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Amethyst

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Pokemon Reborn Development Blog

Pokemon Rejuvenation Development Blog

Everything posted by Amethyst

  1. The icons on the pickup table have been fixed; thanks for mentioning it!
  2. small update about a postgame mechanic for you ...maybe calling it a mechanic is generous. device? structure? excuse to be mean? ...well, whatever. just take it, okay? i won't take no for an answer this time.
  3. in canon legendary encounters, usually you just trip and fall into legendaries after they've randomly decided to roost somewhere vaguely out of the way. if you're lucky there might be a whole dungeon before them. or if you're playing XY, maybe they'll just be sitting there in a cave that clearly always existed for no other purpose than except to specifically serve as their roost until the region's favorite ten year old traipses along and use said legendary for baseball pitching practice. anyway, this isn't canon. this is reborn, and some people would argue that i h
  4. I wasn't able to catch the stream originally, but I watched back a bit on the vod and several things have really hit home. i confess a lot of them lend themselves to a sense of despair. this mod is obviously a huge step forward, but i can see pretty clearly there's going to need to be a lot more support if this is going to be fully playable, especially when it comes to some of the more complex puzzles. for instance, though it's optional, watching the struggle of trying to navigate around the gated area by julia's gym has also made me feel like i've done a pretty signific
  5. Note the EV order in the PBS/in game is is hp/atk/def/spe/spa/spd the difference in order is probably why there's some discrepancies in the information
  6. I'd love to see how that works if I end up being around for it. Can you post your twitch link here for myself and anyone else who'd want to join? You're also welcome to drop it into the discord server when you actually start streaming-- might get some more attention that way. Is the "BlindMaster" user on discord you or someone else? That person was also asking for this, and I noticed they spelled 'tried' the same way as you, but I don't know if that's just a quirk of a common transcription program or something. Having RMXP will be the easiest way unless you use an e
  7. Amethyst

    an apology

    You bet it does
  8. you get it. they will still be in game like that other person said, yes, just not full quests. anyway ty to everyone for the support as always, i do appreciate it all a lot ~
  9. the AI business is all cass (and toothpastefairy), friend definitely not me but god i hope it doesn't do all that
  10. <ontopic> by all means it might still be a bugfest-- but not for being rushed at least.............. there's just so much stuff in this game, man. and testing postgame is gonna be like several :blobsweat:s in a sauna
  11. fine. i concede. you've worn me down-- twisted my arm clean off-- both of them in fact! i'm typing this with my toes. the white flag is raised, having been tirelessly goaded into it by the demands of an uncaring populace, night after night spent in fearful agony, whimpering in hidden corners that are yet unequal to the task set before them of simply shielding me from the slings and arrows of the greater internet community,* i accept i have no choice but to lament simply having no other choice, i deign to give you.... one progress bar. * none
  12. Alakazam has Magic Guard-- so it sounds like that's just an intended canon thing ^^;
  13. out of curiosity what version of the game are you playing on? because 18.2 feature an ai updated that solved several bugs existing in 18.1 that sound like they could be contributing to what you're describing. for instance, speed checks for priority moves were broken, and type calculation for switches were broken it so it used to send out pokemon that were weak against yours instead of strong haha whoops both of which are exactly why we did the update if you're on 18.2 or later i'd like to know though probably not much we can do about it regardless right now exactly because tweaking
  14. we are live with the new game, hot off the presses, Osteoblasts! we are playing as a SKELETON who has a BONE to PICK with a pack of DOGGOs.
    we'll also be giving out one free copy of the game during the steam so if you'd like a chance to win, come visit!

     

  15. Megas aren't allowed in Battle Pavilion or Battle Factory. They're legal and will appear in the Rush Challenge, Theme Teams and Mix 'n Match
  16. If you mean for battle pavilion/factory teams-- megas are still forbidden and we don't have a way to specify which form a Pokemon will be when it's pulled, but there are sets for alternative forms as well so you will see some of those from time to time boss rush teams current aren't available for mix and match... but it's possible we could get that in by the end of development. we'll see. Nah, it's not an official frontier, and 3 of the things are character-based anyway. The closest thing would be the minibosses but those are kinda one-and-done smaller deals
  17. don't entirely know! i don't think we'll be deleting any moves entirely, especially for the sake of pokemon that haven't had their learnsets updated for gen 8 yet or whatever. but i also don't feel like i can make promises about stuff right now because of all of that is so messy as always, we'll do our best to keep to canon-- but now that canon has holes in it we don't know exactly what that means either.
  18. y'all still on for the april fools huh nothing special-- the map is actually a little inaccurate in some regards like that because it was drawn before i ever intended to make a game out of it. when i was drawing it i still tried to include locations for each character even if they weren't actively in the league at the time, so there are a lot of vesitgal things like that hat don't reflect how the leaders ended up being distributed in game anyway hi a dev blog post
  19. hello my children, i have come to feed you since coming back to the project a month and a half ago, a fair bit has happened. i did take some time to warm up back up to thing, we moved over to a new file management system, also cass and i just moved into a new place like, last week so that's been taking up a fair chunk of time.... critically, we also have two new additions to the team: @crimsoncrim and @Azzie ! those of you who frequent the discord server probably already know them, and might've already noticed them popping up in the Developers group, those of you who don't al
  20. Amethyst

    hi again

    hoping i'm not too late here-- there is such an option! you can support the project and get updates about here! the site says starlight, but it's reborn too~ https://www.patreon.com/amethystvl tysm for thinking of us!
  21. streaming Pizza Game tonight !!!!!!!!!!11111111!!!111111

     

  22. it's christmas and romance is in the air! tonight we're streaming the cutue otome dating sim, Pizza Game! come have a spuuuuer romantic night with us !

     

  23. For anyone who missed them during the party! Once again, huge thanks to everyone who voted, participated, and helped make this happen
  24. The party is officially now live! An invite link is posted on our Discord server, #server-news channel, go there and come join up!!!
  25. We added a low-spec mode for this issue! You can turn it on in the options!
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