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Azeria

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Pokemon Reborn Development Blog

Pokemon Rejuvenation Development Blog

Everything posted by Azeria

  1. Ah. Misread that then. I would've thought it a cool twist if her choice in Mega Pokemon changed between paths, having her using them in both. But having 'Darker' ones in Mega Gyarados and Sharpedo on the Reshiram path, while the lighter themed ones in Swampert, Blastoise that she currently uses in the Zekrom path. Just my 2 cents there.
  2. In a way, yes. At the same time it's incredibly disappointing, seeing as she's been hyped up the entire game as this overwhelming wrecking ball.
  3. Water is an incredibly versatile type, it's that her team itself is just not using those options properly and ends up being extremely rigid, any change in condition and she falls apart. Honestly she'd have benefitted so much from a Tentacruel along with Kingdra on her doubles team, as well as Tentacruel on her singles. They're so good on these fields, and Tentacruel can immediately take advantage of Murkwater if it's changed to that.
  4. And to most Water immune Pokemon, those moves will barely be doing a thing. Cradily curbstomps her, Gastrodon curbstomps her. Ironically both also get Sludge Wave so they can even turn her field advantage against her. Heck back in Alpha, I used Cradily's Sludge Wave in combination with Excadrill to 6-0 her cleanly. As for Shedinja, I don't really blame Ame for forgetting about it, it's like, never used...but then she put a Nincada egg super early, at a point where Pokemon variety is low. So I imagine more people could be coming to her with it.
  5. Her true weakness isn't Grass or Electric types, it's pretty much anything with a water immunity giving ability. Put any of those Pokemon in front of her and she's practically helpless.
  6. @Gentleman Jaggi As of public release; Amaria has Megas on the Reshiram path only. Her teams got changed from Community; which is where Jess seems to have beaten her in. And yeah, watching Shedinja stall her to death isn't really interesting, but it's super satisfying considering what she tries to do moments prior in the Reshiram path. She deserves it.
  7. Tbf they barely needed anything other than Shedinja here lol, Shedinja hard counters Amaria's entire team and a good majority of Titania's
  8. You could've also used a Shedinja with Safety Goggles and the WoW TM from Mirage Tower to hardstop everything but Aegislash. Interesting strategy none the less.
  9. I feel pretty sure that reason most people prefer the Reshiram route is because there's just -as of now- objectively more and better content to play through. Not a big fan of how the split was handled. Nice Titania fight by the way, by far my favourite boss in the game now.
  10. Today's session of Redemption League is starting in 45 minutes!

  11. Today's Session of Redemption is starting in 50 minutes!

  12. Updated my ghost mono thread.

     

    Here's my team:

    https://imgur.com/a/ov8Pq

    Spoiler

     

     

    1. BIGJRA

      BIGJRA

      What's Nasty Plot on Decidueye for?

    2. Azeria

      Azeria

      Originally I got it for Terra, to baton pass it to Jellicent, I just forgot to give it something else over that. It's never really needed the last moveslot, so I never changed it lol.

  13. And that's a ghost mono completed!

     

    Spoiler

     https://imgur.com/a/xaZF0

    A gallery of how the battle VS Amaria went. Shedinja+Jellicent were pretty much all I needed, even the latter was to speed up the Shed VS Lapras stall war.

    The team:

    Spoiler

    image.png.0fa12b70c6164ae337932469640d0c37.png

    Was a fun time tbh. Top 5 Hardest boss fights for this run would be Terra/Serra/Route 1 Fern/Blake/Solaris and John in that order.

    1. Azeria

      Azeria

      @Gentleman Jaggi

      Spoiler

      My favourite part of this was when she says to go drown but ends up losing the fight because her Lapras used dive on murkwater and ironically, suffocates and faints.

       

    2. Gentleman Jaggi

      Gentleman Jaggi

      Spoiler

      I hate myself for laughing at that right now. xD

       

  14. Reaching the end of my Ghost mono. This was an experience tbh.

    Spoiler

    Ended up soloing most of Titania's team using a Shedinja. Gengar helped take out Aegislash with it's patented '30% chance' Cursed Body and Destiny Bond.

     

    1. Gentleman Jaggi

      Gentleman Jaggi

      Yeah, Trick Room is a godsend, but 70 Base is kinda that awkward middle field where flipping turn order can both aid and harm you, depending on what the enemy is fielding.

       

    2. Azeria

      Azeria

      Got lucky with a Brave Nature so it -did- underspeed most opponents, but fair. I mostly just really like Deci's design and it was the only starter for a ghost mono. Made not picking up Trevenant/Gourgeist easier too.

    3. Gentleman Jaggi

      Gentleman Jaggi

      Good to hear he's holding up anyway, since I'm planning to do my own Ghost Mono. Some time. Eventually. I'll get to it, I swear.

    4. Show next comments  12 more
  15. Finally got to E17 content on my ghost mono! Ciel went down try 1, but comparatively, Arclight, ZEL and Adrienn put up quite the resistance(mostly the latter 2 getting incredibly lucky with misses though >_>)

  16. The WTC followed by the Mansion Gauntlet has been my favourite part of Reborn for quite a while, just feels so catarthic and the double battles are fun and challenging.

    1. Gentleman Jaggi

      Gentleman Jaggi

      Finally getting to face one of the three major antagonists in an all-out fight does wonders to make the whole thing feel climactic.

      Steamrolling the douchebag duo with proper setup also has a pretty big catharsis factor.

    2. pyrromanis

      pyrromanis

      Tbh, wtc is shitty cause of titania. Taka tries his best to make it bearable with him asking for a battle in the end but we all know how this decision affects later parts of the game :( . Mansion battles does indeed give you a great feeling though 

  17. Terra has quickly become the most consistently difficult boss fight in the game for me. Good god.

     

     

    1. Azeria

      Azeria

      There's ways around it for sure, but she's forced me to change quite a lot of my sets heavily to beat her in both runs, something like, no other boss in the game's forced me to do. Granted a part of this IS due to the field being much more drastic in raw changes.

       

      Spoiler

      I ended up beating her by using Nasty Plot, Synthetic Seeded Decidueye to baton pass into my Jellicent with Acid Armour and Rain dance, to sweep her remaining mons alongside Quag. Still took several attempts due to her Garchomp being a pain in the ass to deal with.

       

    2. Jess

      Jess

      Yes, that's true. I like having to plan for a certain leader. Reborn is almost the only game in which it is (with field effects, AI changes and new seed strategies) impossible to win all leaders with the same movesets and six mons. You just can't find replies for EVERYTHING anymore. Or, if you can, you must be extremely skilled/experienced in Reborn. It is still possible to run only 6-7 mons for an entire run, but you will have to change movesets heavily for some battles, as you said.

    3. laggless01

      laggless01

      This calls for an emergency Topsy-Turvy, I believe?

    4. Show next comments  12 more
  18. Today's session of Redemption's on now! Sorry for the late notice.

  19. Ghost mono vs Aya in a nutshell:

    Golurk used Stomping Tantrum!

  20. Today's session of Redemption is starting in 1 hour! Come join us at:

    http://reborn.psim.us/theredemptionleague

  21. Man the amount of new stuff a ghost mono can do in E17 now is like one of the few things I actually like about it lmao.

  22. Ghost mono has been updated, just beat Shade.

     

     

  23. Updated the Ghost mono playthrough:

    Got up to Fern in the Grand Hall before stopping.

  24. Ended up making a topic for my Ghost mono over at the Team Showcase. Go check it out:

     

  25. Why stick to them all having the same set of starters here, when the characters themselves don't have a theme or any significant connection to make them have all of the same set. It deprives Cain and Fern of fitting starters(Fern loses out wayyy more here frankly and Serperior fits him wayyy more than Primarina fits Cain.) Victoria doesn't really lose out but Fern does. As for bosses sticking to monotypes, just stick to character themes with a slight preference for one type and you can't really go wrong.
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