I literally finished E18 5 minutes ago (well probably an hour and five minutes by the time I finish writing this), and I got to say, what a roller coaster of a ride it has been.
Now to critique this game is impossible for me. I would love to write an entire review on it one day, but I'll keep it to when the game is completed. For now I will say this: It's flawed, but that's what makes this game great. It doesn't always have the best visuals, but that's what makes it beautiful at the most unsuspecting times. It's so dynamic that I have trouble keeping up with it.
Whenever I played the original games I always used to double check every trainer, every location, talk twice to some people to see if the dialogue changes and was almost always disappointed as everyone seemed so... static and boring. Reborn solves that problem entirely because people overlap activities at will, walking around, talking in the background (for example, beating the Meteor grunts [or technically, aces] at Agate City causes the other gym leaders to progress through the area as well. If you check Sierra and Florinia, they won't be battling the same grunts once you've defeated some yourself). Going back and forth from area to area, the incorporation of countless puzzles that give you the satisfaction of completion along with a reward that seems well received.
In essence.... the official games spoil you. They give you too much without any effort or strategy. They hail you as a hero for utilization of simple battle tactics revolving around mere type effectiveness. I have to say that despite the increase in quality of the visuals in recent Pokemon games, they have highly diminished in quality with poor storytelling (aside from a couple I needn't mention), forgettable rivals and characters.
Reborn on the other hand, laughs at you at the start. You're a paltry, insignificant outsider who has nothing of value, outside of admittance into the Reborn League. The build up, the transition from this beginner who has to crawl through the slums, walk through lava and numerous other seemingly insurmountable obstacle to the very pinnacle of strength that causes everyone to look upon you with wonder, and hail upon you phrases such as:
Oh Ame, you smooth-talking puzzle-crazed sadist, you have no idea how I blushed when I was referred to as "the golden child" Thank you
The Glass Factory was honestly the best thing that happened to me in this game. I was so overprepared for this and used my best team and it honestly felt like I was leagues ahead of everyone at the end of it. And guess what? I get the corresponding level of praise.
You know the best part of this, aside from the compliments thrown at us? It was REALISTIC. AF. If you notice the third consecutive battle (the one against Radomus and Serra) you'll notice that your Pokemon will have healed up, but the moves have the same PP as from the last battle. Bennett threw Full Restores at you, but doesn't do anything about power points, which reflects in the battle. It's little things like these that make me swoon at the attention to detail on these things, in such a massive game.
...
However, it isn't without faults. I've wanted to throw my brand new laptop across the room because some battles are just startlingly unfair. Now the fact is, I am a bad Pokemon player. And I admit it. But there are times when I have saved before a battle and Rock Slide has caused my Pokemon to flinch 32 times in a row despite my Pokemon using Double Team and having a Lax Incense to reduce accuracy and Rock Slide's lower accuracy - that's a probability of (0.3x0.9)^32 = 6.3626854e-19 (0.0000000000000000006362854) happening in 1. Obviously the fairness compartment of the game has been tweaked somewhat to increase the difficulty - something I dislike a lot. I would prefer if the natural laws or powers that be would resurface so as to make this game enjoyable overall.
Also not a big fan of the field effects. I get it. It's Reborn's thing and it makes sense that certain moves would have varying powers in varying locations. But I would prefer if a gym leader would use strategy to counter the trainer rather than use absurdly overpowered powerups that have to be adjusted to always. The very advanced Pokemon trainer would find counterplays to this, but most of it was the utilization of the same field effects against the opponents or other pokemon that straight up wall or brute force their way through these. (Of course the satisfaction of watching Acrobatics demolish everyone on Samson's team is second to none, but I think I've made my feelings clear)
About the area themselves - I hate the desert. Hate it so much. I dropped the game at E17 for around a year because of this danged thing. I know it's a necessity ('coz what's Pokemon without every type of area?) but gah it was so agonizing. Eventually I lost all hope and had to resort to YouTube for these puzzles.
...
And that's my take on Reborn.
Here is a list of the members I used ingame. I know it's more than the average person would use, but I've always loved being a builder and catching as many interesting Pokemon I like, or haven't used.
There is no single best Pokemon in my team, but if I have to give someone that title, it goes to my ace, Serperior. I took 30+ hours breeding and training her to get the right set of IVs and EVs, plus the HP Fire down sometime around last year; the Contrary + Leaf Storm combo was amazing from the start. I have used her in every gym bar the Ice gym and never ever has she disappointed.
(I should really get some more finishing hits in here as proof of victory)
Noteworthy mentions:
Bronzong - what a champion this fella is. Tanks hits and sets up Light Screen and you got one indestructible motherfucker.
Steelix - I've always been a favor of the glass cannon type , till I met this boi. Got him from the hiker in Peridot ward, and served me faithfully up till now. My first Mega
Krookodile - Do you know how fast and hard this Pokemon hits? I thought he was overrated but I could not be more wrong
Walrein - Nearly always survived a hit from the deadliest of foes. My personal favorite moment is when he tanked a hit from Solaris' Mega Garchomp and anhilated it with a single Blizzard.
Golurk - The champion of champions. Also was one of my tankiest builds, yet still hit like a truck. Was responsible for the win against Charlotte and Titania
Not the finishing hit but he tanked a Swords Dance boosted Shadow Sneak with around half HP to spare, which let him deal the final blow with ease. (Have to mention that Swords Dance is a +3 on this stage)
Megas (used in this run):
1. Steelix - The wins at Glass Factory were sealed thanks to three Pokemon - Serperior, Bronzong and this boi
2. Aerodactyl - Used at Agate vs Solaris final battle
3. Manectric - Used vs. Hardy
I am proud to say that I have used zero mods (not even the weather or TMX mods) and this game is as clean and cheatfree as a... well, you get what I'm trying to say.
Now, to complete the Pokedex, and to finish off any pending sidequests so I can satisfy my inner perfectionist