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Dreamblitz

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Pokemon Reborn Development Blog

Pokemon Rejuvenation Development Blog

Everything posted by Dreamblitz

  1. Wow, simply incredible. I'll 100% be using the first and last ones all the time. those 315 bugs are mighty persistant though aren't they
  2. Welp based on a 'give me a nickname' tweet I think he picked Torchic as a starter. the nuzlocke might be possible for a while yet.
  3. Possibly the new record for the worst pronounciation of Ame I've heard so far. also it's about time.
  4. I'll do a quick move to 12.1 today or tomorrow in that case. Shared PC was broken by V11 and even if I had the time to actually investigate the issues, I would have no idea how to fix that one.
  5. Using the modpack on 12.1 will basically remove some/most of the fixes in 12.1, so a similar result either way. If Jan has already said a 12.2 patch is coming, I'll wait for that
  6. V12 Update (of sorts) released Please read the note at the top of the main post
  7. Yeah, I never was able to for V11, but I'm aiming to for V12. it might be a bit of a 'lighter' pack than before though because so much of the music is really good, so I'll focus on replacing ones that are shared between many trainers, like gym leaders
  8. OK so I'm going to wait for a patch or two before updating this, unless there's still none by like, the end of this week. Using V11 pack on V12 is very very not recommended because you're basically removing all the additions and changes to the scripts added by V12.
  9. silly computers overestimating their own speed.
  10. RIP Dev Blog, RIP Ame. There is no hope now, only AI

  11. Oh hey, 700 even.

    1. Starry Knight
    2. seki108

      seki108

      ......so........tempted..........to.......give.........you.....another...rep..........but the even

    3. Dreamblitz

      Dreamblitz

      Welp, now I gotta wait for 777....

    4. Show next comments  30 more
  12. Dreamblitz

    Postgame

    but what about pozzle I̶҉ ̧͝r̛eq̨̡ù̢̨i̕͏rȩ̶ ̴͡a̛͘t҉̢͡ ͞l̢e̕as̢̛t̛̛ ̵̕3̴͞ ̵͠p̧o͞͡zz̴l̵̛͞è
  13. Dreamblitz

    Postgame

    Those are some sick bars you have there @andracass, can't wait for them to start dropping (Though I do recommend putting the other stuff above all the legendaries maybe for readability, with the total at the top? special case and all that jazz) Overall seems like lots of fun and suffering to look forward to!
  14. I'll be honest guys, I've been super busy since the start of this year hence why I've been silent here. Plus Rejuvs own music has become so awesome and varied that it saps motivation for this a bit. That said, I'd definitely like to keep maintaining this pack in some respect, so at the very least I'll be trying get a V11 pack up for Gym leaders around late next month when I have a little bit more of a break (as many other uniques already have their own music, but I'll also aim to fit in tracks for those that don't). Hopefully this won't be an issue for future versions.
  15. Wew, a Chinese University spambot wave. been a while since I've seen one of those.

    🔪🔪🔪🔪🔪

    1. Abyssreaper99

      Abyssreaper99

      Probably will end up with a Keto/Supplement spambot wave next time, it seems to alternate between universities, keto and supplement spam

    2. LeoYT

      LeoYT

      Its almost comforting that we are worth the effort

  16. Gotta love randomly remembering Ame enthusiastically saying "Hella!" with no other mental context given. 

     

     

     

    gib more ame streams

  17. The easiest way that I know for the smaller stuff like this is to have the PBS files and edit them in notepad as you did, then edit scripts.rxdata with your method of choice (should be possible in rpgmaker, I use gemini editor) and add $DEBUG=true to the top of settings. launching the game should then recompile all the PBS files before loading the game each time, putting into effect the changes you made in the text files. Whomst'd've'n't taught me this one, so credit where credit is due.
  18. It's time to go to the moon. 

     

     

    yes I know I'm 2 weeks late

    actually almost an hour in already

     

    1. Dreamblitz

      Dreamblitz

      Story 3 was probably the happiest of them all, so that *should* give you a bit of a reprieve, and 4 isn't too bad by itself. Star Night Festival onwards will bury you 6 feet under though, but it's worth it. 

       

      Oh and not directly story based but you should get all the marbles. getting them all doesn't change anything, but it's important to me personally. 3/5 should be gotten as part of the story automatically anyway, and the other two aren't that hard to find so just explore thoroughly?

    2. Maqqy

      Maqqy

      Owee thanks for the tip! Is there a way to keep track if I have them all? I think I’ve gotten 3 of them by now.

    3. Dreamblitz

      Dreamblitz

      I might as well just list them I guess. don't think there's a way to directly keep track though (you'll get an achievement when you turn in the last one though) 

       

      Cat's Eye Marble- Main Story, Behind the boards that you first test the axe on

      Amber Marble- Behind the boards in Umas room (hospital)

      Rainbow Marble- Main Story, from Tony after helping him.

      Flower Marble- Cave southwest of mansion in skylands.

      Celestial Marble- Main Story, after the skylands mansion segment. 

       

      I'm guessing you've got the first 3 and will run into the last two fairly soon?

       

    4. Show next comments  30 more
  19. Dreamblitz

    SH3'S B4CK

    The date is suspicious to say the least but I really want this as a postgame activity. maybe the joke is that it's not a joke at all...
  20. @AiedailEclipsed HMMMMMMMMMMMMMMMMMMMMMM seems familiar.
  21. I think everyone did. people who say they remember things just went and reread it. DON'T BELIEVE THEIR LIES. also turns out Claydol's have just been Psychic Urns filled with blood this whole time. huh.
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