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Pokemon Reborn Development Blog
Pokemon Rejuvenation Development Blog
Everything posted by Gentleman Jaggi
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Now that we can Fly it's time to check up on Reborn City; Julia and Florinia did mention there was some restoration process going on. This leads us to: Chapter XII: A City, Reborn The difference is immediately notable upon landing. The city's atmosphere is completely different, everything has been prettied up and there's a lot less roughhousing going on in the streets. After looking around for a bit (and buying various items to get away from the money cap) we enter the Grand Hall to go check up on Ame. She's there with some other official dudes discussing Laura's suppos
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After Team Meteor's defeat at Fiore Mansion it's now time for us to go get another Badge, so we can finally use Fly and get back to Reborn City. We check up on Samson, who stil hasn't had any luck locating Terra. Cie shows up as well and, after some banter, arranges for the arena to be prepared. Cue Battle. VS Skydancer Ciel I was pretty much still trying out here but somehow managed to get through anyway. Togekiss managed to annoy by flinchspamming Nidoking quite a number of times. Since I needed to keep Mamoswine around for Archeops, Noivern and maybe Gliscor, I
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@HakuryuYukio Aron is in the Weeping Depths main room, where you had to fight the Crescent Grunts. You need to examine all the cracked tombstones. (The ones where it says "the text is too faded to read...")
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@Jess I don't have any strong feelings about Garchomp in general, but Terra's Garchomp has a really mean setup on that Field. On the other hand, changing the field will give it a considerable nerf since its tactic is mostly based on it. So far I haven't really had any trouble with it; it helps that the rest of her team isn't particularly threatening. Even with no counters on my team I could just wear it down.
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As we're riding back up Celestinine Cascade we're spotted by Julia and Florinia, who then somehow make it to our position on route 2 in a matter of seconds. Julia also expresses her amazement at how many high-level Gym Leaders we manage to challenge, what with most of them hiding out in caves and somesuch. Florinia presents us with the HM Fly, so once we get our next Badge we'll finally be able to Fly around and get back to Reborn City. Our little chat gets (loudly and obnoxiously) interrupted by Team Meteor on a helicopter, headed for Amaria's and Titania's home. We all decide to go wrec
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Chapter XI: Treading Murky Waters Now that we can use Waterfall it's time go down Celestinince Cascade to save Amaria. Down at the waterfall's end is Reborn's Watter Treatment Center where we're greeted by Titania: "Do you have any fucking idea how long I've been down here?" Maybe, next time, don't jump down a waterfall with no way back up? Amaria's nowhere to be seen, apparentally Team Meteor immediately grabbed her and then just locked Titania out. Two Meteors come in and inform us that some new commanding officer has ordered to give us access to the WTC. As t
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@Jess I remember Anorith's Rock Slide from my Flying Run. Nasty thing. @Neco I did use Compound Eyes, but only after some time. Afaik there aren't any Pokémon with Compound Eyes available while you're stuck past Agate City and I didn't have any in the PC, so I had a friend trade one over to me. Otherwise I probablywould've half a dozen more shinies before finally getting that Life Orb. Didn't use Frisk, just had my Pokémon get attacked. It's time to go deeper into freezing, hostile territories. After diving through Ametrine Mountain for a bit we reach the inside
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After the episode in the PULSE control center we're left to walk the rest of the way to Calcenon alone. Up at the waterfall on route 4 we spend three days some time trying to get a Life Orb from the Absol Event. For the record: two Shinys showed up before I finally got an Absol holding a Life Orb. That's gonna be a nice boost to Nidoking's attacks. Hardy is waiting for us inside Calcenon City's eastern gate house and tells us that Cain went to go visit some friends in the city, i.e. Shelly and co. When we tell him about Aya's kidnapping he just goes "u wot m8" and walks out on
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Oh, you! Small progress was made. Chapter X: On The Road To Ametrine City We went to Amaria's and Titania's house to go grab Surf, but accidentally got dragged into a relationship drama by not reading Titania's diary and then getting chewed out for it. Turns out Titania was only together with Amaria because the latter is suicidally depressed. And now she knows. Which is, of course, totally our fault. So now Amaria jumped down the waterfall and Titania right after her, demanding that we go find some way to drag them both up again. We did
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Oh? I was absolutely sure that a high Attack stat also plays into it. Need to look that up once I get to it. Preparation can make or break a battle, definitely. Preparation is the entire reason I've got Claydol around, in fact. xD I've got a good feeling about all the upcoming battles. There's no shortage of options at this point, and I know what's still in store for me. I'm well prepared, I'd dare say.
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Bug Monotype run of Reborn (Latest Defeated Leader: Amaria)
Gentleman Jaggi replied to Jess's topic in Team Showcase
Chatter is a crime and should not exist. Seems like many of your Pokémon have some specific way in which they deal with enemies. (Dustox poison-stalling, Ariados's Night Shade and Sucker Punch) They may lack raw power, but they've got their tools and you're obviously smart enough to know how to utilize them. (I tend to be way too focused on quickly beating everything, so this is completely honest praise here.) Looking forward to the battle against Shelly. Also Corey's Crobat, I'd expect that one to be a real pain.- 294 replies
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I knew about the ability thing, but still you'd expect a Pokémon with a good Attack stat like Mamoswine to at least not get terrible rolls, wouldn't you agree? RNG screwing people over isn't new in Pokémon, but it's still annoying when it happens at a crucial moment. Hmm, maybe on my next run I should make sure to have something with one of those abilities to test it out. Thanks for the words of encouragement! The Ametrine Mountain Arc is getting closer and I'm really anticipating the battle against Blake. In general, I'd say that some of the most interesting fights
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Alright, I've bred and trained some new Pokémon so this is how our core team will look from now on: These guys are in rotation for whenever they'll be usefull: I also debated about training a Flygon, but decided against it because I'm already using one on my main run. Krookodile already plays a similar role anyway. Grinding the new guys also maxed out my money, so I went and bought a lot of Berries, Gems and Hold Items that might come in useful at some point. With that done it's time to meet up with Cain at Agate City. The guards at the entry p
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Hey, thank you! Screenshotting everything actually isn't hard at all since pressing F8 automatically saves one to the Reborn folder and I know a good uploading site. Still, sometimes when I have to restart a battle a lot I end up forgetting to screencap more often. Luckily enough I don't think I've ever forgotten to screenshot any key points in battle, only random in-between things. Bug Monorun sounds like it would be pretty difficult in early and midgame. I'd like to do one myself some time in the far off future, so I'll definitely keep my eyes peeled for your thread.
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We move back through the darkened Gym and promptly walk into a trap that El had set up for us. Surprise! Seems Luna has been kidnapped this time and El planned to take care of us while we're softened up from the previous Gym Battle. Cain will be having none of that and holds El up so we can get out of there. The garden maze outside is already blocked off by Meteor Grunts, but Radomus is there to show us a secret passage. Namely to just run around up on the walls where the Grunts can neither see nor reach us, because periphery vision does not exist in a 2D world. Radomus leaves us wit
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I'm not dead! *cough* Yeah, I, uh, underestimated how long an Open World-Zelda with 120 mini-Dungeons spread arounnd would take me to go through. And afterwards I got a bit sidetracked playing Odin Sphere Leifthrasir. Pretty great game, though at times depressing... Crushingly so. That Bad Ending, I swear. Anyhow, I've got nothing better to do right now so time to finally get back to this. I dislike leaving things like this unfinished. Chapter VIII: El's plan So, more than a month ago we got done with the Tanzan Mountain Arc and now it's time to move on
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Have Charizard relearn Air Slash as well; it's stronger than Wing Attack and Charizard's SpAtk. is higher. There's a Move Relearner hanging out somewhere in the south ark of the circus I think. Best training spot should be the colour-themed clown near the Big Top, although some of his teams can be pretty tough.
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There's only a few more things to do in Tanzan Mountain. First: Going back into the Tanzan Depths to capture a Hippopotas. The one I got has the wrong ability and unfitting IV and nature, but it's female, so I'll probably just breed it some time later. Next, since Saphira's nowhere to be found, going back up to everyone else at Belrose Manse. Anna and Noel are, somehow, both already here as well; after some discussion about Saphira's situation and Team Meteor's plan we actually get to fight Noel this time. Cue Gym Battle VS Prodigy Noel This battle was actuall
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Anna expects us to fight Noel, so everybody runs outside and takes position. Cue Gym B- ? Nope. We're interrupted by a person riding on a Dragonite. She's Saphira, Charlotte's eldest sister, and a Gym Leader. Turns out Sigmund and Team Meteor are on their way over to get the kids, so our Gym Battle will have to wait. Saphira orders a battle plan and everybody takes position. Our job is to guard the door while Laura will guard the upper floor. Saphira charges the Meteors coming across the lake and Charlotte, Anna, Noel and, for some reason, Shelly keep themselves hidden. Soo
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Nope, not dead yet! I tried to post an updates earlier this week, but something ate it and then I got sidetracked with breeding. Anyhow, let's not delay this any further: Chapter VII: Tanzan Mountain I lost the first part I had already written up, featuring saving the kids at Yureyu HQ and fighting Sigmund, as well as arriving at Belrose Manse, so here's a summary: We fought our way through the Meteor-infested Yureyu HQ and eventually battled Sigmund to free Heather. That battle was more of a hassle than it had any right to be, mainly because Electivire's Ice
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I've got so many ideas and plans for more Monotype or themed runs for Reborn Ep16 and 17, plus a bunhc of other fangames around here I want to play, but not nearly enough time for all that. I used to always to always have time and now only so little.
On the other hand, I also have much more money to spend on games now - more than I can keep up with...
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The very first thing we run into on Azurine Island turns out to be a shiny Amoonguss of all things. A Timer Ball, Heavy Ball I think(?) and... no idea what the head is We find one of Cain's earrings lying on the ground here, so that's confirmation that he's at least been here. Also I think it's funny that the protagonist can recognize Cain's jewelry even though we've only met him like five times so far. We also run into a shiny Foongus (WHY?) That one's easy - a Great Ball Just when I start to get sick of mushrooms we finally reach the only hut
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So I've spent quite some time breeding a new team member: That nature isn't particularly helpful, but I kept getting ones with <10 IV in Atk, so just getting this took way too long. Just gonna have to change the nature later on. Anyway - last time Shelly and the other kids got kidnapped by Team Meteor while Cain managed to get away, so we rush back to the Railnet. Cain isn't here anymore, but Victoria is. She tells us that we'll need Strength to get through the now blocked tunnel and where to get it; this starts: Chapter VI: The Longest Fetch Quest Ever
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Why feel sadness for someone who's just setting a challenge for themselves? I wouldn't be doing this if it wasn't fun, so no worries there. ;D Part of Reborn's challenge is to to be restricted to using Pokémon you wouldn't normally consider for your team - I'm kind of bad at that, so I decided to do Monotypes to really limit my selection. And to gain some new appreciation for certain 'mons. My Flying Monotype Run really changed my mind about Charizard, Jumpluff and Butterfree - all Pokémon I hadn't used in ages and who then surprised me with their power, utility or perseverance. Shoutout
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Shelly wants us to go report the whole situation with Corey to Ame at Grand Hall, but before that there's some stuff to do. Like getting the Mining Kit and mining everything in sight. Or wandering through a dark cave to get to this guy: Corey's Nidorina is also here: Lastly I go capture a female Swinub and a male Cubchoo which I'll use for breeding a bit later on. (Beartic refused to show up.) With that out of the way it's now time for Chapter V: Kids from the Orphanage At Grand Hall we find out that somebody has already beaten