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Promethe

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Everything posted by Promethe

  1. Long story short? A metric-ton of layers. Also, thanks for your feedback Dallas! I'll git gud with the shading, it's still a bit of a mess. Loooooong version, I made this with Krita, which is essentially Photoshop but free. It's not made for spriting, but with a couple tweaks it's pretty good! (Like using a grid, creating pixel brushes, disabling anti-aliasing for the wand and enabling fast mode for the bucket, things like that.) The pokémon & items I ripped from Reborn's graphic folder. Anything else, I got it from The Spriters Resource Except the UI, which is ripped and edited from a PNG which traces back to the pokecharms site. The glow effect is really just a gaussian blur. The text is just the GBA-style font from dafont, I think? Lastly the character is Decibel's design re-tweaked, with some concept art I posted on reddit.
  2. Just a small update, I finally got around playing with the sprite! It's a bit more readable now, though I need to clean the art line... and redo the coat and hair... narrow down the palette... *sigh* That medkit is MIA, I'm still not sure about that. There's a lot missing, but I feel like the clothes are still off.
  3. That's genius! Though when I think of the poison apple I think more of greens, blacks and purples. If the color scheme brighter and less of a pinkish hue, I'd be more inclined to think that it's an apple and not gore. (I don't mean to be gross, but the colors make me think more of flesh and marrow than fruit.) The design is beautiful, though. This is giving me some Wanyudo vibes. In Japan it's a spirit known as the "Firewheel" or "Soultaker", a malevolent creature believed to be the damned soul of a tyrannical lord who once drew his victims on the back of a chariot. He takes the form of a burning wheel with an horrendous face, terrifying townsfolks as he steals the souls of anyone close enough to bring them to hell with him. If you simply want the barrel design to be clearer, I'd draw wood texture, or at least the resemblance of planks. Ooh, I just went and looked it up. To me Silvally's mane and tail look like they're make of... energy? Light, like an halo? It's really hard to make in pixel art. You could go, as the bros do say, go apeshit on a redesign and make him really bulky, in a cerberus/chimera way, but why go through that? I doubt you'll want to change it, plus your design works and it's fine as it is.
  4. I have a lot of respect for anyone habile with inking & watercolors. It's really nice work, you have the imagination to make it come alive.
  5. Tsareena's line is positively terrifying but it's good design, it definitively sticks in my mind. I love Silvally too, for some reason to me it looks like its fur is covered in frost. Magnemite makes me think of potato Glados it's hilarious. Can't way to see Primarina, good job on these sprites!
  6. I'll be honest and tell you what my grandma once told me: you think too much, and it's going to make you miserable. And it's pissing me off, because I have the same tendency. I used to think like that. Life's about adapting. It won't bend to ideals, or dreams. Blind optimism will crush you, but petty pessimism will drown you. Walk the middleground. Find the courage to take and actually go through the best options given to you, because it's always about making do with what you're given in order to keep a good conscience. People can't give you what they don't have. But you can carve your will, your choices in small gestures and pray to whatever god you probably don't worship to acquire the wisdom to know the difference and make peace with what you can't change. It's no wonder you can't bridge others. You can't connect with people halfway, because you draw a clean "them" vs. "me" narrative. You isolate yourself. You, ironically, like so many others, discard the label of "human" when its convienient. It's not a road I'd like to walk.
  7. My favorites are hands off https://imgur.com/1JIgTX7 and https://imgur.com/WxvYbED and https://imgur.com/gnVTsDR. I couldn't quite place why, but your style makes me think of Land of the Lustrous, somehow. I think it's because of the way you draw bodies lean and the characters' general melancholy appearance: to me there's always this focus on the faces and expressions, but when we see them in full-body image it's usually to showcase the fashion- right? I also like https://imgur.com/MSrJvFh where the focus shifts to the background. It's fun to play with colors! Good palette. Don't be scared to experiment more, blend and use other mediums, as long as you have fun. As for the drawings in etherane's artstyle, it's a good way to get across and express feelings with visual imagery. Also I don't remember which one, but in one of your sketches there's a background full of spirals to fill the empty space, and I think it's a medium closeup of a boy(?)'s face. I remember thinking "Ooh, spooky." It's mostly used in (but not limited to) manga, using geometric patterns to evoke emotional response or direct the viewer's focus to a certain place.
  8. Thanks! It's always fun to see how different artists tackle different challenges. The process is as fundamental as the rest, I'd say.
  9. Pfft, I'm quite the late replier, no big deal. And yeah! Sometimes simple is best. If you ever feel like sharing others pieces, I'll be more than happy look at your gallery.
  10. Only one thing's bothering me, it's the pacing of the shots and general camera movement: it's like I'm watching the video at 0.75 speed. Fight scenes are supposed to be snappy, but I'm not sure if I'm looking at a showcase or an dynamic animation sequence. I guess what I'm saying boils down to "I'm whining because I wanted it to be more fast-paced". The SFX are really good, how'd you make them? Same goes with the lighting to some extent. The models' key poses are fun, showy and easy to read, and it shows in the animation. Try to give some extra attention to your in-betweens, because it's especially hard to translate weight and momentum in 3D animation. I'm guessing you took the base models from a site similar to vg-resources, then remodeled, added some geometry and redid the textures? If you're willing to explain your workflow, that be cool.
  11. Friendly reminder that Hirokazu Ando's a great composer. Here's The Star Conquering Traveler.
  12. Easiest way is to download SWM modular modpack ( https://www.rebornevo.com/forums/topic/24930-swm-modular-modpack-e1840/ ). Backup your saves when using mods, of course, but "SWM - PredictRelationshipValues" allows you to use Psychic out of battle to display your relationships points. Or you could also use RPG Maker if you got it.
  13. I plan on having fun tinkering with team setups, that's for sure. That's really a comprehensive overview, thanks for taking some of your time: all those are neat things to know. I'm curious though, why Stunfisk?
  14. So it's called a rainbow team? Noice. And thanks for the feedback, it's cool. (If I didn't want to know what other people think, I might as well not post.) [Happy newb noises] For Magnezone I knew the setup wouldn't work, and I'm thinking of adding Torkoal like you said, I really like the lil guy. I kinda want to keep Magnezone though, he can really help in a pinch... Also I'm really liking Sonic boom thanks for that. I could set up Wiggly to praise the sun really hard, but its not the most efficient. The reason why I added Wiggly was that, out of memory, I'm leaving myself open to psychic/fairy/dragon if Infernape or Mantine faints. Wiggly's supposed to be a backup support for that, but its not too crucial. I did think Infernape was a good mixed attacker. Depending on the foe it might even deal mor damage. Goes to show that min-maxing isn't always the best. Thanks for another great suggestion. Should I keep Iron Fist? Don't think so, especially since Sun Wukong over there isn't necessarily to tanky. Also U-Turn's and Sword Dance aren't available in-game? (My disappointment is immesurable and my day is ruined) Not gonna cheat for that, so I'll work with.
  15. This whole premise began because I wanted to build a quaint competitive team for a reborn playthrough. There's this saying in french, "Après la pluie, le beau temps" or "After the rain, [comes] nice weather", and I wanted to make a team around that. There's a lot to fix, I feel like EV repartission and some teammates could use some work for starters. Politoed The most dreadful creature in existance. His name is Glenn for people who're curious. Mantine One of the MVPs, way too biased on that one. Named him Waver because I'm watching too much FATE lately. Magnezone "Aha, thunder go Bippity boppity BOO-M." Steelix Just meant to be his annoying chonky self. Steel Roller effectively ends the weather cycle and hurts like a truck. Infernape Gets a boost from Mags' Sunny Day. Usually sent first or last. Trying to play with his moveset, it works but its a bit bland. Wigglypuff The empty slot, so to speak. Not the best, but he covers a lot of weak points. Must susceptible to change.
  16. Just another tidbit for people still reading, if you want a good free software that's very similar to photoshop, I personally use KRITA. ( https://krita.org/fr/ ) Just a warning, it's not the best for sprite art, like PiskelApp or heck even paint.net, but all of those are good. It really just comes down to working with a tool that you feel comfortable with both in terms of learning curve and features.
  17. I really love Dolsidian, the idea of an underground whale is so cool. The colors go really well together and the overall design is nice to look at. I got an idea if you'd like: colored patterns on the glass armor. Iron and other contaminants can give obsidian a yellow to red color. Or when clustered crystals form into the dark glass, it makes patterns that looks like snow, or bubbles.
  18. Leafeon must have been hell to shade, it's really pretty. Torterra is good; it could have used a duller brown for the legs along with more "weight" or "puffiness" to make the snow look a lil' less flat. Mightyena's adorable, they really look like a gnarly husky.
  19. Whether from an unnerving/tragic position of disempowerment (like Evi Crystal said) or in tenseful scenario of undercover espionnage, I feel like working under Meteor would have been a huge opportunity to see its inner workings and explore the repercussions of its hierachy and morality on the characters. Imagine being forced to work under Lin, watching you like an hawk knowing full well you're not a grunt after the PULSE Abra fight, and reaching a fickle mutual understanding with Sirius as not to die lol.Or, given his respect for MC's strength, how about being given an offer to join by Solaris, sprinkled in with a good ol' "you remind me of my younger self" bullcrap after a fight with him? Both scenarios could potentially throw the player in this very gray area of moral choices, while also allowing you to discuss & work with previously established antagonists, (and maybe even get attached to a few endearing grunts) before cutting ties for good.
  20. Just thought now would be a good opportunity as ever to propagate memes and wholesome content. Your turn! Animal meme: The weeb one: The ultra weeb one:
  21. Did you finally get around watching it? Just in case, here is my impecable summary for those who may follow: "Local simp boy follows Onee-san to a dumb baby Battle Royale to avoid another decade of pure isolation and crippling depression. Also chonky Agumon is there, it's great."
  22. Currently I only have two moods: TOKI CHIC REMIX - 09. Fancy Time (Electro) Digital Devil Saga: Battle Themes Collection (ROCK)
  23. Not counting trades, where can Mantyke and Poliwag's evolution lines be found? When's the earliest you can get them?
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