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SirMerpalot

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Everything posted by SirMerpalot

  1. Nominating @Specific for: Member of the Year The K-K-K-Kawaii Award Memer of the Year Artist of the Year The Terra Pierce Award Most Likely to Take Over the World Most Likely to Start a Religious Cult
  2. Can't wait to enjoy all the suffering this mod provides to people Togeskill is blessed btw
  3. No offense, but a lot of your Pokemon's movesets are really... not that good. Charizard, for example, isn't going to be getting much done with 3 fire moves. Hyper Beam is a really bad move in general, especially on a physical attacker like Metagross. Snatch is a genuinely useless move and Punishment is inferior to other options Weavile has. Gardevoir has better options than Magical Leaf at this point. Alakazam has two basically useless moves in the form of Trick Room and Telekinesis. Sharpedo is a physical attacker so Waterfall is better on it rather than Surf, and Skull Bash is just a bad move. Kangaskhan has a much better ability available in the form of Scrappy. The worst offender here though, is Muk. Muk is a physical attacker first and foremost, so Timid is a terrible nature for it. While Toxic and Minimize are great for a stally set, it's terrible on the offensive side. Gunk Shot is a good move for Muk, but when combined with Venoshock it's a terrible combination. Rather than a physical coverage move, it has another poison move that runs off of its weaker offensive stat. It's basically useless against anything that resists poison, and literally can't touch steel types. While I'm unsure of whether it's Kantonian or Alolan, the above applies to both Honestly, I kinda feel bad for you right now. I'm willing to help you work out some better movesets for your mons, so feel free to ask if you want help.
  4. Swords Dance's TM is currently unavailable. You can see the location of every TM in the item guide. https://www.rebornevo.com/forum/index.php?/topic/41661-item-guide-v18-void-kissed/
  5. Here I was hoping she'd give us the TM for Swords Dance before deleting herself from the game. Alas, I was a fool.
  6. Oh hey, June 29th. A day before my birthday. neat.
  7. Going with the majority and suggesting Dark. It's a fun, versatile and interesting type to use, and it also gives you an excuse to use Greninja ;^)
  8. Sounds sadistic. I like it.
  9. Well, I'll be saving this for future reference. Those Crustles were always pains in the asses for me.
  10. What I find funny about Route 1 is the irony between its name and its size. All the main series' regions have real basic Route 1s. Hell, Kalos's Route 1 is just a straight line. Then there's Reborn with that. A massive winding path between two sets of woods, who are mazes themselves. I've always found it funny for some reason.
  11. Ability Capsules cycle through abilities like this: A0 >A1 >A2 >A0 Since Oblivious is Mamoswine's Ability 0, it will always change to Snow Cloak, its Ability 1. You'd need 2 Ability Capsules to get Thick Fat, its Ability 2, on it. The same is true with Aggron. Rock Head is its Ability 1, meaning it'll always change to Heavy Metal, its Ability 2. As is the case with Mamoswine, you'll need another capsule to get Sturdy, its Ability 0, on it.
  12. SirMerpalot

    Huh??

    A-Vulpix and A-Ninetales are some of Ame's favourite mons. Why wouldn't she have a room full of them?
  13. 1: It's obtained by trading a Growlithe egg to one of the police officers after finding all 5 of the missing officers. 2: No. It's predetermined when you start a new game and cannot be soft reset for.
  14. Beldum: Byxbysion Wasteland Event (Requires Data Chip and 10 badges) Pawniard: Route 4 (Requires Rock Climb and 16 badges) Larvesta: Beryl Cave Event (Requires Rock Smash, Rock Climb and 16 badges) Pawniard and Larvesta both also have a 1/18 chance of being inside of the Mystery Egg obtained in Jasper Ward.
  15. Just wondering, do you have the sources for all of these tracks? EDIT: By the way, I forgot to mention this beforehand but "Titanium" is used for Titania (Zekrom), and "Chimera" for ZEL.
  16. AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
  17. The only way anyone can do this is if you post your save here. We're not psychic
  18. You need to run the game in debug mode using RPG Maker XP for the changes to take any effect. Do that if you haven't already.
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