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Version 10 | Remember, I love You / Where Love Lies


Jan

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idk where the best place to ask this as idk if a topic about it has been made and if so by all means redirect the post as/if needed but anyways we're allowed to post our trainer cards from rejuv with our posts correct? granted it probably has to be as a signature of sorts or something im guessing which is fine but i was just curious and felt like it would be cool if i could post my team alongside my messages if at all possible...........

 

also in the event it is possible is there any sort of special trainer card creator for rejuv that is used as i have seen some rejuv themed cards as sigs and would probably be best for me at least to make my team in a card using one of them

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Ok so i'm just about to download this game for the first time and a question I have is which download do I down load? Pokemon Rejuvenation V10 or Pokemon Rejuvenation | Where Love Lies? Sorry if this is a stupid question.

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35 minutes ago, Guru_Jr said:

Ok so i'm just about to download this game for the first time and a question I have is which download do I down load? Pokemon Rejuvenation V10 or Pokemon Rejuvenation | Where Love Lies? Sorry if this is a stupid question.

Rejuvenation V10. When you finish that you can also check out the other one if you'd like.

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38 minutes ago, Millianne157 said:

If you download 10, how do you get the content from "where love lies?" can you use one as a patch or do you have to play them separat??

You have to download and play them separately.

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I'm two weeks late for this how this is one of my favorites. I had a dream that sacred was playing a new pokemon fan game so I went to his channel and apparently rejuvenation is out goodbye weekend

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If anyone remembers Spacea and Tiempa mentioning her majesty, I "may" have figured out who it is thank to Wispy Ruins's descriptions in each chest. Emphasis on may

Spoiler

I think it's Griselda, after all, Spacea, Tiempa and Griselda are sisters

 

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I heard that pokemon no longer gain experience in v10 I was wondering the reason for this change because this was really useful in the early game also apparently jan can not receive messages is this on purpose?

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It's not that they no longer gain experience period, but that they stop gaining experience once they've hit the current level cap. Jan has explained why they opted to take this path (Copy and Pasted from the V10 Development Blog): 

Quote

 

Passing the cap in the old system just made your Pokemon disobedient. This was something that didn't even work well because

half the time Pokemon would do what it was told anyway. There was basically no reason for the level cap to exist.

 

I never personally never had a run-in with the cap in V9 (I usually had the opposite problem), but I have watched a playthrough that regularly crossed the cap despite never doing any of the sidequests, and I gotta agree with Jan here: it didn't seem quite as annoying to deal with as it is in the main games, which kinda defeats the purpose in the first place. That's just my two cents on the matter, though- I'm sure everyone has differing opinions, after all!

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I believe that there isn't one, since there was nothing wrong with it in the first place. I know for a fact that the Where Love Lies patch doesn't have one, at least, since I had to go through my Recycle Bin to restore it myself.

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I mean, there are times when no music is what's needed to set the mood- heck, Pokemon's done it before, and for a boss battle, no less!

 

That said, if you really think something's off musically, feel free to post it in the Bug Reporting thread. The eye looking icon on the post UI wraps everything highlighted in a Spoiler Tag, so that can help avoid spoiling anyone who hasn't gotten to those scenes yet.

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There already are time cycles, though. Various things change in the overworld at different points in time, certain pokemon evolve only during certain hours, there's a secret boss that can only be challenged only after talking to them at all three time categories beforehand... They just don't affect what's in the grass.

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13 hours ago, Autumn Zephyr said:

It's not that they no longer gain experience period, but that they stop gaining experience once they've hit the current level cap. Jan has explained why they opted to take this path (Copy and Pasted from the V10 Development Blog): 

I never personally never had a run-in with the cap in V9 (I usually had the opposite problem), but I have watched a playthrough that regularly crossed the cap despite never doing any of the sidequests, and I gotta agree with Jan here: it didn't seem quite as annoying to deal with as it is in the main games, which kinda defeats the purpose in the first place. That's just my two cents on the matter, though- I'm sure everyone has differing opinions, after all!

I'm all for not gaining experience once you reach level cap but that means you cant overlevel to evolve or  get new moves and delevel to the level cap... now reverse common candies are meaningless

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