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Amethyst last won the day on June 14

Amethyst had the most liked content!

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1,398 Sage

About Amethyst

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    Everyone's Sylveon
  • Birthday 07/31/1992

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  1. unknown.png

    found your pet moth

    1. Amethyst


      this is fine
      i'll take good care of it

  2. Amethyst

    Summer Social event

    hey y'all! despite it being a little dwindling in here, you guys are still one of the more active clubs... i was wondering if any of y'all might want to host some kind of event for the summer social ! we want to get at least a few clubs participating, and fire emblem certainly is popular... ...as for what the event would be, that's the toughie, huh? i don't suppose there's anything in particular going on in FEH is there? alternatively maybe it could be something involving roms/hacks/randomizers to get some people to play together? first and foremost though does anyone have interest in making something like this happen?
  3. hey guys! i know things are just getting started for this, but we're trying to do some kind of cultural festival gig for the summer social ... anyone wanna host some kind of event during the party? i know there's a lot of other people in the community who play and aren't in the club so it could be a good way to rope some of them in! i'm willing to do like a mystery gift or something for whoever wins if we do like a tournament, althouuuugh i can only cover NA :c what do y'all think?
  4. hey guys! as notably the most popular club on the forum, i wanted to invite you all to do some kind of event for/during the summer social! i don't know if there's anything you guys had talked about for that, but maybe it could be like a wonder trade event or offering requests for users or some other kind of egg swap like at the winter party? if anyone is interested, let's see what we can make happen for the event! i'd really like to get some various clubs in on it and it would be great for this place to represent too!

    ITT ame talks about motivation, achieving your goals, and infanticide. 

    1. Corso


      I low-key expected Amethyst to shout "DO IT! JUST DO IT!" at the end of the video

    2. Amethyst


      homie if i gotta i ain' afraid to

  6. So I was checking out the badge boosts in bulbapedia and I discovered that they have actually been scrapped from gen4 onwards. Then I researched a bit and found out that reborn still has that old system. 

    I feel like it would be good if it was removed from reborn as well, as it would lead to 2 positives:

    1)help the game be closer to canon

    2)help with the known issue of pokemon games (including this one) becoming easier as they progress. I figure the last thing we would need to combat that is free stat boosts(especially to speed)

    1. Amethyst
    2. D L Ebrahim

      D L Ebrahim

      Weirdest episode of adventure time ever

  7. Amethyst

    Favourite generation graphics?

    the Gen 3 style graphics are likely popular with fangames just cuz that's what's natively included with Pokemon Essentials I tend to appreciate the newest game's improved graphics a lot because the full 3d models of each Pokemon open doors for them to do a lot more with them. But more importantly, when I was a wee tyke and Pokemon Red and Blue was the hottest new thing, I really wanted some kind of fully immersive 3d Pokemon game. That sort of thing was impossibly far off from the 4-bit era of red and blue where colours didnt even exist yet, but now we're always getting closer and closer and that makes me pretty happy. As far as more traditional graphics go, I felt that PMD2 was pretty crisp. One thing I'm surprised by is that gen 4 is leading right now because I pretty distinctly dislike their graphical style. the pseudo-3d thing just makes everything look rough, the colours are bland, and almost everything looks like jelly or some kind of rounded down toy model set. These are very impression-based opinions... I'm sure that's far from actually the case, but that's the feeling I've always had of it. For fangames in particular it's awkward too because the changing 3d perspective makes it difficult to properly/cleanly rip graphics from it... 1x is great and all but at the point that you have to clean everything up like that, just make a custom 1x tileset imo.
  8. Amethyst

    The Life Sentence

    In a city like Reborn... crime never sleeps. And so can't we. It was a one of those summer nights when the sun set and forgot to take its swelter on with it. We was stewin' in the Main st office and the boys was all pinchin' their bridges tryna stamp out the stench of squalor that wafted up to badger us as if we coulda done something about it. I was consultin' the local desk fan when this broad strolls up to my desk, slams a fistful of documents down onto it, and looks me dead in the eyes. She says, "We need a lifetime warning point cap on Reborn." I look up. Her eyes is something fierce. Heavy. The lady means business. I didn't wanna give her none. I roll my cigar 'tween my finger tips and let dip into the ashtray. And you know what I said? I said That's the dumbest thing I ever heard. But nowadays, I look back on that night, when I couldn't tell which was stuffier-- the air or that dame. And I think, Damn, Reborn could really use a lifetime warning point cap. -- This is another post about the community's health and discipline. If that's not interesting to you, skip to the end for the TL;DR. When I talk about a "Lifetime warning point cap," what I mean is a significant change from the current warning/consequence system where warnings can count to a ban no matter how old they are. Right now, a user gets banned from the community if they reach 10 Warning Points at once. This has been a staple since the system was introduced. However, as any of you who have gotten a warning probably know, warning points fall off after a certain amount of time. This was a part of the system that was designed to let those users who would learn from their past mistakes and warnings fully recover from them provided they were on good behavior for such and such time. While this is a very forgiving system and I stand by its benefits, the truth is that unfortunately not every user is responsive to change or guidance, and the current warning structure is pretty notably inefficient at dealing with those cases. For people who's behavior does not improve, we tend to see one of two things happening: The user acquires some warning points but then leaves for an extended period of time on their own, coming back months later after the points have expired only to repeat the same thing The user hits the 7 WP threshold where they are mute and post-moderated for an extended period of time, but this inability to publicly comment prevents them from ever acquiring the last few points it would take for them to get banned, meaning the behavior repeats once the mute time (and thereby previous points) wear off. That second point in particular means that in most situations, unless a user is either a dickwad in DMs, or does enough dickly things in a short enough period of time that they jump straight from 6-10, it's almost theoretically impossible for a user to be banned under the current system. Indeed, the number of users who have ever reached 10 points to be banned can probably be counted on one's fingers. We've been going back and forth on the point of what to do about the effective inability to ban users for some time now. It's not that we have any particular desire to go off banning folks, but being able to do so at least in practical theory is a useful tool for us to keep the community tidy and kind. One of the solutions we have continually arrived at has been a rule that if a person acquires a certain number of points, expired or not, throughout their lifetime on Reborn, then they could be banned. This would mean that even if somebody is away or muted for long enough that all of their points fall off, we would still have a way to hold them accountable. For a long time I, and some others were against this kind of system because it put those who made positive changes to their behavior in some kind of jeopardy, or otherwise discouraged making those changes. However, after updating to a more stringent mute policy earlier this year, I've been really encouraged by the positive effects I've seen in the community following them, and I wanted to take action to make sure that these positive changes could last. So, the change is basically this: Whereas a user currently needs 10 active warning points to be banned, in the future a user will need to have gotten 10 non-etiquette warning points at any time in their account's history in order to be banned. Now I'll talk about that "non-etiquette" distinction. Most of the warnings we give out are just etiquette violations. That includes stuff like double posting, posting in the wrong section, off-topic posting, etc. This is normal keep-the-forum-organized stuff that most people, especially those not used to forums, sometimes forget. We aren't tryna hammer anyone for those, and we're also not trying to be too heavy-handed as a community. So, effective as of this post, all normal etiquette warnings have been changed to 0 points*. Further, past and future etiquette warnings will not contribute to the lifetime cap. In other words, you can't get banned for double posting or whatever. * The repeat offense variations, for after someone has already been asked to mind their posts and questions, do still have a 1 point value attached to it as previous. This means you can still get muted if you continue to do things like bump threads a lot or post irrelevant things in topics. However, even the repeat offense warnings don't contribute to the lifetime cap-- that is solely for temporary consequences. In other words, the only things that will contribute to the lifetime cap are things that fall in the realm of actually disrespecting others others or compromising the site's integrity as a community. For a full list of which warnings count as etiquette or otherwise, please see this updated warning list thread. For those of you with pasts more rocky than you might prefer, you might be wondering if you'll suddenly be banned because of how many warnings you have in the past. The answer is a solid no. This lifetime warning policy is manually considered, and we will only consider the total lifetime volume of warnings when an individual acquires a new non-etiquette warning point (also effective after this post.) This means that even if you have like, 83 old expired points right now, if you never get another one, then you're fine. please don't get another one. In the end, this change is only likely to expect a small handful of users, but I hope that it enables us to keep this a friendly and welcoming community far into the future. -- TL;DR: Users are now banned when reaching 10 lifetime non-etiquette warning points instead of 10 current warning points Etiquette warnings have been disarmed to 0 points No accounts will be considered for bans regardless of how many points they have, until another warning is received after this post. Thanks for listening. I always hope everyone can stay around for a long time and enjoy the site!
  9. Amethyst

    Mew available according to pokedex

    what is this vitriol mega ray and hoopa aren't in any wild encounters, unlike mew, and even if they were, like, the dude found a cool thing, let him be excited !!! still a no though one has to cheat to see mew in their dex in the first place
  10. Amethyst

    Pokemon Reborn - Budew!

    it knows what it did that summer. ripped out my heart and stepped on it i gave it everything and it gave me nothing and sought me out to stamp its stubby misery right in my face so now two play at that game.
  11. Amethyst

    Pokemon Reborn - Budew!

    i refuse.
  12. Amethyst

    Predict the Next Person to Post

    i summon saiya, in face up attack mode.
  13. Amethyst

    Pokemon Reborn - Budew!

    this very well may be the single worst thing i have ever had the dishonour of seeing posted on this, or any other site. the moment you clicked "submit reply," 51% shigeru miyamoto's capillaries committed spontaneous mass suicide gamefreak co's stock plummeted in what can only be assumed to be a dramatic interpretation of the US' 2008 financial recession somewhere, somehow, a 101% accuracy attack missed a target with -6 evasion. a budew, i'd wager. of all the horrors the internet has ever known, this, above rick astley and the plague of loss memes, above the likes of meatspin and lemon party, and certainly above the cthulian intranet mind control regime of 872 who's existence has been so thoroughly erased from history books that most humans don't believe such technology even existed back then despite the incident having resulted in the complete destruction of several world powers such as atlantis, lemuria and xanadu and the complete alteration of the human body to suddenly need to defecate in additional to the already miserable curse of urination, this is the worst thing that has ever happened. please rethink your life choices.
  14. Amethyst

    issue with reborn and rejuvenation, please help

    normally the save files would be saved in separate places like users/yourusername/saved games/pokemon reborn/game.rxdata and users/yourusername/saved games/pokemon rejuvenation/game.rxdata for whatever reason, both games are looking for the same place on your computer. it may not be possible to get your old rejuv save file back now, but this is a solvable problem. first, try creating the directories i listed above. then see if the games will properly make individual save files in their own locations. if that still fails, then you can still play separately, it'll just be a bit tedious. find wherever your game.rxdata file is located and just rename it to switch in and out the proper file for the game you want to play-- i.e if you want to play reborn then make sure your reborn save file is titled game.rxdata and the other one is titled something else such as game-rejuvenation.rxdata, and visa versa. edit: or just do what she said. that's cool too.
  15. Amethyst

    Scrolling the text to read abilities and moves

    this should be fixed if you just install the game's fonts, since that also formats that text size to fit these windows correctly there's a folder in the game download called fonts so you can either drag them into control panel/fonts or just double click them and hit install