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Waynolt

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Everything posted by Waynolt

  1. I never actualy found out why these bugs with SharedPC happen, nor was I ever able to replicate any on my saves. The best hypothesis I have for this at the moment is that it might have something to do with user permissions on Windows (I play on Linux, which handles these differently)...
  2. Soooo if I recall correctly: in E18 it actually did set it to a low value precisely to avoid that exploit (not zero though - it is possible someone actually wanted to make their mons happier, and I didn't want to accidentally punish them by fully resetting their IVs for that). in E19 instead, when lowering any EV below 0, it actually removes 1 point from the IV and then tries to set the EV to 252 (the reasoning is that the new power items make it pretty easy to reach high EVs anyway, so I couldn't see any reason to prevent an exploit that wasn't that hard to replicate through legitimate means anyway if the player is willing to). "Tries to set the EV to 252" here means "gives whatever EV points can be given while respecting the overall 510 limit for EVs, as long as no password disables said limit" I personally play with the password that disables the EV limit, the one that makes all my mons start at 0 IVs, the one that maxes out the enemy IVs and EVs, and try not to use power items if/when I'm grinding battles. I like this combination because I like to keep my mons around in a small roster, with as little rotation as I can, and this makes me feel rewarded for sticking with my friends for as long as possible.
  3. The new version tries to be smart: if there's already a box named "Shared Box" it will use that one, else it will choose the last empty box. This way it can handle changes to the number of available boxes and allows players to choose if they want a different box to be the shared one. (Should have mentioned this earlier, but forgot to )
  4. The SharedPC file got corrupted - simply delete it to regenerate it (it's in the folder "Pokemon Shared PC", a game-agnostic sibling of the Reborn save folder). After deleting the file start the game, load the latest savegame, access the shared box, and then save the game. Don't start a new run before doing this! (That file getting corrupted is a long standing bug that never happened to me and I've never been able to replicate - I suspect it might have somethng to do with the anitivirus or Windows Defender not allowing the game to write multiple files in the saves folder) (It is also possible that it happens if you save the game and then close it before even closing the "save successful" dialog, but I doubt it...)
  5. I think you keep missing the part where you lose your savegame by skipping puzzles while not knowing how the insides of the game work...
  6. It's fairly easy, but we cannot tell you... Look at it as a sort of self-authorizing problem: if you can figure it out on your own then maybe you can be trusted to not make the devs waste time chasing down bugs you caused yourself by using debug.
  7. Delete the shared box file (it's in the folder "Pokemon Shared PC", a game-agnostic sibling of the Reborn save folder). Then load your most recent savegame (any recent savegame where you had accessed the PC at least once will be fine) and save the game. Be careful - after deleting the shared box file, the next savegame you'll load will regenerate the box file using the contents of the last time it saw the shared box.
  8. It's not there. Instead of being in the save folder it's in the folder "Pokemon Shared PC", a game-agnostic sibling of the Reborn save folder.
  9. Not too long luckily... ran a text search over the variables, looking for a name containing "ace", and it showed up in the few results. Still though... that pun, "relaceshionship"...
  10. I'm very upset at whomever named that variable. It should show up now.
  11. You should get the E19 versions of both the game and mod. The E19 version of the game is vastly different from the E18 one, and it's also vastly superior... also the story is much better in the early game too, and it's different enough to be worth restarting. Anyway, the mod does work with in progress savegames, but I don't remember if the legacy version is compatible with E18.4.1 ... there was a pretty massive change around that version, and it's possible that the version of the mod you're trying to use is simply not compatible.
  12. Mmm... ok, just let me know if it happens again
  13. This makes a wierd amount of sense... alright, I like it, it's in: now the EVs only get lowered if you're not using noevcap and the pokemon is holding a Power item. The variables are found with a text search, so... I guess? This is extremely wierd, and has never been observed before as far as I know... are you using the randomizer? Any other mods?
  14. Sadly both the fill boxes and shards bugs have to be fixed by editing the map file.
  15. Suit yourself Because hidden powers are the only reason you'd want to refuse the IV upgrade. Now that that's a non-issue, there's no reason to offer the choice: either you want to upgrade your mon's IVs or you don't, in which case you don't have a reason for keeping the mod around in your game.
  16. I can't seem to be able to replicate this issue...
  17. Yes, but probably won't happen... The Reborn dev team explicitely asked not to help players skip puzzles and parts of the game, because it's in testing phase and puzzles should be tested too. Also, skipping parts of the game might break events and activators, thus making the devs waste time chasing down bugs that are not actually in the game. I like to see this as a sort of self-authorizing problem: if you know enough about coding and about the game to be able to edit this in yourself, then you can be trusted to not report as bugs any problem that you actually caused yourself with the edit.
  18. That's odd... in what sense it stops Unreal Time? Time stops flowing permanently? Time stops for a while then resumes? Time stops while in the sandbox, then catches up when you leave? It reverts to system time?
  19. Hidden power is no longer determined by IV in E19
  20. ... what? It's intended to be this way, so no. If you do not want your mon's IV to increase based on its EV then you should delete the mod whose sole purpose is to increase a mon's IV based on its EV.
  21. It's in the base game already, as a password (iirc "easyhms")
  22. Yep, it's an issue related to saving and reloading the game in the starter room. It's fixed in the latest version.
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