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Edo

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Edo last won the day on March 26

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About Edo

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    Edo
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  1. if you want all the info on the fight: (this is for Intense, but still very useful for any difficulty) https://pokepast.es/40d41064f670dc41 There are lots of ways to beat this. Very easy ways would be Destiny Bond, Perish Song, Endeavor, Curse or Toxic. But other things can be very helpful too, like - Leech Seed on the Gardevoir to heal tons of HP. - The Sweet Veil ability so your team cannot fall asleep (Ribombee for example, which I believe can be caught in town or nearby). - Imposter Ditto (can also be caught in Hiyoshi City, but very rare)
  2. RMs are TMs from older generations, and I think those weren't updated in Rejuv to reflect the gen 7 learnable moves, which is why Alolan Sandslash, a gen7 mon, doesn't learn Hone Claws through RM, since it was a TM in gen 5 iirc. (So any pokemon introduced in a later gen than when the TM existed can't learn that RM). If you want to see which mons can learn a specific RM, you need to look up in which gen that RM was a TM (bulbapedia, serebii, etc.), and a list of the pokemon that learn it in said gen.
  3. you could teach Rain Dance to weaken her Fire moves, and stop her from burning the field another option, since you have Avalugg, is to relearn Wide guard at the circus, which helps with blocking her Eruption and Heat Wave attacks
  4. you can breed eggs of the mons you need and hatch them in 7th street, then they should be acceptable for the quest
  5. Look in your game folder, Graphics / Battlers, there you can view all shinies and look for one that you like
  6. You can load a backup save from before you entered the house to get out without losing progress. Search your PC for the file 'Game.rxdata'. The folder it's in also contains recent backup save files. You just have to rename the Game.rxdata file to something else, then rename the most recent backup file to 'Game.rxdata' instead, then load the game. Also I'd recommend not to keep weak moves like Cut or Rock Smash on your team, especially for major fights like these. And keep in mind your pokemons' attack stats: Not every move is useful. Rhyperior will barely do any damage at all
  7. hitting both opponents with Discharge+EQ is of course a good strategy, just saying paralyzing one mon and fighting only one of the trainers is what I usually do. If you get to fight 3 with no or barely any losses you can keep using that strat. The problem i can think of is that Rotom's forms aren't that fast, so until you get Discharge off you will probably get hit, but again, worth a try. For the Weavile, if you go and get the TM WilloWisp from Mirage Tower, you can teach it to Rotom and burn the Weavile immediately.
  8. Okay, so for the way the healing works, after the first battle your team is completely healed as you already noticed, but after the second fight only the pokemon alive get healed, those that are fainted won't be revived, so try to keep as many alive as possible in the second fight. Then, if you don't mind doing this, it is possible to quick save inbetween battles, so you won't have to redo a fight after winning anymore. As for the doubles, I usually go about it by paralyzing the weaker opponent and then don't attack them. I take care of the other trainer first, so that
  9. since you already have Excadrill I would recommend using that. With a Sand streamer like Hippowdon you can easily let Excadrill sweep and you could use that chance to bring in Flygon and set up Ddance while excadrill hits both opponents with Earthquake but I would advise also getting Rock slide on Flygon and Excadrill, maybe even Swampert (primarily for Shelly, but also useful later)
  10. I doubt the AI was made to be easier. While using a weak move out of nowhere does indeed look like the AI is being dumb in that moment, it does it when you are at low health to conserve PP of its stronger attacks. But it only does that if it calculates that it can beat you with that attack. The problem is that damage has random deviations, so a low roll can lead to you still surviving. I guess the AI doesn't presently consider that. As for the constant switching until the AI loses, this only happened to me when my mon was faster and had attack boosts high enough to oneshot every of
  11. Wormadam is amazing early game, as it learns Quiver Dance as early as Lvl 20, and it's useful for at least halfway of the game then you can get a Budew during clear weather in Peridot Ward (north, next to train rails) if you got the Rose Incense (hidden next to a female trainer standing on a patch of grass, also next to train rails, in Lower Peridot Ward). Roselia is a really good mon for being available so early and as already mentioned, Moxie Myghtiena and Lightningrod Goldeen are also great against Julia
  12. You can't trade in Rejuvenation. I'd advice teaching Psych Up to a mon so you can copy her Cosmic Power boosts. If you don't have the TM, you can find it during a Hidden Library quest iirc. Psychic and Fairy types are boosted on her field, and Xatu (Amethyst Cave) with Ominous Wind can change it into Haunted Field so she loses her advantage.
  13. alright, did some improvements and you should be able to beat ZEL now, I sent you your save file with some advice in your DMs
  14. I can take care of it if you post your save file here It's called Game.rxdata either search for it in your PC, or go to C:/Users/%userprofile%/Saved Games/Pokemon Reborn
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