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Dreamy

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Everything posted by Dreamy

  1. Test Post, Please Ignore. 

     

    Wanted to check if status updates increase content count. will also test status replies

    1. Dreamy

      Dreamy

      This reply is also a test  

       

      FOR SCIENCE

    2. Dreamy

      Dreamy

      It appears that neither have affected the count. or there's a delay.

       

      RECORD IN CASE OF DELAY:

      996 if neither count 

      997 if post counts 

      999 if post and reply counts

    3. Wolfox

      Wolfox

      it don't count

  2. You're reducing SE damage, so it would be a matter of adding a 0.5x, though you might want to find a way to stop the sound and supereffective message ingame.
  3. Couldn't you just have an override for when a supereffective move is used, if its type matches either of the defending pokemons types, it's changed to neutral damage? (check it only with incoming SE moves to prevent any resisted moves being changed to neutral, and reducing overall number of checks)
  4. No, it's generated as a shiny the same way as every other pokemon (I SR'ed for one)
  5. This is US/UM content, so will be in E18
  6. So why is the site stylesheet so different when logged in vs logged out?

  7. Dreamy

    Feeding Titania

    Deposit the other stuff into your item pc if you don't want to throw it away
  8. I wonder which will happen first, 1000 content or 150 rep....

    1. SilverAngelus

      SilverAngelus

      I wonder which one ;) 

    2. seki108
    3. Dreamy

      Dreamy

      Lol thanks guys, guess we have our answer

  9. Is it an actual quest, or just meme dialogue?
  10. Water: 9 Grass : 26 Dragon : 11 Electric : 17 Steel: 13 Fire : 19 Ground : 21 Ice : 23 Fight : 20 Normal : 16 Ghost : 18 Dark : 19 Bug : 24 Flying : 15 Rock : 19 Poison : 18 Psychic : 18
  11. Despite being Flying Type, I believe Hawlucha is grounded (it's not eligible for sky battles), and thus suffers the half speed of the waters surface
  12. Really cool update, and like the inclusion of some undertale mixes. My one request would be a quick text file included for which tack corresponds to which person
  13. Merry Christmas from the future, everyone!

    (timezones are weird)

  14. Thanks so much for all the hard work! how many bugfixes went into this since the community release?
  15. So I got a fair way through Desolation a few months ago, but then dropped off due to getting busy. Do you guys think I should continue from where I was, restart to remember what was going on, or wait til the next version comes out?

    1. J-Awesome_One

      J-Awesome_One

      Well next version comes out February. So I guess it depends on if you remember what happened through the story so far.

    2. Dreamy

      Dreamy

      Roughly, but not the details and character nuances, and I like using those to piece things together and work stuff out. 

      maybe I'll just wait

  16. Dreamy

    Mareanie

    I know it's now a possible mystery egg from a friend, but that doesn't really help you. Obtainability table says it's available in the wild though, I'd guess maybe underwater in the lake or something like that
  17. I think it would depend on how it was approached, but yes, quite easily. If someone kept having to grind new team members up to level against the (frankly quite tough) grand hall trainers whenever they lost a member, that would generate quite a lot of frustration, especially with how late the likes of exp share and lucky egg are. even worse, if they quit or had to restart upon failing the nuzlocke, that's a massive detriment. and in general, as you said the trial and error nature of fights, and the tendancy to encourage "teching" your team against major fights, usually after an attempt or two, generally makes it feel very unsuited for nuzlocking, especially as a first time experience. The limitations on player-power with pokemon quality, item quality, levels and money also tend to make it harder, as while the game doesn't just throw you against overpowered crap (like some other fangames) it also stops you from getting overpowered things, leading to more fair, and less swingy fights, which are less likely to result in a teamwipe, but much harder to win without a KO in my opinion.
  18. Dreamy

    Vulpix?

    It's upstairs in the connecting building to Agate City. not immediately obvious as a trade
  19. Damn, over 100 bugs fixed since I checked the dev blog a day or two ago! 

     

    I'm guessing the aim would be to get the public release out when the spoiler lock on the community release is lifted? (1st of Jan)

    1. Maelstrom

      Maelstrom

      That many bugs? Ya'll gotta get a handle on that infestation there.
      *Imagines Ame trying to deal with that many spiders*

      *bursts out laughing*

    2. Dreamy

      Dreamy

      *Grand Hall filled with Joltiks*

      *Ame standing in the middle, pouting with her arms crossed*

  20. I uhh.... don't actually know. I'm pretty sure mine is bugged around this point and I cant progress with it...
  21. I did a couple quick uses and it seemed to work OK, but maybe it would bug out if tested more extensively?
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