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Dev Blog | V11 Status Thread


Jan

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1 hour ago, Xukai said:

I’m sorry I’m so sorry but serious I can’t stop looking at these images of future v11. Is this weird? 😂 

It's called 'Hypeitis' and it's a serious condition we all have. Our recommendation is to replay Rejuvenation or Reborn using a challenge mode (If this isn't your first time playing the respective game) and document your findings for release when V11 drops.

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1 hour ago, Lspaceship said:

It's called 'Hypeitis' and it's a serious condition we all have. Our recommendation is to replay Rejuvenation or Reborn using a challenge mode (If this isn't your first time playing the respective game) and document your findings for release when V11 drops.

Haven’t done challenge mode before 🤔 Think I’ll try that. Thanks!

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19 minutes ago, Jan said:

I've answered this before, but I suppose there are new people around so:

 

I'm not changing them for my health, that's for damn sure, lol. As I continue to make the game, my skills improve and I see many (Huge) flaws with maps and events, so I go back and apply what I've learned. During a game's dev life, locations are altered all the time. But usually you never see those because those types of games aren't episodic. And since this is my first game ever, it's going to have some rough edges that need polishing.  Short term, I understand that it may be frustrating or annoying to deal with, but the long term benefits outweigh the short.

 

tl:dr
I am not a professional mapper/game developer etc. I'm constantly learning as each episode goes out. I use what I learn each episode to improve old things. Short term it's annoying, but long term provides a more quality and polished product.

Personally I love seeing old areas improved and the game as a whole getting better through more than just new content. it also adds extra spice to the inevitable replays when new versions come out (Like I will be for V11) 

 

So thank you Jan, thank you for all of your awesome work.

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43 minutes ago, Jan said:

I've answered this before, but I suppose there are new people around so:

 

I'm not changing them for my health, that's for damn sure, lol. As I continue to make the game, my skills improve and I see many (Huge) flaws with maps and events, so I go back and apply what I've learned. During a game's dev life, locations are altered all the time. But usually you never see those because those types of games aren't episodic. And since this is my first game ever, it's going to have some rough edges that need polishing.  Short term, I understand that it may be frustrating or annoying to deal with, but the long term benefits outweigh the short.

 

tl:dr
I am not a professional mapper/game developer etc. I'm constantly learning as each episode goes out. I use what I learn each episode to improve old things. Short term it's annoying, but long term provides a more quality and polished product.

Jan, my man it takes not skill to be a map maker. It takes heart in which you have plenty of. That alone makes this enjoyable. 👨🏽‍🎨👍🏽

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To be Honest , i always like when you modify a map Jan , just because it gives me the oportunity to explore more , this is one of the things I love about Rejuvenation there is always something to do besides the main story.

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16 hours ago, sandy said:

im curious as to why jan is always changing the old maps?

 

16 hours ago, Jan said:

I've answered this before, but I suppose there are new people around so:

 

I'm not changing them for my health, that's for damn sure, lol. As I continue to make the game, my skills improve and I see many (Huge) flaws with maps and events, so I go back and apply what I've learned. During a game's dev life, locations are altered all the time. But usually you never see those because those types of games aren't episodic. And since this is my first game ever, it's going to have some rough edges that need polishing.  Short term, I understand that it may be frustrating or annoying to deal with, but the long term benefits outweigh the short.

 

tl:dr
I am not a professional mapper/game developer etc. I'm constantly learning as each episode goes out. I use what I learn each episode to improve old things. Short term it's annoying, but long term provides a more quality and polished product.

@sandy in all games as the game gets built up maps and zone get changed untill the game is 100% finished 

 

@Jan i like that your always looking at new think to add to the maps so keep up the good work 

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19 hours ago, Jan said:

I'm not changing them for my health, that's for damn sure, lol. As I continue to make the game, my skills improve and I see many (Huge) flaws with maps and events, so I go back and apply what I've learned. During a game's dev life, locations are altered all the time. But usually you never see those because those types of games aren't episodic. And since this is my first game ever, it's going to have some rough edges that need polishing.  Short term, I understand that it may be frustrating or annoying to deal with, but the long term benefits outweigh the short.

Can't say I disagree with this, but advice that has to be said again and again to young, ambitious creators is to not let your ambitions overcome you. It is better to have a finished game with some poor mapping than an unfinished game with fantastic mapping. That is one of the biggest reason why things fail or never get finished. While I do poke fun about how some maps look a big jagged or unclean, I wouldn't complain if it was the final product. You do you though and I'll step out of your way.

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1 hour ago, Commander said:

Can't say I disagree with this, but advice that has to be said again and again to young, ambitious creators is to not let your ambitions overcome you. It is better to have a finished game with some poor mapping than an unfinished game with fantastic mapping. That is one of the biggest reason why things fail or never get finished. While I do poke fun about how some maps look a big jagged or unclean, I wouldn't complain if it was the final product. You do you though and I'll step out of your way.

you said it better then i could but i agree with what you said 

 

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2 hours ago, Jan said:

You wouldn't complain (probably), but I certainly would. To myself. It has my name on it, after all. 

 

Also there's no way in hell I'm leaving Rejuv unfinished after how far I've come. It's just not happening, lol. 

This game is my favorite game In the past couple years, thx to shofu’s play through and my new PC. Keep at it, I’m on board til the end and I’ll replay it as often as I can

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On 10/11/2018 at 3:13 AM, Jan said:

You wouldn't complain (probably), but I certainly would. To myself. It has my name on it, after all. 

 

Also there's no way in hell I'm leaving Rejuv unfinished after how far I've come. It's just not happening, lol. 

@Jan good to hear (well read) that and like i said to zumi you jan are an artist as well so your work is never done 

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11 minutes ago, Zumi said:

Hey guys! I'm back again with some more Neat Graphic Updates(TM). And it's quite a significant update, too! Lots of sprites have received cosmetic upgrades since the last update!

 

...what do you mean i'm supposed to be working on school or other things. i have no clue what you're talking about. shut ur hell mouth.

 

ANYWAYS

 

This time, the first thing we're covering are some upgrades to the sprites for the player characters. All of the protagonists that got a design overhaul in V10 have received a slight cosmetic upgrade to their backsprites! This is to make sure they're consistent in quality compared to the other backsprites that received an upgrade last week. I also actually forgot to upgrade Keta's backsprites last time (he actually has a complete sprite sheet in comparison to the rest -- so I didn't see his in the graphics folder at first. big oops), so his is included as well in this list. Before and afters in the spoiler below!

 

  Hide contents

trback001.png.ec15639f9404b308db7a88c8e0b94872.png ==> trback001.png.51091e43a5576ff3882478c3d2c55e42.png 

trback001_1.png.17ca6ff31783e14ff1ee6ee328638fad.png ==> trback001_1.png.e858a6e6a33687a33170d498f110239b.png

trback002.png.e825a409e5a2d16dc7104c50f8e280e5.png ==> trback002.png.904b2ccc4e93e4f997aeeaefeb073336.png

trback002_1.png.28398b1a48b207c75af7250935d7875e.png ==> trback002_1.png.a5203e353ce6b5b0cb16aa157bbd20c6.png

trback003.png.743d24302111a360ffa61f32db938ace.png ==> trback003.png.cfb3774f5b28b6be72f2e12a18b8a787.png

trback003_1.png.2c765aba0186ee1582562efb925f20e0.png ==> trback003_1.png.0e35b7dc50039ca652cdd86846cb8412.png

trback004.png.6a10bbd496e61eb8799493af6b00867b.png ==> trback004.png.87179d384eb18ea2bb76a99719a85650.png

trback004_1.png.fd9f0057e478d0d39d97183273b4fa59.png ==> trback004_1.png.a4f57b21b47e211dad2b8dab91612188.png

trback007.png.91e7b47aef2a2e665469c12b56a69f1b.png ==> trback007.png.cd82077e8931a2b64583111842da16b4.png

trback132.png.dce710937565c22647967c55d9ec6e0f.png ==> trback132.png.604b4911628858b10c61e564664c89d0.png

 

Next up is something some people might've been waiting for in the meantime as well; the design overhauls for the two remaining protagonists that didn't get an overhaul in V10 -- Alain and Aero! Both received a pretty significant upgrade in their designs, though Alain's a little bit more drastic in terms of color scheme and look compared to Aero. Each of their new looks can be found in the spoilers below!

 

  Reveal hidden contents

Alain

  Reveal hidden contents

To remind people, Alain was this character:

vsTrainer5_2.png.f2f2cfe0896987d6c612bd6aa39f485a.png

 

Which has turned into:

 

trainer005.png.4aba01ec9fc3a99fef50952c292c0dc0.pngvsTrainer5.png.b4b7ec6a6b6c705adc48c0ddfc48a74c.png

 

trback005.png.7d27c745fed01902368cbb38ae693992.png

 

Aero

  Reveal hidden contents

To remind people, Aero was this character:

vsTrainer6.png.85af94c2445652c5ce92c4178726f159.png

 

Which has turned into:

1754610745_AeroBattlesprite.png.ea88a74a4177967690e36c052e29c4d1.png1709750458_NBportrait.png.994ed43197e8af29d9cba1ee7a331440.png

1536527072_AeroBacksprite.png.8d05b34bfc3410335a9efd18356b46f5.png

 

 

Keep in mind that the protagonists' designs aren't made with a specific gender in mind, but are moreso designed with a personality in mind. You'll be able to pick any of the protagonist's designs regardless of whether you pick to play as a male, female or nonbinary protagonist!

 

And to finish this post off; last but not least, some more sprite edits of some major characters I forgot to upgrade last time. As with the others, you can see the differences in the spoiler!

 

  Hide contents

trainer008.png.6b2cbfcf3d7a44cb6df9fd93f009a6f5.png ==> trainer008.png.869bb0ac1770d7f97dd034fd3a97ee23.png

trainer009.png.051647883b2539fc21b72c213abb4fe5.png ==> trainer009.png.0feb9dedb58301f01fe153ae6956b1e6.png

trainer070.png.6f66119f7bc1460739208c2477b80233.png ==> trainer070.png.2f836cfe8516746298513a746c503b6f.png

trainer079.png.b6f4230c639d0edba58804704474d350.png ==> trainer079.png

Trainer076.png.6f33d36cdff416f3ef37a335e12619e0.png ==> Trainer076.png.f3ae83b2a97773596598d6a4c07ee888.png

trainer093.png.7da05a442f024f16576110b655cd51fd.png = => trainer093.png.5820f52b8c270974f1c1265c1d863475.png

trainer102.png.5dd93b0c382f522b172edb90ad03907e.png ==> trainer102.png.48c346d20c175a8d4ef0891543a82c56.png

trainer117.png.69c96d58bb1d0170442a5a1936df3b99.png ==> trainer117.png.b3ae4e1d95e06bccbdb9c3ab9f245062.png

trainer118.png.017c2acfeb5742427054a93e54ba5be4.png ==> trainer118.png.540cb622f977f08d776364f9c6ae7e5a.png

trainer136.png.313d3ed534bd15128c03f16663609e2f.png ==> trainer136.png.1657539007771fc239aa90f84a8b7687.png

trainer126.png.73da9facb99a48ca531a99928549d282.png ==> trainer126.png.32e44629939ac94fefdf4493ae1f330e.png

 

so yeah maybe i have gone a bit overboard with the amount of sprites i did for v11 only already. BUT HEY at least it'll make the game more enjoyable!!! right??? ? ? i hope. my hand is dying

 

EITHER WAY ENJOY!!!

 

 

Okay, you have officially blown my mind. Awesome work!

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22 minutes ago, Zumi said:

Hey guys! I'm back again with some more Neat Graphic Updates(TM). And it's quite a significant update, too! Lots of sprites have received cosmetic upgrades since the last update!

 

...what do you mean i'm supposed to be working on school or other things. i have no clue what you're talking about. shut ur hell mouth.

 

ANYWAYS

 

This time, the first thing we're covering are some upgrades to the sprites for the player characters. All of the protagonists that got a design overhaul in V10 have received a slight cosmetic upgrade to their backsprites! This is to make sure they're consistent in quality compared to the other backsprites that received an upgrade last week. I also actually forgot to upgrade Keta's backsprites last time (he actually has a complete sprite sheet in comparison to the rest -- so I didn't see his in the graphics folder at first. big oops), so his is included as well in this list. Before and afters in the spoiler below!

 

  Reveal hidden contents

trback001.png.ec15639f9404b308db7a88c8e0b94872.png ==> trback001.png.51091e43a5576ff3882478c3d2c55e42.png 

trback001_1.png.17ca6ff31783e14ff1ee6ee328638fad.png ==> trback001_1.png.e858a6e6a33687a33170d498f110239b.png

trback002.png.e825a409e5a2d16dc7104c50f8e280e5.png ==> trback002.png.904b2ccc4e93e4f997aeeaefeb073336.png

trback002_1.png.28398b1a48b207c75af7250935d7875e.png ==> trback002_1.png.a5203e353ce6b5b0cb16aa157bbd20c6.png

trback003.png.743d24302111a360ffa61f32db938ace.png ==> trback003.png.cfb3774f5b28b6be72f2e12a18b8a787.png

trback003_1.png.2c765aba0186ee1582562efb925f20e0.png ==> trback003_1.png.0e35b7dc50039ca652cdd86846cb8412.png

trback004.png.6a10bbd496e61eb8799493af6b00867b.png ==> trback004.png.87179d384eb18ea2bb76a99719a85650.png

trback004_1.png.fd9f0057e478d0d39d97183273b4fa59.png ==> trback004_1.png.a4f57b21b47e211dad2b8dab91612188.png

trback007.png.91e7b47aef2a2e665469c12b56a69f1b.png ==> trback007.png.cd82077e8931a2b64583111842da16b4.png

trback132.png.dce710937565c22647967c55d9ec6e0f.png ==> trback132.png.604b4911628858b10c61e564664c89d0.png

 

Next up is something some people might've been waiting for in the meantime as well; the design overhauls for the two remaining protagonists that didn't get an overhaul in V10 -- Alain and Aero! Both received a pretty significant upgrade in their designs, though Alain's a little bit more drastic in terms of color scheme and look compared to Aero. Each of their new looks can be found in the spoilers below!

 

  Reveal hidden contents

Alain

  Reveal hidden contents

To remind people, Alain was this character:

vsTrainer5_2.png.f2f2cfe0896987d6c612bd6aa39f485a.png

 

Which has turned into:

 

trainer005.png.4aba01ec9fc3a99fef50952c292c0dc0.pngvsTrainer5.png.b4b7ec6a6b6c705adc48c0ddfc48a74c.png

 

trback005.png.7d27c745fed01902368cbb38ae693992.png

 

Aero

  Reveal hidden contents

To remind people, Aero was this character:

vsTrainer6.png.85af94c2445652c5ce92c4178726f159.png

 

Which has turned into:

1754610745_AeroBattlesprite.png.ea88a74a4177967690e36c052e29c4d1.png1709750458_NBportrait.png.994ed43197e8af29d9cba1ee7a331440.png

1536527072_AeroBacksprite.png.8d05b34bfc3410335a9efd18356b46f5.png

 

 

Keep in mind that the protagonists' designs aren't made with a specific gender in mind, but are moreso designed with a personality in mind. You'll be able to pick any of the protagonist's designs regardless of whether you pick to play as a male, female or nonbinary protagonist!

 

And to finish this post off; last but not least, some more sprite edits of some major characters I forgot to upgrade last time. As with the others, you can see the differences in the spoiler!

 

  Reveal hidden contents

trainer008.png.6b2cbfcf3d7a44cb6df9fd93f009a6f5.png ==> trainer008.png.869bb0ac1770d7f97dd034fd3a97ee23.png

trainer009.png.051647883b2539fc21b72c213abb4fe5.png ==> trainer009.png.0feb9dedb58301f01fe153ae6956b1e6.png

trainer070.png.6f66119f7bc1460739208c2477b80233.png ==> trainer070.png.2f836cfe8516746298513a746c503b6f.png

trainer079.png.b6f4230c639d0edba58804704474d350.png ==> trainer079.png

Trainer076.png.6f33d36cdff416f3ef37a335e12619e0.png ==> Trainer076.png.f3ae83b2a97773596598d6a4c07ee888.png

trainer093.png.7da05a442f024f16576110b655cd51fd.png = => trainer093.png.5820f52b8c270974f1c1265c1d863475.png

trainer102.png.5dd93b0c382f522b172edb90ad03907e.png ==> trainer102.png.48c346d20c175a8d4ef0891543a82c56.png

trainer117.png.69c96d58bb1d0170442a5a1936df3b99.png ==> trainer117.png.b3ae4e1d95e06bccbdb9c3ab9f245062.png

trainer118.png.017c2acfeb5742427054a93e54ba5be4.png ==> trainer118.png.540cb622f977f08d776364f9c6ae7e5a.png

trainer136.png.313d3ed534bd15128c03f16663609e2f.png ==> trainer136.png.1657539007771fc239aa90f84a8b7687.png

trainer126.png.73da9facb99a48ca531a99928549d282.png ==> trainer126.png.32e44629939ac94fefdf4493ae1f330e.png

 

so yeah maybe i have gone a bit overboard with the amount of sprites i did for v11 only already. BUT HEY at least it'll make the game more enjoyable!!! right??? ? ? i hope. my hand is dying

 

EITHER WAY ENJOY!!!

 

 

Great work. looking awesome

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37 minutes ago, Zumi said:

Hey guys! I'm back again with some more Neat Graphic Updates(TM). And it's quite a significant update, too! Lots of sprites have received cosmetic upgrades since the last update!

 

...what do you mean i'm supposed to be working on school or other things. i have no clue what you're talking about. shut ur hell mouth.

 

ANYWAYS

 

This time, the first thing we're covering are some upgrades to the sprites for the player characters. All of the protagonists that got a design overhaul in V10 have received a slight cosmetic upgrade to their backsprites! This is to make sure they're consistent in quality compared to the other backsprites that received an upgrade last week. I also actually forgot to upgrade Keta's backsprites last time (he actually has a complete sprite sheet in comparison to the rest -- so I didn't see his in the graphics folder at first. big oops), so his is included as well in this list. Before and afters in the spoiler below!

 

  Hide contents

trback001.png.ec15639f9404b308db7a88c8e0b94872.png ==> trback001.png.51091e43a5576ff3882478c3d2c55e42.png 

trback001_1.png.17ca6ff31783e14ff1ee6ee328638fad.png ==> trback001_1.png.e858a6e6a33687a33170d498f110239b.png

trback002.png.e825a409e5a2d16dc7104c50f8e280e5.png ==> trback002.png.904b2ccc4e93e4f997aeeaefeb073336.png

trback002_1.png.28398b1a48b207c75af7250935d7875e.png ==> trback002_1.png.a5203e353ce6b5b0cb16aa157bbd20c6.png

trback003.png.743d24302111a360ffa61f32db938ace.png ==> trback003.png.cfb3774f5b28b6be72f2e12a18b8a787.png

trback003_1.png.2c765aba0186ee1582562efb925f20e0.png ==> trback003_1.png.0e35b7dc50039ca652cdd86846cb8412.png

trback004.png.6a10bbd496e61eb8799493af6b00867b.png ==> trback004.png.87179d384eb18ea2bb76a99719a85650.png

trback004_1.png.fd9f0057e478d0d39d97183273b4fa59.png ==> trback004_1.png.a4f57b21b47e211dad2b8dab91612188.png

trback007.png.91e7b47aef2a2e665469c12b56a69f1b.png ==> trback007.png.cd82077e8931a2b64583111842da16b4.png

trback132.png.dce710937565c22647967c55d9ec6e0f.png ==> trback132.png.604b4911628858b10c61e564664c89d0.png

 

Next up is something some people might've been waiting for in the meantime as well; the design overhauls for the two remaining protagonists that didn't get an overhaul in V10 -- Alain and Aero! Both received a pretty significant upgrade in their designs, though Alain's a little bit more drastic in terms of color scheme and look compared to Aero. Each of their new looks can be found in the spoilers below!

 

  Hide contents

Alain

  Hide contents

To remind people, Alain was this character:

vsTrainer5_2.png.f2f2cfe0896987d6c612bd6aa39f485a.png

 

Which has turned into:

 

trainer005.png.4aba01ec9fc3a99fef50952c292c0dc0.pngvsTrainer5.png.b4b7ec6a6b6c705adc48c0ddfc48a74c.png

 

trback005.png.7d27c745fed01902368cbb38ae693992.png

 

Aero

  Hide contents

To remind people, Aero was this character:

vsTrainer6.png.85af94c2445652c5ce92c4178726f159.png

 

Which has turned into:

1754610745_AeroBattlesprite.png.ea88a74a4177967690e36c052e29c4d1.png1709750458_NBportrait.png.994ed43197e8af29d9cba1ee7a331440.png

1536527072_AeroBacksprite.png.8d05b34bfc3410335a9efd18356b46f5.png

 

 

Keep in mind that the protagonists' designs aren't made with a specific gender in mind, but are moreso designed with a personality in mind. You'll be able to pick any of the protagonist's designs regardless of whether you pick to play as a male, female or nonbinary protagonist!

 

And to finish this post off; last but not least, some more sprite edits of some major characters I forgot to upgrade last time. As with the others, you can see the differences in the spoiler!

 

  Hide contents

trainer008.png.6b2cbfcf3d7a44cb6df9fd93f009a6f5.png ==> trainer008.png.869bb0ac1770d7f97dd034fd3a97ee23.png

trainer009.png.051647883b2539fc21b72c213abb4fe5.png ==> trainer009.png.0feb9dedb58301f01fe153ae6956b1e6.png

trainer070.png.6f66119f7bc1460739208c2477b80233.png ==> trainer070.png.2f836cfe8516746298513a746c503b6f.png

trainer079.png.b6f4230c639d0edba58804704474d350.png ==> trainer079.png

Trainer076.png.6f33d36cdff416f3ef37a335e12619e0.png ==> Trainer076.png.f3ae83b2a97773596598d6a4c07ee888.png

trainer093.png.7da05a442f024f16576110b655cd51fd.png = => trainer093.png.5820f52b8c270974f1c1265c1d863475.png

trainer102.png.5dd93b0c382f522b172edb90ad03907e.png ==> trainer102.png.48c346d20c175a8d4ef0891543a82c56.png

trainer117.png.69c96d58bb1d0170442a5a1936df3b99.png ==> trainer117.png.b3ae4e1d95e06bccbdb9c3ab9f245062.png

trainer118.png.017c2acfeb5742427054a93e54ba5be4.png ==> trainer118.png.540cb622f977f08d776364f9c6ae7e5a.png

trainer136.png.313d3ed534bd15128c03f16663609e2f.png ==> trainer136.png.1657539007771fc239aa90f84a8b7687.png

trainer126.png.73da9facb99a48ca531a99928549d282.png ==> trainer126.png.32e44629939ac94fefdf4493ae1f330e.png

 

so yeah maybe i have gone a bit overboard with the amount of sprites i did for v11 only already. BUT HEY at least it'll make the game more enjoyable!!! right??? ? ? i hope. my hand is dying

 

EITHER WAY ENJOY!!!

 

 

I am literally banging my head against the wall right now! ZUMIIIIIIIIIII!!!! I LOVE YOUR SPRITES!!!!!

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53 minutes ago, Zumi said:

Hey guys! I'm back again with some more Neat Graphic Updates(TM). And it's quite a significant update, too! Lots of sprites have received cosmetic upgrades since the last update!

 

...what do you mean i'm supposed to be working on school or other things. i have no clue what you're talking about. shut ur hell mouth.

 

ANYWAYS

 

This time, the first thing we're covering are some upgrades to the sprites for the player characters. All of the protagonists that got a design overhaul in V10 have received a slight cosmetic upgrade to their backsprites! This is to make sure they're consistent in quality compared to the other backsprites that received an upgrade last week. I also actually forgot to upgrade Keta's backsprites last time (he actually has a complete sprite sheet in comparison to the rest -- so I didn't see his in the graphics folder at first. big oops), so his is included as well in this list. Before and afters in the spoiler below!

 

  Hide contents

trback001.png.ec15639f9404b308db7a88c8e0b94872.png ==> trback001.png.51091e43a5576ff3882478c3d2c55e42.png 

trback001_1.png.17ca6ff31783e14ff1ee6ee328638fad.png ==> trback001_1.png.e858a6e6a33687a33170d498f110239b.png

trback002.png.e825a409e5a2d16dc7104c50f8e280e5.png ==> trback002.png.904b2ccc4e93e4f997aeeaefeb073336.png

trback002_1.png.28398b1a48b207c75af7250935d7875e.png ==> trback002_1.png.a5203e353ce6b5b0cb16aa157bbd20c6.png

trback003.png.743d24302111a360ffa61f32db938ace.png ==> trback003.png.cfb3774f5b28b6be72f2e12a18b8a787.png

trback003_1.png.2c765aba0186ee1582562efb925f20e0.png ==> trback003_1.png.0e35b7dc50039ca652cdd86846cb8412.png

trback004.png.6a10bbd496e61eb8799493af6b00867b.png ==> trback004.png.87179d384eb18ea2bb76a99719a85650.png

trback004_1.png.fd9f0057e478d0d39d97183273b4fa59.png ==> trback004_1.png.a4f57b21b47e211dad2b8dab91612188.png

trback007.png.91e7b47aef2a2e665469c12b56a69f1b.png ==> trback007.png.cd82077e8931a2b64583111842da16b4.png

trback132.png.dce710937565c22647967c55d9ec6e0f.png ==> trback132.png.604b4911628858b10c61e564664c89d0.png

 

Next up is something some people might've been waiting for in the meantime as well; the design overhauls for the two remaining protagonists that didn't get an overhaul in V10 -- Alain and Aero! Both received a pretty significant upgrade in their designs, though Alain's a little bit more drastic in terms of color scheme and look compared to Aero. Each of their new looks can be found in the spoilers below!

 

  Hide contents

Alain

  Hide contents

To remind people, Alain was this character:

vsTrainer5_2.png.f2f2cfe0896987d6c612bd6aa39f485a.png

 

Which has turned into:

 

trainer005.png.4aba01ec9fc3a99fef50952c292c0dc0.pngvsTrainer5.png.b4b7ec6a6b6c705adc48c0ddfc48a74c.png

 

trback005.png.7d27c745fed01902368cbb38ae693992.png

 

Aero

  Hide contents

To remind people, Aero was this character:

vsTrainer6.png.85af94c2445652c5ce92c4178726f159.png

 

Which has turned into:

1754610745_AeroBattlesprite.png.ea88a74a4177967690e36c052e29c4d1.png1709750458_NBportrait.png.994ed43197e8af29d9cba1ee7a331440.png

1536527072_AeroBacksprite.png.8d05b34bfc3410335a9efd18356b46f5.png

 

 

Keep in mind that the protagonists' designs aren't made with a specific gender in mind, but are moreso designed with a personality in mind. You'll be able to pick any of the protagonist's designs regardless of whether you pick to play as a male, female or nonbinary protagonist!

 

And to finish this post off; last but not least, some more sprite edits of some major characters I forgot to upgrade last time. As with the others, you can see the differences in the spoiler!

 

  Hide contents

trainer008.png.6b2cbfcf3d7a44cb6df9fd93f009a6f5.png ==> trainer008.png.869bb0ac1770d7f97dd034fd3a97ee23.png

trainer009.png.051647883b2539fc21b72c213abb4fe5.png ==> trainer009.png.0feb9dedb58301f01fe153ae6956b1e6.png

trainer070.png.6f66119f7bc1460739208c2477b80233.png ==> trainer070.png.2f836cfe8516746298513a746c503b6f.png

trainer079.png.b6f4230c639d0edba58804704474d350.png ==> trainer079.png

Trainer076.png.6f33d36cdff416f3ef37a335e12619e0.png ==> Trainer076.png.f3ae83b2a97773596598d6a4c07ee888.png

trainer093.png.7da05a442f024f16576110b655cd51fd.png = => trainer093.png.5820f52b8c270974f1c1265c1d863475.png

trainer102.png.5dd93b0c382f522b172edb90ad03907e.png ==> trainer102.png.48c346d20c175a8d4ef0891543a82c56.png

trainer117.png.69c96d58bb1d0170442a5a1936df3b99.png ==> trainer117.png.b3ae4e1d95e06bccbdb9c3ab9f245062.png

trainer118.png.017c2acfeb5742427054a93e54ba5be4.png ==> trainer118.png.540cb622f977f08d776364f9c6ae7e5a.png

trainer136.png.313d3ed534bd15128c03f16663609e2f.png ==> trainer136.png.1657539007771fc239aa90f84a8b7687.png

trainer126.png.73da9facb99a48ca531a99928549d282.png ==> trainer126.png.32e44629939ac94fefdf4493ae1f330e.png

 

so yeah maybe i have gone a bit overboard with the amount of sprites i did for v11 only already. BUT HEY at least it'll make the game more enjoyable!!! right??? ? ? i hope. my hand is dying

 

EITHER WAY ENJOY!!!

 

 

So awesome i love it!!!!!!!!!

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57 minutes ago, Zumi said:

Hey guys! I'm back again with some more Neat Graphic Updates(TM). And it's quite a significant update, too! Lots of sprites have received cosmetic upgrades since the last update!

 

...what do you mean i'm supposed to be working on school or other things. i have no clue what you're talking about. shut ur hell mouth.

 

ANYWAYS

 

This time, the first thing we're covering are some upgrades to the sprites for the player characters. All of the protagonists that got a design overhaul in V10 have received a slight cosmetic upgrade to their backsprites! This is to make sure they're consistent in quality compared to the other backsprites that received an upgrade last week. I also actually forgot to upgrade Keta's backsprites last time (he actually has a complete sprite sheet in comparison to the rest -- so I didn't see his in the graphics folder at first. big oops), so his is included as well in this list. Before and afters in the spoiler below!

 

  Hide contents

trback001.png.ec15639f9404b308db7a88c8e0b94872.png ==> trback001.png.51091e43a5576ff3882478c3d2c55e42.png 

trback001_1.png.17ca6ff31783e14ff1ee6ee328638fad.png ==> trback001_1.png.e858a6e6a33687a33170d498f110239b.png

trback002.png.e825a409e5a2d16dc7104c50f8e280e5.png ==> trback002.png.904b2ccc4e93e4f997aeeaefeb073336.png

trback002_1.png.28398b1a48b207c75af7250935d7875e.png ==> trback002_1.png.a5203e353ce6b5b0cb16aa157bbd20c6.png

trback003.png.743d24302111a360ffa61f32db938ace.png ==> trback003.png.cfb3774f5b28b6be72f2e12a18b8a787.png

trback003_1.png.2c765aba0186ee1582562efb925f20e0.png ==> trback003_1.png.0e35b7dc50039ca652cdd86846cb8412.png

trback004.png.6a10bbd496e61eb8799493af6b00867b.png ==> trback004.png.87179d384eb18ea2bb76a99719a85650.png

trback004_1.png.fd9f0057e478d0d39d97183273b4fa59.png ==> trback004_1.png.a4f57b21b47e211dad2b8dab91612188.png

trback007.png.91e7b47aef2a2e665469c12b56a69f1b.png ==> trback007.png.cd82077e8931a2b64583111842da16b4.png

trback132.png.dce710937565c22647967c55d9ec6e0f.png ==> trback132.png.604b4911628858b10c61e564664c89d0.png

 

Next up is something some people might've been waiting for in the meantime as well; the design overhauls for the two remaining protagonists that didn't get an overhaul in V10 -- Alain and Aero! Both received a pretty significant upgrade in their designs, though Alain's a little bit more drastic in terms of color scheme and look compared to Aero. Each of their new looks can be found in the spoilers below!

 

  Hide contents

Alain

  Hide contents

To remind people, Alain was this character:

vsTrainer5_2.png.f2f2cfe0896987d6c612bd6aa39f485a.png

 

Which has turned into:

 

trainer005.png.4aba01ec9fc3a99fef50952c292c0dc0.pngvsTrainer5.png.b4b7ec6a6b6c705adc48c0ddfc48a74c.png

 

trback005.png.7d27c745fed01902368cbb38ae693992.png

 

Aero

  Hide contents

To remind people, Aero was this character:

vsTrainer6.png.85af94c2445652c5ce92c4178726f159.png

 

Which has turned into:

1754610745_AeroBattlesprite.png.ea88a74a4177967690e36c052e29c4d1.png1709750458_NBportrait.png.994ed43197e8af29d9cba1ee7a331440.png

1536527072_AeroBacksprite.png.8d05b34bfc3410335a9efd18356b46f5.png

 

 

Keep in mind that the protagonists' designs aren't made with a specific gender in mind, but are moreso designed with a personality in mind. You'll be able to pick any of the protagonist's designs regardless of whether you pick to play as a male, female or nonbinary protagonist!

 

And to finish this post off; last but not least, some more sprite edits of some major characters I forgot to upgrade last time. As with the others, you can see the differences in the spoiler!

 

  Hide contents

trainer008.png.6b2cbfcf3d7a44cb6df9fd93f009a6f5.png ==> trainer008.png.869bb0ac1770d7f97dd034fd3a97ee23.png

trainer009.png.051647883b2539fc21b72c213abb4fe5.png ==> trainer009.png.0feb9dedb58301f01fe153ae6956b1e6.png

trainer070.png.6f66119f7bc1460739208c2477b80233.png ==> trainer070.png.2f836cfe8516746298513a746c503b6f.png

trainer079.png.b6f4230c639d0edba58804704474d350.png ==> trainer079.png

Trainer076.png.6f33d36cdff416f3ef37a335e12619e0.png ==> Trainer076.png.f3ae83b2a97773596598d6a4c07ee888.png

trainer093.png.7da05a442f024f16576110b655cd51fd.png = => trainer093.png.5820f52b8c270974f1c1265c1d863475.png

trainer102.png.5dd93b0c382f522b172edb90ad03907e.png ==> trainer102.png.48c346d20c175a8d4ef0891543a82c56.png

trainer117.png.69c96d58bb1d0170442a5a1936df3b99.png ==> trainer117.png.b3ae4e1d95e06bccbdb9c3ab9f245062.png

trainer118.png.017c2acfeb5742427054a93e54ba5be4.png ==> trainer118.png.540cb622f977f08d776364f9c6ae7e5a.png

trainer136.png.313d3ed534bd15128c03f16663609e2f.png ==> trainer136.png.1657539007771fc239aa90f84a8b7687.png

trainer126.png.73da9facb99a48ca531a99928549d282.png ==> trainer126.png.32e44629939ac94fefdf4493ae1f330e.png

 

so yeah maybe i have gone a bit overboard with the amount of sprites i did for v11 only already. BUT HEY at least it'll make the game more enjoyable!!! right??? ? ? i hope. my hand is dying

 

EITHER WAY ENJOY!!!

 

 

*LOUD SCREECHING OF APPROVAL*

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3 hours ago, Zumi said:

Hey guys! I'm back again with some more Neat Graphic Updates(TM). And it's quite a significant update, too! Lots of sprites have received cosmetic upgrades since the last update!

 

...what do you mean i'm supposed to be working on school or other things. i have no clue what you're talking about. shut ur hell mouth.

 

ANYWAYS

 

This time, the first thing we're covering are some upgrades to the sprites for the player characters. All of the protagonists that got a design overhaul in V10 have received a slight cosmetic upgrade to their backsprites! This is to make sure they're consistent in quality compared to the other backsprites that received an upgrade last week. I also actually forgot to upgrade Keta's backsprites last time (he actually has a complete sprite sheet in comparison to the rest -- so I didn't see his in the graphics folder at first. big oops), so his is included as well in this list. Before and afters in the spoiler below!

 

  Reveal hidden contents

trback001.png.ec15639f9404b308db7a88c8e0b94872.png ==> trback001.png.51091e43a5576ff3882478c3d2c55e42.png 

trback001_1.png.17ca6ff31783e14ff1ee6ee328638fad.png ==> trback001_1.png.e858a6e6a33687a33170d498f110239b.png

trback002.png.e825a409e5a2d16dc7104c50f8e280e5.png ==> trback002.png.904b2ccc4e93e4f997aeeaefeb073336.png

trback002_1.png.28398b1a48b207c75af7250935d7875e.png ==> trback002_1.png.a5203e353ce6b5b0cb16aa157bbd20c6.png

trback003.png.743d24302111a360ffa61f32db938ace.png ==> trback003.png.cfb3774f5b28b6be72f2e12a18b8a787.png

trback003_1.png.2c765aba0186ee1582562efb925f20e0.png ==> trback003_1.png.0e35b7dc50039ca652cdd86846cb8412.png

trback004.png.6a10bbd496e61eb8799493af6b00867b.png ==> trback004.png.87179d384eb18ea2bb76a99719a85650.png

trback004_1.png.fd9f0057e478d0d39d97183273b4fa59.png ==> trback004_1.png.a4f57b21b47e211dad2b8dab91612188.png

trback007.png.91e7b47aef2a2e665469c12b56a69f1b.png ==> trback007.png.cd82077e8931a2b64583111842da16b4.png

trback132.png.dce710937565c22647967c55d9ec6e0f.png ==> trback132.png.604b4911628858b10c61e564664c89d0.png

 

Next up is something some people might've been waiting for in the meantime as well; the design overhauls for the two remaining protagonists that didn't get an overhaul in V10 -- Alain and Aero! Both received a pretty significant upgrade in their designs, though Alain's a little bit more drastic in terms of color scheme and look compared to Aero. Each of their new looks can be found in the spoilers below!

 

  Reveal hidden contents

Alain

  Reveal hidden contents

To remind people, Alain was this character:

vsTrainer5_2.png.f2f2cfe0896987d6c612bd6aa39f485a.png

 

Which has turned into:

 

trainer005.png.4aba01ec9fc3a99fef50952c292c0dc0.pngvsTrainer5.png.b4b7ec6a6b6c705adc48c0ddfc48a74c.png

 

trback005.png.7d27c745fed01902368cbb38ae693992.png

 

Aero

  Reveal hidden contents

To remind people, Aero was this character:

vsTrainer6.png.85af94c2445652c5ce92c4178726f159.png

 

Which has turned into:

1754610745_AeroBattlesprite.png.ea88a74a4177967690e36c052e29c4d1.png1709750458_NBportrait.png.994ed43197e8af29d9cba1ee7a331440.png

1536527072_AeroBacksprite.png.8d05b34bfc3410335a9efd18356b46f5.png

 

 

Keep in mind that the protagonists' designs aren't made with a specific gender in mind, but are moreso designed with a personality in mind. You'll be able to pick any of the protagonist's designs regardless of whether you pick to play as a male, female or nonbinary protagonist!

 

And to finish this post off; last but not least, some more sprite edits of some major characters I forgot to upgrade last time. As with the others, you can see the differences in the spoiler!

 

  Reveal hidden contents

trainer008.png.6b2cbfcf3d7a44cb6df9fd93f009a6f5.png ==> trainer008.png.869bb0ac1770d7f97dd034fd3a97ee23.png

trainer009.png.051647883b2539fc21b72c213abb4fe5.png ==> trainer009.png.0feb9dedb58301f01fe153ae6956b1e6.png

trainer070.png.6f66119f7bc1460739208c2477b80233.png ==> trainer070.png.2f836cfe8516746298513a746c503b6f.png

trainer079.png.b6f4230c639d0edba58804704474d350.png ==> trainer079.png

Trainer076.png.6f33d36cdff416f3ef37a335e12619e0.png ==> Trainer076.png.f3ae83b2a97773596598d6a4c07ee888.png

trainer093.png.7da05a442f024f16576110b655cd51fd.png = => trainer093.png.5820f52b8c270974f1c1265c1d863475.png

trainer102.png.5dd93b0c382f522b172edb90ad03907e.png ==> trainer102.png.48c346d20c175a8d4ef0891543a82c56.png

trainer117.png.69c96d58bb1d0170442a5a1936df3b99.png ==> trainer117.png.b3ae4e1d95e06bccbdb9c3ab9f245062.png

trainer118.png.017c2acfeb5742427054a93e54ba5be4.png ==> trainer118.png.540cb622f977f08d776364f9c6ae7e5a.png

trainer136.png.313d3ed534bd15128c03f16663609e2f.png ==> trainer136.png.1657539007771fc239aa90f84a8b7687.png

trainer126.png.73da9facb99a48ca531a99928549d282.png ==> trainer126.png.32e44629939ac94fefdf4493ae1f330e.png

 

so yeah maybe i have gone a bit overboard with the amount of sprites i did for v11 only already. BUT HEY at least it'll make the game more enjoyable!!! right??? ? ? i hope. my hand is dying

 

EITHER WAY ENJOY!!!

 

 

 

Alain’s makeover is the best thing that ever happened in this game and I might actually have to ditch my girlie Aevia to the new queen of Pokemon Rejuvenation. Nice job as always God Zumi!!

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i love the changes to alain and aero and as such i may actually consider replaying thru for the 5th/6th time.......................... (i forget how many times ive replayed the game its just that good imo) just to use those sprites as i normally pick the first 2 options depending on my gender choice (i dont choose non-binary/other, always boy/girl.................. not to say i have any issues with people of that variety as i have good friends/family who are that way but thats besides the point)

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