it's all there exactly as it should be and I cannot thank the dev enough for creating this came.

 

Second, the characters. I found them all very engaging, and dare I say it, better than even the Reborn cast. That is not ultimately true, but what we get is still quite good. The lack of overwhelming sexual puns and profanity save at certain intervals was a nice touch for me. At first I thought Ava was a Charlotte rip-off, and I never did end up traveling much with Scarlett long enough to save her. But Ava turns out to be her own fleshed out character in the end. Same goes for most everyone. I much enjoyed how Garret and Aurora are developed so swiftly in so short a time. Same goes for Rosetta and Tristan. And oh, Tristan, Tristan, your character yet drives the story to an extent.

 

The map design: here I am conflicted. The routes are laid out beautifully. And they have far less going on compared to Rejuvenation. And yet, they are somehow less memorable overall compared to Reborn, and I do not know why. There's some beautiful layouts. Each place should feel iconic. Silver Rise, its forest included, was amazing. So was the volcano. Weeping Hill, as well, was most enjoyable. And of course, the soundtracks for all these areas was stellar. But what grabbed me was how everything outside of such specific places was somewhat... emptier than elsewhere, I guess you could say.

 

What I did find was that Caz is a master of city design. Blackview and Celia are exactly what I always wanted out of Reborn and Grand Dream Cities. Despite being so large, both Blackview and Celia are masterfully designed, not only in their atmospheres, but in their geographical layout.

 

Let us take Blackview, for instance. Everything in this city is spaced so perfectly, I don't even know what to say. To digress for a bit, the atmosphere is amazing in its claustrophobia. There is this constant balance between a ruined slum like Reborn's Obsidia, and a still thriving industrial complex. The oppressive yet not totally malevolent aura pervading this city is excellent, and its soundtrack ties it all together. It is mysterious, treacherous, yet also opportunious. Heh, new word. Imma coin it. Opportunious. Anyway, within this atmosphere, the ominous sense of impending violence, I navigated what I feared would become a navigation hazard. To my overwhelmed astonishment, it turned out Blackview's street layout actually helped me. The layout is such that every important location is spaced so that it facilitates swift plot advancement or furthers the player's understanding of the city's locations. A couple circuits around it and I had memorized more or less where I needed to go, and due to its excellent atmosphere, I enjoyed exploration without growing tired or exhausted. It felt just like my first playthrough of Reborn, but far cosier and less empty feeling.

 

And then came the Plot to poor Blackview. . . and as for the rest of the plot, each segment is well done. My complaints are few and far between. I would perhaps mention Weeping Hill as an example of Team Crescent just being there with no buildup. And I think the sequence of events should have been prepared for longer. Or at least the events that follow it in the Sky. That portion was perhaps the most contrived and frankly senseless.

 

It also raised questions. Exactly who was it that the flying Gym Leader -cannot spell her name, Aederyn? - wanted us to meet? I thought it was Tristan, because I was sure he mentioned something about knowing her. But maybe not. At any rate, everything starting from Silver Rise and beyond was solid, gold storytelling. And apparently it is story that can radically change.

 

Another example of great plot and game layout was Celia. Now this place is what Grand Dream City was supposed to be. And after enjoying Blackview, I felt confident I wasn't in for a second Grand Dream NIGHTMARE. *Screams incoherently while clawing bloody divots into the wall* Instead, it was a pleasant exploration interspersed with a quickly and pleasently violent escalation of the plot. And it had an explosive and eventful climax. If only I had found the means to save Nova, even if she did not deserve it, I would have liked to give her just a few more chances... I hear there is a way to do this, but how, exactly? Food for thought on the next run I guess, whenever that be.

 

The Pokemon: I admit I was spoilt by adding a modified file that gave me speed run abilities. This patch also, fortunately or unfortunately, gave me the luxury of the debug menu, my sweet salvation for surviving to the end of Rejuv, and this one as well. I don't think I abused it much, save to get me a Shiny Turtwig and as many repels as I could. I also ended up using it to give myself a team of mono-fire types. They... did far better than I thought they should.  That all said, there seems to be more than enough pokemon to make the game feasible if not easy.

 

Which leads into the Difficulty: I don't know. I liked the difficulty level, but only because I was enjoying the fast-paced thriller story too much to desire a significant wall. However, I do think the game should be more Difficult. As with Rejuvenation, I did not get the sense that the field effects were put to such masterful use as Reborn uses them, where the field makes or breaks your team over its knee and leaves you scrambling to find countermeasures. And the battles... were definitely not that hard. The only trainers to give me real pause were Hardy in my rematch with him in the tournament, Aurora and Amelia. Perhaps the difficulty should spike after the Awakening.

 

The AWAKENING: This has to be one of the best plot twists I have seen in a pokemon fan game. My experience with the larger population of games in general is limited, but this really felt original to me at least, and very well crafted. All along, I did feel like I might suddenly be forced to wake up. But for that to happen at the end like it did. Wow.

 

My questions are many now now, but the story has laid them out in a proper order that I can manage and follow without getting utterly overwhelmed, or feeling like there was never a point, a flaw in Team Meteor's plot, which persists to this day. But foremost among the lingering questions is: What is Tristan?!?

 

This game is extremely well crafted. I especially loved the dialogue boxes. About time someone added those to a fangame. It was a nice feature from Black and White that I enjoyed, and this game surprised me by adding in and expanding this visual tool. Favorite designs were Hardy and Garret. But Ava grew on me quickly. Scarlett's as well, if not for her being sidelined in my playthrough.

 

My rating, 9/10. And I can't wait for more. But it looks like we'll all have to.

 

Thank you Caz, for creating a stunning game. Here's to whatever you have planned for the future, and and best of wishes to you in or rl endeavors, should they force you to abandon this story here. If this is the end, then it's a satisfying one to close the curtain on. And if not, well, looks like we trainers have some answers to uncover.

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