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Gentleman Jaggi

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87 Samaritan

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About Gentleman Jaggi

  • Rank
    Virtue
  • Birthday 10/06/1994

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  • Gender
    Male
  • Location
    Germany
  • Interests
    Games - Pokémon, Zelda, Monster Hunter, Fire Emblem, Etrian Odyssey
    Swordfighting

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    leRinku

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  1. There's also Sceptilite, Pidgeotite, Houndoomite, Glalitite and Steelixite of the top of my head.
  2. I like Decidueye being Ghost, it makes it stand out among the Starters; they honestly need more unusual Type combinations to make them more distinct from each other. Archeops actually used to be available much earlier than it is now which made it a great alternative to Aerodactyl. Now it's moved back to I think the same point that Aerodactyl is available which makes it a lot less interesting unfortunately. It actually has a higher Atk than even Mega Aerodactyl but that one having Tough Claws means it still hits harder while also being ridiculously fast.
  3. Wide Guard is one of those moves you really never need in the official games but Reborn loves its OP Doubles so much that it's super useful for setting up. Especuially since the AI isn't smart enough to not spam Rock Slides against it. Charlotte's team is mostly frail attackers so with enough boosts - Field, weather, held item - a powerful attack like Eruption can rip through her even with the Type resistance. I used a Drought Ninetales with Heat Wave and the Metronome held item on Typhlosion.
  4. Flying is a pretty cool Monotype; since almost all Flying Types are dual Typed you get a pretty wide variety of Type combinations to choose from. My favorite combinations were Jumpluff's Grassy Field + Charizard's Heat Wave and Archeops' Rockslide + something with Mirror Move. Poor Decidueye tho, just gettinng dumped like that. How could you.
  5. If you want to use the same six Pokémon for everything you should think about Doubles snyergy in your team as many of the hardest upcoming battles will be Doubles. Typhlosion for instance would appreciate a fast partner who could set up a Grassy Field or Sunny Day to Eruption your way through enemies. Since Eruption relies on HP Araquanid is actually also a great partner as it gets bot Sticky Web (as Edo already mentioned) as well as Wide Guard to protect Typhlosion from RockSlide and Earthquake. I used Eruption quite a lot during a Fire Monotype and it's very powerful when properly set up; you can even use it to sweep Charlotte.
  6. I'm pretty sure it isn't. The issue is probably the same thing that lets the AI see through Zoroark's Illusion.
  7. Did you already try rightclicking the fonts and "install as administrator"? (or however else it's worded)
  8. The Plusle she throws out at the start is so weak that it should still work, unless it boosts itself literally every turn. I know I've set up on it before.
  9. Braixen might be able to sweep by setting up to +6 with Howl and then Flame Charging everything. Just make sure not to die to Aftermath.
  10. So a game containing only Fakemons? There's already a bunch of those around so it's definitely possible. I don't know anything about how to produce a fangame but you could always just go check how one of the existing ones handled it. Pokémon Sage is the first that comes to mind right now but there's others out there.
  11. It also got them shunted to post-Agate Circus so I'd say they're disqualified as best 'Mons due to being unavailable for the majority of the game.
  12. You can get a Trapinch by trading a Mothim to a guy in a house in Chrysolia forest (might have to teleport it there first from Spinel Town if you haven't already); Flygon isn't too well-suited for Serra's gym, but it's strong and has a great movepool. Also has Levitate, so immune to Ground. It's imo the best Pokémon you can get around this part of the game. You can also get an Eevee from a cave in Chrysolia Forest to evolve to any of its evolutions. Azurine Island has wild Yanma - Yanmega is one of the stronger Bug Types out there and Speed Boost is a handy Ability for many situations. Tanzan Mountain has wild Sandile - one of Krookodile's Abilities is Moxie and it has decent enough Speed to overtake a lot of enemies if you invest in it.
  13. @repressible_operonDo you have some way to set up Sunny day and the helkd Item Metronome? If so you could try spamming increasingly powerful Heat Waves with your Charizard. Just gotta protect it from Darmanitan's Rock Slide. Route 4 has wild Bronzong - capture one with Heatproof as Ability and teach it Trick Room to turn the mostly speedy nature of Charlotte's team against her. The various Rock Types on Route 4 can also be used against her under Trick Room. The Move Relearner in Agate Circus can get you Rock Slide on your Steelix as well.
  14. You can always check your level cap on your trainer card - the little squares where the Badges go show the your level caps until you get each Badge. If you need to grind and are out of trainers the deepest part of Below the Grand Staircase has wild Unown that can go pretty high in level while also being pretty easy to beat. The go to strategy for Shelly is to use a Pokémon with Fake Out to stop her Prankster Illumise from setting up Rain Dance (your Persian should have this, otherwise wild Espurr in the Aqua alleyway already have it in their movepool). A Fire Pokémon can then KO Illumise with a move that changes the Field to Burning. This also stops her Swift Swim Anorith from wreaking havoc on your team with Rock Slide.
  15. Numel is available after Julia when it's raining. The spreadsheet says "Before Badge" so you probably got confused there. Sentret can be found in Obisidia Park - that's where you fought the Pulse Tangrowth.
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