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FairFamily

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  1. Well here is the first I suppose. Apparantly you can jump sideway on ledges in a darchlight cave. You can jump in such way that you can get stuck or maybe break the game.
  2. To be honest the lack of a lot of items, seems to me like a good thing because the AI can't properly handle them at the moment.
  3. I didn't know what to expect from lonk but it was quite funny.
  4. If only nicknames were longer, I would call that ghost 'discount pikachu'.
  5. He is in the big top arena field. acrobatics always gets doubled.
  6. Well after a few tries I came with a solid 4 pkmn dead through talonflame alone , 1 revenge kill and 1 seriously dented after 5 rare candies. You open braviary and arial ace (pray that you don't crit). Your briviary gets destroyed and then you go for the talonflame. Then you acrobatic you all the way to conkeldurr which you brave bird for big damage. Quite consistent too.
  7. The best starter would probably be torchic. fenniken also feels as a good starter to me. I would certainly suggest a fire starter.
  8. Grass should be doable, you have a chance to beat Connor using chlorophyl bulbasaur and water sport roselia plus you have mist lombre. Aderyn might require some strange sun strategy though. Even then the lack of leaf stones (you only get one) worries me. Bug I doubt you can get past Connor. My best strategy would revolve around overleveling beedril to 25 for toxic spikes and venoshock everything with dustox. Fletchfinder will be you biggest worry there.
  9. Go catch a bidoof and a lotad, they will help you. Make sure your lotad/lombre brings mist. Also what's your team?
  10. Personally I would go for hex over ominous, omimous wind is incredible unreliable and has a 5 pp limitation. Hex has a little more base power and more pp. Now for power gem vs hex. Well hex has the higher bas power but power gem has the better coverage with mystical fire and magical leaf. Personally I would go for power gem because ghost and psychic types run shadow ball which gives you already the advantage. Another thing to notice is that it is a potential dazzling gleam pkmn and then hex gets the interesting coverage.
  11. Personally I aggree with the typing, I would personally drop the arcanine since it doesn't have flare blitz or close combat. For delphox sunny day seems strange to me, since I doubt it can survive hit three fire blasts after setting up a sunny day. There are better options in will-o-wisp, mystical fire, light screen, fire pledge if you want to go the support route. Also what typing and power does that hidden power of delphox have? Shadow ball might be a better option. I would personally drop blastoise because I like freeze-dry and perish song but you can drop lapras as well. If you choose to keep lapras I would suggest dropping sheer cold for perish song since it is a bit more consistent. Also level difference drops the accuracy of sheer cold. You could also swap dive for ice beam or surf and create a full special lapras but that is not that important. If you keep blastoise remove one of the water moves and give it flash cannon, 3 water moves is overkill. Now since you have three slots left we can fill up those slots, I think you need an extra physical attacker and something fast. What that is free to choose. For fast you can look at noivern ,aerodactyl, or something with priority. Or something a bit more bulky which can setup so that it goes fast nex turn. For aphysical attacker you have a lot of options since you have half a team to fill. Just keep your typings in mind.
  12. Well maybe you should leave it all in one thread and just keep a few post on the first page reserved for links to developer posts (and if you're really generous you can even write the topics in the link) like an index. Most other posts here don't have a relevance longer then a day or 2 anyway. So them getting burried is no problem.
  13. "A level 11 Purrlion is beating a Alakazam 64 levels stronger..." 85 minus 11 is 74 not 64. Oh well math is overrated I suppose.
  14. Maybe it has to do with mentality? I mean they can do pkmn fights but can they hurt people? I mean Charlotte can, but considering where she is, I don't think she would fight. Don't want to burn down the house twice. The rest doesn't seem the type to hurt people.
  15. But why does the mindset matter to the victim? He is dead either way. Mindset is only usefull if you want to gain insight in future iterations but she seems to have it pretty much under control since she is willing to attack inanimate objects instead of us. Also for the good of the majority as long as you aren't in the minority it's fine I suppose. Also if you apply for the good for the majoriy enough times, you have only served the minority.
  16. First nature power now becomes mist ball due to misty terrain: http://www.pokemonreborn.com/forum/index.php?showtopic=15348&page=21#entry387877. I'm also not sure if aqua ring is better for milotic then recover especially if you have mist as well. So delphox can be a potential pkmn due to dazzling gleam + mystical fire combo. Florges really doesn't need to worry about combining with a grass partner it is in itself a good pkmn. Also one of the few pkmn which can learn misty terrain. Sylveon ,gardevoir, aromatisse can serve a similar purpose a florges as a bulky, misty terrain setter. Though sylveon loses value because moonblast gets the damage boost which means pixilate is less valuable. My guess would be aromatisse because Fairies will have enough special defense through the field. Meowstic can serve as a priority screen/terrain setter but I feel that would be difficult due to item constraints. So I would add delphox and aromatisse to your team.
  17. So killing is OK as long you don't "enjoy" it? That sounds counter-productive, if you're going to kill them then why don't you kill two birds with one stone? Their fates haven't changed either way, the only one whose fate changed is Titania's. Also what is the greater good? I tend to find it a hypocritic term.
  18. Probably confusion or poison, Confusion because I already have poor memory and I'm clumsy as hell, poison sounds quite easy to deal with exceot at night which I could stop with an infuse.
  19. Definitely fire/psychic typing through delphox, it gets advanatages against all your rivals, all the pulses and a lot of gym leaders. Also the gym leaders whose typing who are done twice due to death are weak against delphox's phsychic type. On top of that it gets field manipulation against through fire pledge which makes shelly a joke.
  20. Misdreavus is known for it's silly pranks like scaring people by wailing or yanking at people's hair. However it also feeds on fear using the red orbs arounds neck.Misdreavus generates this fear us a sobbing, creepy wail. However no mentions of soul summoning or the like has been mentioned. However Mismagius is different, it's cries are far more powerfull. It can create hallicunation ,headaches,torment or sometimes even happiness. It also evolves using a dusk stone in other words external factors. The last element is that the location of the misdreavus when catched is called hidden dimension and the not wasteland. So my theory is that due to the dimension this mismagius has unlocked a part of the power of it's evolution while maintaining it's form . This means it can create hallucinations to generate the fear it needs to survive. Kiki and her medicham were porbably that: a hallucination. Anyone else would see something/someone else, this is backed up by the fact that after the event you can talk to the gravestone again and see no name. Also there is already a gravestone of Kiki in the wasteland.
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