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[OOC / Sign Ups Closed] Lightgivers - Volume 1: A Feeling


anethia

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I'd like to ask if you'd be okay with being restricted to manipulating flames of your own creation and small to medium average flames made through natural causes, but not fires made through Lumen-based means? Apart from that, this is perfectly fine, and for future reference your character was most likely blessed by Marius.

Making the change now. Also have to ask, why Marius?
Fixed Lumen:

Character Name: Damon

Age: 17

Gender: Male

Appearance: Damon is 6'0 and thin, but being raised by a blacksmith he has a surprising amount of muscle. He has straight dark hair that falls just atop of his shoulders, and Blue eyes. His eyes were originally brown, but the next time that Damon looked in a mirror after his Lumen awakened they were blue. He has a cut scar on his right brow above his eye and on his right cheek that he sustained during his attack. Blue seemed to be the natural color to wear after his "change in character", so he typically wears a dark blue vest with a design on it. His attire may change a bit the further south he ventures though.

Backstory:

Damon was born and raised in Aquilo by his father who was a blacksmith in a small town that wasn't really big enough to have a name. His father taught him the smithing trade in his youth and planned for him to take over the family business one day. Damon was content with this, but always longed to one day use a sword, and wear the armor that his father made. So naturally he practiced with a sword in his youth, but his father didn't exactly approve, but didn't forbid him from doing so.

When Damon reached 15 his father felt that he was capable enough to go into the city to purchase materials for smithing and bring them back home on his horse. This was a successful setup for over a year and it Gave Damon a chance to get out more, and explore the city. Damon naturally explored the town and browsed other shops while he was out, but the bookstore in particular caught his attention. His parents owned a few books back at home, all of which he had either read a long time ago, or were rather boring. Damon bought quite a few books over his trips into town with the little spare money his parents gave him. One book in particular excited him, which detailed the events that passed when Aqui the Falcon warded off the great blizzard.

Damon was riding home in the afternoon from buying supplies in the city when he was surrounded by a gang of raiders from the coast. Raiders rarely even ventured this far north, but that wasn't really Damon's primary concern. He was forced to dismount and fight, unfortunately most of Damon's practice only worked in theory and he was quickly defeated and toyed with, before finally being left for dead.

But Damon did not plan on dying in some snowdrift in the middle of nowhere. He did his best to staunch his bleeding and tried to trek on through the cold, but even his best efforts weren't enough to get him far. It was far too cold. He was alone, cold, and angry. He crawled, his anger burned inside of him, but even that wouldn't be enough. Darkness soon began to take Damon as the shadows themselves begun to grow longer, and the temperature dropped further.

Damon was defeated and could go no further after the sun had set, so too had his hopes of surviving. But against all odds, he awoke. It was cold, and still dark. "How am I alive?" Was all that he could think, but he didn't question it. He had been given a second chance and he aimed to use it. As it turned out he wasn't that far from home by the time he saw the fires burning in the distance. His home... Damon rushed to the burning buildings as fast as he could, but it was too late. He found the slaughtered bodies of his family, and friends.

By the time an armed party arrived from the city to investigate the destroyed town they found Damon. His clothes were blackened and charred. The men took Damon into the city where he was healed. The lord of the keep didn't know what to do with him. It was horrid that his family was butchered, but Damon was clearly gifted in the process. Damon wanted revenge, but the lord wasn't about to send some kid after a gang of raiders, so instead the Lord decided to have him sent south where he could get ahold of his newfound ability.

Damon wasn't happy to have to head south to Medulla, but he saw the logic in the lord's words. At least the lord had given him a sword that his father had made. It was a longsword with hilt that had some word in another language or something engraved into it. While he was waiting for a ship so go south Damon had the opportunity to train with a master at arms, but ultimately had to leave before finishing his training. While training with sword, Damon also began to discover what his newfound ability could do. Though he was a little disappointed when he caught a training sword on fire, he was excited by that he could do. He found that he could generate a small, blue flame in his hand and even direct a small controlled stream of fire.

The harbor was on a schedule, and Damon had to depart to Medulla. The lord had a word with him about keeping his ability quiet on a large wooden ship made of wood, wood, and more wood...

Personality:

Damon was a rather normal kid growing up, but that all changed after the events that transpired when he was 16. Damon is an intense moralist, and although he sees the world for what it is he tries to make the best of it. He is as stubborn as a rock, but surprisingly open minded when it comes to just about anything reasonable. Damon's lowborn status didn't exactly supply him with much in terms of ground breaking knowledge, but he is a fast learner and adapts quickly.

As one could expect, Damon adapted to his surroundings. Damon grew even quieter when he wasn't consumed by anger. He is smart enough to know that being angry won't accomplish anything so he tries his best to control it. Damon became much more reserved and cynical over the past year.

Lumen:

Fire, what a surprise. How else would Damon have survived without it? The fire that burns inside of him isn't exactly going to let Damon hurl any fireballs at people, but he can manipulate previously existing fire. When Damon did manipulate fire it seemed to be reflected by his emotions, stronger but less controllable with anger, and smaller but more controllable when calm. Damon's lumen also allows him to superheat something in contact with his hands, like his sword blade, or water, anything that he can throw, or another person...

Weapon of Choice: A Longsword that his father made for the Lord of the neighboring city that was gifted to Damon before he was sent off to learn of his new found abilities.

Edited by M_Cowher
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I'd like to ask if you'd be okay with being restricted to manipulating flames of your own creation and small to medium average flames made through natural causes, but not fires made through Lumen-based means? Apart from that, this is perfectly fine, and for future reference your character was most likely blessed by Marius.

Making the change now. Also have to ask, why Marius?

Fixed Lumen:

Character Name: Damon

Age: 17

Gender: Male

Appearance: Damon is 6'0 and thin, but being raised by a blacksmith he has a surprising amount of muscle. He has straight dark hair that falls just atop of his shoulders, and Blue eyes. His eyes were originally brown, but the next time that Damon looked in a mirror after his Lumen awakened they were blue. He has a cut scar on his right brow above his eye and on his right cheek that he sustained during his attack. Blue seemed to be the natural color to wear after his "change in character", so he typically wears a dark blue vest with a design on it. His attire may change a bit the further south he ventures though.

Backstory:

Damon was born and raised in Aquilo by his father who was a blacksmith in a small town that wasn't really big enough to have a name. His father taught him the smithing trade in his youth and planned for him to take over the family business one day. Damon was content with this, but always longed to one day use a sword, and wear the armor that his father made. So naturally he practiced with a sword in his youth, but his father didn't exactly approve, but didn't forbid him from doing so.

When Damon reached 15 his father felt that he was capable enough to go into the city to purchase materials for smithing and bring them back home on his horse. This was a successful setup for over a year and it Gave Damon a chance to get out more, and explore the city. Damon naturally explored the town and browsed other shops while he was out, but the bookstore in particular caught his attention. His parents owned a few books back at home, all of which he had either read a long time ago, or were rather boring. Damon bought quite a few books over his trips into town with the little spare money his parents gave him. One book in particular excited him, which detailed the events that passed when Aqui the Falcon warded off the great blizzard.

Damon was riding home in the afternoon from buying supplies in the city when he was surrounded by a gang of raiders from the coast. Raiders rarely even ventured this far north, but that wasn't really Damon's primary concern. He was forced to dismount and fight, unfortunately most of Damon's practice only worked in theory and he was quickly defeated and toyed with, before finally being left for dead.

But Damon did not plan on dying in some snowdrift in the middle of nowhere. He did his best to staunch his bleeding and tried to trek on through the cold, but even his best efforts weren't enough to get him far. It was far too cold. He was alone, cold, and angry. He crawled, his anger burned inside of him, but even that wouldn't be enough. Darkness soon began to take Damon as the shadows themselves begun to grow longer, and the temperature dropped further.

Damon was defeated and could go no further after the sun had set, so too had his hopes of surviving. But against all odds, he awoke. It was cold, and still dark. "How am I alive?" Was all that he could think, but he didn't question it. He had been given a second chance and he aimed to use it. As it turned out he wasn't that far from home by the time he saw the fires burning in the distance. His home... Damon rushed to the burning buildings as fast as he could, but it was too late. He found the slaughtered bodies of his family, and friends.

By the time an armed party arrived from the city to investigate the destroyed town they found Damon. His clothes were blackened and charred. The men took Damon into the city where he was healed. The lord of the keep didn't know what to do with him. It was horrid that his family was butchered, but Damon was clearly gifted in the process. Damon wanted revenge, but the lord wasn't about to send some kid after a gang of raiders, so instead the Lord decided to have him sent south where he could get ahold of his newfound ability.

Damon wasn't happy to have to head south to Medulla, but he saw the logic in the lord's words. At least the lord had given him a sword that his father had made. It was a longsword with hilt that had some word in another language or something engraved into it. While he was waiting for a ship so go south Damon had the opportunity to train with a master at arms, but ultimately had to leave before finishing his training. While training with sword, Damon also began to discover what his newfound ability could do. Though he was a little disappointed when he caught a training sword on fire, he was excited by that he could do. He found that he could generate a small, blue flame in his hand and even direct a small controlled stream of fire.

The harbor was on a schedule, and Damon had to depart to Medulla. The lord had a word with him about keeping his ability quiet on a large wooden ship made of wood, wood, and more wood...

Personality:

Damon was a rather normal kid growing up, but that all changed after the events that transpired when he was 16. Damon is an intense moralist, and although he sees the world for what it is he tries to make the best of it. He is as stubborn as a rock, but surprisingly open minded when it comes to just about anything reasonable. Damon's lowborn status didn't exactly supply him with much in terms of ground breaking knowledge, but he is a fast learner and adapts quickly.

As one could expect, Damon adapted to his surroundings. Damon grew even quieter when he wasn't consumed by anger. He is smart enough to know that being angry won't accomplish anything so he tries his best to control it. Damon became much more reserved and cynical over the past year.

Lumen:

Fire, what a surprise. How else would Damon have survived without it? The fire that burns inside of him isn't exactly going to let Damon hurl any fireballs at people, but he can manipulate previously existing fire. When Damon did manipulate fire it seemed to be reflected by his emotions, stronger but less controllable with anger, and smaller but more controllable when calm. Damon's lumen also allows him to superheat something in contact with his hands, like his sword blade, or water, anything that he can throw, or another person...

Weapon of Choice: A Longsword that his father made for the Lord of the neighboring city that was gifted to Damon before he was sent off to learn of his new found abilities.

Don't worry - that wasn't aimed at you, it was for Stratos. Your Lumen is fine - you have less control overall from what I can tell, so it evens out.

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Don't worry - that wasn't aimed at you, it was for Stratos. Your Lumen is fine - you have less control overall from what I can tell, so it evens out.

Oh, sorry. I'll fix that.
Final Sheet: (Hopefully)

Character Name: Damon

Age: 17

Gender: Male

Appearance: Damon is 6'0 and thin, but being raised by a blacksmith he has a surprising amount of muscle. He has straight dark hair that falls just atop of his shoulders, and Blue eyes. His eyes were originally brown, but the next time that Damon looked in a mirror after his Lumen awakened they were blue. He has a cut scar on his right brow above his eye and on his right cheek that he sustained during his attack. Blue seemed to be the natural color to wear after his "change in character", so he typically wears a dark blue vest with a design on it. His attire may change a bit the further south he ventures though.

Backstory:

Damon was born and raised in Aquilo by his father who was a blacksmith in a small town that wasn't really big enough to have a name. His father taught him the smithing trade in his youth and planned for him to take over the family business one day. Damon was content with this, but always longed to one day use a sword, and wear the armor that his father made. So naturally he practiced with a sword in his youth, but his father didn't exactly approve, but didn't forbid him from doing so.

When Damon reached 15 his father felt that he was capable enough to go into the city to purchase materials for smithing and bring them back home on his horse. This was a successful setup for over a year and it Gave Damon a chance to get out more, and explore the city. Damon naturally explored the town and browsed other shops while he was out, but the bookstore in particular caught his attention. His parents owned a few books back at home, all of which he had either read a long time ago, or were rather boring. Damon bought quite a few books over his trips into town with the little spare money his parents gave him. One book in particular excited him, which detailed the events that passed when Aqui the Falcon warded off the great blizzard.

Damon was riding home in the afternoon from buying supplies in the city when he was surrounded by a gang of raiders from the coast. Raiders rarely even ventured this far north, but that wasn't really Damon's primary concern. He was forced to dismount and fight, unfortunately most of Damon's practice only worked in theory and he was quickly defeated and toyed with, before finally being left for dead.

But Damon did not plan on dying in some snowdrift in the middle of nowhere. He did his best to staunch his bleeding and tried to trek on through the cold, but even his best efforts weren't enough to get him far. It was far too cold. He was alone, cold, and angry. He crawled, his anger burned inside of him, but even that wouldn't be enough. Darkness soon began to take Damon as the shadows themselves begun to grow longer, and the temperature dropped further.

Damon was defeated and could go no further after the sun had set, so too had his hopes of surviving. But against all odds, he awoke. It was cold, and still dark. "How am I alive?" Was all that he could think, but he didn't question it. He had been given a second chance and he aimed to use it. As it turned out he wasn't that far from home by the time he saw the fires burning in the distance. His home... Damon rushed to the burning buildings as fast as he could, but it was too late. He found the slaughtered bodies of his family, and friends.

By the time an armed party arrived from the city to investigate the destroyed town they found Damon. His clothes were blackened and charred. The men took Damon into the city where he was healed. The lord of the keep didn't know what to do with him. It was horrid that his family was butchered, but Damon was clearly gifted in the process. Damon wanted revenge, but the lord wasn't about to send some kid after a gang of raiders, so instead the Lord decided to have him sent south where he could get ahold of his newfound ability.

Damon wasn't happy to have to head south to Medulla, but he saw the logic in the lord's words. At least the lord had given him a sword that his father had made. It was a longsword with hilt that had some word in another language or something engraved into it. While he was waiting for a ship so go south Damon had the opportunity to train with a master at arms, but ultimately had to leave before finishing his training. While training with sword, Damon also began to discover what his newfound ability could do. Though he was a little disappointed when he caught a training sword on fire, he was excited by that he could do. He found that he could generate a small, blue flame in his hand and even direct a small controlled stream of fire.

The harbor was on a schedule, and Damon had to depart to Medulla. The lord had a word with him about keeping his ability quiet on a large wooden ship made of wood, wood, and more wood...

Personality:

Damon was a rather normal kid growing up, but that all changed after the events that transpired when he was 16. Damon is an intense moralist, and although he sees the world for what it is he tries to make the best of it. He is as stubborn as a rock, but surprisingly open minded when it comes to just about anything reasonable. Damon's lowborn status didn't exactly supply him with much in terms of ground breaking knowledge, but he is a fast learner and adapts quickly.

As one could expect, Damon adapted to his surroundings. Damon grew even quieter when he wasn't consumed by anger. He is smart enough to know that being angry won't accomplish anything so he tries his best to control it. Damon became much more reserved and cynical over the past year.

Lumen:

Fire, what a surprise. How else would Damon have survived without it? The fire that burns inside of him isn't exactly going to let Damon hurl any fireballs at people, but he can manipulate previously existing fire and create flames. When Damon did manipulate fire it seemed to be reflected by his emotions, stronger but less controllable with anger, and smaller but more controllable when calm. Damon's lumen also allows him to superheat something in contact with his hands, like his sword blade, or water, anything that he can throw, or another person...

Weapon of Choice: A Longsword that his father made for the Lord of the neighboring city that was gifted to Damon before he was sent off to learn of his new found abilities.

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Not to be rude and all, but can I just point out that the link to my character submission links to my subsequent post a few posts after the real thing instead of the submission itself?

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Sorry for the wait!

Character Name: Leonardo “Leo” Vargas

Age: 17

Gender: Male

Appearance: Leo stands at 5’7” and has a thin, wiry build. He has short dark brown hair, emerald eyes and a fair complexion. He normally wears a plain dark green shirt and black trousers, along with a pair of black-rim glasses and brown formal footwear. Whenever he’s at work, he wears a white coat over his usual outfit, where he stores various metal pieces and tools for easy access.

Backstory:

Leo was born in a family of blacksmiths and soldiers that lived in the outskirts of Austen. Unlike those around him, though, he was born weak. He was shorter than those his age and lacked in both physical strength and skill with weapons. Failing to excel in the family business, Leo was looked down upon by others and lived a lonely, hopeless life. However, as war raged on and those deemed strong died in the battlefield, he managed to survive and fend for himself. “There must be something good going for me if I could make it this far.” he thought, learning to appreciate his best traits and think of himself as important. His feelings of worthlessness gradually turned into pride.

What Leo lacked in strength, he compensated in precision. He could easily find flaws and perfect the models used by the blacksmiths, finding a field for himself to excel on. He wasn’t the weak child anymore, he became an engineer and proved himself every bit as important as he thought he could be. He could hold his head high now, knowing that he became the family’s pride and joy.

However, that wasn’t the plan fate had for him. As the war became more intense, multiple attacks on the Vargas family left him as the only survivor. Leo was brought back to square one, but, by this point, he wouldn’t allow himself to lose hope. He started a career as an engineer, building tools in order to help those afflicted by the war, and made himself enough money to move to Medulla and live comfortably. Once again, he proved that intellect and tenacity could overcome his shortcomings, though this time he was rewarded with the ability to wield Lumen.

Personality: Clever, persistent and inventive, Leo is proud of his skills to the point of coming across as conceited and haughty, and tends to devote himself to his projects to the point of coming across as a workaholic. He’s generally quite snarky and unafraid of speaking his mind, but tends to act more clinically and methodically when at work or dealing with situations he’s not familiar with.

Lumen: Fittingly for someone who’s creative and industrious, Leo has the ability to generate strong electric currents. However, since shooting lightning is excessively impractical, he can only electrocute his targets if he’s directly touching them or connected by a conductor unless he’s using his gauntlets. As such, he prefers using his abilities to magnetize metal objects in order to control them with precision, being able to use them in combat to strike from multiple angles or, more mundanely, to build things. He can only control metals in a range of 10 feet around him, though he can build up momentum in order to shoot objects like bullets. Also, while he could theoretically control a foe’s weapon as long as it’s made of metal, doing so would require a lot of concentration and effectively render him helpless.

Weapon of Choice: Metal gauntlets that can be assembled and disassembled at will. They can be used both for defensive purposes, being very resistant to heat and wear, and to concentrate electric pulses into a single direction, like tuning forks. While they allow Leo to focus his powers better, they’re quite heavy, slowing him down considerably, and lack in flexibility, reducing his hands’ mobility.

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Aaaaaaand I'm done.

Character Name: Tessalyva Serenade von Whipschnapps -> Imma just call her Tessa when I write

Age: 17

Gender: Female

Appearance: 167 cm / 49 kg.

Tessa has pale greenish, neatly cut shoulder-lenght hair, with bangs strapped to the side with a cross-shaped ornate pin. She always seems to have a different outfit depending on the date. Around her neck lays tied a tie decorated by an imposingly gleaming diamond pin.

Backstory: Born and bred in a fine and veryveryvery well-off, Auroran household where she was always well taken care of, Tessa had a pleasant life away from the worries of war. She was home schooled by the best tutors, showing high aptitude for any task she faced. After a couple of tries, at the very least. Her parents were loving and spoiled her to the point of no return and she never had to do anything she did not want. After all, they had maids and butlers and whatnots, all to let their daughter live the life of a princess. She mastered fencing as a form of graceful movement of patterns and won several competitions even as a rookie. As such, Tessa was always a master of all.

Later, it was revealed she'd inherited the Lumen and that her Lumen was the background reason for her exceptional abilities in all fields. Soon, it was arrenged for her to be sent to study said Lumen in the prestigious schools of Medulla.

Personality: Tessa is a control freak. Everything always needs to be her way, or else she's gonna get extremely uncomfortable and distraught. She holds her schedules dear and thinks her way's always right, constantly there to give advice to others about how to do stuff the proper way. Even though she always seems to have a solution for everything, Tessa is amusingly incompetent when facing everyday problems, like for example, washing her own clothes, but she won't admit it.

Lumen: As per her control-freak nature, Tessa posseses a small amount of Lumen that's easily controllable.

Tessa's Lumen takes form of an independent database she has complete and total acccess to at all times. Constantly active yet only burning up fuel when accessed, it stores everything she sees, reads, learns, etc. Pretty much everything she experiences, and organizes all of it into a network of data. This database exists outside of her mind's realm and, as such, outside her mnemotical limitations. All the data in it will remain for all eternity, or, well, until she dies. This allows her to store enemy movement patterns after seeing them for herself and later use them in comparison to the data she's observing during combat in order to counterattack with 100% efficiency and precision (if possible). Either way, her Lumen will always provide her with the best possible way to react. However, there is a downside to this method of combat as Tessa can only properly react after having already witnessed said patterns prior to the battle, else there wouldn't be enough data for her Lumen to calculate a perfect response. The other drawback is the fact she is so reliant on this ability and has a tendency to prioritize certain activities over the others, giving her a degree of subconcious control over what data actually gets recorded in her Lumen. For instance, refer to the part of her personality where it is stated that she has issues handling everyday problems properly.

Weapon of Choice: A talented fencer, Tessa wields an overly decorated slim and extremely sharp fencing blade embedded with diamonds.

EDIT: Changed all instances of 'Tess' into 'Tessa' as it is better. Thank you, Piruluk, for shining this light upon me~ Also, yeah, we should totes team up, lolz

Edited by Bfroger6
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My sheet for my character.

Character Name: Karen Marcus

Age: 17

Gender: Non-binary

Appearance:

Base: Long wavy blonde hair, reaching to their waist. Five foot, two inches in height. Blue eyes. Pale skin tone.

Headwear: A set of prescription glasses. Wears a light blue heart-shaped pendant over their clothes.

Top: Dark brown cropped jacket with a light grey blouse beneath. Wears light black wristbands.

Bottom: Long black formal jeans. Tied to their belt is a small pouch that could fit in their palm. The pouch is a Lumen-enchanted Bag able to hold an infinite amount of a single type of item, such as holding 100 and more iron ingots, 100 and more gold coins, or 100 and more battleships, but keeps a size a bit smaller than the first copy of the item. What’s inside Karen’s? Lots of decently-sized rocks.

Personality:

An intelligent child with a large academic knowledge. Despite this knowledge, they dislike applying themself in ways beyond necessary. They prefer to spend their time napping and appreciating the delight of their dreams. If one were to talk to them, Karen can be off-putting to talk to. They tend to be rather rude and sarcastic to anyone, especially anyone willing to put their life in danger by trying to wake up the sleeping girl.

Backstory:

A young girl from Medulla, trained in some of the best schools in the land. Before their rather lethargic personality, they were a studious, hardworking girl that loved having friends with them at all time. When they were granted their abilities in Lumen at the age of 14, they were excited to learn how to use them. However, upon their first time activating REMquiem, an accident occurred. Days, weeks, months, years passed. They awoke in a hospital bed, learning that REMquiem was too powerful at the time, and was faced with a 2-year long sleep.

In that time, their friends had moved on, thinking that Karen would never wake up again. When they saw their again, they rarely spoke to them, as if Karen was a stranger. Karen didn’t want to accept this, and found respite in their dreams, where they can create a world they prefer. Sadly, this came with more focus on their sleeping than their studying, and rarely did they ever end up staying awake during their lessons.

Lumen (Nightmare Summoner):

Karen’s Lumen allows them to summon Nightmares, creatures made from their dreams that serve their will to fight for them. While they can be active at any time, Karen is able to put themself into a comatose state, coined “REMquiem” by them, allowing their Nightmares to grow stronger. In this state, they can take over the mind of a Nightmare, and use their body as their own.

They are able to tie their consciousness to their Nightmares, allowing them to share their experiences, as well as their memories. Theoretically, through use of this power, they are able to quickly learn to fight as if an expert, however they lack the muscle memory, which to be able make good use of the knowledge. While extremely useful in speeding up training and learning new experiences, their usual use of this is just to let their sleep in class while their Nightmares do all the learning for their…

Recurring Nightmares: While Karen’s Nightmares can be anything, Karen does have a few Nightmares that tend to appear more often than other. These tend to be the ones they have formed a bond with the most.

Renka: Unlike the rest of Karen’s Nightmares that have an admittedly small pool of consciousness, Renka cannot think for themself. This is because Renka’s job is to house Karen’s consciousness while they are in REMquiem, allowing them to communicate with allies as they sleep. They are identical to Karen in appearance, except for having a purple shade to their hair. Karen’s usual use of this Nightmare is just to let their sleep in class while Renka does all the learning…

Eric: One of Karen’s more beloved Nightmares, Eric the Spider, specifically a black widow. While Karen is awake, Eric can be seen on their body, usually on their shoulder or on top of their head. Relatively harmless, though, unless Karen wants to put some poison in you for whatever reason. However, while Karen is in REMquiem, Eric can grow in size, big enough to carry the sleeping Karen to keep their safe while their other Nightmares battle. Sadly, Karen uses him for carrying them around every now and then.

Alison: The last of Karen’s closest Nightmares. Alison is one of Karen’s most autonomous Nightmares, having a personality all of his own. He acts almost as if a butler to Karen Don’t let his autonomy fool you, his entire being was crafted by Karen’s mind, from his appearance to his personality. A kindhearted boy that focuses only on serving Karen. A boy with short blonde hair, dressed in attire fitting of a butler.

Weapon of Choice: A slingshot, handcrafted from trees created by Lightgivers with abilities in plant-related Lumen works. Because of this, the weapon was able to stand the test of time, and still find use as Karen’s personal weapon. As for ammunition, Karen likes to collect decently-sized rocks whenever they’re outside, and has a pouch for them.

Accepted!

Sorry for the wait!

Character Name: Leonardo “Leo” Vargas

Age: 17

Gender: Male

Appearance: Leo stands at 5’7” and has a thin, wiry build. He has short dark brown hair, emerald eyes and a fair complexion. He normally wears a plain dark green shirt and black trousers, along with a pair of black-rim glasses and brown formal footwear. Whenever he’s at work, he wears a white coat over his usual outfit, where he stores various metal pieces and tools for easy access.

Backstory:

Leo was born in a family of blacksmiths and soldiers that lived in the outskirts of Austen. Unlike those around him, though, he was born weak. He was shorter than those his age and lacked in both physical strength and skill with weapons. Failing to excel in the family business, Leo was looked down upon by others and lived a lonely, hopeless life. However, as war raged on and those deemed strong died in the battlefield, he managed to survive and fend for himself. “There must be something good going for me if I could make it this far.” he thought, learning to appreciate his best traits and think of himself as important. His feelings of worthlessness gradually turned into pride.

What Leo lacked in strength, he compensated in precision. He could easily find flaws and perfect the models used by the blacksmiths, finding a field for himself to excel on. He wasn’t the weak child anymore, he became an engineer and proved himself every bit as important as he thought he could be. He could hold his head high now, knowing that he became the family’s pride and joy.

However, that wasn’t the plan fate had for him. As the war became more intense, multiple attacks on the Vargas family left him as the only survivor. Leo was brought back to square one, but, by this point, he wouldn’t allow himself to lose hope. He started a career as an engineer, building tools in order to help those afflicted by the war, and made himself enough money to move to Medulla and live comfortably. Once again, he proved that intellect and tenacity could overcome his shortcomings, though this time he was rewarded with the ability to wield Lumen.

Personality: Clever, persistent and inventive, Leo is proud of his skills to the point of coming across as conceited and haughty, and tends to devote himself to his projects to the point of coming across as a workaholic. He’s generally quite snarky and unafraid of speaking his mind, but tends to act more clinically and methodically when at work or dealing with situations he’s not familiar with.

Lumen: Fittingly for someone who’s creative and industrious, Leo has the ability to generate strong electric currents. However, since shooting lightning is excessively impractical, he can only electrocute his targets if he’s directly touching them or connected by a conductor unless he’s using his gauntlets. As such, he prefers using his abilities to magnetize metal objects in order to control them with precision, being able to use them in combat to strike from multiple angles or, more mundanely, to build things. He can only control metals in a range of 10 feet around him, though he can build up momentum in order to shoot objects like bullets. Also, while he could theoretically control a foe’s weapon as long as it’s made of metal, doing so would require a lot of concentration and effectively render him helpless.

Weapon of Choice: Metal gauntlets that can be assembled and disassembled at will. They can be used both for defensive purposes, being very resistant to heat and wear, and to concentrate electric pulses into a single direction, like tuning forks. While they allow Leo to focus his powers better, they’re quite heavy, slowing him down considerably, and lack in flexibility, reducing his hands’ mobility.

Accepted!

Aaaaaaand I'm done.

Character Name: Tessalyva Serenade von Whipschnapps -> Imma just call her Tessa when I write

Age: 17

Gender: Female

Appearance: 167 cm / 49 kg.

Tessa has pale greenish, neatly cut shoulder-lenght hair, with bangs strapped to the side with a cross-shaped ornate pin. She always seems to have a different outfit depending on the date. Around her neck lays tied a tie decorated by an imposingly gleaming diamond pin.

Backstory: Born and bred in a fine and veryveryvery well-off, Auroran household where she was always well taken care of, Tessa had a pleasant life away from the worries of war. She was home schooled by the best tutors, showing high aptitude for any task she faced. After a couple of tries, at the very least. Her parents were loving and spoiled her to the point of no return and she never had to do anything she did not want. After all, they had maids and butlers and whatnots, all to let their daughter live the life of a princess. She mastered fencing as a form of graceful movement of patterns and won several competitions even as a rookie. As such, Tessa was always a master of all.

Later, it was revealed she'd inherited the Lumen and that her Lumen was the background reason for her exceptional abilities in all fields. Soon, it was arrenged for her to be sent to study said Lumen in the prestigious schools of Medulla.

Personality: Tessa is a control freak. Everything always needs to be her way, or else she's gonna get extremely uncomfortable and distraught. She holds her schedules dear and thinks her way's always right, constantly there to give advice to others about how to do stuff the proper way. Even though she always seems to have a solution for everything, Tessa is amusingly incompetent when facing everyday problems, like for example, washing her own clothes, but she won't admit it.

Lumen: As per her control-freak nature, Tessa posseses a small amount of Lumen that's easily controllable.

Tessa's Lumen takes form of an independent database she has complete and total acccess to at all times. Constantly active yet only burning up fuel when accessed, it stores everything she sees, reads, learns, etc. Pretty much everything she experiences, and organizes all of it into a network of data. This database exists outside of her mind's realm and, as such, outside her mnemotical limitations. All the data in it will remain for all eternity, or, well, until she dies. This allows her to store enemy movement patterns after seeing them for herself and later use them in comparison to the data she's observing during combat in order to counterattack with 100% efficiency and precision (if possible). Either way, her Lumen will always provide her with the best possible way to react. However, there is a downside to this method of combat as Tessa can only properly react after having already witnessed said patterns prior to the battle, else there wouldn't be enough data for her Lumen to calculate a perfect response. The other drawback is the fact she is so reliant on this ability and has a tendency to prioritize certain activities over the others, giving her a degree of subconcious control over what data actually gets recorded in her Lumen. For instance, refer to the part of her personality where it is stated that she has issues handling everyday problems properly.

Weapon of Choice: A talented fencer, Tessa wields an overly decorated slim and extremely sharp fencing blade embedded with diamonds.

EDIT: Changed all instances of 'Tess' into 'Tessa' as it is better. Thank you, Piruluk, for shining this light upon me~ Also, yeah, we should totes team up, lolz

Accepted!

Enjoooooooooooooooooy~ ((sorry I went a bit hamtastic.))

Character Name: Johann Stern

Age: 18

Gender: Brooooooooo!!! ~~((male.))~~

Appearance: Johann is rather muscly for his young age. This is further cemented by the fact he stands at a decently towering 6'4. He has short but wild brown hair that is spikey in front but lays flat towards the back (("Hehe, it's all party up front, business in the back!!! That makes sense right?" Johann... shush dude I got this covered.)) Johann prefers wearing green tank tops or other short sleeved garments. He tends to wear blue jeans. He wears a large leather belt with a buckle that has the words ~Kick Ass~ scrawled across the front in big red letters. He wears thigh brown leather boots. And lastly, he wears a green and yellow striped scarf near always.

Backstory: A son of a fugitive family from Auster, Johann and the Sterns always had it a bit rough in making something from themselves. They once had seemingly everything. Now... nothing, or almost nothing. Their father had sacrificed himself to save some of their money instead of his own life. Johann never really cared for the old geezer. He had been pretty absent for most his life, and his last sacrifice while for his family... in the end still involved money. Something he couldn't let go of. Johann, his grandfather, his mother, his godfather and his sister fled to Medulla, after escaping their ravaged homeland. With the money they had managed to retrieve, they set up in a small middle class suburb, however, the money wouldn't last long and they all knew it. His Mother and godfather spent all their time working, leaving his grandfather, Joey and him to take care of his younger sister. It was in this care he found out about his power. His sister had left the house... teens and their rebellious streaks... amiright? He was so worried he spent half the night running around town at the speed of sound. He blazed a path behind him, scaring the bejeebus out of quite a few passersby. The hot head throw a lightning bolt at one of his sisters friends out of rage... He didn't die... but he was badly burned and would never quite recover. Ever since that day... Johann was always running. He couldn't live with what he had done. He had to leave that town behind.

Personality: Hot-headed, overly cocky and totally compensating for something, Johann's personality is that green lightning. It burns wicked hot on the outside and does a good job of puttin' on that cool guy routine. However, deep down under all that, he's a coward. He'd rather ran away from a problem then solve it if it proves too much. His flight instinct, muuuuuch stronger than that fight instinct when the going gets tough. However, having a large sense of self-preservation... it makes him unexpectedly clever.

Lumen: Lighting... speed... and more LIIIIIIIIIIIIIIGHTNING!!! Johann has the power to manipulate Lightning in two different ways. Firstly, is rather run of the mill. Thunderbolts, what more you want...? This mode is almost defenseless up close other than Johann's remarkable physique though that will hardly help in a magic battle.((especially do to his rather... interesting weapon choice)) Johann calls this mode, Masterful Thunderboomer. However Johann can also go into Super Emerald Overdrive. By using some of his powers in Masterful Thunderboomer((propulsion to gain initial speed however they don't maintain for long... reason is below.)), or just gaining a lot of momentum, he can gain speed. He runs faster and faster until he suddenly builds up enough power and becomes supercharged with lightning energy. and leaves fire in his wake. He becomes juggernaut of pure electric energy and it imbues his physicality with the power. He tends to have an acrobatic fighting style, rolling off the enemy from a hit to maintain his pace. In the transition to Super Emerald Overdrive however... Johann can't use his regular powers from Masterful Thunderboomer. The air resistance while gaining speed cuts his abilities from functioning. Further, he needs the room to build up speed.

Weapon of Choice: Johann uses a pair of Iron Clackers. yes... clackers. Johann in Masterful Thunderboomer mode can use these to manipulate lightning and thunder in a more controlled manner and also use them for slightly ranged combat as well. However... they take a lot of space and seriously threaten his own allies safety if they fight near him... then again... preeeeetty much all of his abilities do so... what's new?

Accepted!

If I accepted someone twice, oops. I'm tired

EDIT: As I am a total tryhard, there is now a Lightgivers channel on Showdown! It's... just called Lightgivers. I'll be posting periodic updates there, live help with everything and communicating with you guys a lot more there. Please check it out; there's a poll on there right now, actually.

Edited by Anethia
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EDIT: As I am a total tryhard, there is now a Lightgivers channel on Showdown! It's... just called Lightgivers. I'll be posting periodic updates there, live help with everything and communicating with you guys a lot more there. Please check it out; there's a poll on there right now, actually.

so just to let you know I am not on Showdown nor will i ever be....probably(since itwould make my computer explode or at least crash it) so if there is anything you need to tell me PM me or something.

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Character Name: Roy, The Windslicer
Age: 16
Gender: Male
Appearance: Roy stands 5'7 tall, has a pale skin tone and has a medium built frame body and has green narrow eyes giving him the expression of being annoyed. His long jet-black hair is tied into a ponytail knot and has single oversized side bangs that stick out at the right side of his forehead. Roy's attire consist of a rugged white fur coat with a hood and wears dark purple pants and thick snow boots.

Backstory: Roy is a stubborn lower-class boy who lives in a small camp somewhere in the unforgiving tundra of Aquilo. He spends most his time hunting with his two older brothers in the wide plain of ice, scavenging for food and clothing they could find in this frozen wasteland. He tends to reluctantly tag along with them just because his father told him it is for his own good. Of course, his brothers do the heavy work while his only job is only to carry the load and their hunting equipment, watching them from the distance. Roy disapproved of how things work and believe he is ready to go on his own and is ready to face the harsh terrain of Aquilo, alongside with his trusty katana.
Being defiant that he is, Roy sneaks in the middle of the night and went down hunting on his own, trying to prove himself worthy to his father that he can take care of himself and is just as good as his brothers. Roy went searching for meat in the wide terrain and goes to the breeding grounds of where the animals are. He manages to kill a deer by surprise and just as he was about to go home to bring the meat. A small pack of arctic wolves shows up right in front his path. Roy immediately draws his sword and tries to defend himself.
The wind howls as he stands there om his highest guard, anticipating the wolves to pounces, He twirls his sword in a fluid motion and noticed something different about it, like somehow it got lighter than usual. The rabid dog pounce as Roy swings wildly. just before the wolf makes contact a feet away from him, a violent gale struck the beast as it sends plummeting towards the snow field ground. Roy accidentally unlocks his Lumen due to sheer terror and was confused on what just happened, he didn't make contact with the wolf yet somehow he manages to fend it off with his swing.
He tries it again and releases a windy shockwave while the wolves stay on their feet and tries to maintain their balance from the strong draft the boy is producing with his sword. Lucky for Roy, he didn't have to exhaust himself from doing this over and over again as his brothers arrive at the scene to scare the wolves away with torches. They rush in to check on their brother and saw what just happened, Roy's reaction was the just same and even said that he doesn't need his their help. Roy receives a slap from his worried sick father as soon as they got home and at the same time hugs his youngest troublesome son.
His father decided it is best to send Roy somewhere where he can develop his new found gift, someone to mentor him, keeping him at bay which Roy grudgingly agrees to.

Personality: Even tho his intentions are in the right place, Roy tends to solve them by the means of his stubbornness. Roy has anger issues. He is defiant and utterly impulsive and likes to prove that he can handle things on his own. Roy is somewhat anti-social and has a hard time getting along with others or showing his emotions. As such he constantly behaves in a confrontational manner to all people, even those who are attempting to be kind towards him.
Lumen: Wind manipulation: Enchant blade
Roy has the gift to generate a wind vortex by continuously twirling his sword making it a propeller of some sort to control the air flow within the vicinity. While whirling his blade, Roy has the choice to either pull nearby objects towards him like a vacuum or push back incoming threats by the sheer force of this gale.
Both effects depend on how strong the wind he's generating and how much force he's exerting. Roy has difficulty in moving objects with large density, while the lesser ones are a breeze to him. (no pun intended) If he forces this ability too much, the pressure of the wind might shatter the object he's spinning as the whirlwind he created will instantly disperse.
Roy can also release a small shockwave of razor wind by doing a 90 degrees slash of his sword, that can knock back or cut objects within the line. Objects that have higher wind resistance cannot easily be blown away by this gale. Roy needs to charge this ability before using it again.
Weapon of Choice: Katana, made for slicing and dicing

I'm done, sorry about the delay. let me know if there's anything needs to be change.

Edited by Ragnar
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So, because I'm an idiot, I realized too late that a combat knife would not suit Aria at all and changed the weapon. Well, I kept the old one in strikethrough in case it isn't approved.

EDIT: I also edited her Lumen a tad to be a bit more detailed since I pretty much went broad on it. The bold is the newly edited parts. If it's not okay, I'll delete it.

EDIT 2: Edited the chain length according to Acqui's advice on the showdown room.

Edited by Hiss13
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