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Amanojaku

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  1. Feel free to send me the list, if you're still interested! Either option is fine. Hello, everyone! I've been through some Extra Rough Times, so I haven't had time to make a status update until now. Now that Gen 7 has been released, the new Pokémon can be added to the list. They haven't been properly tested, though, so I'll be extra careful with the buffs. Spoilers below!
  2. Instructions not clear, Fern caught in ceiling fan

    1. Combat

      Combat

      You say that like that's a problem.

  3. Leo watched in wordless horror as the flames spread around the auditorium. The blazing, suffocating air around him and the feeling of hopelessness brought back painful memories and, with them, came the realization that, even though he chose to come back to Auster and fight, he wasn't ready at all for what awaited him. The inventor fled, following the shapeshifter's extended arms into the tunnel.
  4. That's because it's based on the rainbow effect created by Fire Pledge + Water Pledge in the canon games, like the Burning Field and the Swamp Field.
  5. Hello, everyone! It's time for a small update before the demo gets released. It was supposed to be finished around September, but some personal stuff got in the way. But, now that these issues have been mostly solved, let's get back to business! V1 will feature 6 terrains. They should all be familiar, since 4 of them are based on the canon ones and the other two are based on common RPG scenarios. The last terrain might be a little spoilerish if you're not up to date on Sun/Moon content! V1 Terrains (Small Generation 7 spoilers):
  6. Leo arrived a few minutes before the deadline. Aside from minor dark circles under his eyes and the occasional yawning, he looked like he'd slept very well. Intending to listen attentively to Sylva's speech, he chose a seat in the front row and waited for time to pass.
  7. Getting new headphones and then having to listen to every song you heard on the last few months again because everything sounds so different

    1. BlueMoonIceCream

      BlueMoonIceCream

      I remember doing that when I got my new headphones... like 3 years ago

    2. Vinny
  8. Yes, I was considering changing some Pokémon's evolution methods! I kinda did that with Shuppet, but it was just to make the Normal type more flavorful. I had something in mind for Butterfree and Beedrill, but since I didn't plan anything specific I didn't talk about it. I've added my ideas for them to the list, if you're interested! (Delibird's also there, I thought that it'd be quite interesting as a support Pokémon and Fighting-type check for Monoice teams.) Swapping Venomoth's Bug type makes even less sense, in my opinion. I think that it's more flavorful as it currently is, since both of its types fit perfectly. Besides, Bug/Psychic is a downgrade defensively. I really hope that we get a Poison/Psychic type some day, though, it just sounds cool. Also, about Serperior, I don't really know what to do with it. With Contrary, it's one of the strongest starters (after it gets Leaf Storm, that is). Without it, though, it's at the bottom of the barrel since even Meganium has better offenses. Abilities can't stack and changing Leaf Storm's effect would have a far bigger effect than just nerfing Serperior, so these are not viable choices. Removing Leaf Storm from its moveset would render Contrary completely useless, especially since its semi-signature move, Coil, just doesn't work with it, and changing its ability to Regenerator would make it a bad Tangrowth. I considered making it learn Leaf Storm later and making it more of a physical attacker until it can start abusing Contrary, since its physical moveset is awesome, but I can't play around too much with its stats since it's a starter, so it'd be stuck with base 75 Attack. I think that it might be better to watch how it adapts to the game, since its niche is incredibly unique. Also, I'm looking forward to seeing your complete list! Thanks! If you have any other ideas for Pokémon changes, feel free to tell me!
  9. I totally aced the national exams!

    1. Show previous comments  1 more
    2. Spineblade
    3. Ironbound

      Ironbound

      Congratulations! What exams are these?

    4. Amanojaku

      Amanojaku

      It's a Brazilian thing, so I don't really know how to explain it, but ENEM is an evaluation exam for high school students that doubles as an admission test for enrollment in public universities. Basically, it's a very important thing

  10. The first day of Hell Weekend was great! Everything went surprisingly well on the first two exams.

  11. National exams start tomorrow, RIP me

    1. Show previous comments  1 more
    2. Maelstrom

      Maelstrom

      Are you or have you possessed at cat, by any chance?

    3. Alistair

      Alistair

      Dunno who you are asking, but I've been possessed by a cat, sometimes...

    4. Ironbound

      Ironbound

      Same here, cept mine are already underway.

  12. These buffs look pretty interesting! I'm still having some doubts about its type, since its moveset is so weird and a Dragon/Fighting type Pokémon actually exists now. I'm probably not going to buff it too much, since it's going to be even more outclassed if it's only available at the late-game, but I'll see what I can do about it! Some of your suggestions from the first post already got added, like the Onix one! I don't get the Parasect buff, though. I get that its 4x Fire weakness makes it pretty unviable and that, as a fungus, it likes humid places, but summoning rain is a bit weird. I like these buffs! Pokémon like Luvdisc and Magcargo need all the help they can get and I totally missed things that make perfect sense, like giving Ninetales Morning Sun. I gave the Koffing line the Fire type because their gases are very flammable, which is why they have the whole explosion theme. Wigglytuff got Fur Coat since most of its Pokédex entries mention its fur, and I'm contemplating replacing it with Fluffy once Gen 7 gets released. Also, while it's nice that most of your buffs are small and sensible, some of them are too small, like the +5 Speed boost on Donphan. I don't think Venomoth works as a Bug/Psychic type, since learning Psychic moves is kind of a butterfly thing in Pokémon and it's all about venomous scales, and, while Serperior can be quite game-breaking with Contrary Leaf Storm, without it it's probably one of the worst starters, so I don't know what to do about it. By the way, was the Delibird buff supposed to be +25 HP or is it actually +205 HP? It's a junk rare Pokémon, so it does need very large buffs. Giving it Chansey's HP stat seems a bit... radical, though. I considered Dark/Fairy Zoroark too, actually! But, since I gave the same type to Absol (and by extension Mega Absol), I thought that Zoroark would get outclassed pretty badly. So, I gave it the Fighting-type, since it has ninja elements and is meant to be a Lucario counterpart. The other Dark/Fighting types are all slow, bulky physical attackers, so it's pretty unique when compared to them!
  13. Spooky scary skeletons send shivers down your spine

  14. Leo went straight to one of the dorms without bothering with introductions. While he'd be more polite in any other occasion, his body wanted nothing but to rest after the fight, so he'd have to save the niceties for later. As he approached the room, he heard a voice that, by this point, was already familiar. "Oh, it's that boy with light manipulation." he thought, rolling his eyes. "He's not exactly someone I'd want to be around right now, but at least he's just talkative." The first thing Leo saw as soon as he entered the room was Haruki, as expected. However, there was someone else in there: A girl that he hadn't seen before, with a peculiar assortment of colors on her hair. Realizing that they were having a conversation and that he just walked in without prior warning, he took a few steps back and knocked on the door with his elbow.
  15. When I think that my luck can't possibly get any worse, my glasses break

  16. Testing a PWT script and finding out that a lv 16 Illumise casually tanks Thundershocks from a lv 50 Pikachu is hilarious

    1. Commander

      Commander

      Not hard to do tbh.

  17. Due to the pyromancer's irresponsability, the sparring matches got cancelled. That hardly mattered to Leo, though: He was appalled by the violence shown by his fellow students. Two of them had voiced interest in hurting others, the telekinetic he fought tried to break his legs and then the pyromancer tried to murder at least two people. Not only that, but as his eyes scanned the crowd he noticed that some of them looked bored. It wouldn't do him any good to worry about how terrible his set of allies was, though. Figuring that it'd be better to save those thoughts for later, Leo dusted himself off and pulled a gauze roll out of one of his bags - he was expecting fights to happen sooner of later, so it wouldn't hurt to bring first-aid equipment with him. Sylva led them to the dorms, but the inventor wasn't in the best state of mind to appreciate the lavish decorations. The nagging suspicion that some, if not most of the people around him were completely untrustworthy pounded against his head. Also, his hands stung. Even if the burns were very light - he did have the common sense to hold back in the sparring match, after all - he should probably get them treated soon. Leo started bandaging them, so that the burns wouldn't get in his way as much. His legs hurt a lot, too, due to the crazed telekinetic's complete lack of composure. In retrospect, it must have been quite embarrassing for her to tie with someone who held back even after she went all out. A small smirk formed on his face as he thought about that, but it vanished just as quickly once he remembered that she also got hurt from their fight. Even if she didn't deserve it, Leo decided to look for her and offer a helping hand.
  18. Don't feed the troll

  19. Thank you! There will be more updates coming, so stay tuned! Thanks! Also, happy (almost 2 weeks late) birthday! Welcome aboard! The game is almost ready for testing, so stay tuned for the beta release. If you have any suggestions for Pokémon changes, or anything else, feel free to tell me! By the way, I have some new screenshots:
  20. My opinion on Titania and her arc is that, while the concept is nice, the execution is very weak. She's brought up as a subversion of fairy tale tropes, but she doesn't do that effectively. * Damsel in Distress: Titania does not subvert this. She's not a badass woman who pulls herself up by her bootstraps, especially not in EP15. Remember, before the player character went down the waterfall, Titania did nothing other than murdering grunts that got close to her. She wasn't even able to get out of the first room by herself. Then, later on, she pretty much goes all Leeroy Jenkins on the Meteor grunts and gets herself baited multiple times by Taka. She was entirely helpless during the whole thing. * Knight in Shining Armor: Titania does subvert this trope, but the way she does it is really shallow. The whole "Meteor will stop at nothing to achieve their goals, so why should I?" falls flat quickly because Titania doesn't have a goal. She just flails around aimlessly, blaming Meteor for her problems, blaming Amaria for her problems, and doing nothing to help anyone, not even herself. Yes, she was trying to save Amaria, but then what? If Amaria kept her memories, the whole thing would just happen again. And we saw what happens if Amaria loses her memories: Titania, instead of helping her friend, just runs away. * Incorruptible Pure Goodness: Titania suffers from "Subversive fairy tale rewriting" syndrome. The darkness that she's supposed to represent is never fully explored, so she just comes across as rude and violent for the sake of being rude and violent. Like I mentioned before, her whole speech about paying evil unto evil doesn't hold water because this visionary point of view doesn't go well with her single most defining and consistent piece of characterization: Her short-sightedness. In fact, the main problem with this trope is Saphira: She has the same "pay evil unto evil" ideology, but in her case it's justified: She's spent her whole life protecting her sisters from Sigmund, after all. Titania, by comparison, murders people just because she wants to. If I were to describe Titania, I'd say that she's quite pathetic as a person. Her short-sightedness always gets the best of her and she has a need to blame other people for her mistakes, as shown with the Meteor grunts, the player character, Florinia and Amaria. She'd be an excellent character if these traits were explored. In fact, I hope that this is where her character development goes! However, her flaws are completely overshadowed by "cool badass sword lady", so much that I had to take some serious liberties with what we've been shown of her to write about them.
  21. The ominous realization, after configuring the whole tileset, that the ledge tiles let the player pass through the side they should be blocking

    1. Commander

      Commander

      ...Pokemon Bass Ackwards Version.

  22. The satisfaction of landing a hit on his target was quickly replaced by worry as Leo realized that the battle wasn't quite over yet. Aria's flail-like weapon rapidly approached his back and, due to her telekinetic powers, he couldn't move out of its way. He could try to redirect it with a magnetic field, but that wouldn't be easy to pull off, especially given how tired he was. Any option would result in his defeat. However, getting completely pinned to the ground would be quite embarrassing for someone as prideful as him, so he chose to go down swinging. Leo formed a repulsive magnetic field around himself to keep the chain suspended in mid-air. It slowly lost momentum, stopping right before the gem portion hit his back. He let out a sigh of relief once he realized that it was no longer moving, although he knew that, by this point, the battle was already over for him. He was too tired to keep fighting, so he might as well have been knocked out.
  23. The metal pin hit its target precisely, but it did very little to slow her down. Leo's plan didn't go completely off the rails, though: Aria was getting angry. She would just charge ahead carelessly, giving him a chance to counterattack. Since her weird telekinetic Lumen appeared to be able to weigh things down, given that she used it to stop Jev but didn't attack anyone else, he disassembled his gauntlets, keeping each individual piece floating around him. They were pretty heavy, after all, and the whole strategy would fall apart if he was pinned to the ground by his own hands. As soon as Aria shouted, Leo fell to his knees, weighed down by the intense gravity. He closed his eyes and raised his left hand with difficulty, charging another electric pulse. However, his attack wasn't a precise, controlled energy shot. He needed his gauntlets to do that, they were tools he used to overcome his Lumen's biggest shortcoming: Its instability. Static charges leap from an object with high potential to one with low potential, so he couldn't just aim them on his own. However, there was an object with low potential right where he wanted it: The electrified pin stuck in Aria's arm. With a bright flash of light, a small-scale lightning bolt formed in Leo's hand and moved towards his foe's left forearm. There was hardly any need to aim, it would hit the target on its own. As soon as it was over, Leo opened his eyes and winced, feeling some light burns on his left hand.
  24. I agree, it's a shame. It would have been an interesting concept. Also I've been lurking around this thread for a while! I really like what I've seen, your game looks very promising. By the way, like Zumi mentioned, the map you showed is a bit empty and very square. It'd look a lot better if the trees were more spread around!
  25. While I was playing around with Essentials mods, I found something that would let me add BW2-style difficulty modes. Should I use it?

    1. Combat

      Combat

      I wouldn't see why not. It really depends on the levels of difficulty you want though.

    2. KingRyan
    3. Sunbean

      Sunbean

      I'm using it in my game right now and I don't really like how it works so far personally. Definitely try it out but I think it depends on how you design the normal game difficulty.

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