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DemICE

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DemICE last won the day on July 25 2019

DemICE had the most liked content!

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About DemICE

  • Rank
    Typoo Kign
  • Birthday 05/15/1988

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  • Alias
    DemICE
  • Gender
    Male
  • Location
    Greece
  • Interests
    Game nerding

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  1. "Y-you got it!" Cathode undid the safety of the door and prepared to be ready to open it and jump out, just in case.
  2. Cathode usually wasn't that kind of person, but right now she was feeling immence satisfaction after having drive-by'd that pesky ghost, even if she ended up being more mad in the process. "That felt incredible! J-joy was it? Can we do it again? That meanie deserves it!"
  3. I'm so late in reading this, its been so many months, and i hope you actually are better, if not fully recoverd by now. Cheers!
  4. Mid 2020 suddenly looking better. Looking forward to whatever the doc has in store for us
  5. Happy Birthday 😄, i hope that you will have a great day 🙂🍰

  6. Yes, a Lum berry. Makes sense since Log stopped running at Bug Bite
  7. [AI inaction error] Battle: Titania Description: Scizor comes on +3 Alolaslash, goes mega and SworDances, it eats Iron tail and gets its defense lowered, then bullet punches and kills alolaslash. My Lapras comes in, gets +1 defense by Shell Armor, and can do anything it wants because Scizor does nothing. log: ***Round 1*** Initial switchscore building: Statuses (0) Initial switchscore building: Stat Stages (0) Initial switchscore building: Healing Initial switchscore building: fsteak (0) Initial switchscore building: Typing (0) Initial switchscore building: Specific Switches (-20) Sandslash: initial switchscore: -20 Initial noswitchscore building: Stat Stages (0) Initial noswitchscore building: Entry Hazards (0) Initial noswitchscore building: Better Switching Options (0) Initial noswitchscore building: Second Wind Situations (0) Sandslash: initial noswitchscore: 66 { Aurora Veil: initial score: 60 Aurora Veil: final score: 135 Icicle Crash: initial score: 10 Icicle Crash: final score: 9 Earthquake: initial score: 62 Earthquake: final score: 62 Iron Head: initial score: 56 Iron Head: final score: 56 } Sandslash: highest move score: 135 Sandslash: final switching score: -86 135 > -86, will not switch Aurora Veil: initial score: 60 Aurora Veil: final score: 135 Icicle Crash: initial score: 10 Icicle Crash: final score: 9 Earthquake: initial score: 62 Earthquake: final score: 62 Iron Head: initial score: 56 Iron Head: final score: 56 Beginning AI Item use check. This is a HP-healing item. Fairytale Field Disrupt Score for Ultra Potion: -100 This is a HP-healing item. Fairytale Field Disrupt Score for Ultra Potion: -100 This is a HP-healing item. Fairytale Field Disrupt Score for Ultra Potion: -100 Highest item score: -100 Highest move score: 135 Not using an item. Aurora Veil: initial score: 60 Aurora Veil: final score: 135 Icicle Crash: initial score: 10 Icicle Crash: final score: 9 Earthquake: initial score: 62 Earthquake: final score: 62 Iron Head: initial score: 56 Iron Head: final score: 56 [The foe Sandslash: Aurora Veil=135, Icicle Crash=5, Earthquake=5, Iron Head=5] [Prefer Aurora Veil] ***Round 2*** Initial switchscore building: Statuses (0) Initial switchscore building: Stat Stages (0) Initial switchscore building: Healing Initial switchscore building: fsteak (0) Initial switchscore building: Typing (0) Initial switchscore building: Specific Switches (-20) Sandslash: initial switchscore: -20 Initial noswitchscore building: Stat Stages (0) Initial noswitchscore building: Entry Hazards (0) Initial noswitchscore building: Better Switching Options (0) Initial noswitchscore building: Second Wind Situations (0) Sandslash: initial noswitchscore: 50 { Aurora Veil: initial score: 60 Aurora Veil: final score: 0 Icicle Crash: initial score: 10 Icicle Crash: final score: 9 Earthquake: initial score: 62 Earthquake: final score: 62 Iron Head: initial score: 56 Iron Head: final score: 56 } Sandslash: highest move score: 62 Sandslash: final switching score: -70 62 > -70, will not switch Aurora Veil: initial score: 60 Aurora Veil: final score: 0 Icicle Crash: initial score: 10 Icicle Crash: final score: 9 Earthquake: initial score: 62 Earthquake: final score: 62 Iron Head: initial score: 56 Iron Head: final score: 56 Beginning AI Item use check. This is a HP-healing item. Fairytale Field Disrupt Score for Ultra Potion: -100 This is a HP-healing item. Fairytale Field Disrupt Score for Ultra Potion: -100 This is a HP-healing item. Fairytale Field Disrupt Score for Ultra Potion: -100 Highest item score: -100 Highest move score: 62 Not using an item. Aurora Veil: initial score: 60 Aurora Veil: final score: 0 Icicle Crash: initial score: 10 Icicle Crash: final score: 9 Earthquake: initial score: 62 Earthquake: final score: 62 Iron Head: initial score: 56 Iron Head: final score: 56 [The foe Sandslash: Aurora Veil=0, Icicle Crash=5, Earthquake=62, Iron Head=56] [Prefer Earthquake] [The foe Sandslash lost 269 HP, now has 0 HP] [The foe Sandslash fainted] [Sonic lost 24 HP, now has 222 HP] Scoring for Sandslash switching to: Sandslash Score: -10000000 Scoring for Sandslash switching to: Empoleon Defensive: 95 Offensive: 185 Roles: 115 Weather: 115 Moves: 115 Abilities: 115 Items: 115 Fields: 140 Score: 140 Scoring for Sandslash switching to: Excadrill Defensive: 35 Offensive: 260 Roles: 347 Weather: 347 Moves: 347 Abilities: 347 Items: 347 Fields: 372 Score: 372 Scoring for Sandslash switching to: Klefki Defensive: 110 Offensive: 200 Roles: 200 Weather: 200 Moves: 200 Abilities: 250 Items: 250 Fields: 300 Score: 300 Scoring for Sandslash switching to: Scizor Defensive: 170 Offensive: 237 Roles: 377 Weather: 377 Moves: 377 Abilities: 377 Items: 377 Fields: 402 Score: 402 Scoring for Sandslash switching to: Aegislash Defensive: 230 Offensive: 500 Roles: 425 Weather: 425 Moves: 425 Abilities: 425 Items: 425 Fields: 480 Score: 144 ***Round 3*** Initial switchscore building: Statuses (0) Initial switchscore building: Stat Stages (0) Initial switchscore building: Healing Initial switchscore building: fsteak (0) Initial switchscore building: Typing (0) Initial switchscore building: Specific Switches (-40) Scizor: initial switchscore: -40 Initial noswitchscore building: Stat Stages (0) Initial noswitchscore building: Entry Hazards (0) Initial noswitchscore building: Better Switching Options (0) Initial noswitchscore building: Second Wind Situations (0) Scizor: initial noswitchscore: 100 { Swords Dance: initial score: 35 Swords Dance: final score: 47 Roost: initial score: 25 Roost: final score: 0 Bullet Punch: initial score: 45 Priority Check Begin Player Pokemon is faster. Expected damage taken: 212 Priority Check End Bullet Punch: final score: 45 Bug Bite: initial score: 22 Bug Bite: final score: 22 } Scizor: highest move score: 47 Scizor: final switching score: -140 47 > -140, will not switch Swords Dance: initial score: 35 Swords Dance: final score: 47 Roost: initial score: 25 Roost: final score: 0 Bullet Punch: initial score: 45 Priority Check Begin Player Pokemon is faster. Expected damage taken: 212 Priority Check End Bullet Punch: final score: 45 Bug Bite: initial score: 22 Bug Bite: final score: 22 Beginning AI Item use check. This is a HP-healing item. Fairytale Field Disrupt Score for Ultra Potion: -100 This is a HP-healing item. Fairytale Field Disrupt Score for Ultra Potion: -100 This is a HP-healing item. Fairytale Field Disrupt Score for Ultra Potion: -100 Highest item score: -100 Highest move score: 47 Not using an item. Swords Dance: initial score: 35 Swords Dance: final score: 47 Roost: initial score: 25 Roost: final score: 0 Bullet Punch: initial score: 45 Priority Check Begin Player Pokemon is faster. Expected damage taken: 212 Priority Check End Bullet Punch: final score: 45 Bug Bite: initial score: 22 Bug Bite: final score: 22 [The foe Scizor: Swords Dance=47, Roost=0, Bullet Punch=45, Bug Bite=5] [Prefer Swords Dance] [The foe Scizor lost 202 HP, now has 95 HP] [Sonic lost 24 HP, now has 198 HP] [The foe Scizor lost 18 HP, now has 77 HP] ***Round 4*** Initial switchscore building: Statuses (0) Initial switchscore building: Stat Stages (0) Initial switchscore building: Healing Initial switchscore building: fsteak (15) Initial switchscore building: Typing (15) Initial switchscore building: Specific Switches (-25) Scizor: initial switchscore: 75 Initial noswitchscore building: Stat Stages (0) Initial noswitchscore building: Entry Hazards (30) Initial noswitchscore building: Better Switching Options (30) Initial noswitchscore building: Second Wind Situations (30) Scizor: initial noswitchscore: 105 { Swords Dance: initial score: 35 Swords Dance: final score: 1 Roost: initial score: 25 Roost: final score: 0 Bullet Punch: initial score: 110 Priority Check Begin Player Pokemon is faster. Expected damage taken: 355 Priority Check End Bullet Punch: final score: 370 Bug Bite: initial score: 71 Bug Bite: final score: 71 } Scizor: highest move score: 370 Scizor: final switching score: -30 370 > -30, will not switch Swords Dance: initial score: 35 Swords Dance: final score: 1 Roost: initial score: 25 Roost: final score: 0 Bullet Punch: initial score: 110 Priority Check Begin Player Pokemon is faster. Expected damage taken: 355 Priority Check End Bullet Punch: final score: 370 Bug Bite: initial score: 71 Bug Bite: final score: 71 Beginning AI Item use check. This is a HP-healing item. Fairytale Field Disrupt Score for Ultra Potion: -100 This is a HP-healing item. Fairytale Field Disrupt Score for Ultra Potion: -100 This is a HP-healing item. Fairytale Field Disrupt Score for Ultra Potion: -100 Highest item score: -100 Highest move score: 370 Not using an item. Swords Dance: initial score: 35 Swords Dance: final score: 0 Roost: initial score: 25 Roost: final score: 0 Bullet Punch: initial score: 110 Priority Check Begin Player Pokemon is faster. Expected damage taken: 355 Priority Check End Bullet Punch: final score: 370 Bug Bite: initial score: 71 Bug Bite: final score: 71 [The foe Scizor: Swords Dance=0, Roost=0.0, Bullet Punch=370, Bug Bite=5] [Prefer Bullet Punch] [Sonic lost 198 HP, now has 0 HP] [Sonic fainted] [The foe Scizor lost 18 HP, now has 59 HP] ***Round 5*** Initial switchscore building: Statuses (0) Initial switchscore building: Stat Stages (0) Initial switchscore building: Healing Initial switchscore building: fsteak (15) Initial switchscore building: Typing (15) Initial switchscore building: Specific Switches (-5) Scizor: initial switchscore: -5 Initial noswitchscore building: Stat Stages (0) Initial noswitchscore building: Entry Hazards (30) Initial noswitchscore building: Better Switching Options (30) Initial noswitchscore building: Second Wind Situations (30) Scizor: initial noswitchscore: 80 { Swords Dance: initial score: 35 Swords Dance: final score: 4 Roost: initial score: 25 Roost: final score: 472 Bullet Punch: initial score: 82 Priority Check Begin Player Pokemon is faster. Expected damage taken: -1 Priority Check End Bullet Punch: final score: 82 Bug Bite: initial score: 82 [The foe Scizor lost 18 HP, now has 41 HP] ***Round 6*** Also this Mega Szizor sprite is better than the current one pls consider putting it in.
  8. I really have no problem watching him struggle against hard battles for extended periods of time : ^) Regardless, i would be fine with how he plays if he didn't act like he's doing some big brain pro play strats and be proud of em.
  9. trying his best.mp4 The irony hits so hard in this bruh.
  10. Are you sure you didn't basically copy-paste Solaris' team?
  11. Cathode, who had been taken off guard by Uno's sudden epparence and her dancing battle with her wicked incarnation, might have been left dumbly staring at them for quite longer, if Joy didn't put the pedal on the metal, heading with increasing speed towards the same place she was staring. She was about to say how that might not be a good idea, but after considering how tired everyone's pokemon were, she figured this might just be their best shot. So she instead poked her heat out of the window and shouted, "Unoooo hang in there, we're coming! Try to not get hurt!" She then stuck her body on the back of the chair, and cluthced her seatbelt tightly and nervously, awaiting the impending impact.
  12. 1 upvote = +1 supporter of the anti-X-item movement gogogo
  13. A trembling "Uno-!" was the last thing Cathode was able to say, after seeing her crumble into sand. Was there even a way to save her at this point? Or would se go down with her vengeful alter-spirit after they took care of it? A stream of tears was tricling down her cheeks, as she was listening to the contents of the phone call. Her eyes wandered on the blue shard that had dropped near them. Might as well pick it, she thought. You can never know when something with unknown properties becomes useful. The similarly blue serpent was still next to her, seemingly mulling on concerns of his own. Perhaps seeing an entity that at least temporarily took command of and controlled his kind, including him, get defeated partly by him and crumbling in front of him had an effect on him? Cathode stood up and tried in vain to hug his large midsection. "You were amazing Terry!" She tried to cheer him up, even if she couldn't cheer up herself. He looked down, confused, at the obviously sad girl trying to cheer him up. Weird little human. If anyone needed that, it was her. He gently put his tail fin behind her as a wordless gesture. It was mere moments after that the supply car arrived, much faster than she expected, which was of course a good thing. The duo in charge of the vehicle however was kinda weird. "Is credit all you can think of in this situation?" Cathode snapped, then added in a more appreciative tone "...but thanks for the fast arrival i guess. Even if that's your motivation, we need all the help we can get."
  14. The backgrounds look indeed very pretty, and help rejuv strengthen its own character more. But the old circular bases don't seem to me like they mesh well with those improved backgrounds now (especially those yellow stripes at the edge of the bases). If I'm not alone in this view, hopefully it has been taken into future consideration. (I may just be that one weirdo that feels that way.)
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