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Found 7 results

  1. A game by @Michael_ and @Ekat Introduction: Once upon a time (well last year actually), we released a fangame known as Pokémon Present. The story goes: As time continued to pass, we both became unhappy with the state of the original game. The world was ugly, the story was a bit over-complicated and had some jarring plotholes, there was very little side content, the level and difficulty curve was atrocious, etc. Eventually, we decided that it was best that we take the game down, collect our bearings and re-release the fangame in a much more polished state. Introducing Pokémon Ashen Frost! The Game: For the most part, the story of the game has remained the same. The game still follows Sylvester and his escapades around Riverview City. He's still taking on the mafia, making both friends and foes along the way. However, the game has been completely updated with new side content, balancing overhauls, a new evidence system and many other updates and features. Upon release, the game will contain not only the first 8 cases of the game but an additional 4-5 on top of that. The game also now contains the ability for you to switch between characters during certain portions, complete with separate teams and all! The game has also been given a much more competitive presence. Bosses are tougher than before and make smarter decisions. To offset this, however, we've introduced an EV training centre with a trainer grinder and respective EV trainers to make optimization of teams easy! The game also has plenty of new encounters and such as well. Screenshots: Following Progress: Progress can be followed in a number of places. Some notable options include checking out our RebornEVO Club which is our main forum for game updates and news , joining our Discord Server and following our Twitter. Above all though, hopefully this project looks interesting to you. If you've read through this far, thanks for checking out the game! Hopefully you'll hear back from us soon with the release! Cheers! (Also yes, I know we already have the club which pretty much makes this thread pointless. The problem is, the game is super hidden because of it which creates an obvious problem.) Credits:
  2. The Story: It's your 18th birthday, and you finally have the chance to search for your mother, who's been missing for as long as you can remember. Taking the League Challenge is nothing but an excuse to explore more locations and search far and wide. But you soon find out there are bigger problems starting to ravage the region. You begin to learn of the origin of the Canòrr region as it's known today and the history of its current King and Queen. As the hidden secrets become divulged, the dots to your missing mother connect more and more. A prophecy older than time, ancient inscriptions, a mysterious royal plot, divination, and magic new and old all collide in a clash that shakes everything you have ever known. Features: > Regional Forms: Old Pokémon have strange new forms in Canòrr, with new abilities and designs, discover which ones in the game! > Pokémon Rebalances : There are a lot of Pokémon that need some love, so Im giving them and many others a couple more new moves and ways to fight. > New Moves / Abilities > New Items > Custom Mega Evolutions > Level Caps : I took the Traded mon level cap, where they stop obeying you after x level, and made that work for all Pokémon, there will be methods to decrease in level to counteract this. > Birthsigns and Zodiac Powers : Pokémon will now have some added effects out of battle, some will be able to use Flash without having the move, others will have perfect IVs in some stats, some will even increase the shiny rate. And of course, this will also help in battle. > Field Effects : This creates semi-permanent terrains in every map or location you fight in, that can boost certain aspects during a Pokémon Fight, if you've played Reborn you know what I'm talking about. > All Gen 1-8 mechanics : This one is very self explainatory and many others... First Chapter: [In development] #################### | Story (80%) #################### | Mapping (95%) #################### | Graphics (80%) #################### | Scripting (95%) #################### | Sidequests (75%) Canòrr Region (WIP): In-depth Info: Two regional forms: Team: Credits:
  3. Q&A about a potential Beta for my game: There is no beta and there won't be a beta. If I'm going to release a game, I want it to be fully playable. So, the only time anyone will be able to play the game, is when it is 100% finished. I appreciate everyone's respect for my game, but, you will have to bide your patience, for at least another year or so, because this stuff takes time. I'm only 1 guy, and I have to pay for a lot of the stuff that's in my game. Which is up there in the 5 digit's range of money spent on this game. Greetings Pokemon fans! I am sure you are all wondering, "What is Pokemon Symphonic Horizon, and what is with the name?" Simply put: This is a game that has been in the works for a few years now, but I never really had it see the public's eye until now. As for the name, the Symphonic part of the name is to highlight the game's mystic and ominous tone, while the Horizon part symbolizes the vastness and adventure like feel to the game. Pokemon Symphonic Horizon is primarily story based, and will have you talk to characters for a good several minutes, to learn that characters backstory or just to understand their personalities. I wanted to have a game feel like a proper RPG, and capture the feeling of emotion, especially since my game's main thing is its tone. This is not a traditional Pokemon game as one would think; there are gym battles, but they are not the center piece of the story, also the game is mainly tied to a story, as I previously mentioned. I mainly wanted to create something that wasn't the same old Pokemon game that has been done a thousand times over. Instead, I wanted to portray the game with as much characterization, and personality as possible. The overarching tone of the game was meant to portray a feeling of emotion, and make the player feel what the characters are feeling. This isn't a game where you play as an avatar of yourself, but rather these characters are their own person. Which, shows at the beginning since you are not able to rename your main character or anyone else for that matter; they are ingrained into their personality, and that is what I set out to achieve. Story Anime Animation Title Screen Vice Braving Age: 16 - Pokemon Symphonic Horizon Age: 18 - Pokemon Symphonic Horizon 2: Dawn of a New World Quotes Marissa Brennan Age: 3 - Pokemon Symphonic Horizon: Verdant Tales {End of the Road Arc} Age: 14 - Pokemon Symphonic Horizon Age: 16 - Pokemon Symphonic Horizon 2: Dawn of a New World Vivian Vance Age: 2 - Pokemon Symphonic Horizon: Verdant Tales {Nero's Disappearance Arc} Age: 6 - Pokemon Symphonic Horizon: Verdant Tales {End of the Road Arc} Age: 16 - Pokemon Symphonic Horizon Age: 18 - Pokemon Symphonic Horizon 2: Dawn of a New World Krista Harper Age: 16 - Pokemon Symphonic Horizon Age: 18 - Pokemon Symphonic Horizon 2: Dawn of a New World Hiro Monochroma Age: 1 - Pokemon Symphonic Horizon: Verdant Tales {Nero's Disappearance Arc} Age: 5 - Pokemon Symphonic Horizon: Verdant Tales {End of the Road Arc} Age: 15 - Pokemon Symphonic Horizon Age: 17 - Pokemon Symphonic Horizon 2: Dawn of a New World Allan Monochroma Age: 2 - Pokemon Symphonic Horizon: Verdant Tales {Nero's Disappearance Arc} Age: 6 - Pokemon Symphonic Horizon: Verdant Tales {End of the Road Arc} Age: 16 - Pokemon Symphonic Horizon Age: 18 - Pokemon Symphonic Horizon 2: Dawn of a New World Things That Are In My Game Variable Trainer System - You are able to use all 6 of the playable main characters throughout the game. They all utilize their own team of Pokemon and MUST be trained, or else. This script is fundamentally what makes my game what it is, and is the primary aspect of my game's plot, gameplay, and everything! (Unique Script) Day/Night System - This provides a day to night function like most Pokemon fan games nowadays. Encouragement System - This script is complicated and is used in conjunction with the Variable Trainer System, and allows for your Pokemon to get a voice of encouragement from one of the other characters that can boost one of your Pokemon's stats based on unfavorable circumstances. (Unique Script) Jumping - Marissa's exclusive acrobatic abilities used to help navigate otherwise impossible terrain. Multiple Continents to explore - Not like Regions, it is all one region, but separated into four different continents, making this one of the hugest Pokemon games that spans one region! See Region map here: Unlockable Costumes - And no to anyone who thinks that this is Trainer Customization, it is not that. This basically allows for you to unlock pre-set costumes at certain points in the game, along with side quests, and change into them at any point when unlocked. SUPER HUGE SAFARI ZONE! - Basically at the Southern Continent of Lumia, half of the continent is a Safari Zone. That in itself is enormous, and totally explorable. TM Compatibility List - Just like in Gen 6 where there is a list of compatibilites that TM's will have when you are buying them from a vendor at a store. Gen 6 Moves and Abilities - It utilizes the Gen 6 Project and all it's features. Pokemon World Tournament - Just like from Gen 5 BW2 this includes the World Tournament, or as I like to call it: The Battle Colosseum, where you go up the ranks and challenge all the leaders, and Champions! However, the Champions have to be unlocked after you complete certain side-quests. Anime Style Cutscenes - I know what you are also gonna say, "OMG, BUT ISN'T THAT HARD TO DO!?" Yes, and no. If you know the right people, and have the money and want to murder your wallet, than no it is not that hard. There are scenes in the game where there are short 5-10 second long cutscenes of anime stylized animation, and trust me, a lot of them weren't cheap :L My poor wallet OTL Very Secret Thing That I Cannot Actually Mention Yet - It is a secret for the time being. *Puts on shades and casually walks away* EV/IV System - This is for the really anal-retentive people who really love to see their EV's and IV's Wonder Trade - Everybody's favorite its Wonder Tra- oh. Mega Evolution - Who honestly doesn't know what this is? JK, but there is Mega Evolution, and it is awesome. Riding Pokemon - Yup, but only specific Pokemon, i.e. Zebstrika and Gogoat Character Abilities - Yup, this time around the main Characters now have their own abilities that can be used in battle and in the overworld. I have the abilities for the characters listed up above. Vast Postgame - After the main storyline is finished, you have the choice of re-battling the final boss or exploring Lumia for more secrets, side-quests, and Legendary Pokemon that weren't capable of being caught during the main game. Custom Moves - I have created several new original moves with their own new animations, example being Mist Blades for Greninja. 100+ TM's - YUP, even more TM's for you to sink your teeth into! Things That Aren't Going To Be in My Game Multiple Regions - I am not really a huge fan of multiple regions, especially for a story driven Pokemon Game. I mainly wanted the focus to be ON the Lumia Region and the crisis that it is undergoing, having another region added into the game would only get in the way of the plot, and that is what we call in the Writing Industry as "PADDING" and you don't want that for a primarily story driven game focused on the main region of the game. The Usual Pokemon Storyline - I wanted to make a Pokemon game that made you not go through the many things that have already been done with other Pokemon game, instead I wanted mine to feel more like an RPG where you actually stop, listen to your partners talk and let the story unfold, and have a very engaging plot that isn't focused on just getting 8 badges and fighting the Elite Four. Nuzlockeability - I know I probably just alienated a lot of people by saying that, but there is no way that you can nuzlocke this game, given that you CANNOT remove the Signature Main Pokemon of each Character. For example: Vice cannot remove Eevee from his team until you finish all of the post-game content. Vivian cannot remove Shaymin from her party. Hiro cannot remove Dialga, etc. Not only that, but the structure and just the general nature of my game basically makes it impossible to nuzlocke, since my game is also VERY non-traditional. Traditional Pokemon Starter Obtaining - Yeah, basically each character starts out with their own unique Pokemon, such Vice starting out with Eevee. However, he finds the Eevee locked inside of a sealed item box near a grave, so take that for what you will. Skit Conversations! See videos below Region Map VIDEOS!! Credits (most of these people I don't even use, I just remember making a list and they ended up in the document of credits XD) Maruno - Pokemon Essentials Luka S.J. Elite Battle Script Rialynarts - Art Designer WesleyFG =zerudez UltimoSpriter 0NegaXFMP0 Heavy-Metal-Lover TyranitarDark Alucus, Alistair, Calis projects and/or Kyledove UltimoSpriter Rossay Alstair and PHO Rayquaza zetavares852 robie392 Celiana ThatsSoWitty LotusKing MoonTIK BoOmxBiG EVoLiNa chimcharsfireworkd Minorthreat0987 WilsonScarloxy 0NegaXFMP0 Dewity zetavares852 AshnixsLaw Yani-kurai Alucus spaceemotion LogiedanT-T Aigue--marine
  4. Overview Perhaps you are wondering where the "Redux" in this game's title comes from. For that, there is a long answer and a short answer. The Long: Pokémon Pumpkin is my second completed fangame, which I released in 2018. For those who know me from other sites, yes, Pokémon Castaway came out before Pumpkin. However, Pumpkin's development was finished before I agreed to join Relic Castle's Game Jam Four. Michael and I began talking because he showed up in my DMs demanding to test and I was too shy to say no volunteered to playtest Pumpkin. Things just rolled from there. A full year has passed since then. During that time I've started my most ambitious project yet with Michael, completed another tiny fangame, abandoned two other personal projects, and left the wonderful Pokémon Umbra team to focus on myself. (Alright, that should be enough plugs.) Though this is the long explanation, I won't get into the nitty-gritty. What I will say is that I've been very conflicted since the summer about the quality of my work and what I want my fangames to be. I found myself questioning everything from graphical styles to gameplay mechanics. In the end, I decided that I would remake Pokémon Pumpkin into a game I respect more. Pumpkin will never be perfect, but I wanted to do it a little more justice with the dev skills I have built up over the past year. In addition, I have to give a really big thanks to @Michael_ for all the hard work he put into this game. He helped me revamp trainer sprites, and puzzle out the logistics (or lack thereof) of coding. He dragged me out of the angst (a bit more literally than you'd think) and motivated me to finish this redux. The Short: Old game bad. New game less bad. Visual Comparisons What does this mean? 1. Can I transfer my save from old Pumpkin to Pumpkin Redux? Unfortunately, you cannot. There are a number of mapping and eventing differences that will inevitably result in softlocks, bugs, and other sequential problems. 2. Do I need to play old Pumpkin to understand Pumpkin Redux? Nope! The story's gone through a couple logistical refinements, but it's all the same in the end. 3. I found a bug in the old game, can you help me out? First of all, don't play the old version if you somehow got ahold of it. The answer is yes, but please DM me rather than posting the bug on the thread. I'd prefer to keep problems with the new game here now, so there isn't confusion. The Story The game takes place over a single day, October 31st. Being the sugar-starved child that you are, you convince your overprotective sister to let you set out on a trick-or-treating adventure across the region. Her only condition? (Beyond staying on the path, not seeking out serial killers, and looking both ways before crossing the street.) Be home before midnight. Collect candy, make some unlikely friends, and solve a few mysteries along the way! Features Screenshots Download Link Credits
  5. i've been making a fan game of, well did read the title. The story take place in the Region of Kivira, the region is created by many Legendary Pokemons powers said from the regions myth. Some say the Legendary Pokemon is still watching over everyone. Some say anyone can use their powers to their own person deeds, like Team Void. Pokemon count 809 (currently) 18 gyms (planned) a region based on the following Florida, Georgia, DC, Virginia (DC), and Colorado. a comic (working on til after chapter 1 release) a discord link https://discord.gg/WsdV4dB if you have any question feel like to comment or ask me on discord (no pinging, i'll get to them i promise)
  6. Hey Guys ! it's really been a while since i've posted here ! and now i present you my newest creation : Prof.Rebirth Name : Nash Age : 27 Codename : Prof.Rebirth( duh..) Occupation : Professor/Mechanic Engineer. Backstory : Nash was raised in the Reborn Region, by the scientific division of Team Meteor..mostly because of his aptitude in reverse-engineering and mechanics. Nash created one powerful artifact that was named the "Rebirth Gauntlet" for the benefit of The Meteor Leader, infusing it with the fragments of four jewels .. (Ruby, Sapphire, Emerald and Amethyst), the user could bend Time,Space,Reality and Matter to his/her will...potentially endangering the entire multiverse. Realizing his big mistake, Nash fled the region, taking the gauntlet and the original fragments with him, not to risk his invention to fall in the wrong..power-hungry hands of Lyn...but after some time, he returned home..intending to end Lyn's plans and Schemes once and for all. what you think of this one @Amethyst ?
  7. UPDATE August 11, 2016 - Team Darkness is looking for an experienced GFX Artist so if you are interested in joining this awesome project, please PM me or BlueMoonIceCream thanks. I am doing a game called Pokemon Darkness which I wanted to strongly do because I have had a love of fan-games ever since Reborn, Rejuvenation and Insurgence were made. Through working on Revolution and gaining development experience, it made me a much better person and I learned a lot through that experience and game’s development. What makes my game great and the reason you should join Darkness is because it combines the two different playstyles and worlds of Mystery Dungeon games and usual Pokemon gameplay into one giving players a wide variety to experience throughout the game. I have completed the episode 1 story for the most part, thought of the general plot, worlds, characters, have bios for characters in episode 1 for the game, etc and I have come to the point where I would need a motivated and patient team to help me make the game the best it can be. Just as an addition, I would like to let all potential applicants know that they will always be able to give their feedback/opinions on everything within the project and will be vital to making the game the best possible. I might have most of episode 1’s story done but if the new team has criticisms and suggestions for improvements, I’m willing to take them into thought when doing the story for example. I will make sure to keep a positive environment for the team as much as possible and to be communicative and supportive of what the team does. Features Level caps 2 different evil teams in the game 12 badges and Elite Six Personalized TMs as in each gym leader will have their own TMs Different movesets, typings and stats as necessary for Pokemon who need them or deserve them - example: Luxray is electric mono but it should have been dark too. Multiple Difficulties (Normal and Hard) Different types of Pokemon exclusive to Pokemon Darkness - Darkened and Delta Pokemon like Deltas from the TCG Characters seen in the game will be in side plots (side plots for episode 1 are known) Sidequests present in the two worlds of the game and as the player progresses through the game and pathways for storyline are present Different ways to evolve Pokemon will be implemented - special circumstances such as the partner gotten from MD evolves at set points in the game Plot: Pokemon Darkness takes place in 2 worlds which are very different from each other but that will be connected through something happening in the MD world which opens the connection with Gaia (the human world). Throughout Darkness, the player will battle the rising threat in both worlds and will see different sides to the evil organization and the two worlds they will explore. Elements of Darkness that separate it from other fan-games out there include that the game will have an interesting and attention grabbing plot that players would love to experience through playing the game. I am not afraid to deviate from the Pokemon formula if I feel it’s necessary such as having 12 leaders (instead of 8 or 18) and Elite Six instead of the usual 4. Another attribute that makes my game great is that not only will you see and experience characters in the game but at the end of current plots, you will be able to experience what they have in what I call side plots and I haven’t seen another fan-game yet with this feature. What We Need: Currently, Pokemon Darkness is looking for an experienced GFX artist for making cutscenes and support banners for Pokemon Darkness. If you are interested, please contact me, Micky or JakeLong through PM or by posting on this thread and we appreciate all the help we can get. Thanks. Screenshots: (More will be added as progress is made and every 2 weeks on Saturdays) Music BEING WORKED ON CURRENTLY SO PLEASE BE PATIENT. Thanks for your interest and checking this out and have a great day/night. P.S. I would just like to thank my good friends Trevo, Commander, Jacobliterator, Amethyst, Arkhidon, Micky33000000 and the Se7en team for helping make this thread the best it can be and I greatly appreciated all their help for this game so far. If I have forgotten anyone who helped, I'm sorry and know your help was also appreciated. Pokemon Darkness NOW HAS A TWITTER which you can follow for game development and updates and some of the team will be tweeting along with me over time. We hope you are hyped as we work on this because we promise it will be amazing. The Twitter is @@PokemonXDrkness if you're interested in seeing the twitter. July 15th, 2016 - Pokemon Darkness Twitter is back and running so follow if you want to see some updates and information over time. From now on, Pokemon Darkness as suggested by Trevore will be doing a Corocoro leak kind of thing but every two weeks on Saturday, I will show more aspects of Darkness. One hint coming in the next leak is the layout for the game's releases. I hope you're excited for everything to come. Progress:
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