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Dreamy

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Everything posted by Dreamy

  1. Dreamy

    Incinium Z

    @seki108 I'm not too bothered about it, I'll sort it out when the debug menu becomes more easily available
  2. Dreamy

    Incinium Z

    Yea I seem to be completely locked out of it too, after doing what could be done back in E16. I have used the heart now for spyce, but I thoroughly checked all around the school while I still had it, and nothing happened. I can't remember if this was on community or public though, and there's currently no way to get a second heart to test =(
  3. Yea I meant as an addition, rather than a replacement. site/community stats are always fun =).
  4. (This is technically a double post but I assume it's ok in this particular thread) A suggestion this time: seeing as the 'total members' count at the bottom of the forum homepage doesn't mean a huge amount because of the huge number of old inactive accounts with 0 or 1 posts, it could be cool to have some kind of "active members" count down there at the bottom, if it was easy to implement. exact criteria for what constitutes "active" would have to be decided, but maybe accounts that have made a post or status within the last month would be generous enough?
  5. So when do Z-moves actually start showing up in reborn? I haven't started any new playthroughs in E17 so the only one I've actually seen is Amy's one on Azu (community release), but they're significantly easier to miss than Megas because you can KO their users.

    1. Show previous comments  10 more
    2. seki108

      seki108

      I know Venam used one in her gym match on Intense mode.  I don't know about the other difficulties.

    3. Zargerth

      Zargerth

      Then again, Z-moves might be implemented more thoroughly in E18 along with the rest of Gen 7 content and further AI fixes. I guess we have to wait and see.

       

      In that case it would be ideal for Gym Leaders to use both, especially the late-game ones, whereas early - mid-game -Leaders use Z-moves only.

       

      Yeah, most Gym Leaders in Rejuv use Z-moves right from the start: I just did a playthrough of V9 Intense Mode and even I can't remember all of them using Z-moves (Keta and Flora, for example).

    4. Dreamy

      Dreamy

      Ah right, maybe they were all just in Intense mode? I played on normal this time around, but will be doing Intense next time I start over

  6. Dreamy

    E18 Cat' Stats

    Hooray for painrogress! AI is a rowdy one, but eventually, it will kneel. eventually.
  7. Well the first thing that comes to mind is evolving Tyrunt (lv39) and getting it crunch (lv34 from either evolution, common candy) and in the status update I suggested murkrow/honchkrow, but it looks like you cant get a dusk stone til subrailnet if you don't want to trade Getting a fairy to set misty terrain could help, as ghost is weakened a fair bit in that, or at least changing short-circuit to factory might help a bit. Pangoro is not a bad idea as someone else mentioned, and it can also get scrappy I believe, which is nice. scrappy normal types in general could potentially be good?
  8. Grass: 7 Ice: 10 Ghost: 2 Bug: 14 Poison: 9
  9. Just finished Pyre, really enjoyed it. 

    Excellent visuals, soundtrack, characters and storytelling, and the gameplay was fun too. 

     

    Supergiant is 3/3 on making games that I really like now

  10. This is my top-tier Gyarados build
  11. RIP extra time/work, but hooray for better quality. the eternal tradeoff
  12. I think those area leaving ones are only counted once.
  13. Finally started Pyre after buying it a couple weeks ago. really loving the story/lore and characters, as well as the general presentation of it all, which is what I play Supergiant games for =)

  14. Not hugely, but Gallade somewhat fills this position for me.
  15. There's also quite a lot of hidden shards if you use the itemfinder
  16. Grass: 25 Steel: 12 Ground: 14 Ice: 22 Fighting: 0 Ghost: 21 Dark: 10 Bug: 24 Rock: 8 Poison: 12
  17. Well, good luck with IRL stuff and mental health, taking care of yourself should always be a priority. No matter how long it takes, we'll be here, as excited as ever for your amazing work. (Draco Sanctuary looks hella incredible by the way =)
  18. Welp, that's cuphead beaten. pretty good game, but still overrated

    1. Show previous comments  3 more
    2. Dreamy

      Dreamy

      @Maqqy I dunno about hardest (would be cool if there was an attempt count for each one) but I think that the one that I got annoyed at the most for feeling BS was probably Dr. Kahl's Robot.

    3. Maqqy

      Maqqy

      Mine was Baroness Von Bon Bon. I hated that binch. Also the run n' gun level Perilous Piers was the most excruciating of them all.

    4. Dreamy

      Dreamy

      Oh yea she was quite annoying for a while. most of the run & guns I found pretty ok actually, except for rugged ridge which I don't think I ever completed because they're optional and I had all the items I wanted

  19. Explore teknite cave (with power gem and bulldoze/earthquake for the field changes) untill you find the room with the water, and then talk to one of the people in train town in the scrapyard
  20. Yea I found this too and commented about it in the site inquiries section, but that doesn't seem to be checked that often. seems to only happen on the brave theme too, not the animate one
  21. I am so ready for round 2 of the "AI is broken" status updates lol.
  22. what do you mean 11:30 isn't a reasonable time to get out of bed?

    1. Show previous comments  1 more
    2. Wolfox

      Wolfox

      what do you mean waking up around 6 am while you got nothing to do is crazy?

    3. Dreamy

      Dreamy

      Is that even physically possible? 6am is a time to be up when you've pulled an all-nighter, or are actually some kind of responsible adult or something weird like that

    4. SilverAngelus

      SilverAngelus

      Or if you have to wake up at 6 to get to school at 7

  23. Some like to have a self-imposed restriction to not use items in battle, but in those situations it gets annoying when the enemy still does. Hardcore's item ban made things pretty interesting, as you couldn't just set up stat boosts and keep yourself alive with items at the beginning of the fight and then sweep, but if you were chipping down a bulky opponent, you didn't have them healing, but it also actually avoids some situations where the AI would pointlessly heal, and end up screwing themselves over. As for Terra in particular, the main annoyance was swagsire, getting +1 to both defences and no type weaknesses from the getgo, amnesia to wall special attackers, at the same time as making blizzard and scald hit like trucks, and Unaware to ignore any offensive or defensive boosts that were tried to set up against it.
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