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pyrromanis

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Pokemon Reborn Development Blog

Pokemon Rejuvenation Development Blog

Everything posted by pyrromanis

  1. My pleasure to help You can also put a "/" between Tirtouga and Archen between Aya-Serra, since you can only choose 1 of them at that time! The other becomes available after you can return to the City from the circus :/ Also you are probably missing Clamperl at the Dive spots for water mono, unless i'm completely blind or is available earlier
  2. I just realised while I was playing in my monorock run, that Aerodactyl is not available between Charlotte and Terra! You trade a Pidove for an Old Amber so you still need to return to Reborn City to resurrect it. That makes it available post Ciel Edit: There is also Relicanth for water and rock between Charlotte and Terra
  3. Damn, I feel bad that I can't see the episode soon . I hope that the disappointment from the series won't continue...
  4. Almost daily "S U D OO W O O D OO" status!

  5. S U D OO W O O D OO

  6. S U D OO W O O D OO

  7. S U D OO W O O D OO

    1. Motomiya

      Motomiya

      STILL GOT MY HAT TO THE BACK AND THESE RAPPERS STILL WHACK WHAT YOU LOSERS GON DO

  8. S U D OO W O O D OO

  9. In the original RBW it was actualy Fissure and not Earthquake! Also I want to see the HGSS event where after his defeat, Giovanni leaves the Tohjo Falls and we hear a splash, implying that he might commited suicide by drowning in the waters!
  10. 1 word for the first two episodes: DISAPPOINTMENT!
  11. We can finaly see something from the games in the big screen that's not completely from Gen 1! I can't wait to see Team Galactic, Riley, N, Ghetsis and Looker!
  12. Mega Skuntank Poison/Dark Ability: Fur Coat HP 103 Attack 93 -> 123 Defence 67 -> 80 Sp. Attack 71 -> 102 Sp. Defence 61 -> 71 Speed 84 -> 100 Skuntank's mega evolution becomes as fluffy as M-Altaria and gets a very fitting ability in Fur Coat! M-Skuntank gets decent offensive stats and can threaten most mons with its dual STAB. Even steel types that think can wall it get hit hard from Fire Blast. Outside of attacking, Skuntank can work as a Defoger with Fur Coat helping it taking physical hits with ease and remove away the hazzards or cripple a switch ins with Toxic. Other opt
  13. WOW! So many wonderful sprites you have done! I want to request an Emboar-Seismitoad and a Seismitoad-Emboar Fusion!
  14. Are you sure you put 137 base attack? It looks very weak for a STAB Quick Attack...Maybe it's just that bad :|
  15. It's been a while since a created some megas. Today I decided to do some favorites! Mega Clawitzer Water Ability: Mega Launcher HP 71 Attack 73 - 93 Defence 88 - 93 Sp. Attack 120 - 160 Sp. Defence 89 - 103 Speed 59 - 70 I don't have to say much about this. Straightforward boosts to my beloved shrimp's stats. Mega Launcher and 160 Sp. Attack nukes everything together with the awesome coverage it has. M-Clawitzer speed ties with base 70 mons now and the small defencive boosts will help it take better some non-STAB moves better. Mega Zoroark Dark Ability: Disguise HP 60 Attack 105
  16. Cool move! Kinda like Magnet Rise but the opposite .Too bad that if GF created a move like this they would distribute it only to ground pokemon #kappa
  17. I heard you like Mega Mudkipz! (yes, I know Mudkip is pure Water and not Water/Ground): Mega Quagsire Water/Ground Ability: Unaware HP 95 Attack 85 -> 110 Defence 85 -> 120 Sp. Attack 65 -> 85 Sp. Defence 65 -> 100 Speed 35 -> 20 Quagsire is one of the few pokemons that have manage to raise straight from the NU to OU. But it seems that it couldn't stay there for too much and become to steadily drop. The stat boost from a mega evo can easily place it in OU again and probably stay there forever. Mega Whiscash Water/Ground Ability: Mold Breaker HP 110 Attack 78 ->
  18. Since you covered Tauros and Boufallant, don't we need to cover Miltank too? Mega Miltank Normal Ability: Moooooooody HP 95 Attack 80 -> 100 Defence 105 -> 115 Sp. Attack 40 -> 80 Sp. Defence 70 -> 100 Speed 100 Base form Miltank has some very good abilities, but I decided to give her a completely new one for the sole reason to use the Moo pun... #noshameatall M-Miltank got mediocore stats everywhere for a mega, outside of her Defence. She's pretty much like Mew, Manaphy, Celebi etc. She has good all around stats but doesn't excell at anything in particullar, although sh
  19. Actually I like your Mega Octillery more than mine! My idea was more or less 'lets make a favorite lower tier mon OP as hell'. I am tottaly in for a Flamethrower-like Octillery and that typing is good to be seen outside of a legendary
  20. Since I saw Ame's tweets about some attack and ability names in Japanese, I want to note that Comet Punch has nothing to do with comets! In Japanese is called 'Consecutive Punch', while Meteor Mash is actauly called 'Comet Punch'...
  21. With a quick glance I'd say that smogon's article is more stupid than this thread! Psychic/Fairy Butterfree? How, it completely changes BOTH its typings? Shadow Tag M-Lunatone and M-Chandelure? We all know how much Smogon community hates Shadow Tag, why they try to give it to more mons? And don't even let me start with some stats changes I saw, like those on Espeon...Whatever, how about I share some of the most broken megas I have come up with Mega Octillery Water/Steel Ability: No Guard HP 75 Attack 105 -> 140 Defence 75 -> 105 Sp. Attack 105 -> 140 Sp. Defence 75 -> 105
  22. I'm really trying to avoid double posting, but the thread seems semi dead... Whatever, today we will have 2 majestic mega evolution. A dancer and a queen! Mega Belossom Grass/Fairy Ability: Dancer HP 75 Attack 80 -> 70 Defence 95 -> 105 Sp. Attack 90 -> 135 Sp. Defence 100 -> 135 Speed 50 -> 70 What a fitting ability S&M is going to bring us for M-Belossom! Belossom is very known for its dancing skills and the design concept I have behind this mega are the Hula Dancers that fit perfectly in the Alola region (now I'm waiting for a Grass/Fire Alola form for Jynx bas
  23. Today we have only 1 pokemon BUT with 2 different mega evolutions! Here is everyone's favorite Lord Goomy's final form: Mega Goodra X Dragon Ability: Poison Heal HP 90 Attack 100 -> 120 Defence 70 -> 90 Sp. Attack 110 -> 150 Sp. Defence 150 -> 185 Speed 80 -> 65 Mega Goodra Y Dragon/Poison Ability: Gooey HP 90 Attack 100 Defence 70 -> 120 Sp. Attack 110 -> 125 Sp. Defence 150 -> 165 Speed 80 -> 100 I'm not in the mood though today to share my thoughts behind each of this mega :/. Maybe I'll edit it tommorow (or not...)
  24. Since the last 3 days my area was getting shaked a lot by earthquakes, today I decided to share 2 ground types! Mega Stunfisk Ground/Electric Ability: Arena Trap HP 109 Attack 66 -> 76 Defence 84 -> 113 Sp. Attack 81 -> 101 Sp. Defence 99 -> 140 Speed 32 The trap fish pokemon with the most derpy face becomes a real trapper! Stunfisk imo can be a very healthy trapper (cough Gengar/Gothitele cough) that is not complete garbage like Dugtrio. Stunfisk doesn't get any set up moves outside of Curse, which can't make it broken by any means due to bad physical movepool. But thank
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