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Amethyst

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Everything posted by Amethyst

  1. To be frank, I'm planning on deleting the research center anyway. It's super out-dated and worthless.
  2. Hey! So as of a moment ago, we've got a shiny brand new Facebook page for the site and game. Older members might remember that we did have a Reborn FB group clinging to some strand of life for a while, but we're converting to something that actually makes sense for our community. If you've got Facebook, check out our page here: https://www.facebook.com/rebornevo And as an extra incentive, we're doing a give-away drawing this week! All you have to do to enter is like the post on our Facebook page and you'll be entered in the drawing for one of two chances to win. The reward? You might be sur-prized... For their Pokemon Reborn save file, One winner will receive the infamous Lord Goomy, And the other, the ever-elusive Dratini! The drawing will be held on January 7th, so don't miss out on this chance to score these currently unavailable Pokemon! Just head over to the page and give the post a 'Like'!
  3. aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa "this thread is the most popular on the forum right now but where is ame with her feedback??" idk probably being a procrastinating piece of shit or something I think we can use this grass form with the garbodor trash form, even if it means ditching the seasons. I don't think we've seen a good ground one yet though. someone mentioned Apophyll with it-- it could be ash coloured instead of brown, maybe with browned other bits? OR. idea. what if we recolor the Garbodor trash form to match the wasteland, we can color this grass form like route 1 (lighter green + red flowers) and wintery mothim, so grass form = route 1 ground form = apophyll trash form = wasteland mothim = ametrine glaceon accepted with rhyperior i do think we should stick to black and silver because that's what the previous evolutions have established, and they tend to go over fairly well themselves. silver and gold bastion is all right maybe, but we need darker colors of both and in higher contrast. This is good. Let's get a darker outline on the white-top, and dor the moss. Let's try an actual moss colour, a gray, or a dim gold Let's change the purple to red and this will be good. The reason is because people are currently used to looking for a red mark on combee, and that's a bit more apparent than purple anyway. Croagunk is good. those gastrodon...s are gorgeous (not something i thought i'd ever say about gastrodon.....). auto-win. I also like how you opted for a light color on the outline, that perfectly completes the slime look; very very well done. I think we were going for Black on Gliscor, but do we prefer lighter? Looking good, I think. One, fix up the spots on the tails. Two, I think we need to add a transition grey between the black and white so it's not as harsh. The back sprite has this already in a sense, but it's very very faint. Make it more intermediary between the black/white and apply similar logic to the front sprite... if it doesn't have that already and it's just too light to tell..... Fineon looks good though. 100% down for powerpuff lake trio Blue doesn't really mix. Try red? Bidoof line....... i'll take it so i know i was all on board with bluejay, but this actually is not unfezant staraptor this is DC Robin Staraptor and I really like it. Let's fix up the eye and take down that lightest shade of green some brightness and I want to see if it goes over better that way. I don't mind the concept, but we can do better here. First, Purugly-- the shade of brown right on the top of its head is too highly saturated. Take the saturation down and brightness just a little bit. Same with the bottom of its legs, if that isn't the same shade already. The light blue eyes might have to go, they don't fit. Go ahead and keep them white. For both Purugly and Glameow also take the ear/eye lid color, move it further to red and decrease the brightness. This will help Glameow's face stand out a little more because we're losing detail in the white currently. Let's try the body whiter, and the pink bits darker. As it is they kind of fade around the same brightness right now, which looks awkward. I do think blue buizel is the way to go, we just have to figure out how to arrange the surrounding colors to look good. Drop the yellow. Add another cool colour if you have to. Keep the body white. The collar and fins can be the off-colours. Yanmega and Chingling accepted. Black/blue Pachirisu will work, it just needs to be executed correctly. All of the outlines/peripheral shades weren't addressed in those examples. We can go with the more naturally squirrel looking one if most people prefer though. Shinx line- For Shinx, the red-grey in its ears transitions poorly. There are some fading pixels in place here already, just set the shade to a mediating color. For Luxio and Luxray they are mostly very good but the very darkest shade of red for both of them is too saturated. We're close, just take that shade down a little OR make the next darkest one a little more saturated to fade into it. Drifline still needs purple-green correction We can take that Spiritomb. Riolu line, Magnezone, Tangrowth, Electivire too. Not 100% on Rotom. Was there a consensus-- are we going black for these too? Bubbles and Buttercup are good-- where's Blossom? The Heatran sprites don't really match for shades of red-- the frontsprite is better here. Hippowdon is good. The pink thing was a reference to the fact that hippos sweat pink. This is much better though. Only nitpick here is that lighter-grey spot color fades in too much. Can we either make that a little darker, or maybe give it some redness like the color of the skin but also darker? Cranidos line- All right, but let's reduce the saturation for both of the main colors here. It's a bit strong atm. I'll accept Kricketune line. For Mismagius let's get the body a purer black. This Honchkrow isn't bad but I -know- we had one before. Can someone peruse, probably the Gen 2 thread, so we can compare? Aaaaand chatot....... Taka or not, I'm not feeling the yellow on purple and tbh making a pokemon's shiny match its trainer feels a little forced to me. The black pixels are harsh, especially around the ears, and we're losing the eyes. Let's see if we can get the eyes back with some darker pixels around them, but not like surprised-goth-girl dark. For the outline pixels, the dark black outlines really stand out against the white, so choose a dark grey to to replace those with. As we move onto the shadowed part of the body, going downwards, the black is fine (for the frontsprite) and for the backsprite the ears are really the only issue. Firstly, the transition pixels around the green triangles are being neglected. Make them fade into the grey. Secondly, turn down the saturation on the darker shades for pretty much all of the RBGP colors. Finally there look to be some junk pixels around the red feather of the front sprite. Gible/Gabite- Just reduce the saturation of the red/yellow a bit and they'll be fine.
  4. I hadn't come to a decision on this for quite a while, but as evidenced by the Banettite appearing, I determined that it's probably fine to allow players to get their hands on a few of the worse Megas earlier on. ...If you guys are nice.
  5. Dear, dear, if you think I'm going to let the ending fall flat after... two years? three by then, of build up? you've got something else coming. It just might be world-shattering... in a sense.
  6. This, I know is illegal, but deliberate. The idea is the Cal's Magmortar is a little bit special among its species. To him, it's his starter and he's worked with it and trained with it long and hard enough that it's reached that level of strength. not to mention common candies...
  7. We allow people to do whatever they like with their own files, but due to discomfort in the community we do not allow users to encourage others to 'cheat'. I think, though, if we clear the PPMax and tone down the $$$$ we could bring it back? Then it would be a legit file. Also, please do not make other accounts to circumvent your preview.
  8. literally why is this thread still a thing this is the least entertaining game in the world
  9. ..Okay. I accept that you guys appreciate a challenge, and that is in some sense what Reborn is here for, and that's lovely. But there's a fine line between being challenging, and being over the top. Noel crossed that line.
  10. The script doesn't work for Doubles... yet. I'd also like to be able to put more lines like this in a la B/W because they are cool, and even in the online league every leader had lines for each trigger.
  11. Noel has historically been way too strong. The goal with the recent changes was to weaken him. I'm also holding back some things for future Normal-type battles. Also not all of his Pokemon run HP Fire.
  12. That's a reference to our old user Will, who was the person who originally created Team Meteor. His character in his Reborn story traveled with his version of May.
  13. why

    1. Show previous comments  6 more
    2. anethia

      anethia

      did u mean dickbutt

    3. Will
    4. derekwst3

      derekwst3

      I assuming she ment me because Im cheating and finding areas not ment to venture to and finding the most powerful of tms ROAR...

  14. Amethyst

    First 48

    Yeah, there isn't a canon time period. This is somewhat true even in main series, so I write under the assumption that it could be practically any amount.
  15. I'm moving this back public as a sort of exception, since... taunting the world in revenge doesn't do any good if the world can't see it. :]
  16. I WILL NOT GIVE IN. The creator last said that the possibility was back on the table, and we know that that company is unveiling a new game soon. It's not confirmed to be ZE3 or otherwise, but. We have to have hope. </3
  17. Rather, when the player returns to the city.
  18. Operation Bluebird! We need our Mars Mission!
  19. Exactly. I don't want the jungle to feel tranquil. You get abducted by Pokemon and locked up in a cage deeper in the woods where you quite frankly have no idea where you are and after Fern leaves you've got a sinking feeling you may not get out of. Not exactly a day at the spa, you know?
  20. It was obtrusive, annoying, pitch-changed from something else, and 0% suited the intended mood for the jungle. I only used it in the first place out of a lack of having anything better.
  21. All right, let's start with the purpose here. I don't know if you were writing to a specific style but given the length I'll assume traditional flash fiction. Now, the purpose... to me is not entirely clear. GotWala says it's a real message, but I don't see one. In fact, I don't think we even have a clear conflict or character arc here. Purpose aside, the conflict/character arc is somewhat universal, so let's start there. So character arc is kind of important. By its very definition, a protagonist has to change throughout a story. The story is then a narrative frame for how that character changes. It doesn't have to be good, or bad, but it should be linked to the central conflict, and it should be tangible. The motivation and change of the character is what keeps a story interesting. So how does Nona stack up? Well, in the first place in order to have clear growth, one has to have a clear starting point. We need to know who Nona is at the beginning of the story so that we can compare her to how she is at the end. Nona's narration is very distant; she has to manually decide to smile. She thinks about how she's supposed to act rather than how she actually does. We see a character who is stuck inside her own head, and just about as detached from the world around her as a character can practically be. This is very well done for establishing this kind of character trait. Now we get down to the line ...however, my eye doesn't catch my knight in shining armor on one knee. Once again, she is describing her senses rather than experiencing them as part of them, but this 'knight in shining armor' business... I can't tell if she's being facetious or what. On one hand, she consistently sounds pretty ambivalent to this guy, if not annoyed by him, by the Again near the start. After this line, I am completely confused as to how we're supposed to understand the relationship between her and David. This upcoming line does little to help that: I lied, flawlessly shelving my disappointment of there being a reservation ...or was I even upset at all? Whatever, my pain wasn't important at the moment.. So, on one hand she's disappointed enough to call it pain, but on the other she's not upset? This doesn't make a whole lot of sense. Then end in the end, we have some kind of dawning moment that seems to break through Nona's complete and utter detachment. This has to be the emotional climax, when she realized the mother allowed the ring to be passed onto her. So ideally, it should be at this point that the character changes. For better, for worse, but it needs to be a visible change. What is the effect this episode had on this person's life? I don't see anything clearly to answer that question right now, but if I had to pick something out I would say that it makes her a little bit less distant? On one hand the closing Touche is a fairly pointed and involved remark. That's the most energy we've seen her express in the entire writing, which for an ending note, is a good thing. On the other hand, we continue to see her distantly deliberating on her action in I had to allow him to ramble while I decided if I was really sorry for his loss. Contrast this against a slight rephrasing such as, "I allowed him to ramble as I decided if I was really sorry for his loss." In the first, she continues to act out of obligation-- nothing has changed. In the latter, she is acting clearly of herself.' So in summation I don't think I can say we have a clear character arc. We start with a detached girl, with a questionable relationship, who has a revelation about this bitchy old woman... and then continues to be somewhat detached. We can do better. Allow me to take some creative liberties here for the sake of example. Let's say our goal is to make this a well-defined arc. We'll start with a girl who's distant. She'll get a ring indirectly from a woman who hated her, which will cause her to change to be more engaged with the world around her. I'm going to continue this critique operating under that as a presumed goal. Now, as much as it is a result of the climax that changes the protagonist, the climax only occurs because of a certain conflict. Therefore the conflict needs to lead the character to that change. This works out nicely because conflict, along with liking a character, is the best way to get a reader involved in a story. So here's our problem, and I alluded to it earlier: you don't actually introduce any tangible conflict until about a third of the way through your text's length. I would say the it isn't until the line ...however, my eye doesn't catch my knight in shining armor on one knee that we as readers actually know for a fact that something is wrong. We get the impression of it before from Nona's general attitude, but this is where it becomes clear. ...The thing is, if you wait until a third of the way in to introduce your conflict, you don't have as much time to develop it. More important, conflict is the hook. You need that conflict immediately to keep readers interested. On the internet most people won't read more than a sentence if they aren't immediately engaged. If you get into more traditional writing fields then it's a market necessity. You have to grab reads right away. So let's look at your opening paragraph. We get the rain, we get the day, we get a taste of the setting and culture, and we are told that the narrator is not alone when she usually is. To be frank, none of these things are particularly commanding. In fact, the rain, and the common lack thereof may as well be completely worthless; they aren't relevant to the story after this. In flash fiction, every word counts; there's no room for useless details. Even in any fiction or writing, the same is true for the opening. Capture the reader immediately; you don't have time to waste describing running out into the street-- if that's important, which it doesn't seem to be-- then it can come later. The take-away is this: Start with the conflict. It's your best chance for a hook. In this case, let's say that in a sentence you're able to pain the picture of a guy presenting a ring to a girl without proposing. Right there, we know something's weird. That's all it takes to make a conflict. If you start with that scene, you're going to be able string a whole lot more people along. So we have an arc for structure, and we've set our conflict at the start and our reader is interested. Now that you've got them hooked, you can tease them a bit. Step back and give them whatever exposition is necessary. I still would not include the details about the rain or standing in it. They don't benefit the story, but this is where you put the things they need to know. For instance, you might introduce it as Christmas Eve still (which, by the way, does not actually seem like a good choice either-- proposing on Christmas Eve may be cute and all but it subverts the intensity of the situation. Getting a felt box on Christmas could still be just a Christmas present; getting a felt box on September 26th or whatever has a lot more immediate pressure to it) or describe the revelation of the said box leading up to the point of the opening disconnect. Or, even better, trail into some story about David's mom immediately. Let's take a look at your apparent climax. So David drops this huge bomb that OH this person just died this morning WOW. For one thing I question why he continues to choose that day to propose. That seems a little odd. More importantly, so he drops this bomb, and then the action comes to a screeching halt as you have to stop the action and explain what kind of mess the mother was. This is a huge speed bump in your mood. So now we have a convenient solution. So you have a window to provide your exposition in, and you have exposition that needs to be provided. Let us learn about the mother well before we need to. Put that gun on the table so we can fire it later. Let the tension in the story develop so that we as an audience feel this looming threat of the mother's disdain throughout the text so that, when we learn she's dead, we at once celebrate with Nona, and are taken aback that she would do something that we've come to learn is clearly out of character with her. At that point, this moment will feel impactful enough that we believe it changes Nona. Follow through and show us that change, and then this will feel like a cohesive narrative and worthwhile story. There is a bit more I could say, but the least, there are some key points to keep this, or any future work, on task and it is important to iron out the structure before building in the details.
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