FirmHandshake05 Posted April 20, 2022 Share Posted April 20, 2022 I don't like pointing out issues with mods, because you've already done plenty enough and whatnot, but for some reason the game crashes when I try to enter the second floor. Posted an image of the error window in case that helps Quote Link to comment Share on other sites More sharing options...
GohBlade94 Posted April 20, 2022 Share Posted April 20, 2022 Hi, can I check if the sandbox mod works for episode 19? Quote Link to comment Share on other sites More sharing options...
Screenslaver Posted April 20, 2022 Share Posted April 20, 2022 please tell us how to get the sandbox mod to work Quote Link to comment Share on other sites More sharing options...
Waynolt Posted April 20, 2022 Share Posted April 20, 2022 Alright, fixed, shouldn't crash or interfere with Labradorra any longer. Quote Link to comment Share on other sites More sharing options...
Autumnine Posted April 20, 2022 Share Posted April 20, 2022 (edited) 2 hours ago, Screenslaver said: please tell us how to get the sandbox mod to work Go to this post and download the E19 version. Open the zip and merge the "Data" directory inside of the zip with the "Data" directory in the game folder. Load up the game and check the PC in the Grand Hall. There should be an option for "Sandbox Mode". If it's not there, make sure you put the files in the correct place. Edited April 20, 2022 by Autumnine added link to post containing E19 version Quote Link to comment Share on other sites More sharing options...
DerxwnaKapsyla Posted April 20, 2022 Author Share Posted April 20, 2022 On 4/17/2022 at 3:23 PM, Waynolt said: If, not when, sorry... it could be made usable in E19, but there's a lot of new stuff in E19 and I honestly don't really have the will nor time to add all of that to the Sandbox. Maybe @DerxwnaKapsyla would? Anyway, here's a version of the Sandbox that at least shouldn't instacrash if used in Reborn E19...Sandbox_E19_v2.zip I still need to beat E19 before I could even consider full updating/recreating Sandbox to E19. But even then, I have a full time job, so my time is basically gone. I can try and look into it eventually, but I make no promises at all. Besides! The spot where I put the Sandbox NPC is taken by another NPC! I'll have to find another spot for it!!!! Quote Link to comment Share on other sites More sharing options...
wrk5646 Posted April 21, 2022 Share Posted April 21, 2022 On 4/17/2022 at 6:23 PM, Waynolt said: If, not when, sorry... it could be made usable in E19, but there's a lot of new stuff in E19 and I honestly don't really have the will nor time to add all of that to the Sandbox. Maybe @DerxwnaKapsyla would? Anyway, here's a version of the Sandbox that at least shouldn't instacrash if used in Reborn E19...Sandbox_E19_v2.zip Hello, sorry to bother you. it seems there is a bug where none of the move tutors recognize the shards in your inventory. is there a way to fix it? @Waynolt Quote Link to comment Share on other sites More sharing options...
wrk5646 Posted April 22, 2022 Share Posted April 22, 2022 i'm sorry. i edited the last post so it included the @Waynolt i'm not sure if it pinged. This is a follow up incase. Quote Link to comment Share on other sites More sharing options...
Gator Posted April 24, 2022 Share Posted April 24, 2022 It doesn't even show in the pc for me :( i cant get this sandbox to work for episode 19. Quote Link to comment Share on other sites More sharing options...
Thor192 Posted April 24, 2022 Share Posted April 24, 2022 cant seem to find the npc for the mod in the grand hall Quote Link to comment Share on other sites More sharing options...
PokemansChimp123 Posted April 24, 2022 Share Posted April 24, 2022 The move tutors are not detecting the shards in my bag in the mod. Is there a fix? Quote Link to comment Share on other sites More sharing options...
SharlaSmith44 Posted April 26, 2022 Share Posted April 26, 2022 On 4/24/2022 at 5:11 AM, PokemansChimp123 said: The move tutors are not detecting the shards in my bag in the mod. Is there a fix? I believe the move tutors take cash, at least outside of the sandbox mode. That may be the issue. I've also noticed it stops Unreal Time. It's not urgent by any stretch, but I'd thought I'd say it @waynolt Quote Link to comment Share on other sites More sharing options...
Waynolt Posted April 26, 2022 Share Posted April 26, 2022 4 hours ago, SharlaSmith44 said: I've also noticed it stops Unreal Time. It's not urgent by any stretch, but I'd thought I'd say it @waynolt That's odd... in what sense it stops Unreal Time? Time stops flowing permanently? Time stops for a while then resumes? Time stops while in the sandbox, then catches up when you leave? It reverts to system time? Quote Link to comment Share on other sites More sharing options...
DarkLugiaX Posted April 26, 2022 Share Posted April 26, 2022 It wouldn't be impossible for the creator to add a toggle on/off for walking through walls, would it? Quote Link to comment Share on other sites More sharing options...
Waynolt Posted April 26, 2022 Share Posted April 26, 2022 1 hour ago, DarkLugiaX said: It wouldn't be impossible for the creator to add a toggle on/off for walking through walls, would it? Yes, but probably won't happen... The Reborn dev team explicitely asked not to help players skip puzzles and parts of the game, because it's in testing phase and puzzles should be tested too. Also, skipping parts of the game might break events and activators, thus making the devs waste time chasing down bugs that are not actually in the game. I like to see this as a sort of self-authorizing problem: if you know enough about coding and about the game to be able to edit this in yourself, then you can be trusted to not report as bugs any problem that you actually caused yourself with the edit. Quote Link to comment Share on other sites More sharing options...
DarkLugiaX Posted April 26, 2022 Share Posted April 26, 2022 5 hours ago, Waynolt said: Yes, but probably won't happen... The Reborn dev team explicitely asked not to help players skip puzzles and parts of the game, because it's in testing phase and puzzles should be tested too. Also, skipping parts of the game might break events and activators, thus making the devs waste time chasing down bugs that are not actually in the game. I like to see this as a sort of self-authorizing problem: if you know enough about coding and about the game to be able to edit this in yourself, then you can be trusted to not report as bugs any problem that you actually caused yourself with the edit. Understandable, just been going crazy from this Dialga/Palkia quest. It's making me insane! I can't find some of the rooms with the limited amount you can walk/run. Need help! Quote Link to comment Share on other sites More sharing options...
SharlaSmith44 Posted April 26, 2022 Share Posted April 26, 2022 10 hours ago, Waynolt said: That's odd... in what sense it stops Unreal Time? Time stops flowing permanently? Time stops for a while then resumes? Time stops while in the sandbox, then catches up when you leave? It reverts to system time? It reverts to system time no matter what. It's not your other mods- I checked. Quote Link to comment Share on other sites More sharing options...
Waynolt Posted April 26, 2022 Share Posted April 26, 2022 32 minutes ago, SharlaSmith44 said: It reverts to system time no matter what. It's not your other mods- I checked. I can't seem to be able to replicate this issue... Quote Link to comment Share on other sites More sharing options...
SharlaSmith44 Posted April 26, 2022 Share Posted April 26, 2022 3 minutes ago, Waynolt said: I can't seem to be able to replicate this issue... Odd. I'll check again and report back. Quote Link to comment Share on other sites More sharing options...
DecShep Posted April 27, 2022 Share Posted April 27, 2022 I'm having a problem with the shard tutors too. They say I don't have shards. They worked fine in my first save that was already done with Ep18 but I just started a new save and now they don't accept the shards. Did that change in ep19 that they're cash now or is this really a bug 1 1 Quote Link to comment Share on other sites More sharing options...
Ravenleaf182 Posted April 28, 2022 Share Posted April 28, 2022 I have no issues with the unreal time thing, I think that person just didn't go into the options menu and actually turn it on... shards I can kind of live without since most other functions work pretty well, but is there a relatively easy way to patch it so that if you use the "fill box" option, it only fills the first 807? its pulling gen 8 pokemon too, which aren't in the game so its a bunch of eggs that just crash the game anytime you mouse over them (also it fills the pokedex too, but that doesn't crash unless you try to read the entry) Quote Link to comment Share on other sites More sharing options...
Waynolt Posted April 28, 2022 Share Posted April 28, 2022 5 hours ago, Ravenleaf182 said: shards I can kind of live without since most other functions work pretty well, but is there a relatively easy way to patch it so that if you use the "fill box" option, it only fills the first 807? its pulling gen 8 pokemon too, which aren't in the game so its a bunch of eggs that just crash the game anytime you mouse over them (also it fills the pokedex too, but that doesn't crash unless you try to read the entry) Sadly both the fill boxes and shards bugs have to be fixed by editing the map file. 1 Quote Link to comment Share on other sites More sharing options...
Ravenleaf182 Posted April 28, 2022 Share Posted April 28, 2022 42 minutes ago, Waynolt said: Sadly both the fill boxes and shards bugs have to be fixed by editing the map file. bummer, thanks for all your help anyway. I at least get to have fun starting with my more-or-less favorite ice team, which is already a massive advantage all things considered, so this mod is still greatly appreciated. Thanks for all you've done anyway o/ Quote Link to comment Share on other sites More sharing options...
SharlaSmith44 Posted April 28, 2022 Share Posted April 28, 2022 16 hours ago, Ravenleaf182 said: I have no issues with the unreal time thing, I think that person just didn't go into the options menu and actually turn it on... It was a setting- one I hadn't known existed. It was on before, though, which is why I thought it was a mod issue. 1 Quote Link to comment Share on other sites More sharing options...
KING07 Posted May 1, 2022 Share Posted May 1, 2022 (edited) will you be updating this mod for episode 19? Edited May 1, 2022 by KING07 Quote Link to comment Share on other sites More sharing options...
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