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Zumi

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Reborn Development Blog

Rejuvenation Development Blog

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Everything posted by Zumi

  1. i hate to admit it but god dammit. god DAMMIT I KNEW I FORGOT SOMETHING WITH THE TWO OF THEM AUGH it's a minor detail though so at least it's an easy fix but EGHHHHGHHHH i'm a cLOWN i even had the team xen sprites next to me while working on it HOW DID I FORGET, ANYWAYS IT'S FIXED NOW ssdhfjskdfsdjfskd god. god, god, god--
  2. New character art and icons for Marianette, Indriad, Eli & Sharon, Geara and Narcissa have been added!
  3. New character art has been made! While you're waiting for V13, here's some more official art of the characters! This time around Marianette, Indriad, Eli, Sharon, Geara and Narcissa got their art done. ...But there's more on the way! I have sketches ready for another six characters, so you'll be seeing those soon too -- in fact, next up is... The Blacksteeple castle arc crew. hoooh. As per usual, you can find back all the character artwork, a link to full resolution versions and bonus icons in the Official art thread! Make sure to check it out if you want to see them!
  4. field idea: clown field. it's literally just a normal field with no difference from a normal field except for there being a clown visible in the far distance

    1. Show previous comments  3 more
    2. Zumi

      Zumi

      YEAH JUST PUT ME IN THE BACKGROUND THE EFFECT WOULD BE THE SAME LOL

    3. Ojama Yellow

      Ojama Yellow

      ah yes clown type my favorite

    4. andracass

      andracass

      she's in the background but occasionally just zuums on up to you

  5. Gmax mons aren't really a thing -- instead, they will be implemented as custom megas, and therefore will have their own items that allow for mega evolution. You'll receive those items through sidequests.
  6. Explained the situation with development specifically in this post on Monday, but to explain it in short as of why stuff is slow, everyone's coping differently in regards to the pandemic and it's affecting development speed. It's not in my place to go into full detail, but please understand that not everyone is in a mentally sound place right now, and the stress surrounding the whole situation at hand is making it hard for people to focus on working on the game for extended periods of time. The mental well-being of the dev members takes priority over working on the game. We're still working on it, it's just... A lot slower than anticipated. None of us expected a pandemic to happen on top of the already delayed-by-gen-8 dev cycle.
  7. I'd recommend checking the 100% guide to see where to find them.
  8. There's extra cells scattered about, so don't worry about missing out on some!
  9. There's a chance that the game will get a full-on polish! WLL was made in roughly 2 weeks with very minimal testing as even the majority of the dev team was left in the dark about the game while it was being made, so it's riddled with bugs. When exactly and if it will happen isn't sure or guaranteed, but there's been talk of it before as we still consider this to be an important part of Rejuv's background and therefore deserves to be just as good in terms of gameplay quality as the maingame.
  10. heh

    1. Autumn Zephyr

      Autumn Zephyr

      Y'know, Zumi, it's a tad off-putting when you just randomly chuckle with no apparent context... 😅

    2. Zumi

      Zumi

      its fiiiiiiiiiiiiiiiiiine

    3. Dreamy
  11. It's funny this is brought up, actually! Yesterday I was part of a similar conversation w/ Jan and a couple of others where the same question was asked, and we actually do really enjoy reading all the theories! Even if some of them are horribly off-base, LOL. Some others we've seen are actually close to the truth, or hit the nail right on the head! Or the conclusion is correct, but the way they reached said conclusion is completely wrong. Or or or, the theory was on the right track and then suddenly veered off in the completely wrong direction. There's one thing that we've seen going around quite often that's just completely wrong, though... But I'm not gonna go into further detail. :^) You'll figure it out eventually.
  12. I'm able to confirm that no, this isn't a hint for the upcoming version LMAO... Like I said, it's nothing major! It's mostly just QoL changes that improve the overall quality of the game, even if they're small. In the end, it'll save us work if we make the edits now and not later down the road! I want stuff to look cohesive, hence why I perform regular updates on sprites that start to look outdated compared to newer ones.
  13. Nothing major... But Zetta's VS sprite got a lil glow up! Felt it might be good to give his portrait a bit of a cleaning.
  14. We're still working on the game! Even if all the IRL stuff is a bunch of hot garbage that's slowing down progress, the project hasn't come to a total standstill. In fact, Jan is still making slow but steady progress on maps (and some updates), and the balance nerds (aka Azery and Alex) have been helping change the encounter rosters for each location to include Gen 8 mons, as well has started to change up teams for fights. And, I myself spent the past 4 days or so finishing a huge chunk of the work that was on my own to-do list! The last major thing I still have to do is the cover art really, aside from that it's only a handful of minor things, and working on completing all the Gmax form sprites for the gen 8 project. It's a lot of busywork, but it's still work that needs to happen nonetheless. I took some time this week to put everything in a row what'll be in V13 in terms of content and... I know I probably sound like a broken record at this point, but V13 is absolutely fucking huge. It might sound like an exaggeration, but there's just so much LMAO..... I sincerely can't describe it any other way. We've still got a lot of work ahead of us, and trust me when I say that the patience you guys have is very, very much appreciated. We know it's getting close to a year since V12 came out, but development for V13 started late due to us waiting for SwSh to release for the Gen 8 implementation, so everything's just taking a little longer than usual! On a final note, we won't go on total radio silence! When the time is right, we'll probably be showing off some more stuff when we've gotten further with development. Or we'll just tease you guys a little bit because it can't be a proper Rejuv dev cycle without the occasional messing around, now can it? Once again, thank you all for your patience. We're all doing our best to make the update of the best quality we can get it to be!
  15. Hahaha, sorry if we made you think it was! We were joking earlier in the thread, we're still working on the game No worries!
  16. Rant & Rapport should be a good place to do so, as long as it doesn't breach the community rules and guidelines!
  17. Speaking of Saki.... She's got a twitter now. Finally hearing something of her after so long, huh?
  18. speen

    1. Autumn Zephyr

      Autumn Zephyr

      Roll, roll, fast as you can!

      Just who can stop you? Nobody can!

       

      Seriously, though, why're you trying to stir your brains up like a milkshake???

    2. Ojama Yellow

      Ojama Yellow

      sPeEeEeEeEeEn

  19. ya i died and took all of the game's sprites with me into my grave so now there are no more sprites ever goodbye v13 forever
  20. Y'all thinking too hard about it LOL, the items mons need to hold for it are gonna function in a similar way like a mega stone.
  21. The shinies are being made by the devs, so unfortunately there won't be a community effort to make the shinies for gen 8 this time around. While it's true that the previous gen shinies were a community driven project, we hope to save time with this.
  22. No dynamax, but it's true that Gmax mons are being implemented as custom megas -- Jan confirmed this a while back on his tumblr. We're still working out the details for them, but we'll do our utmost to make them similarly balanced like the canon megas!
  23. Sorry, but nope! It doesn't work on Galar Darm. The mon is already broken enough as is, it doesn't need another buff in the form of a crest.
  24. Good news -- Generation 8 main dex sprites are complete! This means all the new mons and the galarian forms have both their front and backsprites finished and are ready for usage. The only thing that's left right now are the Gmax sprites, but these have significantly less priority than the other sprites did. Essentials is a little bit fucky in that it sometimes crashes the game if mons don't have proper sprites (not always, for whatever fucking reason sdhfjskdgfsdbhjsdfksf GOD), so having all the sprites for the base forms available should make testing all the mons a sligthly less crash-y experience! helllllllll yea. anyways have some sprites! here's uhhhhhhhhhh horf? horf. two whole horf. front sprites were originally done by conyjams on deviantart, and were cleaned up and had their backsprites made by me!
  25. Yes! The Gen 8 starters will also be available at the start of the game.
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