Jump to content

MegaMew

Veterans
  • Posts

    204
  • Joined

  • Last visited

  • Days Won

    7

 Content Type 

Profiles

Forums

Events

Reborn Development Blog

Rejuvenation Development Blog

Starlight Divide Devblog

Desolation Dev Blog

Everything posted by MegaMew

  1. MegaMew

    shiny

    The shiny chance is 700/64436, so roughly 1.07% you'll get a shiny, much higher than the official games. Good luck with finding shinies!
  2. Try looking at line 58 in said script. Maybe if you show us that line, and the ones around it, we can help you easier.
  3. Not even that, they could take advantage of online fights, and you could fight in real time over the internet, since that capability is already available, but it's as like a champion battle. That would be fun.
  4. You can interact with the Bouffalant to ride the Tauros and jump over the ledges, or interact with the Tauros, and the Bouffalant will break the logs blocking the way, and you can get back up.
  5. hey guys, been a while. anyways, dev. has been pretty good. perennial city is pretty much 99% remapped, so that's cool. here are some screenshots: so, the area is mostly finished with mapping, but it's not evented yet, meaning that npcs, trainers, and story events won't happen. i'm still finishing up on the story that happens before perennial city (yes i'm changing the plot). anyways, the game is playable up to obtaining the starter, so its coming along! also, also, in case you were wondering, i finished mapping the first wild area, and its a total of 185x150, meaning its a huge place for you to explore (it also happens to be the first route). perennial city is 119x113, as the full part of the city, but it'll be separated into smaller maps. -megamew ps join our discord: https://discord.gg/pbtJXk2
  6. A regular nuzlocke run, except you can’t switch out your party until a member dies
  7. I'm LIVE NOW! https://www.youtube.com/watch?v=ixEe4QXXDzk Come check it out!
  8. Wow they all look so cool and different. My personal favorite is the one with the mask!
  9. I can’t wait until you have to use the Burmy I gave you
  10. https://mega.nz/#!XuhgTSjL!K6odCsKDtOjfwlRQyyRo8C8aD7aF2mmfa2C2_OEAcJo Here's a link to Essentials v17.2, I think I may have some older versions somewhere around as well.
  11. MegaMew

    VS Nessa

    It looks so good! I like all the details, especially her earrings.
  12. It always comes with practice, but do you know what I mean about resizing the sprite before you start?
  13. Hey! The sprites look pretty good, but of course always room for improvements, so here are a few tips from me: - First of all, most Pokemon sprites follow a 2x2 pixel format. Some of your sprites break this. (most notably in the hair). What you'll want to do is, before starting your edits, is decrease the size by half, so that you're working with 1x1 pixels. When you're done making edits to your sprite, size it back up to the correct size. - Secondly, there's little to no shading. My best recommendation for this is to look and see how other game's make their sprites. Seeing where the light hits, and how different shades of colors are used is very helpful. This would be the biggest thing, that applies to all of the sprites. If you'd like more tips, or have any questions, please feel free to contact me!
  14. Looks like me in the mornings 3/10
  15. Regarding the stream announcement I posted earlier: the time has been changed to the next day. something personal came up on that day, i'm so sorry everyone! i'll try to stream it around 2:30 PM eastern time on the 29th. i still hope you all can make it.

  16. ohhhhh yesssss, about that.... something came up and i'll no longer be able to stream on that day. however, i'll try to stream some development on the day afterwards. i'm very sorry! hopefully you can still make it to that stream.
×
×
  • Create New...