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DemICE

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DemICE last won the day on July 25 2019

DemICE had the most liked content!

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About DemICE

  • Rank
    Typoo Kign
  • Birthday 05/15/1988

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  • Alias
    DemICE
  • Gender
    Male
  • Location
    Greece
  • Interests
    Game nerding

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  1. "But Dem, why did you waste half of your Sunday on something that will most definitely be a thing in v13?" Because i lost a bet. Well at least this means y'all get to enjoy lag-free v12 a few months earlier than expected This also comes with the recent hotfix for Strength. It also comes with 2 little extra Quality of Life features i thought people would appreciate: -An option to change the controls (like in Reborn) -During battle, when you swap pokemon, the selected fight option will automatically jump back to [FIGHT]. The lack of this was kinda annoying for me because i play on Set mode, so i do hard-switches a lot, and i end up just pressing the Pokemon option again by mistake. Things to keep in mind: -If you use any font other than Emerald, you will have to switch to that, because thats the only one MKXP supports, otherwise you will basically play with no fonts. (those familiar with Reborn MKXP should know this already) -Small visual non gamebreaking issue that is gonna get fixed little by little: some sprites that have been saved in Indexed format, appear distorted. They will be eventually changed to RBG format. Download HERE!
  2. DemICE

    Amaria's gym

    Swampert can learn sludge wave by tm. Teach it, use it 2 times, and watch as she slowly drowns herself to death on Murkwater field.
  3. can confirm Gemini is the goat. Also don't sleep on its very handy comment in/out feature! By pressing Ctrl + Q when you have a part of code highlighted, that part of code will be commented out, or if it had been commented out by that function before, it will be reverted.
  4. I never would have imagined Cassandra like that. Interesting!
  5. DemICE

    Minor Progress Update

    Those are some damn lookin' good visuals up there. Especially that crystal cave area. Must have taken a lot of effort. also Cruella De Vil is in the game and 101 Dalmatian Arcanines sidequest incoming as Jan's fever dream sidequest of v13 can't wait. *goomink approves*
  6. "Y-you got it!" Cathode undid the safety of the door and prepared to be ready to open it and jump out, just in case.
  7. Cathode usually wasn't that kind of person, but right now she was feeling immence satisfaction after having drive-by'd that pesky ghost, even if she ended up being more mad in the process. "That felt incredible! J-joy was it? Can we do it again? That meanie deserves it!"
  8. I'm so late in reading this, its been so many months, and i hope you actually are better, if not fully recoverd by now. Cheers!
  9. Mid 2020 suddenly looking better. Looking forward to whatever the doc has in store for us
  10. Happy Birthday 😄, i hope that you will have a great day 🙂🍰

  11. Yes, a Lum berry. Makes sense since Log stopped running at Bug Bite
  12. [AI inaction error] Battle: Titania Description: Scizor comes on +3 Alolaslash, goes mega and SworDances, it eats Iron tail and gets its defense lowered, then bullet punches and kills alolaslash. My Lapras comes in, gets +1 defense by Shell Armor, and can do anything it wants because Scizor does nothing. log: ***Round 1*** Initial switchscore building: Statuses (0) Initial switchscore building: Stat Stages (0) Initial switchscore building: Healing Initial switchscore building: fsteak (0) Initial switchscore building: Typing (0) Initial switchscore building: Specific Switches (-20) Sandslash: initial switchscore: -20 Initial noswitchscore building: Stat Stages (0) Initial noswitchscore building: Entry Hazards (0) Initial noswitchscore building: Better Switching Options (0) Initial noswitchscore building: Second Wind Situations (0) Sandslash: initial noswitchscore: 66 { Aurora Veil: initial score: 60 Aurora Veil: final score: 135 Icicle Crash: initial score: 10 Icicle Crash: final score: 9 Earthquake: initial score: 62 Earthquake: final score: 62 Iron Head: initial score: 56 Iron Head: final score: 56 } Sandslash: highest move score: 135 Sandslash: final switching score: -86 135 > -86, will not switch Aurora Veil: initial score: 60 Aurora Veil: final score: 135 Icicle Crash: initial score: 10 Icicle Crash: final score: 9 Earthquake: initial score: 62 Earthquake: final score: 62 Iron Head: initial score: 56 Iron Head: final score: 56 Beginning AI Item use check. This is a HP-healing item. Fairytale Field Disrupt Score for Ultra Potion: -100 This is a HP-healing item. Fairytale Field Disrupt Score for Ultra Potion: -100 This is a HP-healing item. Fairytale Field Disrupt Score for Ultra Potion: -100 Highest item score: -100 Highest move score: 135 Not using an item. Aurora Veil: initial score: 60 Aurora Veil: final score: 135 Icicle Crash: initial score: 10 Icicle Crash: final score: 9 Earthquake: initial score: 62 Earthquake: final score: 62 Iron Head: initial score: 56 Iron Head: final score: 56 [The foe Sandslash: Aurora Veil=135, Icicle Crash=5, Earthquake=5, Iron Head=5] [Prefer Aurora Veil] ***Round 2*** Initial switchscore building: Statuses (0) Initial switchscore building: Stat Stages (0) Initial switchscore building: Healing Initial switchscore building: fsteak (0) Initial switchscore building: Typing (0) Initial switchscore building: Specific Switches (-20) Sandslash: initial switchscore: -20 Initial noswitchscore building: Stat Stages (0) Initial noswitchscore building: Entry Hazards (0) Initial noswitchscore building: Better Switching Options (0) Initial noswitchscore building: Second Wind Situations (0) Sandslash: initial noswitchscore: 50 { Aurora Veil: initial score: 60 Aurora Veil: final score: 0 Icicle Crash: initial score: 10 Icicle Crash: final score: 9 Earthquake: initial score: 62 Earthquake: final score: 62 Iron Head: initial score: 56 Iron Head: final score: 56 } Sandslash: highest move score: 62 Sandslash: final switching score: -70 62 > -70, will not switch Aurora Veil: initial score: 60 Aurora Veil: final score: 0 Icicle Crash: initial score: 10 Icicle Crash: final score: 9 Earthquake: initial score: 62 Earthquake: final score: 62 Iron Head: initial score: 56 Iron Head: final score: 56 Beginning AI Item use check. This is a HP-healing item. Fairytale Field Disrupt Score for Ultra Potion: -100 This is a HP-healing item. Fairytale Field Disrupt Score for Ultra Potion: -100 This is a HP-healing item. Fairytale Field Disrupt Score for Ultra Potion: -100 Highest item score: -100 Highest move score: 62 Not using an item. Aurora Veil: initial score: 60 Aurora Veil: final score: 0 Icicle Crash: initial score: 10 Icicle Crash: final score: 9 Earthquake: initial score: 62 Earthquake: final score: 62 Iron Head: initial score: 56 Iron Head: final score: 56 [The foe Sandslash: Aurora Veil=0, Icicle Crash=5, Earthquake=62, Iron Head=56] [Prefer Earthquake] [The foe Sandslash lost 269 HP, now has 0 HP] [The foe Sandslash fainted] [Sonic lost 24 HP, now has 222 HP] Scoring for Sandslash switching to: Sandslash Score: -10000000 Scoring for Sandslash switching to: Empoleon Defensive: 95 Offensive: 185 Roles: 115 Weather: 115 Moves: 115 Abilities: 115 Items: 115 Fields: 140 Score: 140 Scoring for Sandslash switching to: Excadrill Defensive: 35 Offensive: 260 Roles: 347 Weather: 347 Moves: 347 Abilities: 347 Items: 347 Fields: 372 Score: 372 Scoring for Sandslash switching to: Klefki Defensive: 110 Offensive: 200 Roles: 200 Weather: 200 Moves: 200 Abilities: 250 Items: 250 Fields: 300 Score: 300 Scoring for Sandslash switching to: Scizor Defensive: 170 Offensive: 237 Roles: 377 Weather: 377 Moves: 377 Abilities: 377 Items: 377 Fields: 402 Score: 402 Scoring for Sandslash switching to: Aegislash Defensive: 230 Offensive: 500 Roles: 425 Weather: 425 Moves: 425 Abilities: 425 Items: 425 Fields: 480 Score: 144 ***Round 3*** Initial switchscore building: Statuses (0) Initial switchscore building: Stat Stages (0) Initial switchscore building: Healing Initial switchscore building: fsteak (0) Initial switchscore building: Typing (0) Initial switchscore building: Specific Switches (-40) Scizor: initial switchscore: -40 Initial noswitchscore building: Stat Stages (0) Initial noswitchscore building: Entry Hazards (0) Initial noswitchscore building: Better Switching Options (0) Initial noswitchscore building: Second Wind Situations (0) Scizor: initial noswitchscore: 100 { Swords Dance: initial score: 35 Swords Dance: final score: 47 Roost: initial score: 25 Roost: final score: 0 Bullet Punch: initial score: 45 Priority Check Begin Player Pokemon is faster. Expected damage taken: 212 Priority Check End Bullet Punch: final score: 45 Bug Bite: initial score: 22 Bug Bite: final score: 22 } Scizor: highest move score: 47 Scizor: final switching score: -140 47 > -140, will not switch Swords Dance: initial score: 35 Swords Dance: final score: 47 Roost: initial score: 25 Roost: final score: 0 Bullet Punch: initial score: 45 Priority Check Begin Player Pokemon is faster. Expected damage taken: 212 Priority Check End Bullet Punch: final score: 45 Bug Bite: initial score: 22 Bug Bite: final score: 22 Beginning AI Item use check. This is a HP-healing item. Fairytale Field Disrupt Score for Ultra Potion: -100 This is a HP-healing item. Fairytale Field Disrupt Score for Ultra Potion: -100 This is a HP-healing item. Fairytale Field Disrupt Score for Ultra Potion: -100 Highest item score: -100 Highest move score: 47 Not using an item. Swords Dance: initial score: 35 Swords Dance: final score: 47 Roost: initial score: 25 Roost: final score: 0 Bullet Punch: initial score: 45 Priority Check Begin Player Pokemon is faster. Expected damage taken: 212 Priority Check End Bullet Punch: final score: 45 Bug Bite: initial score: 22 Bug Bite: final score: 22 [The foe Scizor: Swords Dance=47, Roost=0, Bullet Punch=45, Bug Bite=5] [Prefer Swords Dance] [The foe Scizor lost 202 HP, now has 95 HP] [Sonic lost 24 HP, now has 198 HP] [The foe Scizor lost 18 HP, now has 77 HP] ***Round 4*** Initial switchscore building: Statuses (0) Initial switchscore building: Stat Stages (0) Initial switchscore building: Healing Initial switchscore building: fsteak (15) Initial switchscore building: Typing (15) Initial switchscore building: Specific Switches (-25) Scizor: initial switchscore: 75 Initial noswitchscore building: Stat Stages (0) Initial noswitchscore building: Entry Hazards (30) Initial noswitchscore building: Better Switching Options (30) Initial noswitchscore building: Second Wind Situations (30) Scizor: initial noswitchscore: 105 { Swords Dance: initial score: 35 Swords Dance: final score: 1 Roost: initial score: 25 Roost: final score: 0 Bullet Punch: initial score: 110 Priority Check Begin Player Pokemon is faster. Expected damage taken: 355 Priority Check End Bullet Punch: final score: 370 Bug Bite: initial score: 71 Bug Bite: final score: 71 } Scizor: highest move score: 370 Scizor: final switching score: -30 370 > -30, will not switch Swords Dance: initial score: 35 Swords Dance: final score: 1 Roost: initial score: 25 Roost: final score: 0 Bullet Punch: initial score: 110 Priority Check Begin Player Pokemon is faster. Expected damage taken: 355 Priority Check End Bullet Punch: final score: 370 Bug Bite: initial score: 71 Bug Bite: final score: 71 Beginning AI Item use check. This is a HP-healing item. Fairytale Field Disrupt Score for Ultra Potion: -100 This is a HP-healing item. Fairytale Field Disrupt Score for Ultra Potion: -100 This is a HP-healing item. Fairytale Field Disrupt Score for Ultra Potion: -100 Highest item score: -100 Highest move score: 370 Not using an item. Swords Dance: initial score: 35 Swords Dance: final score: 0 Roost: initial score: 25 Roost: final score: 0 Bullet Punch: initial score: 110 Priority Check Begin Player Pokemon is faster. Expected damage taken: 355 Priority Check End Bullet Punch: final score: 370 Bug Bite: initial score: 71 Bug Bite: final score: 71 [The foe Scizor: Swords Dance=0, Roost=0.0, Bullet Punch=370, Bug Bite=5] [Prefer Bullet Punch] [Sonic lost 198 HP, now has 0 HP] [Sonic fainted] [The foe Scizor lost 18 HP, now has 59 HP] ***Round 5*** Initial switchscore building: Statuses (0) Initial switchscore building: Stat Stages (0) Initial switchscore building: Healing Initial switchscore building: fsteak (15) Initial switchscore building: Typing (15) Initial switchscore building: Specific Switches (-5) Scizor: initial switchscore: -5 Initial noswitchscore building: Stat Stages (0) Initial noswitchscore building: Entry Hazards (30) Initial noswitchscore building: Better Switching Options (30) Initial noswitchscore building: Second Wind Situations (30) Scizor: initial noswitchscore: 80 { Swords Dance: initial score: 35 Swords Dance: final score: 4 Roost: initial score: 25 Roost: final score: 472 Bullet Punch: initial score: 82 Priority Check Begin Player Pokemon is faster. Expected damage taken: -1 Priority Check End Bullet Punch: final score: 82 Bug Bite: initial score: 82 [The foe Scizor lost 18 HP, now has 41 HP] ***Round 6*** Also this Mega Szizor sprite is better than the current one pls consider putting it in.
  13. I really have no problem watching him struggle against hard battles for extended periods of time : ^) Regardless, i would be fine with how he plays if he didn't act like he's doing some big brain pro play strats and be proud of em.
  14. trying his best.mp4 The irony hits so hard in this bruh.
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