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Zumi

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  1. Zumi

    hi again

    for any future commenters; please respect the decision to remove the progress bars and take the devs' feelings in consideration before you start moaning about how it's not the way you like it just because reborn is back in development does not mean it's time to start making demands of people again!!!!! don't be entitled i will personally clown on each and every single one of you who decides doing any of these two is haha funny or a smart idea anyways thank u have a nice day, good luck ame and the devs with the final stretch of work
  2. So, unsurprisingly, last time I posted an audio preview people were trying really hard to guess where the song would play -- And a lot of people guessed for older, already existing areas. While I won't spoil which location specifically, I can at least tell you guys that these audio previews are NOT for old areas, but for new content in V13! So yeah, these are all songs that will play in areas you haven't seen before. Maybe it'll be fun to try thinking of what locations you'll be visiting that could have these songs playing in the background, hm? I won't be giving away any hints though, so have fun speculating on your own or in the comments!! For now, I dip. Until the next preview! o7
  3. Hey all! Who's ready for the Winter revel?! If you do not know what the heckle deckle frick frack a Winter revel is, go check out the post here first! As a lot of the people who have been at a previous party know, the Hunger Games simulator sessions have become a party staple over the years, and are always exciting to watch unfold. yknow. because you get stuff like this. I've had the pleasure of hosting it almost every time, and during the previous party we made use of the site's feature that allows for custom events to be added to the simulator--to give it that extra Reborn Flavor(TM)--but we only added stuff that we thought of with the staff team. This winter party however, we want YOUR suggestions for custom events to be added to the simulator, so we can make an almost entirely custom experience! So... how can I help? First off, you'll need to know about how the event formatting works. Here's a basic breakdown of what you need to know: Events that happen during the Bloodbath (start of the game), Day, Night, Feast (usually only once, randomly in the middle of a simulation), or an Arena event (can happen multiple times during a simulation). Events that happen during these can be both fatal and non-fatal. A singular event can involve a maximum of 6 people. When making an event, make sure to add (Player#) where a player’s name goes. Also add (he/she#), (him/her#), (his/her#), (himself/herself#) where each number indicates the player number's gender. Unfortunately, there's no they/them support. Sorry NB folks, I wish it was different too :( Make sure to make clear whether an event is fatal or not! When making a fatal event, make sure to specify who is the killer and who gets killed. Sometimes you don't even need to specify a killer if the person dies through other means. Now this sounds relatively complicated, so it's probably easier to just show some examples on as of how you should format your submissions. A couple of examples that are acceptable (and also just plucked directly from the site lmao): Bloodbath This takes place at the START of each game. Only happens once, the gist is that people usually gather supplies or run away during this moment in the game. Day: Generic events that can happen during the daytime in the simulation. Night: Same thing as Day; generic events that can happen during nighttime in the simulation. Feast: This can happen randomly during the simulation. The center of the arena gets restocked with supplies, and allows for more interactions between the players. Arena events: Events that can suddenly turn the tides on a lot of games! Usually brings a lot of carnage. The difference between Arena events and the other types is that you will have to spell out a whole list of events to happen during said event. An arena event has a premise, 1 non-fatal event (the default is (Player1) survives.), and 5 different fatal events. Make sure your event is complete! And if you're still unsure on how to format your stuff, you can find the list of default events on the site here. It'd be awesome if we could get a ton of different events to replace the default events with! But, as you should expect... There are some rules. If you do not adhere to said rules, your submissions will not be considered for being added to the simulator, so make sure to read them, keep them in mind or we'll just skip right over them! Reborn's rules apply by default. This is not a chance to bypass them, even if it's an opportunity to go a bit more wild with shenanigans. Keep it funny, keep it respectful. If you're guilty of breaking a rule in your submissions (i.e. usage of derogatory language), you will still get a warning and your submission will promptly be removed. If you have more than 5 submissions or have an arena event to submit, please put everything in a spoiler. This'll prevent the thread from becoming impossibly long to scroll through! Don't be too obscure with your references in your submissions. Please submit things that people can easily recognize! We don't want people to feel left out on inside jokes, so make sure that if you make a reference to something, it's a well known joke within the community. Think of stuff like Ame's Great Dislike of Budew, people falling out of trees in the hg sim, honey, staff shenanigans... etc. etc. PLEASE MAKE SURE TO SPECIFY IF IT'S A BLOODBATH/FEAST/DAY/NIGHT/ARENA EVENT. It makes things a lot easier to sort through and add! Also, not necessarily a rule, but please balance out non-fatal events as much as possible with fatal events so we have a greater variety of custom things we can add! The more default things we can replace, the better, really -- get creative! There's a surprising amount of things you can die from (as morbid as it sounds), so let's make it a real, uh.... reborn community inspired experience!! yeah!!!!!! Looking forward to all of your suggestions, and hopefully see you all at the Winter Revel to watch the chaos unfold during the Reborn edition Hunger games sim sessions!
  4. A good amount of routes and locations have received overhauls either graphically, storywise or both -- particularly the ones earlier on in the game (but there's some newer content that got revisions as well). With the addition of Gen 8 mons becoming obtainable (through encounters or sidequests), the map updates and some ~*~*Other Neat Stuff That Is Still A Surprise(TM)*~*~ I would personally suggest starting a new file once V13 is out so you get the full experience!
  5. thank you guys for all of your patience for rejuv v13 🙏

    1. Chrixai

      Chrixai

      Worth the wait!

  6. A little bit of news coming in fresh from the music department of things! So while V13 obviously got a lot of graphical and gameplay improvements and new stuff added, both in terms of sprites, maps and game performance, there's also some stuff that'll be fresh off the grill in the music department! In fact, V13 will bring quite a number of new songs to the table that were custom made for the game. I myself am also once again providing a good number! ...Though, I can't go and let people listen to all of the tracks that have been made so far right away, now can I? Nonono, that won't do. I'll let you listen to this snippet instead. One small bit at a time! Any guesses as of what this'll be used for? You will receive a proper answer in due time... Once V13 is out. Until then you will just have to wait. And maybe you'll get a couple more previews in the future, who knows! For now, though.... :^) .
  7. im counting my blessings that i'm not really in charge/responsible for any of this when i look at the sheer amount of suggestions y'all are putting out, god damn
  8. i don't know what's more threatening, the list of bugs that need to be fixed prior to v13's release or the sheer amount of crest suggestions

    1. Show previous comments  3 more
    2. Autumn Zephyr

      Autumn Zephyr

      Have I missed some Ash-Gren. Crests? Those are kinda the only things that were hard-banned, so there definitely shouldn't be. 🤔

    3. DemICE

      DemICE

      dunno about now but i remember people kept suggesting gren crests that turned it into ash gren

    4. Abyssreaper99

      Abyssreaper99

      I mean that comes with the territory of being online, people can't read 😅

  9. i will personally come over and destroy you
  10. Again, it's a matter of phrasing, lol. If you don't know the context to the details, they won't be much of a spoiler.
  11. Well, if the story is told in chronological order as shown in the game as the summary should be, there's no need to worry about spoilers, since you can just read up to where you want. It's your own risk in the end, and not the responsibility of the person writing the summary as long as it's written as intended and doesn't have spoilers strewn through it in places where it's not appropriate.
  12. There's an incomplete summary of the game on TV Tropes here (up to chapter 11) along with a bunch of notes on characters here. After v13 we plan to make a complete summary of the story for on the Rejuvenation wiki, but due to that V13 comes along with revisions to quite a handful of story segments, it's redundant to us to have a summary written as of right now as a lot of stuff would have to be rewritten once V13 is out. If you want a complete walkthrough of the game, Nine Icy Tails recently did a 100% playthrough of the game, meaning that you can probably look stuff back up there in video format if you so desire. Narcissa's quest should be included in it. As for the alien cow sidequest.... just don't worry about it.
  13. Sincerely appreciate all the kind comments!! I tried out a couple of new things while working on the backgrounds and I personally am pretty proud of the result, so I'm glad that people like them! Like Jan said, I don't know how many more custom bgs will be introduced for V13, but if I have spare time, I'll probably tackle another background that can be recolored for multiple purposes (even though with caves and forests out of the way i'm starting to run out of things dhjfdkd). Otherwise it's gonna be field effects or custom bgs for important fights! Who knows!!!
  14. They'll be treated as custom megas in the purest sense, and therefore mons that already have a mega will just get an extra alt mega evo (for Charizard, it'll have X, Y and G in that case) And yes, some will have new abilities upon mega evolving! However, I won't be specifying which ones, so you'll just have to figure it out once V13 is out :]
  15. Download the hotfix for this here, this is the strength bug. We rolled out a mini patch for that a while back for people who had this issue.
  16. If the script is hanging that might just be a PC problem. You can try running the unofficial MKXP port of the game (which uses a newer engine) and see if it helps the problem, but otherwise I don't think that's something we can really do anything about since that is mostly an user-to-user based issue.
  17. Can you show a screenshot of the error that shows up? Because the patch should get rid of the error altogether, so I don't see why it wouldn't work. Are you sure you installed the patch correctly?
  18. Please download the 12.2 patch in the V12 thread, this fixes your issue.
  19. We already made the shinies for Gen 8, yeah. All of them came from the dev team itself, sorry if you wanted to get yours in!
  20. You can find a download for a fix here in this topic!
  21. i want to have a talk with the person who listed vitus as INFP on the mbti personality database site because i might have to throw hands

    1. Aphelli

      Aphelli

      So there is such a thing as a mbti personality database for fictional characters. 
       

      I’m really surprised. 

      What type should Vitus be in your opinion? 

    2. SomeNerdIDK

      SomeNerdIDK

      I refuse to associate with weird creepy cult man

    3. Evi Crystal

      Evi Crystal

      I have some mixed feelings for him. A love/hate relationship.

  22. You definitely just have bad luck! None of the mons bar the shadow pokemon are shiny locked, and the rate is the same as reborn -- 1/100. Just keep trying!
  23. Much better performance on newer pcs for the most part as it's a far more modern engine! The game will run far faster and smoother, and there's barely any lag. It'll be slower on older pcs unfort, but we've been able to optimize the RMXP port (aka the current engine) game for a good chunk thanks to the help of Cass that we've been getting, so there should still be a noticeable difference between V12 and V13 for those who are using the RMXP version of the game -- especially during battles, where the brief lag before move animations playing is no longer an issue.
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