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Showing results for tags 'nuzlocke'.
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Hey. Finally decided to start this thing. God knows I should finish one run before I start another... But I love the game so far and am hoping to continue loving it. And I have a bit more free time for the summer so I figured I might as well. Prologue & Table of Contents There's the link to the prologue chapter not much going on yet but there'll be more to come. Hope you enjoy!
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The Rejuvenation Challenge Pack! What is it? It's a bundle of various modifications made to spice up the gameplay that you can select from the start of a new save. Features: - Nuzlocke mode - Solo run mode - Pokemon Randomizer - Item Randomzier - Moveset Randomizer - Move Base Damage Randomizer - Move Type Randomizer - Type Randomizer - Ability Randomizer - Trainer Randomizer - Team Randomizer - Mystery Challenge - Brave Challenge If any mode is unclear, they are explained in detail in the Challenge Selection Menu
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Deathrun A Mercylocke for Reborn and Rejuvenation Mandatory Rules 1. No editing, modding, glitching, hacking, or cheating. (Unlimited Money, 100% Catch Poke Balls, Illegal Moveset, etc.) 2. The player can soft reset to get better stats on their starter. However they can't reset when they have lost a battle, a loss is a loss. 3. The Deathrun only starts once the player has obtained Poke Balls. Basic Rules 1. If a Pokemon faints, it is considered dead and must be put in the PC. When all Pokemon have fainted, in the player's party and PC
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This is something I've been looking forward to for a very long time! I was inspired by @Candy to do this story, so before I begin, I just wanted to say thanks to you for inspiring me to do this! The rules of a traditional Nuzlocke are simple: you must catch the first Pokemon of each route, and when a Pokemon faints, it is considered dead. I will be nicknaming every Pokemon I catch. Since this is my first Nuzlocke, and this is ongoing, I thought it would only be fair if I created an ongoing story out of it, such as a journal entry. I've had a plot in my head for a long time, and I a