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  1. My Steam Deck arrived earlier yesterday and the first thing I set about doing was getting Pokemon Reborn working on it. This is being written for Reborn Ep 19.16, Rejuvenation V13.0.5 and SteamOS version 3.2 Build 20220526.1; I have ZERO experience with Linux and this stuff is going to be pretty easily placed together by a competent Steam Deck user but I'm not one of those and I didn't see any guides out there so I went ahead and wrote one for dummies like me. While a USB-C hub connected to a mouse + keyboard are convenient, they’re not necessary. Installation 1. Switch to Desktop Mode. Open up your web browser and download the Linux version of your game to a folder somewhere accessible and easy to remember. 2. Extract your newly downloaded zip. For Reborn: Open the updater file, click install game. After finishing the download, it’ll give you a warning to extract the core-lnx.zip. Do so. I un-checked the extraction into subfolder option here. You can over-write any files it asks you to, but I found that all the new files are the same ones as the old ones anyways so it shouldn’t matter. For Rejuvenation: Nothing extra needs to be done. 3. Still in Desktop Mode, open up Steam. Click on Add A Game -> ‘Add a Non-Steam Game...’ on the bottom OR Games -> Add a Non-Steam Game to My Library on the top row. For Reborn: Click browse and head to your installation folder. Change file type on the bottom to ‘All Files’ and click on Game.AppImage (NOT Game.exe) and then open. Add Game.AppImage as a selected program. For Rejuvenation: Click browse and head to your installation folder. For some reason I couldn’t see any of the files in here through Steam’s file browser so I had to manually type in mkxp-z.Appimage and then hit open. Add mkxp-z.Appimage as a selected program. OR you can also add anything as a Non-Steam Game for this step and then change its target to the file in the gear settings if you find that’s more convenient. 4. Switch to Gaming Mode and if you head to your library you’ll see Game.AppImage or mkxp-z.Appimage in your Non-Steam games. Select it, open up its Settings with the gear icon -> Properties and you can change its name at the top from Game.AppImage to Pokemon Reborn or Rejuvenation. 5. Game should be launchable at this moment. If it’s not, maybe try launching the Game.AppImage or mkxp-z.Appimage file up in Desktop Mode first and then launch it in Gaming Mode. Before we fiddle around with gamepad controls to make the game properly playable there are some things you will want to be aware of. I’ve only really tried out Reborn so far but these should all apply to Rejuvenation as well. So as of Reborn Ep 19.16: CONTROLLER SETTINGS and THINGS TO KNOW WHILE PLAYING To input text for naming things you can open up the SteamOS virtual keyboard by pressing the STEAM button + X at the same time. If we were to follow Steam Deck Verified status conventions this would fall under: ! Entering some text requires manually invoking the on-screen keyboard ! The ENTER key on the SteamOS virtual keyboard will not work when inputting text for names. I worked around this by changing one of my back grip buttons to Enter instead. EDIT: If your Steam + X is not opening up your virtual keyboard for whatever reason, you'll have to dedicate a button to opening up your keyboard. Cheers to u/ReadinBeforeMemin on Reddit for bringing this to my attention. Non-rebindable keys are M (or Alt) for Turbo and F12 for soft-resetting. You may want to set these to your back grip buttons. If you do set a button for soft-resetting you will also want to change it to a Long Press input and change the Long Press Time in its settings to something longer so you don’t accidentally tap it and soft-reset when you don’t want to. My current layout is L4 = M for Turbo, L5 (hold for 3000) = F12 for Soft-Reset, R4 = ENTER, and R5 = SHIFT. I think I’ve managed to share mine as a community layout so if you head to the top option that says something along the lines of ‘Gamepad with Joystick Trackpad’ and scroll over to community layouts you should be able to download it. (somebody verify this for me?) 6. For Performance settings it’s really up to you. I’m using Nearest as my Scaling Filter only because it’s giving me a longer battery life. Turning off the Framerate Limit lets you zoom around at full speed on Turbo but I also do like having it set at 60 for tighter movement. Might be worth wiggling about with the Screen Size in the game's Options menu as well. IMPORTING SAVE DATA To find your previous save data they will be located at: Windows: C:/Users/[Your User Name]/Saved Games/Pokemon Reborn/Game.rxdata Mac: ~/Library/Application Support/Pokemon Reborn/Game.rxdata Linux: ~/.local/share/Pokemon Reborn Using the ‘Open Save Folder’ option in-game will not open up your save folder on Steam Deck. You will probably need to type this address in to your file browser as the folders are hidden by default. Don't forget STEAM button + X = SteamOS Virtual Keyboard. The save folder will be at: /home/deck/.local/share/Pokemon Reborn or /home/deck/.local/share/Pokemon Rejuvenation You will probably need to type this address in to your file browser as the folders are hidden by default. Writing this twice because someone will ask and have skipped past the first bolded message. If you changed your username from ‘deck’ in the User settings on your Steam Deck then change /deck/ to /[Your User Name]/. Copy and paste your save data into these folders. (OPTIONAL) Changing Artwork Non-Steam games will look pretty ugly in your library with a blank background. We can change some of that. This should work for any Non-Steam games you have although you're better off changing them through an automated tool if you're ever thinking of setting your Deck up as an emulation station. 1. Find suitable pictures to put into Steam. You can download these from https://www.steamgriddb.com/ or find them yourself. 2. In Desktop Mode, open up Steam and find your game in the Library. Right-click the banner above the green Play button and change your banner and logo here. 3. You can also change the Icon by going to Properties -> Shortcut and tapping on the blank box next to the name of your game. 4. Change your horizontal grid by opening up Steam in Desktop Mode after launching your game at least once. Under the Recently Played tab in your library you can right-click the image and then Manage -> Change Custom Artwork. Change your vertical grid the same way but launch a different game first so it pushes Reborn to the right in the Recently Played category. My setup finished! https://imgur.com/a/ogfJ1zo
  2. Good Morning everyone! Finished episode 18 for a long while now and i have had alot of time on my hands, so i decided to build a team that utilizes the Rainbow Field effect to its fullest potential (or at least what i believe to be) So im gonna post my current team here, their sets and the reasons why they are on the team and i want your honest opinions and feedback. Note: This is the best iteration of the team ive come up with after many days of testing in ep 17 sandbox mode, then breeding and ev training in episode 18 once i got the team that i felt was the best iteration. The Tank (Level 94) Aggron @Aggronite Ability: Sturdy (Filter after Mega) Nature: Careful IVs: Maxed EVs: 252 HP 252 Sp.Def 4 Atk Moves: Bulldoze, Heavy Slam, Ice Punch, Rock Slide This guy is the great wall of f****** china. Along with the support from rainbow empowered Wish (via Clefable) This thing does not die and hits like a bus. Very good for switching into poison types to protect the fairies on the team as well as tank Rock type attacks. Bulldoze is amazing coverage as well as utility for making enemy mons slower, giving my other mons the speed advantage. Ohm (Level 94) Electivire @Electrium Z Ability: Motor Drive Nature: Jolly IVs: Maxed EVs: 252 Atk 252 Spe 4 HP Moves: Wild Charge, Bulldoze, Ice Punch, Meditate This is the premier (yet unexpected) sweeper of my rainbow field team. This guy protects everyone on my team who is weak to electric type moves (and there are alot of them) while gaining a +1 boost in speed thanks to Motor Drive. Rainbow boosted Meditate makes abso-freaking-lutely no sense AT ALL, giving a +3 boost to Electivire's attack and turning him into a walking nuke. After that boost, there is nothing that this guy cannot kill in one hit and that shocked me during testing (excuse the lame pun) Gloxinia (Level 94) Togekiss @Choice Scarf Ability: Serene Grace Nature: Timid IVs: Maxed EVs: 252 SpAtk 252 Spe 4 HP Moves: Fly, Air Slash, Dazzling Gleam, Aura Sphere The rainbow field effect doubles the chances of added effects, and Togekiss' ability increases the chances of additional effects on top of that. Simply put: Air Slash = perma-flinch. As long as Togekiss is faster, then no questions asked. The enemy Pokemon WILL flinch. Aura Sphere gets boosted but the rainbow as well, so there are coverage options outside of perma-flinching. Astra (Level 94) Clefable @Magical Seed Ability: Magic Guard Nature: Bold IVs: Maxed EVs: 252 HP 252 Def 4 SpAtk Moves: Wish, Moonblast, Cosmic Power, Protect In the rainbow field, magic seed increases your SPAtk by one stage and gives you healing wish. In addition, one rainbow boosted cosmic power makes Clefable as tanky as (or even tankier than) Mega Aggron. The rainbow field also increases the healing effect of Wish to a ridiculous 75% of Max HP, combined with protect, this makes it a more effective healing method than Softboiled, since it can also heal other party members on switch-in. Moonblast gets a boost from the rainbow field as well, so in combination with the magical seed boost, Clefable can dish out ridiculous amounts of damage while receiving very little in return. Kitsune (Level 94) Ninetales @Heat Rock Ability: Drought Nature: Timid IVs: Maxed EVs: 252 SpAtk 252 Spe 4 HP Moves: Flamethrower, Solarbeam, Hypnosis, Will-o-Wisp The first part to creating the rainbow field effect. Ninetales is a great support for the rest of the team in form of Hypnosis and Will-O-Wisp. Because the rainbow field is a terrain, it means that sun and rain weather effects persist even after the field is created and can be refresh permanently as long as rain or sun is present on the field. This makes Ninetales a great offensive threat when sun is active because of a boosted Flamethrower and a first turn Solarbeam. Tefnut (Level 94) Pelipper @Damp Rock Ability: Drizzle Nature: Bold IVs: Maxed EVs: 252 HP 252 Def 4 Spe Moves: Tailwind, Surf, Icy Wind, Hurricane The final part to creating the rainbow field effect. Pelipper has great bulk and has fantastic supporting options with Tailwind and Icy Wind. For the same reasons as Ninetales, the weather effect it brings gives it offensive options in a rain boosted Surf and a 100% accurate STAB Hurricane, which gets its chance of confusion doubled in the rainbow field. Im seriously considering swapping someone out for a Primarina because of the combination of a rainbow AND rain boosted Sparkling Aria, as well as rainbow boosted Moonblast with Primarina's massive base 126 SpAtk stat...Heres the set im thinking of Primarina @Magical Seed Ability: Torrent Nature: Modest IVs: Maxed EVs: 252 SPAtk 252 Spe 4 HP Moves: Sparkling Aria, Moonblast, Icy Wind, Perish Song Tell me what you guys think and give me some feedback about changes in members, movesets etc. Have a great day
  3. Hi, so I'm well aware there's already a guide to all the relationship variables in the game, but it doesn't really show you how the points interact with each other, especially since you can't get everyone's ending in a single playthrough. I ended up making this guide to see how many endings I was able to get in a single game, and the minimum playthroughs I have to do to get everyone's epilogue. I know that you can easily just watch all the epilogues on YouTube, but I like being able to know what I can get myself, and I figured some other people would like to know as well! Some characters require you to be very careful in what dialogue options you pick. There's also several characters that, because of how their points interact with each other, require super specific circumstances to get all of their endings at the same time. The guide is formatted to give opening notes, then details how to get each character's ending, and then at the very bottom gives a lot of useful information in regards to points that interact with each other, what endings are impossible on each route, etc., etc. I tried my best to make this guide as streamlined as possible, but let me know if you have any questions, or if you notice something that I got wrong! I'm only human, and calculating these things is a lot more complicated than you'd think. Hope this is useful for other people! Side note, I've never used the forums before, so let me know if I should move this someplace else! This guide contains MASSIVE spoilers for choices in game. Be warned! Links: This guide was made using the Reborn E19 Relationship Variable Guide, and should be up to date as of 6/21/2022. Here is the E19 Character Epilogue Guide.
  4. The video has timestamps on every place where the cells appear too, for convenience, and an explanation on the usage of the cells in the end.
  5. Since early-game Content got a Big~ Update in V13, i decided to make my own Rep Guide with Karma. This took longer then expected, but i hope y'all find it as usefull as i had fun making it! (Note: Only gain/loss of Karma and Rep-points are listed, you'll have to find the consequences of your actions out for yourselves!) If i missed anything or got something wrong, lemme know! (Edit: Let me also know where i missed them, Chapter Number and which part of the Story/Sidequest it is, thx!) Chapter 1: Chapter 2: Chapter 3: Chapter 4: Chapter 5: Chapter 6: Chapter 7: Chapter 8: Chapter 9: Chapter 10: Chapter 11: Chapter 12: Chapter 13: Chapter 14: Chapter 15: Bad Ending Calc:
  6. Here's the Monotype guide sorted by type. Italics means the Pokemon evolves into that type or you must change the Pokemon’s Form for it to become that type Underline means the Pokemon loses that type Bold indicates Legendaries *Asterisks* means that the Pokemon has a Mega Evolution of the type Unobtainable Mons are the Pokemon that are not obtainable in-game, Including choices such as MEgg and Starters Bug Dark Dragon Electric Fairy Fighting Fire Flying Grass Ground Ghost Ice Normal Poison Psychic Rock Steel Water And That's it!, Comment If there are any mistakes. I'll try to edit it.
  7. Anyone who's finished the Mt. Valor storyline will know that the Geara and Zetta battle at the end is one of the hardest fights, if not THE hardest fight experienced up to that point in the story. Their teamwork is impeccable, what with dual screens, field-boosted moves (and even turn 1 tailwind in intense), top-tier mons that are all very threatening and counterplay can feel limited beyond heal spam or extremely good RNG. And that's ignoring Melia's horrendous AI. That being said, there are plenty of guides available for this battle. However, I feel like that most of them are either a bit vague, or require a full team of often hard-to-get mons. As such, I decided to upload my personal strat for this fight, which can be done with as few as 3 mons total. The Team: 1. Bounce & Tailwind: As this entire plan requires Sky field to work, this part is absolutely essential, with bounce changing the field, and tailwind ensuring you outspeed everything. Ideally, you want something that can fit both moves on its moveset (Jumpluff could work, and I personally used the shadow finneon from Golden woods Park). But if you don't have these, you can just split it between two mons. Just make sure they can outspeed Geara's Krookodile! 2. Sky attack: For those who didn't know, Sky field not only makes this a one-turn move, but also gives it a noticeable damage buff. This, combined with its heightened crit rate, make it ideal for sweeping. To max out damage, while straight up ignoring screens, we want to reach a 100% crit rate. Unfortunately, that leaves us with only 2 available pokemon that fit this criteria: Unfezant and Sirfetch'd. Pidoves can be found in the route before Akuwa Town, while G-Farfetch'd, while rare, can be found in Secret Shore. Unfezant will need Super Luck as an ability and Scope lens for an item (you can get in from a ranger in the terajuma poke mart I think), while Sirfetch'd will need a leek, which can you get from regular farfetchd on the snowy forest island off the coast of Akuma town (this will admittedly take a while). Personally, I prefer Sirfetchd over Unfezant, as you can farm leeks but can only get one scope lens. Moreover, sirfetchd gets brick break, which allows other mons to help more if needed. (To get Sky attack on sirfetchd, breed with an unfezant). You should get at least 2 of these in case one faints For the battle itself, lead with bounce, and try to remove the minior before tailwind, as it, along with the Dragonite, are the only mons that can tank a hit. Once you've get tailwind up, bring in the Sky attacker and sweep mons. If Melia gets her togekiss in while the dragonite is out, it can break multiscale for you. The only time you'd need to SR if I'd Sky attack starts missing too much, as it can basically ohko almost everything Additionally, you may want to bring an additional fast tailwind mon (like crobat) in case you run out of turns, although this is unlikely. As for intense players, I think snatch +decent SE move should deal with the aerodactyl that replaces Minior. Sirfetchd can also run moves like night slash and leaf blade to hit other mons for absurd damage in intense, like Zetta's gigalith. This strategy can also work against Amber and Souta, although for Souta you may need to outstall the skarmory and tailwind with smth like a golem And that's it! Let me know your suggestions and tips in the comments!
  8. So awhile ago i was looking for a v13 rejuvination guide and i did but the owner trashed it but i was able to copy it if anyone wants it here. THIS IS NOT MINE https://docs.google.com/document/d/1zlsdaFqrtZ95wvklklPNZGlu8kVynufy/edit?usp=sharing&ouid=106979104323067767570&rtpof=true&sd=true
  9. I've taken the Deso PBS for pokemon and turned it into a simple website. https://www.desopbs.tk/ It's meant to be something similar to a pokedex but easier to use.
  10. First things first obvious spoiler warning. EDIT: SO from what I understand there are some changes made to the story in the recent V13 Update. I have not had a chance to replay the game yet and plan to do this on a fresh save when I get the chance. At that point, I will change anything to reflect the new story, but until then this will be based on the V12 Story. Secondly, I am writing this mostly from memory so I may make some errors, please let me know if you see any mistakes. I believe it is mostly correct but I might have made some errors in placement of events. This guide is also only for the main story not side quests (So it brings me great shame that this guide wont be covering the best character in the entire game; Goomink). Also, there will likely be grammatical mistakes, sorry about that. The point of this guide is to help people who need to remember what happened in the story between versions or who just want a refresher. I did not see anything else like this on the site, so I thought I would right one up, after all I like this game quite a bit, so why not? This guide won’t go too in-depth and is mostly just a “quick” reminder. Additionally, this game sometimes makes you make choices, these usually don’t ultimately matter (in the current version). I will be mainly focusing on one choice but will cover the others briefly. I have also tried to split this up into the respective badges. Lastly, the 100% guide was helpful for a few events that I was not sure of the placement of, so shoutout to them. Also be aware, I include some jokes and a kidnap/mystery person counter to spice things up. Sorry if these bother you. Anyway, here it is... Badge 1. Badge 2. Badge 3. Badge 4. Badge 5. Badge 6. Badge 7. Badge 8. Badge 9. Badge 10. Badge 11. Badge 12. Badge 13. Badge 14. Post Badge 14. (PRE V13) And that is the end of the story so far. If I missed anything important or just have wrong information please let me know. Thanks for reading this and I hope it helped as a recap tool! EDIT: I plan on updating this to the current version once the spoiler season ends, so if you are looking for spoilers you will not find them (for now at least!)
  11. Im only doing the more complex ones that need more grinding. most ap stuff just requires you to play. 1. Buy and Sell for AP There's a shop in Gearen City that sells Reverse Candies. If you're around Goldenleaf, use the van guy in the corner of the town. Continously buy reverse candies and sell them. 2. Evo stones Get a pansage, pansear and panpour in gearen park (buy nest balls from the pokeball emporium) and then buy water, fire and leaf stones from the kid in The Lost Camp. 3. finding pokeball items actually use your eyes and go to each previous area you can. 4. shiny hunter the shiny rate is 1/100. i'd personally reccomend going into any cave or go to Keta's house in sheridan and just fight a bunch of swablu. 5. baby boomer (updated) Get 1 pokemon from a different trainer and breed it with another pokemon of the same species. This is the best egg rate. 6. pickup i'd reccomend breeding a lillipup for this one, since herdier is fairly common and can be caught with nest balls. 7. friendship for this one, i think i accidentally glitched it. so, i sometimes lowered my pokemon's friendship points and raised it again so i easily maxed it out. i used this by using some sour items.
  12. This will be the same format as the one ShatteredSkys took over ever since Nickaboo left. For now, there will only be a column for Gen 1, then eventually we'll get to Gen 2. I just want this to be as accurate as possible. So let's get started. Please PM @Alex if the guide needs to be updated! Full Obtainable List: Gen 1: Gen 2: Gen 3: Gen 4: Gen 5: Gen 6: Gen 7:
  13. Hello everyone! This is an Episode 16-friendly guide for places to EV train your pokemon by stat, meant to expand upon and supplement Simon's Pokemon Reborn EV Training Guide V2 (Updated for Episode 15). If you're looking for a guide because you're thinking, "I want to EV train in Attack and Speed, if only I knew the best places to go..." then this is the place to find it. Additionally, I am not including training areas via headbutt, fishing, rock smash, etc. as they take far longer to grind than biking or surfing. And if you know of other good places, please contribute! PLEASE NOTE: IF AN AREA IS LABELED PRE-EPISODE 16, YOU DO NOT NEED A PREVIOUS EPISODE OF REBORN TO EXPLOIT IT. This simply means Reborn must be in its unrestored, pre-16 endgame state to utilize it. If you have not restored Reborn to its beautified state, ignore the following exploit and enjoy EV training as normal. If you have restored Reborn to its episode 16 beautified state, then use the following exploit to access the appropriately labeled (PRE-EPISODE 16) training areas: Simply use the Pokemon Center nearest the area you wish to EV train in (for example, if you want to train in the Pre-16 Team Aqua Hideout, first heal at the Lapis Ward Pokemon Center), then use a pokemon with TELEPORT to teleport to that pokemon center. Doing so will revert Reborn City to its broken, unrestored, PRE-16 state until you pass through a significant building. Don't worry when it reverts, Reborn will return to normal when you come back out of most buildings! (Also, this does not work for Mr. Seacrest's Garden. RIP best HP training spot.) If an area is labeled POST-EPISODE 16, that means Reborn must be restored per the events of episode 16 to access the area. HP: Attack: Defense: Sp. Attack: Sp. Defense: Speed: There are also a number of areas that predominantly yield only two EV types: HP + Attack HP + Speed HP + Defense HP + Sp. Attack Attack + Speed
  14. Use this thread for any walkthrough related discussion. The walkthrough should now have 100% of everything in the game up to Episode 17. Want to help improve the walkthrough? It still needs the following things: - I wrote the walkthrough in such a way, that anyone could copy my Pokemon team and get through the game easily and with very minimal grinding. I would like to have other options, besides my own strategy. If you have solid strategies/teams for the gym battles, or any of the major battles (mainly the Pulse battles, final Aster & Eclipse battle and the 3 battles at Celestinine Cascade), post it here and I will add it to the walkthrough (I may only pick 1). - Let me know of any typos or errors you find. No matter how small/trivial it seems, post it here. - Thought of something that would make the walkthrough look better? Let me know here. Update: Fixed all of the formatting. Update 2: Finished updating Field Effects. Update 3: Doing a new playthrough to update shop lists, move tutors, missing Pokemon and removing my notes from the walkthrough. Update 4: Going to improve the readability and make finding stuff easier. Update 5: Finished adding a Table of Contents. Now you can go to any part of the walkthrough you want instantly. Update 6: Will eventually add a "Rewards" section to areas and some other minor improvements.
  15. My team is supposed to be: Greninja = Starter Volcarona = Guide Please Garchomp = Solved the puzzle of the quick sand in the desert. You need to have pokesnax with you. Go through the holes, open the door by interacting with Arceus statue on left and right. Defeat the Garchomps to get through. Place pokesnax in middle. Escape via hole. Go back to same spot(no Garchomp this time). Save. Interact with Gible from behind and catch it. Metagross = Solved Puzzle of the wasteland. You have to use the healing machine in the wasteland. Then go to route 1 and get a Tauros to ride. Then whiteout while riding it. You'll still be riding Tauros in wasteland. Get a Pokemon with flash and rock smash. Jump over walls and get to the bottom after rock smash. Enter the cave on the the top left. Make all tubes red if you want. Go behind the tube on bottom left and go forward. Follow the path. Jump the ledge with Tauros. There'll be a machine. Save. Interact with machine and catch Beldum. Salamence = Guide Please Hydreigon = Collected two dark materials(third in episode 18) and have soul candle(buy from seventh street). After getting 3 dark material and one soul candle I have to interact with a pillar in Subseven Santcum. I think it's the one in the inner room where Luna was tied up. Someone please confirm in comments. To get dark materials look at a YouTube video. If someone can make a guide for Larvesta and Bagon it would be great. Maybe even Froakie for others. Also please confirm location of where to use dark material. Thanks.
  16. This is going to be a guide for some quests which can change interactions with characters. Numbered from when you can complete them 1. This is not a quest but simply just go inside of chrisola hotel at the beginning of the game and you will interact with saki. This will change the interaction you have with saki at blacksteep castle. 2. The ameythst grotto quest this can only be finished if you have seven gym badges. In this you meet April when you meet here again on the train the interaction with her changes. 3. You have to finish hidden library 1, 2, and three. In the last one you meet the twins and when you meet them again the interaction changes. Hidden library 1 is in east gearen, 2 is in sheridan village and last one is in west gearen.
  17. What is rock climb? Rock climb is a Hm'ish normal type move introduced in generation 4 that allows the user to scale certain types of cliffs. Throughout the game, you might encounter some of these spots. Where can I get rock climb? Venipede - Level up (40) Whirlipede - Level up (46) Scolipede - Level up (50) Scraggy - Level up (45) Scrafty - Level up (51) Druddigon - Level up (49) Rockruff - Level up (45) Lyranroc - Level up (45 in all 3 forms) Ferroseed - Breeding (Ferrothorn) Ferrothorn - Move Tutoring Sandshrew - Breeding (Scraggy/Rockruff line) Geodude/A-Geodude - Breeding (Ferrothorn) Onix - Breeding (Ferrothorn) Rhyhorn Breeding (Scraggy/Druddigon/rockruff line) Gligar - Breeding (Venipede line) Zigzagoon - Breeding (Scraggy/Rockruff line) Bidoof - Breeding (Scraggy/Rockruff line) Gible - Breeding (Scraggy/Druddigon) Drilbur - Breeding (Scraggy/Rockruff line) Sandile - Breeding (Scraggy/Rockruff line) Joltik - Breeding (Venipede line) Bouffalant - Breeding (Scraggy/Rockruff line) Durant - Breeding (Venipede line) If you have any trouble locating any of these Pokemon, you can always consult with the Pokemon location guide linked here Any Pokemon caught that don't have the move already can be taken to the move re-learner in the Onyx Ward/Agate Circus The most convienant means of acquiring a Pokemon with rock climb would be to catch Druddigon in Titania's Gym or Route 3 (Caves). They almost always already know the move when caught, saving some time and/or a heart scale. Where are these spots? Whats behind them? These spots are all over the entire game. They can show up as early as the first few gyms or anywhere up until the current build of the game. Here's a list of the ones that I've found in no particular order. Location - Potential/Confirmed items or Pokemon behind them What can I do to help? This guide is likely not complete. I may have missed some rock-climbing locations. If you notice anything missed or incorrect, feel free to let me know so I can edit the guide accordingly. If you also have any reliable information regarding what is behind some of these, or even theories, please let me know as well, so the guide can be updated with that information too. Thanks for reading! Happy Hunting!
  18. PLEASE DO NOT COMMENT ON THIS THREAD. Keep all comments on the discussion thread provided. I will be updating this guide regularly and will let you all know when I decide to stop. You can subscribe to the thread by clicking follow at the top right. Most people (myself included) skip the intro, so I'll keep this short. I'll be making a guide of Episode 17 of Pokémon Reborn. Originally I was following Sophie's guide. She in turn was following Nickaboo's guide. Just as my predecessors before me, I will most likely not be completing this guide. Not because I'm a busy college student, but because Edit 3/9/18 I lied. My classes are destroying me. That being said, here is my general format: Items/Sidequests/Events Where to go next (For those who just want to know how to progress the story) General tips Starting date: 2/10/18 Starting episode: 17 If I miss anything, feel free to alert me on this separate thread. I would also like to take time to thank those who helped contribute to the guide. I'll update as more people tell me what I've missed. Thank you to the following people for their contributions to this part of the guide: Sparsyle-0 (Sophie), Walpurgis, Frelop, Paperblade Chapter 1 Julia's Gym For reasons that will be made clear later, I will be ordering the gyms in order of the gym leader you're meant to fight rather than calling them "Gym 1" or "Gym 2". You'll start by choosing your protagonist. During the train ride, a... ghost, for lack of a better term, appears. Ame (the same person who made the game), recognizing the ghost as an omen, looks out the window and notices that the train isn't decelerating. She'll grab you and jump out the window, narrowly saving your life. The other protagonists who had the misfortune of not being picked will be killed in the crash. You'll awaken in the Lower Peridot Ward. Julia, the first gym leader, will have a brief conversation with Ame before the latter departs. The gym leader will then ask you if you plan on taking on the Pokémon lead and you'll be given your first choice. As far as I'm aware, choosing one or the other doesn't affect the game. However, if you're curious like me, you'll be interested to know what the dialogue becomes based on your choice. Keep in mind that you can save your game at any time by pressing D. So long as there are no current dialogue boxes, you can save. This means you can save in the middle of a conversation if people are moving about or if there's a brief pause. This can help you in the future when you have to go through a series of battles. You can also reload previous games by using the navigation pathway C:\Users\YourNameHere\Saved Games\Pokemon Reborn, deleting the file that says "Game", and renaming whatever file you want to "Game". Anyway, here are the results: Are you going to take on the Reborn League? >Yes Julia: Correct! Then I'll be seeing you very soon, because I'm also the Electric Gym Leader! >No Julia: Whaaaaaaat? That's no fun! You simply must! Hm? Why do I insist? Well, because I'm the Electric Gym Leader! She'll then direct you towards the Grand Hall. Before moving, you can find a Normal Gem in one of the rocks that surrounds you. If you give this to a Pokémon to hold, it'll boost the first damaging Normal-type move they use but will consume the item. Since all starters begin with a Normal type, you'll give yourself a slight edge in your first battle. It might not be necessary based on your starter, but you'll soon learn that you're not dealing with the average Pokémon game anymore. I digress. There's only one route to progress given that the police are blocking your route up north, so start moving to the right. Once you enter the Opal Ward, you can speak to a lady with purple hair to get a Potion. This can also be useful for your upcoming battle. There are two ways to access the Opal Bridge, but the cool kids will stop you since you don't have Pokémon. Head towards the large building up above and you'll be stopped by a girl named Victoria. She'll act like your rival, in a sense. She'll take you inside and Ame will inform you that the person in charge of blowing up the station was caught. Ame will take you upstairs where you'll be able to choose any Fire, Water, or Grass starter from every generation. Yes, it is possible to get a shiny starter. The shiny rate in this game is increased compared to the normal game, but it can still take beyond an hour to get a shiny. If you save in the room and restart, you'll be able to change IVs, natures, abilities, and shiny status of all the starters in that room. Don't bother searching for the perfect ability because in about two hours you'll be able to change it anyway. Again, quick save is D and soft refresh is F12. If you're not interested in any of them, you can download this mod to choose your own starter from any Pokémon. For any who care, the first gym is an Electric gym and the second is a Grass gym. If you mess up your Pokémon's name, don't worry. In about an hour you'll find the Name Rater. Finally, Pokémon level 20 and below will listen to you if you have no badges while Pokémon level 25 and below will listen to you if you have one. After you choose Charmander, you'll be taken downstairs. Victoria will ask what starter you chose but won't counter pick you as she always chooses the same one regardless. You'll be introduced to Cain while she's away. He'll immediately engage you in a battle. Attacks in red are health based moves. Attacks in orange are physical moves. Attacks in blue are special moves. Attacks in grey are non-damaging moves. Pretty Boy Cain Field: Default Nidoran ♂ (Level 5) Ability: Hustle Item: --- Stats: HP 19 / Atk 10 / Def 9 / SpA 9 / SpD 10 / Spe 10 Scratch, Leer I wonder if it's possible for your opponents to have shiny Pokémon? Also, I will not always be able to get all the moves of each opponent, so enjoy them while they last. It doesn't matter if you win or lose since the story will progress the same. Furthermore, you won't have to pay any money for losing. I'll assume that you've won given that you have the Normal Gem and a potion on your side, but I'll put the text just in case. Battling Cain Should you win: Post battle: Cute AND Talented. Cain: Very nice! Should you lose, the text moves too far past the box. He says something along the lines of: "Hey, that's pretty unlucky, but don't take the loss too hard. I mean, unless you're into that." I'm not sure if the dialogue changes if you're a girl, but I'm interested to know if any of you chose one. Cain will take you over to the PokéCenter where you have the option to heal your Pokémon or not. Yes, you can choose not to heal your Pokémon, but you'll soon regret it. Victoria will emerge from the Starter Room with Ame. After clearing up a misunderstanding, Ame will take Cain away while you battle Victoria. You won't have a moment to buy more items. If you chose not to heal your Pokémon after your tango with Cain, you'll have to continue fighting with your lowered health. Remember that you can save while Cain is walking you to the healing desk, so you can retry your battle with Victoria by reloading your save game. Apprentice Victoria Field: Default Litten (Level 5) Ability: Blaze Item: --- Stats: HP 20 / Atk 12 / Def 9 / SpA 11 / SpD 9 / Spe 12 Scratch, Growl You'll have the advantage if you won against Cain as you'll have leveled up. You'll also gain money for defeating both of them. As stated above, it doesn't matter if you win or lose. Regardless, here's the dialogue. Battling Victoria Should you win: Post battle: Wow... I don't know what to say! Victoria: You're no ordinary trainer, are you... Should you lose: Victoria: Yay, I won! Don't get down though, every loss is a lesson. Cain will drop by to tell you he's leaving. You and Victoria will then go back to the Information Desk to talk to Ame. She'll give you a PokéDex, PokéGear (with which you may access the map and other, future tools), and Running Shoes (hold with the space bar to run or press S to toggle). She'll then leave to interrogate the terrorist who attacked the train station. Victoria will give you 5 Pokéballs to start your adventure and then leave. You're now free to do as you please. You can access your PC in order to find a free potion. It wasn't available until now because you were forced to walk to certain areas once you entered The Grand Hall. If you watch the T.V., you'll be able to watch many different channels. The only ones that might affect your actions are the Hunting channel and the Weather channel. Check the Hunting channel once a day to get the latest scoop on new Pokémon. If you talk to the lady in a green dress, you'll be able to battle her and her darling in a double battle as many times as you'd like. Their Pokémon level up as you progress throughout the game, so they're a source of free levels and money if you're able to best them. You can buy items on the right, but I recommend saving at least 500 poké. Always buy Pokéballs in sets of 10. This way you'll get a free Premier Ball as well. The Premier Ball has the same "strength" as a normal Pokéball. Even if you don't want to use it, you can sell it for 100 Poké which is half the price of a normal Pokéball. I personally use them to catch Shiny Pokémon. Once you're done buying items, head towards the exit. There will be a fisherman on the right side. He'll offer to sell you a rare Pokémon for 500 poké. As soon as you buy the Pokémon, the man on the left will steal it from you before you even have a chance to see it. As the fisherman will tell you, you'll be able to find the man in North Peridot. This will become a sort of hide and seek event that you'll have to play throughout the game. I'll reference it as Event: SP, the SP standing for Stolen Pokémon. You can ctrl + f to find out where next you need to go to continue the event. If you ever forget where to go next, you can talk to the people in The Grand Hall for directions. For now, you may exit The Grand Hall. A short cutscene will play in which you see Ame and a few police officers torturing information out of the terrorist. Opal Ward map Sometimes when I speak, I'm not clear in what I'm trying to say. I'll be dropping maps in this guide and marking them to better explain locations. I recommend having them open in a second tab. Outside The Grand Hall you'll be trapped by a girl trying to talk to her Pokémon who ignores her. If you defeat Victoria, it will be a Snubbull. If you lose to her, it'll be a Stufful. Certain event Pokémon are chosen at random and may not be the same throughout your playthrough. They're supposed to be chosen at random, but from what I can tell, this Pokémon is decided based on whether you win or lose your match against Victoria. This girl serves as a reminder not to over level your team. If you do, they'll stop listening to you. Common Candies can be used to lower the level of your Pokémon by one. Anyway, with the path clear, you can proceed to catch your own Pokémon in the grass to the right and left. Pokémon Reborn uses a weather system as well as a day and night cycle. You can monitor the weather by watching the Weather channel on any T.V. Weather can cause certain event Pokémon to appear. If you fiddle with your computer's date, you'll be able to change the weather to something random. If you want something more certain, you can use a mod from the page I linked earlier. Additionally, the time in game is based on the time on your computer's time as well. This will have an effect not only on event Pokémon but also what types of Pokémon appear in the grasses around you. 6am-12pm is morning, 12pm-7pm is day, and 7pm-6am is night. If you're having difficulty catching a Pokémon and you have a Dusk Ball, you can always set your computer time to night so that the effects of the Dusk Ball kick in. Here's the Pokémon you can catch in the grass nearby: Morning/Day Rattata (30%) Bidoof (30%) Patrat (15%) Pidgey (15%) Meowth (5%) Ekans (5%) Night Rattata (30%) Meowth (20%) Ekans (20%) Hoothoot (17%) Spinarak (13%) Headbuttable Trees Pineco (40%) Combee (30%) Spearow (30%) While it's possible to catch Alolan Rattata here, they seem to be exceedingly rare. Don't bother wasting effort trying to catch them here as you'll be able to find them much more frequently in a few hours. I'm also adding this video on how to EV train quickly in Reborn for those who don't have the patience or who are playing from the beginning again (like myself). You can now battle the cool kids to gain VIP access to the cool bridge. In the top right corner, a few kids will be trying to push a Pokémon into a heavily polluted river. Again, the Pokémon here changes depending on your specific playthrough, but across the five times I've restarted it's always been Pachirisu. You'll have to fight the first kid's trash followed by double battling the thugs behind him. Once they're defeated, the Pokémon you've saved will request to join your team either out of gratitude or because it knows you'll keep it safe. Pachirisu (Level 5) ??? OR Zigzagoon (Level 5) Tail Whip, Tackle, Growl Pachirisu has some pretty good stats for an early access Pokémon. It doesn't evolve, but you might find it useful to hold onto. As you progress through the game, you'll notice that the condition of the city is as poor as its residents. You won't be earning a lot of money from battles, but there are a few Pokémon (namely Pachirisu, Meowth, and Teddiursa) that can have the ability Pickup. The items they gain you are based on their level as shown by this chart. You can either sell them or keep them for use. Your selection of Pokémon early on isn't great, so I would recommend running a team with Pickup until you find better Pokémon to replace them. Anyway, head left towards the Peridot Ward. Lower Peridot Ward Lower Peridot Ward map You may have noticed that there are items called PokéSnax. These can be used to get event Pokémon. They can also be fed to the Pokémon on your team to increase their happiness by a factor of about 10. One thing I would recommend is that you talk to and search everything throughout the game. It's the best way to get items or learn about events. Speaking of events, we'll begin by identifying the events on the right side and moving left as that's ultimately where you'll want to head. As you enter the city, you'll encounter a Teddiursa. This little monster will hide in various spots but it will always be somewhere in the Lower Peridot Ward, Peridot Ward, or Upper Peridot Ward. Search thoroughly as it hides in different spots between different save files. For what it's worth, I'll upload the locations where I found it. Some of the locations aren't in Lower Peridot but in Peridot and Upper Peridot, so just keep an eye out for them as you travel. Teddiursa Baby-Doll Eyes, Lick, Fake Tears, Fury Swipes You'll overhear two people talking about a Pokémon that they stole and hid in a house due to not having a Pokéball. If you go to where the 1 is marked on the map, you'll find a man standing there. After giving him a total of 150 Poké, he'll step aside and sleep. Inside the house that the alley leads to, you'll find a Pokémon. This traumitized Pokémon is the one those thugs stole. If you have a Pokésnax on you, you'll be able to take it along with you. You'll never encounter the owner, so you might as well care for them. Note that you don't have to feed it a Pokésnax, so you can hold onto it for later use. Espurr (Level 4) Scratch, Leer OR Minccino (Level 4) Pound, Baby-Doll Eyes In the house below that one marked 2, you can also find a Whismur. If you have a PokéSnax on you, it'll attack. You can choose to capture it, defeat it, or run away. This Pokémon is only available before defeating the first gym. Whismur (Level 5) Pound, Echoed Voice If you check the dumpster marked 3 behind the Whismur house while you have a PokéSnax on you, you'll be attacked by a Gulpin. Gulpin (Level 10) Pound, Yawn, Poison Gas, Sludge The 4 next to the gym is where a Blitzle will appear during storms. Blitzle (Level 15) Tail Whip, Charge, Shock Wave, Thunder Wave If you defeat the lady where the 5 is marked, you can talk to her after the battle to receive a Rose Incense. This is a held item which increases Grass-type moves by 20%. At the top right of the map is an 6. After fighting a trainer, you'll have access to an alleyway. Here you can find Poochyena, Stunky, and Trubbish. Morning/Day/Night Trubbish (60%) Stunky (22%) Poochyena (18%) You can also find a Tynamo there in Stormy weather. Tynamo (Level 10) Tackle, Thunder Wave, Spark, Charge Beam On windy nights in any alleyway, you can find a Zangoose rummaging through the trash. This begins a hide-and-seek event where you must search alleyways throughout the game to find the Zangoose. I currently haven't found it myself, so I'll update this post when I do. From what I've heard, it's too high a level for you to currently catch. Zangoose (Level 40?) ??? To the right is a further extension of the Opal Ward. On rainy days, you'll find a Pokémon hiding under the bridge. If it's a Panpour, you'll have to fight it to catch it. Pansear will simply join your team as it's probably just happy to be out of the rain. Panpour (Level 10) Play Nice, Leer, Lick, Water Gun OR Pansear (Level 7) Scratch, Play Nice, Leer, Lick If you go even further to the right, you'll enter the Underground Railnet. Underground Railnet (Peridot Access) Noibat, Woobat (in dark patches only) In the house just to the right of the alleyway is a girl with a Kricketot. Talking to her will reveal that it is sick. Shelly, the Bug-type gym leader, will come in on a house call. She'll realize the Kricketot is bored sitting at home all day and ask if you'd like to take it along with you. If you refuse, she'll take it herself and return to her gym. Kricketot (Level 3) Growl, Bide Over on the left side is a house marked 7. The man in there will give you his Old Rod. Currently, the only Pokémon you can fish up are Grimer since the toxicity of the water has caused all other Pokémon to flee. The man in the house marked 8 will battle you. His level 10 Goldeen packs quite the punch with its Horn Attack move, and it's rather fast. After defeating him, you'll gain access to the pool in the back of his house. In this pool you can fish up Finneons and Goldeens using your Old Rod. Don't forget to grab the Sea Incense at the top right before leaving. Like its rose counterpart, it increases Water-type moves by 20%. Goldeen (70%) Finneon (30%) The Name Rater is on the left side of the map under the letters 9. In the 10 apartment complex, there's a man who's tired of meeting bad trainers. If you defeat him, he'll give you access to his garden. Here are the Pokémon you can find there: Morning Ledyba (30%) Cherubi (28%) Wurmple (21%) Caterpie (21%) Day Caterpie (45%) Wurmple (45%) Cherubi (10%) Night Hoothoot (30%) Spinarak (24%) Wurmple (20%) Caterpie (20%) Stunky (5%) Trubbish (1%) Headbuttable Trees Pineco (55%) Burmy (45%) That's all the events you can currently complete in Lower Peridot. We'll come back to the rest later. You'll notice that if you try to enter the gym, it'll be locked. A note will be left on the door by someone you'll soon meet. You'll soon learn that her character was made by running all of her words through thesaurus.com Here's the translation for what it more or less says: "Julia, maybe you shouldn't do things that make you sleepy before agreeing to meet up with us during what's normally your nap time. We'll be at the factory. Join as soon as you can." For now, move to the top left corner of the map and access the North Peridot Ward. North Peridot North Peridot Ward map You can complete your hunt for Teddiursa now that you've reached this area. The man in the house marked 1 will ask for your Bibarel and will give you a Munna in return. The only way to get a Bibarel is by leveling a Bidoof to level 15. Munna (Level 15) Lucky Chant, Yawn, Psybeam, Imprison The alleyway marked 2 will have the following Pokémon: Morning/Day/Night Trubbish (45%) Poochyena (34%) Purrloin (21%) The fountain marked 3 will have a Surskit during rainy days. Surskit (Level 11) Bubble, Quick Attack, Sweet Scent If you talk to the woman in the house marked 4, she'll send you away for fear that the thieves who stole one of her Pokémon will come back for the other. If you visit the house near where the number 2 is, you'll find that two people are discussing going back to steal her other Pokémon. They'll demand you stay out of their way. Visiting the lady's house at night will cause you to encounter them. They'll finally introduce themselves as Team Meteor and will recite a chant you'll never hear again. After a brief battle, they'll run away. The lady will ask you to take her Pokémon with you for fear that they may come back to kidnap it. Igglybuff (Level 5) Charm, Defense curl, Pound, (Perish Song, Misty Terrain, or Wish) On clear or sunny days, a Budew will be walking along the edge of the wall at 5. If you have the Rose Incense on you, the Pokémon will be attracted to the smell and will jump into your arms (you'll need to "talk" to it for this to occur). Budew (Level 5) Absorb, Growth I recommend you go catch Budew for an event that will occur later in the game. Though this is a walkthrough, I don't want to spoil the event until you get to it. For now, I'll simply refer to it as Event: G. If you visit the apartment complex labelled by the number 6 at night, you'll enter a dark room. Someone will tell you that a Pokémon is absorbing the electricity and will ask you to find and stop them. If you can't see, turn up your screen brightness. The Pokémon is over on the right side of the room. Talking to it will initiate a battle where you can catch it. Joltik (Level 10) Absorb, Spider Web, Thunder Wave, Screech OR Grubbin (Level 10) Vice Grip, Mud Slap, String Shot, Bite Finally, head towards the house at the very top of the map. In there, you'll be able to continue Event: SP. The thug who stole the Pokémon will demand another 500 Poké from you which you must give to progress. His partner, the fisherman, will then come out of hiding and the two will engage you in a double battle. After defeating them, the thug will say that on the way to the house, a kid in Obsidia stole the Pokémon from him. Having gotten 1000 Poké out of you, the two will run away. If you really hate the idea of them stealing 1000 Poké from you, you can wait until much later in the game to battle them. When your Pokémon are around level 65, battling them will get you 1100 Poké as prize money. They'll still comment about getting 1000 Poké from you, but you'll be the one who ended with a net positive. Those are all the events on this side of the map, so you're ready to continue. Head towards the number 7 on the map. You'll run into a guy with green hair named Fern. Fern's the guy who talks really loud about how hard he partied last night at 4am. Fern's the guy who keeps interrupting the professor in the middle of lecture. Fern's the guy who puts ketchup on his steaks. Fern yells at people who are just trying to do their job like cashiers and waiters. If Blue from Generation 1 of Pokémon had angry hate sex with Joffrey from Game of Thrones and a child was made from it, Fern would be that offspring. As you'll soon find out, Fern is a character designed for you to hate. Surprisingly enough, I don't. He's so over the top that it's difficult for me to imagine someone as terrible as him. He's just a mild annoyance in my eyes. You'll find that he's supposed to meet Julia outside a factory but came to the wrong one. He'll then engage you in battle because why not. Blue But Worse Potion x1 Budew (Level 12) Ability: Natural Cure, Poison Point, or Leaf Guard Item: --- *Stats: HP 32 / Atk 13 / Def 14 / SpA 18 / SpD 10 / Spe 10 Absorb, Growth, Water Sport, Stun Spore Rowlet (Level 13) Ability: Overgrow Item: --- *Stats: HP 43 / Atk 21 / Def 21 / SpA 20 / SpD 20 / Spe 18 Leafage, Peck, Astonish, Growl Sandile (Level 10) Ability: Moxie Item: --- *Stats: HP 30 / Atk 20 / Def 12 / SpA 12 / SpD 12 / Spe 18 Rage, Bite, Sand Attack, Torment *Due to variation nature, stats may alter Losing to him doesn't change the dialogue since you blackout and have to try the battle again. As such, don't lose. He'll act like he's too busy and leave. Head back to the gym where you'll bump into Julia. She'll inform you that the people who destroyed the train station are at the factory and asks you to join her. Head to the factory marked 8. You'll run into Julia, Fern, and Fern's sister, Florinia (the 2nd gym leader). The factory is apparently Team Meteor's hideout. They're the ones behind the train station demolition, and Julia gives back to them by blowing up the entrance to the factory. Before entering, check the barrel on your left to get an Ability Capsule. This can change a Pokémon's abilities and even grants access to dream world abilities. Enter the factory to be hit by an overwhelming stench. Florinia will tell you the lake is about 90% polluted if not more. Julia will state that the terrorist group needs to be stopped and will pair up with Florinia. They'll take the right half of the factory, leaving you and Fern to explore the left side. Should you try to leave, Fern will say the following: "Just where do you think you're going? I told you not to slow me down. But if you've gotta go do something, go right ahead! I'll just wait here." You'll then be allowed to leave to continue grinding or do whatever else you need. Despite the high stress environment, you can leave the story at any time to go complete sidequests or level up your Pokémon. It may take you out of immersion, but it can help you to better prepare for a battle you might otherwise fail. When you're ready, continue to the left inside the factory. You'll be engaging in double battles with Fern whose Pokémon never seem to gain levels while you battle. Your Pokémon will automatically be healed after each battle. There aren't any hidden items here though there are visible ones thrown about. Take notice of the change in battle field. You can find the effects of this Factory field in the provided link. The path through the factory is relatively straightforward. Eventually you'll find Florinia and Julia waiting for you. A gate that could most likely be destroyed with an explosion by a Pokémon blocks your path. You'll be instructed to go find explosives in the path below you while Florinia attempts to hack the gate. Before you do, go through the door on the right to find a Rare Candy. Once you find the explosives, talk to Julia. She'll place them in front of the gate, but the door will open before they can be set off. Don't forget to save your game. This will be your first "boss battle" of sorts. You'll enter the room to be greeted by my second favourite track in this game. You can find it here. The man with the eyepatch will tell you that you were meant to progress this far into the factory. Apparently the grunts before you were only meant to slow you down enough for them to delete whatever data they needed since the factory is no longer important to them. They even opened the final gate for you because they grew tired of waiting. You'll fight the pair Aster and Eclipse for the first, but not last, time. Team Meteor Grunts Aster & Eclipse Potion x1 Field: Default Rockruff (Level 16) Ability: Steadfast Item: --- *Stats: HP 44 / Atk 30 / Def 22 / SpA 18 / SpD 22 / Spe 30 Thunder Fang, Bite, Rock Throw, Howl Rockruff (Level 16) Ability: Vital Spirit Item: --- *Stats: HP 44 / Atk 30 / Def 22 / SpA 18 / SpD 22 / Spe 30 Fire Fang, Bite, Rock Throw, Howl *Due to variation in nature, stats may alter Matching Pokémon. How cute. Delete them. Their boss will be disappointed that they were defeated so quickly. They'll all disappear somehow. Julia will explode the factory since it's most likely still polluting the lake. Fern will offer one last insult to you before leaving. Florinia will install a Field Notes app on your PokéGear regardless of how you respond to her. It'll have information about Electric Terrain which is the field Julia fights on in her gym. Julia will lament about the old days throughout the conversation before inviting you to her gym and leaving herself. It's now time to face her, so level your Pokémon well and head to your first gym battle. I personally keep my Pokémon a level below the level cap (currently that's 20, so my Pokémon are level 19). This way, if I sweep the gym with a single Pokémon, it won't get past the level cap and start ignoring me. Her gym, much like the factory, is straightforward. One thing I feel I should note is that if you leave the gym, your progress won't be restarted. Growing up, I always went through gyms in one go without stepping out to heal my Pokémon because the thought never occurred to me. What may be obvious to you might not be obvious to me, and vice versa. As such, I'll probably say some things that are obvious every now again. I don't know how you build your team, but I personally find that a team full of sweepers meets my needs in this game. Julia has a Voltorb which knows Sonic Boom, a move that always reduces your health by 20 points no matter what. I found it best to have at least two Pokémon available to sweep her team for this reason. The Voltorb is fast, so either take it out in one hit or have Pokémon with more than 40 HP. This is the first Pokémon game I've ever actually lost a trainer battle in (of course I save before big battles in this game and restart so that nobody knows I lose, but still). Episode 17 seems to be a lot easier than my memory of episode 16. You don't necessarily need to grind in order to be prepared for Julia's team if you've been using the same Pokémon throughout the playthrough thus far. Cheer Captain Julia Potions x2 Field: Electric Terrain Minun (Level 12) Ability: Minus Item: --- Stats: HP 38 / Atk 14 / Def 18 / SpA 26 / SpD 27 / Spe 29 Nuzzle, Quick Attack, Charge Beam, Encore Voltorb (Level 12) Ability: Aftermath Item: --- Stats: HP 34 / Atk 16 / Def 19 / SpA 19 / SpD 21 / Spe 31 Sonic Boom, Explosion, Rollout, Charge Beam Alolan Geodude *Shiny* (Level 11) Ability: Galvanize Item: --- Stats: HP 32 / Atk 27 / Def 29 / SpA 12 / SpD 14 / Spe 12 Rollout, Self-Destruct, Tackle, Charge Pom-Pom Style Oricorio (Level 14) Ability: Dancer Item: --- Stats: HP 47 / Atk 26 / Def 26 / SpA 34 / SpD 26 / Spe 33 Pound, Air Cutter, Work Up, Tailwind Plusle (Level 13) Ability: Lightning Rod Item: --- Stats: HP 40 / Atk 17 / Def 17 / SpA 30 / SpD 26 / Spe 31 Nuzzle, Quick Attack, Charge Beam, Encore Electrode (Level 15) Ability: Aftermath Item: --- Stats: HP 47 / Atk 24 / Def 30 / SpA 33 / SpD 33 / Spe 54 Sonic Boom, Rollout, Charge Beam, Charge You know how earlier I asked if people you face can have shiny Pokémon? Julia will have a shiny Alolan Geodude. This was written into the story rather than mere chance since the shiny colour makes the Pokémon match the colour theme of the gym. I was able to defeat her team with a level 17 Pachirisu using Spark and my starter at level 15 for any who need help. Her Pokémon have other moves, but I was only able to see certain ones before her team was defeated. If you know the others, feel free to inform me. Julia will award you the Volt Badge and TM75 Charge Beam. You may now use the TM Cut outside of battle (though you don't have it yet) and Pokémon level 25 and below will now obey you. Your opponent seems to have fallen asleep, so feel free to leave the gym. As soon as you exit the gym, Victoria will be waiting for you. She'll tell you that plants are attacking the Obsidia Ward and runs off to go help. Before we move on, there are a few more event Pokémon you can obtain now that you've cleared the first gym. If you talk to a hiker near the train station, he'll tell you that he's lost his home. Returning to the house where the Whismur is will reveal an apartment landlord who's looking to the place. Speak with him and then go back and inform the Hiker. The hiker will enter the home. Satisfied that he's now found shelter, he'll offer you his Onix in return. Onix (Level 15) Curse, Rock Throw, Rock Tomb, Rage You can also encounter a Numel at the train station if it's raining outside. Numel (Level 15) Focus Energy, Magnitude, Flame Burst, (Stockpile, Growth, Iron Head, or Body Slam) You can talk to this man to update your Pokégear with information about a Factory Field. PLEASE DO NOT COMMENT ON THIS THREAD. Keep all comments on the discussion thread provided. I am working on the next part of the guide. It will take me a few days to complete. Subscribe for updates.
  19. so i noticed there's still people who are trying to figure out how to get the true ending. i'm also cursed with being a completionist so i thought i'd go ahead and just conjure up a guide so that people can experience the true ending, because with the normal ending you're missing out on some important information (as it's essentially an extension of the normal ending), and of course, a much better ending. plus who doesn't love the feeling of collecting everything :}
  20. Please don't post here. If you have any questions, or suggestions to improve the walkthrough, use this discussion thread. This walkthrough should include everything in the game up to Episode 17. If I missed anything, besides random items hiding on the ground, let me know in the discussion thread. I think the music plays a huge part in the enjoyment of this game. I've provided a link to the old episode's music. If you never heard it before, I strongly recommend trying it out. It makes a world of difference for me. Get the music here. ================================================================================= Table of Contents: Use Ctrl + F with the term after the dash to find what you are looking for Example: Put "Opal1" (without quotes) in the Ctrl + F box to jump to that section of the walkthrough ================================================================================= =================== Badge 1 - Peridot Ward =================== Lower Peridot Ward - Adventure Start Opal Ward - Opal1 Lower Peridot Ward - LPeri1 Peridot Ward - Peri1 Mosswater Factory - Moss1 Electric Gym - Badge01 ================== Badge 2 - Onyx Ward ================== Numel & Onix - Nunix Obsidia Ward - Obsidia1 South Obsidia Ward - SObsidia1 Obsidia Slums - OSlums1 Coral Ward - Coral1 TMX Cut - TMCut Pulse Tangrowth - Pulse1 Onyx Ward - Onyx1 Grass Gym - Badge02 ============================= Badge 3 - Beryl Ward & Lapis Ward ============================= Obsidia Park - Petilil1 Jasper Ward - Jasper1 Malchous Forest - Malch1 Beryl Ward - Beryl1 Rhodochrine Jungle - Rhodo1 Mystery Egg - Myst1 Poison Gym - Badge03 North Obsidia Ward - NObsidia1 Lapis Ward - Lapis1 Grand Stairway - GStair1 Bug Gym - Badge3.5 ======================== Badge 4 - Yureyu Power Plant ======================== Gang Leader Sidequest - GQuest1 Grand Stairway Return - GReturn1 Beryl Ward Cave - BCave1 Citrine Mountain - CMount1 Underground Railnet - URail1 Finding Scraggy - FScraggy1 Grand Hall - GHall2 Dr. Connal's Orphanage - Orphan1 Ghost Gym - Badge04 ========================== Badge 5 - Apophyll & Byxbysion ========================== Blacksteam Factory - BFact1 Apophyll Beach - ABeach1 Apophyll Cave - ACave1 Pyrous Mountain - PMount1 Fighting Gym - Badge05 Azurine Island - AIsland1 Apophyll Beach Return - AReturn1 Byxbysion Wasteland - BWaste1 Byxbysion Tunnels - BTunnels1 Poison Gym - Badge5.5 ================== Badge 6 - Spinel Town ================== Finding Misdreavus - FMisd1 Finding Squirtle - FSquirt1 Yureyu HQ - YHQ1 Underground Railnet - URail3 Tanzan Mountain - TMount1 Chrysolia Forest - CForest1 Spinel Town - STown1 Ice Gym - Badge06 =================== Badge 7 - Tanzan Cove =================== Spinel Pokemart - SPoke1 Tanzan Cove - TCove1 Team Meteor Base - TBase1 Tanzan Depths - TDepths1 Normal Gym - Badge07 ====================== Badge 8 - Vanhanen Castle ====================== Tanzan Cove - TCove2 South Aventurine Woods - SWoods1 Vanhanen Labyrinth - VLaby1 Citae Astrae - CAstrae1 Route 1 Puzzle - RPuzzle1 Celestinine Mountain B2F - CMount2 Psychic Gym - Badge08 ================= Badge 9 - Iolia Valley ================= Vanhanen Labyrinth - VLaby2 7th Street - 7Street1 Type Null - TNull1 Subseven Sanctum - SSanct1 Iolia Valley - IValley1 Dark Gym - Badge09 ============== Badge 10 - Circus ============== Point Of No Return - Warning1 Finding Solosis - FSolos1 Circus - Circus1 Route 2 - Route2 Ametrine Mountain 2F - AMount2 Celestinine Cascade - CCascade1 Fighting Badge - FBadge10 ===================== Badge 11 - Calcenon City ===================== TMX Surf - TMSurf Citrine Mountain - CMount3 Route 3 - Route3 Route 4 - Route4 Calcenon City - CCity1 Fire Gym - Badge11 ==================== Badge 12 - Glitch World ==================== Calcenon City - CCity2 Pulse Battle - Pulse3 Ametrine City - ACity1 Blake Battle - Blake1 Glitch World - GWorld1 Ground Gym - Badge12 ============================= Badge 13 - Water Treatment Center ============================= Optional Pokemon - OPoke1 Water Treatment Center - WTC1 Battle At Celestinine Cascade - BACC1 Flying Gym - Badge13 =================== Badge 14 - New World =================== Grand Hall Return - GHR1 New Wild Pokemon Across The Word - NWPATW Igglybuff Sidequest - Iggly1 Shiny Charm - SCharm1 Department Store - DStore1 Finding Ralts - FRalts1 New Shop Lists + New Move Tutors - NSLNMT1 Spyce Sidequest - Spyce1 Simon Sidequest - Simon1 Finding Excadrill - FDrill1 North Aventurine Woods Return - NAWR1 Chrysolia Springs Return - CSprings1 Beldum Sidequest - Beldum1 Yureyu Key Sidequest - YKey1 Shellder Sidequest - Shellder1 Pyrous Mountain Return - PMount2 Coral Ward Quiz - CQuiz1 Azurine Lake Return - ALake1 Beryl Ward Library Return - BWLR1 Klefki Sidequest - Klefki1 Dark Material - DMaterial1 Malchous Forest Return - MFR1 Rhodochrine Jungle Return - RJR1 Gang Applications - GApp1 Corey Sidequest - Corey1 Storyline Progression - Story2 Devon Corp Building - DCB1 Adrienn Sidequest - Adrienn1 Silph Scope Sidequest - Silph1 Fairy Gym - Badge14 ========================= Badge 15 - Tourmaline Desert ========================= Donation Projects - Donation1 Corin Rogue Sidequest - Corin1 Desert - Desert1 Mirage Tower - MTower1 Sugiline Cave - SCave1 Teknite Cave - TCave1 1R253 Scrapyard - TPuzzle1 Desert Town - DTown1 Steel Gym - Badge15 ========================== Badge 16 - Celestinine Cascade ========================== New Sidequests - NSide1 Mega-Z Ring - MRing1 Water Gym - Badge16 =============================== Lower Peridot Ward - Adventure Start =============================== When you have control, there is a Normal Gem directly below you (hiding in the broken rocks). Things like rocks, barrels and boxes may have a hidden item in them, so its useful to check everything. I will only point out important ones, such as Rare Candy, Heart Scales, Ability Capsules and Evolution items, until they become buyable. https://imgur.com/oesgPeq Head east. Get in the habit of talking to everyone. They offer important advice about the world and may give you an item just for speaking to them. A person on the eastern end will give you a Potion. https://imgur.com/SfBEND9 Go north and meet Victoria. After the scenes, you will have the choice of picking from all 21 starters across 7 generations of Pokemon games. Pokemon Reborn is a very difficult game. If this is your first playthrough of it, I recommend picking one of the Fire type starters. You can quicksave right before you select the Pokemon you want and reload if you don't like the stats, or it has the wrong ability. ========================= Grass Type Pokemon Starters ========================= Bulbasaur Chikorita Treecko Turtwig Snivy Chespin Rowlet ========================= ======================= Fire Type Pokemon Starters ======================= Charmander Cyndaquil Torchic Chimchar Tepig Fennekin Litten ======================= ========================= Water Type Pokemon Starters ========================= Squirtle Totodile Mudkip Piplup Oshawatt Froakie Popplio ========================= A Torchic with Speed Boost is the single best Pokemon available here. It will be useful throughout most of the game. Any of the Fire Pokemon will be the best choice. They have the majority of type advantages compared to Grass and Water. If you feel like going with a Water type, Mudkip and Froakie with the Protean ability, are probably the 2 best options here. Good Water Pokemon are rare for the majority of the game. If you want Grass type, Snivy with the Contrary ability, or Rowlet, are 2 of the best. Talk to Ame after selecting your Pokemon to continue. You will get thrown into 2 battles with Cain and Victoria. It doesn't matter if you lose, the game will still continue. After the battles, you will receive some running shoes. Toggle those on (S) or just use the Fast-Forward button (Alt) to move faster. Battles will speed up with Fast-Forward also. You now have access to a Pokedex and Pokegear. The Pokedex helps you locate Pokemon. The Pokegear does numerous things. Open it up and take a look. Online Play lets you battle other people and trade Pokemon. More features will be added to the Pokegear as you progress. =============== Grand Hall Shop 1 =============== Potion Antidote Poke Ball =============== =============== Grand Hall Shop 2 =============== Common Candy =============== Talk to the middle person behind the counter if you ever forget your objective. https://imgur.com/Nb72P68 There's a strong trainer here. The character will change depending on the day of the week. You are most likely not ready to fight them, so I advise to ignore them, or quicksave before fighting. They are very helpful for grinding your Pokemon's levels here later. They usually get stronger trainers the more gym badges you have. https://imgur.com/VvB2vJg There's a TV you can interact with here. You can get some story bits here, check out some Pokemon in the area, or check the weather. Weather will affect your battles and encountering certain Pokemon. I will list any required weather for finding Pokemon. https://imgur.com/3NXp1cb You can change the weather currently in your game by changing the date and time on your computer. You may need to enter and exit a building to let it properly load on the game. Another person here sells Common Candy. Use these to lower your Pokemon level when they are going over the max level requirement for the badges you have. If it goes over the allowed level, your Pokemon will stop listening to you and generally be useless in battle. https://imgur.com/g8DUbJV The other shop in the Grand Hall sells some Potions and Pokeballs if you ever want to stock up on more. https://imgur.com/NsNjoTM On the western side, next to the place to heal your Pokemon, is a PC. Use this to store/withdraw Pokemon and to store/withdraw items. If you check it now, you can take out a free Potion. https://imgur.com/KyqIQ9P Talk to the person on the right of the exit before leaving. Give him the money to start a long sidequest. https://imgur.com/aZGf67u ================ Opal Ward - Opal1 ================ Spearow (Headbutt) Pineco (Headbutt) Combee (Headbutt) Bidoof (Morning/Day) Hoothoot (Night) Spinarak (Night) Rattata Patrat Pidgey Meowth Ekans ================ This game has 3 time periods that run by your computer clock. Morning (5am-11:59am), Day (12pm-7:59pm) and Night (8pm-4:59am). Just change the date/time on your computer clock if you ever want a specific time period, or weather pattern. The grass on the sides of the Grand Hall has the first wild Pokemon you can encounter. Some Pokemon can only be caught at certain times in the day. The other ones can be caught by using the move "Headbutt" on a tree. If it doesn't have time of day, or requirement next to the Pokemon in the list, then you can catch it anytime. Catch at least 1 Pokemon here. Bidoof is useful for throwing TMX moves on and for Headbutt. I recommend to switch in lower level Pokemon during battles to get some EXP. There is no EXP Share item for several gym badges and this is the only way for them to get EXP currently. Blocking the way south will be a person and a Pokemon. The Pokemon has a random chance to be a Snubbull or Stufful. This is decided as soon as you create your save file and most events in the game are decided this way. Speak with the person for them to leave. =============== Ice Cream Vendor =============== Vanilla Chocolate Strawberry Blue Moon (Rare Chance to be available) ================================= If the weather is Sunny for you, there will be an Ice Cream vendor here. Ice cream is better than potions and cheaper. Money is rare right now, so I wouldn't buy more than 1 or 2. Vanilla is the only flavor worth buying, considering you have nowhere close to 70 HP to heal with Chocolate Ice Cream. https://imgur.com/kxChOb8 Head east up the stairs and battle the trainers around the walkway (leave the people surrounding the Pokemon for last). Heal up, quicksave and prepare for your first doubles battle with the people surrounding the Pokemon. https://imgur.com/D7qvu6s The Pokemon here will either be a Zigzagoon, or Pachirisu. The Pokemon that didn't appear will be obtainable later. Head back down the stairs and west to reach Peridot Ward. ======================= Lower Peridot Ward - LPeri1 ======================= Head up the first alleyway you see and talk to the man. Give him 150 money to make him move. Follow the path and inside the house at the end will be a Minccino or Espurr. Feed it a Pokesnax to make it come with you (if you want it). You can find Pokesnax hidden in objects, or buy it from an NPC later. https://imgur.com/8aYCpWq North of that is the first gym you will be visiting in the near future. If the weather is a thunderstorming (rain with flashes), you can find a Blitzle here. https://imgur.com/q0cmpz5 Southwest of the gym, during the day and clear weather, you can find a Teddiursa. Interacting with him will start a hide and seek event throughout Peridot Ward. During one of the encounters, you will enter into a battle, for the chance to catch it. Here are its possible locations: https://imgur.com/Evlz621 https://imgur.com/jHwJMuG https://imgur.com/qXX8Ims https://imgur.com/0bqlulh https://imgur.com/AO796LB https://imgur.com/2Cbw6p4 If you continue southwest, you will find a Pokesnax in a house. You actually have 3 choices currently to use this Pokesnax on. The Minccino/Espurr from earlier, Gulpin, or Whismur. all 3 are located close to each other. None of these Pokemon are essential right now though. Warning: Whismur will be gone after you get your first badge. If you want one, now is your only chance, until several badges later. Pokesnax: https://imgur.com/2Lj9QSt Gulpin: https://imgur.com/2zyTPhZ Whismur: https://imgur.com/A1OcvHc Go inside the house next to the home with the Pokesnax. Defeat the trainer and follow the path behind him. Pick up the Sea Incense and once you get an Old Rod (located west of this house), you can fish up some Pokemon here: https://imgur.com/xchnaHC ====================================== Lower Peridot Ward (Building with pool inside) ====================================== Goldeen (Old Rod, Good Rod) Finneon (Old Rod, Good Rod) Seaking (Good Rod) ====================================== Go west and up the train tracks to the first house you see. Enter it to receive an Old Rod you can use for fishing. Continue up and if you enter here, you can change the names of any Pokemon you have. Old Rod: https://imgur.com/DOusCqp Name Rater: https://imgur.com/Jzy9hQN Go east here for a Pokemon Center if you want to heal. There's an Elemental Seed in the rock next to the Pokecenter. Continue north and defeat this trainer. Talk to her again to receive a Rose Incense. Rose Incense: https://imgur.com/jW3uip6 Head West and enter this building. Inside you will find a Potion. https://imgur.com/MSRGh1y Head west and down to 3 containers. Examine this one for a Heart Scale. These are important items for giving to a Move Tutor. They will let your Pokemon learn moves that may have skipped, or even moves that can be learned later. Finding Heart Scales hidden in objects, from wild Luvdisc and from Mining, is the only way to get them. I'll be pointing out any hidden ones. https://imgur.com/CiXBaXX Enter this house (west from the Heart Scale). Defeat the trainer and you will have access to some more wild Pokemon. https://imgur.com/N1NEmSO =========================== Peridot Ward (Seacrest's Garden) =========================== Pineco (Headbutt) Burmy (Headbutt) Wurmple Caterpie Ledyba (Morning) Cherubi (Morning, Day) Trubbish (Night) Stunky (Night) Spinarak (Night) Hoothoot (Night) =========================== Now head back east past the girl that gave you the Rose Incense. Talk to the guy above her and defeat him to be able to enter the alley behind him. Inside is a Super Potion and some more wild Pokemon. ================ South Peridot Alley ================ Trubbish Stunky Poochyena ================ I recommend catching a Trubbish. Having it use Toxic Spikes during the next Gym Battle to poison their Pokemon will help a lot. If you ran out of Pokeballs, you can buy them in the Grand Hall, or there's a Pokemart to the northwest. If you buy 10 Pokeballs at a time, the shop will throw in a free Premier Ball also. https://imgur.com/4dN5YEq If the weather is thunderstorming (Rainy with flashes), you can catch a Tynamo here. https://imgur.com/eO4bnHx Leave the alleyway, continue east and enter this building. Talk to the girl with the Kricketot and choose to take it. Start leveling this Pokemon. It will be useful for the early game with Fury Cutter. Even better would be making sure it has the Run Away ability. When it evolves, it will become Technician to boost your Fury Cutter power even more. https://imgur.com/ZrvUx6p Continue east and if its raining, you will find a Pansear here. Farther east is the Underground Railnet. Inside you can encounter some new wild Pokemon. Pansear: https://imgur.com/MJAmnCH ========================== Underground Railnet ========================== Woobat (Dark Spots on ground) Noibat Stunky ========================== After that, go all the way back west and its time to progress to the north. ================= Peridot Ward - Peri1 ================= Go west when you can and behind the fence. There is an Ability Capsule hiding in the barrel. After that, you can go back to the train tracks and slightly northeast to find a house with a Pokemon trade. He wants a Bibarel for a Munna. Ability Capsule: https://imgur.com/9ohOTai Bibarel for Munna trade: https://imgur.com/paxfTAv Keep heading north and eventually there will be an alleyway you can enter on the east side. At night, when the weather is anything besides clear, you can find a Zangoose in the trash can. Interact with it to make it run to another alleyway. It can be in Peridot, Obsidia, or Lapis Alleyways. You need to find it 4 times to catch it. Grab the Heart Scale and exit. https://imgur.com/ez0In8g ================ North Peridot Alley ================ Trubbish Poochyena Purrloin ================ Go all the way to the top of the train tracks until its blocked by a gate. On the east wall, you will find a Budew walking across it. If you obtained the Rose Incense from earlier, the Budew will join you. https://imgur.com/EmqITCP Enter the western house here. Pay him another 500 to continue the sidequest. Defeat them and leave. https://imgur.com/K9hvyGS Southwest of this is a fountain. If its currently raining, you can find a Surskit by interacting with the fountain. https://imgur.com/YpWcgEF Enter the house west of the fountain. Talk to the woman with the Igglybuff. Leave, head southeast and enter this building. After the 2 people leave, return to the lady. Defeat them and take her Igglybuff. You will need to keep the Igglybuff for a sidequest later. After that, its time to head a bit south and take the western branch of the ward. https://imgur.com/y96zzcT Potion inside this house. Continue west and enter the next building. There are no lights on inside and you can find a Pokemon on the eastern side of the room. It will be a Joltik or Grubbin, only obtainable at night and before the 3rd gym. Potion: https://imgur.com/HDpb0o6 Joltik or Grubbin event: https://imgur.com/S7WTvqs Continue west and take the Common Candy in this building. Enter the Pokemart to the west, if you need to stock up on anything. Don't talk to the guy with green hair to the west yet. Continue north. Common Candy: https://imgur.com/SA3mlkX Green hair guy: https://imgur.com/t5P62Vg =============== Peridot Pokemart =============== Potion Antidote Parlyz Heal Burn Heal Escape Rope Poke Ball =============== There is a man selling Pokesnax here when the weather is clear or windy. https://imgur.com/eaxqYlB Enter the small house here for a Protein. https://imgur.com/vB3ocQQ Now to progress the storyline. I'm going to suggest a team to use throughout the walkthrough. It will have very minimal grinding (only 2 times in the entire game), minimal Pokemon switching (it only uses about 15 in the whole game), and as many boosted EXP Pokemon as possible (these Pokemon level up faster than others, due to them having original trainers that aren't you). Suggested team currently consists of: - Trubbish - Kricketune - Bidoof - Poochyena You can throw whatever starter you picked into that list. For the walkthrough, I'm going to suggest a Pokemon team freely accessible to everyone. If you level your Kricketune and Poochyena up to around 18, you will have no problems with the next gym. Quicksave and talk to the guy with green hair southwest of the Pokemart. You will get thrown into a battle with Fern. ============ Fern (No Field) ============ Budew - Level: 12 - Type: Grass + Poison - Held Item: None - Ability: Natural Cure, Poison Point, or Leaf Guard - Weakness: Flying - Fire - Psychic - Ice - Moveset: Absorb - Growth - Water Sport - Stun Spore Sandile - Level: 10 - Type: Ground + Dark - Ability: Intimidate - Held Item: None - Weakness: Fighting - Bug - Water - Grass - Ice - Fairy - Moveset: Rage - Bite - Sand Attack - Torment Rowlet - Level: 13 - Type: Grass + Flying - Ability: Overgrow - Held Item: None - Weakness: Flying - Poison - Rock - Fire - Ice - Moveset: Leafage - Growl - Peck - Astonish ==================================== After the battle, head all the way back to the southeast and try to enter the gym (big yellow building). Head back northwest to Mosswater Factory and talk to Julia. Gym: https://imgur.com/uKyshvd Mosswater Factory: https://imgur.com/3DuwfuX ====================== Mosswater Factory - Moss1 ====================== You can leave this area anytime you want, so don't worry about being stuck. Fern will accompany you here. Having a partner is a huge advantage. They help you in battle and heal your Pokemon afterwards. This is a great way to train lower level Pokemon. Start by heading west. Turn off the machine with the green display in the northwest, then continue northeast, grabbing the Parlyz Heal along the way. In the next room, active the machine in the southwest and continue east. Meet up with Julia and Florinia, then continue east. Grab the Rare Candy, then backtrack to the previous room and continue south. Grab the Explosives at the end, then leave the way you came. Talk to Julia to advance. Quicksave before you enter the next room. Rare Candy: https://imgur.com/RHFuiEk ======================== Aster & Eclipse (Factory Field) ======================== Rockruff - Level: 15 - Type: Rock - Ability: Steadfast - Held Item: None - Weakness: Fighting, Ground, Steel, Water, Grass - Moveset: Thunder Fang - Howl - Bite - Rock Throw Rockruff - Level: 15 - Type: Rock - Ability: Vital Spirit - Held Item: None - Weakness: Fighting, Ground, Steel, Water, Grass - Moveset: Fire Fang - Howl - Bite - Rock Throw ======================================== After the battle, your Pokegear will get an update: Field Notes. These give you information about the fields you will be fighting on during battles. Electric Terrain: http://pokemon-reborn.wikia.com/wiki/Electric_Terrain You can also get another field effect right now. Go back to the other factory in the northwest to find a new person on the east side of the building. Speak with him to receive the Factory Field info. https://imgur.com/y2Um1nu Factory Field: http://pokemon-reborn.wikia.com/wiki/Factory_Field When you are ready to progress, enter the electric gym back to the east. =================== Electric Gym - Badge01 =================== Machine: https://imgur.com/KPb669K Activate the machine here for some advice against Julia. The gym puzzle is just to grab the Voltorb at the end of each path, then bring it to the gates blocking your progress to blow them up. Enter the north room to find Julia. If you need to level more, go to the Grand Hall and battle the repeatable trainer there. ================== Julia (Electric Terrain) ================== Minun - Level: 12 - Type: Electric - Ability: Minus - Held Item: None - Weakness: Ground - Moveset: Nuzzle - Charge Beam - Encore - Quick Attack Voltorb - Level: 12 - Type: Electric - Ability: Aftermath - Held Item: None - Weakness: Ground - Moveset: Explosion - Rollout - Charge Beam - Sonic Boom Alolan Geodude - Level: 11 - Type: Rock + Electric - Ability: Galvanize - Held Item: None - Weakness: Fighting - Ground - Water - Grass - Moveset: Self-Destruct - Tackle - Charge - Rollout Oricorio - Pom-Pom Style - Level: 14 - Type: Electric + Flying - Ability: Dancer - Held Item: None - Weakness: Rock - Ice - Moveset: Work Up - Tailwind - Pound - Air Cutter Plusle - Level: 13 - Type: Electric - Ability: Plus - Held Item: None - Weakness: Ground - Moveset: Nuzzle - Charge Beam - Encore - Quick Attack Electrode - Level: 15 - Type: Electric - Ability: Aftermath - Held Item: None - Weakness: Ground - Moveset: Charge Beam - Sonic Boom - Rollout - Charge ============================================== Suggested Team: - Trubbish (Toxic Spikes + Acid Spray) - Kricketune (Fury Cutter) - Bibarel (Headbutt) - Mightyena (Howl + Bite) Strategy: She fights on the Electric Field, but there's not much you can do about that currently. Leading off with Trubbish and using Toxic Spikes to poison her Pokemon, is a good way to start the fight. Mightyena can sweep her team using his moveset. You can always use Potions to heal and just let the poison damage slowly kill her Pokemon. Other Options: If Mudkip was your starter and you evolved him, he will give you an easy battle here. Immune to electric damage and super effective against it. You don't have many other options that are convenient at this point in the game. Defeat her to get the Volt Badge and TM57 Charge Beam.
  21. TABLE OF CONTENTS COLOUR CODING Normal - Everything Else Pink - Chubb Notes Red - Items #ff1111 Blue - Sidequests #00fff9 Green - Battles/Pokemon Encounters #49ff00 Yellow - Character Boxes #e3ff00 Orange - Branching Story Paths HELPFUL LINKS - Discussion Thread - Rejuvenation Directory/FAQ (literally all the helpful links are in here) - Read it or Zumi will fight you (ง’̀-‘́)ง HALL OF FAME People who contributed much to the guide! - SansTheSkeleton (Wild encounters and boss data) - Futility4Ever (Boss strategies) - Neco (For stuff that I missed) - IntSys (For stuff that I missed) Hello and welcome to… *drum roll* A_HORRENDOUSLY_WRITTEN_GUIDE_TO_REJUVENATION™ Property of Despair&Chubb co. It’s been a long time coming and I guess it is about time I get into writing this. Now, a bit of foreword before we dive right in. Unlike my previous Horrendously_Written_Guide™, which is merely a continuation of another guide and is focused on getting you through the story, this guide’s gonna be much different. Instead of trying to rush you through the story, I’ll instead cover everything. Sidequests, events, treasures, everything. Therefore, this guide will be able to cater to all those COMPLETIONIST™ out there. Of course, Rejuvenation is a massive game. Getting everything 100% is a gargantuan feat. That’s why I’ll need some help. First things first, I have good ol’ Chubb (sweet guy) helping me out on this, sorta like a guide collab, you guys will know him for his Perfectly_Written_Guide_to_Reborn (not trademarked as of yet sadly), he’ll be adding notes here and there (you guys will probably be seeing him a lot judging the viability of Pokemon) and you can recognize his notes as they’ll be in Pink text. Next, I’m gonna have to make a selfish request here, but I’m asking a favor from all the beta-testers/developers/Jan (love you, bro), may I have the PBS file for Rejuvenation? I promise I won’t abuse it in (I have no idea how to anyway). I’m currently compiling boss and wild encounter data from Editor.exe with the Reborn PBS (It broke halfway through chapter 1), and if you guys have been on Editor.exe for 5 minutes you’ll know that it’s a pain in the bum to navigate. So… pretty please? C: Chubb has it. luv u bb. And lastly, I’ll need help from all of you, my dear readers! No matter how many Chubbs or PBS files I have, there’s still gonna be mistakes or things that I miss, so it’s up to you to point them out in the Discussion Thread. If you have pictures to contribute or strategies to share or even just a simple question, there would be the place to do it too. With that out of the way, let’s dive in- Whoa there, cowboy. I’m not even done with the disclaimers yet. There’s still many more to go. Please read these disclaimers to ensure maximum enjoyment is obtained when reading my guide. They’re all sorted from most important to least. And with those disclaimers read and gotten over with (I hope you read them), it’s time to finally enter the guide. Alright guys… LET’S GET ROIIIGHT INTO THE NEWSS. PS - I just realized how insanely text-heavy my guide is, so uh, grab a coffee so you don't want to doze off halfway?
  22. So, since many people that do monoruns or just play Reborn in general have asked about it and been struggling with this, there are 3 suggested methods to easily cheese Solaris and his Garchomp. These are the brilliant -mostly in Reborn- moves: Perish Song, Destiny Bond and Counter. So, after some searching, I made a list with the Pokemon that can legally learn at least one of these moves till the moment of that battle. This means that 1) the pokemon are accessible in-game before fighting Solaris at Pyrous and 2) the said move is learned either by level-up or by (chain)/breeding with another pokemon(s) that also are available normally before that fight and learn this move by level-up (and not relearning, since move relearner isn't available by that fight). Here's the list! Normal: Counter: Slaking (level up), Raticate (breed with Slaking), Chansey (breed with Breloom), Teddiursa (breed with Slaking), Zangoose (breed with Slaking) Destiny Bond: None Perish Song: Igglybuff (soft reset event till you get one with Perish Song) Fire: Counter: Charmander (chain breed with Slaking and Nidoran-M), Houndour (breed with Slaking), Torchik (breed with Slaking), Chimchar (breed with Sawk/Slaking) Destiny Bond: None Perish Song: None Fighting: Counter: (take your pick xD) Breloom (level-up), Medicham (level-up), Sawk (level-up), Makuhita (breed with Sawk), Mankey (breed with Slaking), Croagunk (breed with Sawk) Destiny Bond: None Perish Song: None Water: Counter: Wooper (breed with Slaking), Mudkip (chain breed with Slaking and Nidoran-M, or others, see Bulbapedia), Lotad (breed with Breloom) Destiny Bond: Carvanha (gifted by Aqua Gang after defeating Magma Gang, soft-reset to get a Destiny Bond one) Perish Song: Seel (Mystery egg Seel knows Perish Song), Marill (maybe Mystery Egg Marill too, not sure) Flying: Counter: None Destiny Bond: Vespiquen (by level-up), Drifloon (breed with Weezing) Perish Song: Murkrow (event Murkrow knows it I think) Grass: Counter: Breloom (level-up), Paras (breed with Breloom), Chikorita (breed with Breloom), Lotad (breed with Breloom), Cacnea (breed with Breloom/Sawk) Destiny Bond: Cacnea (level-up), Phantump (level-up), Pumpkaboo (breed with Yamask/Phantump) Perish Song: None Poison: Counter: Nidoran-M/F (breed with Slaking), Croagunk (breed with Sawk) Destiny Bond: Weezing (level-up), Gulpin (breed with Weezing/Yamask) Perish Song: None Electric: Counter: None Destiny Bond: None Perish Song: None (Why I dislike this type xD) Ground: Counter: Nidoking/Nidoqueen (breed with Slaking), Sandshrew (breed with Slaking), Rhyhorn (breed with Slaking), Wooper (breed with Slaking), Phanpy (breed with Slaking) Destiny Bond: None Perish Song: None Psychic: Counter: Medicham (level-up) Destiny Bond: None Perish Song: Jynx (level-up) Rock: Counter: Sudowoodo (level-up), Rhyhorn (breed with Slaking) Destiny Bond: None Perish Song: None Ice: Counter: None Destiny Bond: None Perish Song: Jynx (level-up), Dewgong (Mystery egg Seel has it) Bug: Counter: Paras (breed with Breloom) Destiny Bond: Vespiquen (level-up) Perish Song: Kricketune (level-up) Dragon: Counter: Axew (chain breed with Slaking and Nidoran-M (or others, see Bulbapedia)) Destiny Bond: None Perish Song: None Ghost: Counter: None Destiny Bond: Yamask (level-up), Phantump (level-up), Pumpkaboo (breed with Yamask/Phantump), Drifloon (breed with Weezing), Duskull (breed with Weezing/Yamask/Pumpkaboo), Shuppet (breed with Weezing/Yamask/Pumpkaboo) Perish Song: None Dark: Counter: Houndour (breed with Slaking), Zorua (breed with Slaking) Destiny Bond: Cacturne (level-up), Carvanha (gifted by Aqua Gang after defeating Magma Gang, soft-reset to get a Destiny Bond one) Perish Song: Murkrow (event Murkrow knows it I think) Steel: Counter: None Destiny Bond: None Perish Song: None Fairy: Counter: None Destiny Bond: None Perish Song: Igglybuff (soft reset event till you get one with Perish Song), Marill (maybe Mystery Egg Marill too, not sure) Happy destroying everyone!
  23. For anyone just starting Reborn Hardcore; The party system is unlocked shortly after defeating Julia. It allows you to effectively play as some other significant characters in the story and use their teams. the catch is, you have to find them first. So I figured we could get together a bit of a guide to the party members in the mod. This definitely isn't also because I'm bad at finding them and want help from you guys I'm currently in the middle of hardcore myself, So I'm past some stuff and haven't reached other parts yet. If you have any information not currently in the guide, please share! Party Members: Fero: Fern: Victoria: Shelly: Cain: Aya: Cal: Julia: Florina: Misc Special Move Tutor: Checklist: Awesome People who Contributed If you're playing through hardcore and want to help, please share any new information, corrections to current information or screenshots that you have =).
  24. Yo. Here's where the orphans are as of Version 9. It'll save some people making another "where's the orphans" topic I hope. Orphan #1 Should be the first orphan you find as he's right outside the Lost Camp. Orphan #2 This orphan is just outside Akuwa town on a little island that she somehow got to. It's on the water route between Akuwa town and Akora Forest Orphan #3 Andrew here wanted to be a Teenage Mutant Ninja Turtle. He's in the Sewers, across from the entrance in this little alcove. He sells EV reducing berries. Don't ask where he gets them. Orphan #4 Alisha managed to fall up some stairs. She's in Amethyst Cave next to the small river section going up. Orphan #5 James somehow managed to wind up in Purity Grove. Touch the Celebi statue in Sheridan and you'll be brought here. Orphan #6 and #7 Cybur and Matthew are both in Route 3 along the river and terrified for some reason. Matthew sells Evolution stones. Cybur sells nothing because he is nothing. Orphan #8 Marissa is on that little hill on Wispy Path. She wants your pity. Don't give it to her. Orphan #9 And finally we have Dylan. I have no words for Dylan. He's in the basement section of Goldenwood cave. The entrance of which is right here. Well that's all 9 of the orphans Have fun.
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