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Alilatias

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Everything posted by Alilatias

  1. Seems there's someone releasing a storm of Beldums on Wonder Trade right now. That reminds me, since I ended up with a female Goomy, I should breed a bunch and release them all onto Wonder Trade...
  2. Right now actually. EDIT: Ohhh did you want the shiny one? Okay, give me a moment, I should wipe out the undesirable EVs. I'll be sitting online afterwards for the next 3 hours or so. --- I also have a female Mudkip with rather good IVs for trade. I once bred a few (hence the level), but I think I'm done with the breeding now and would like to pass it to someone who could make use of her. I'll change the nature to something more desirable if requested. Would like to trade it for an interesting fire type that isn't Blaziken (as I already have one, but I intend on replacing it). Preferably a Larvesta, but may take a good Chandlure as well.
  3. Sadly I made that offer two years ago, it's now a Level 60-something Dragalage that's part of my sub team rotation. I'd only trade it for a Shroomish now. EDIT: Looking through my other breeding attempts with the Skrelp, I found a non-shiny Skrelp with the same nature and IVs sitting in my PC. I could trade that since I have no plans for it.
  4. If/when Sun/Moon Pokemon are added, I'd suggest adding Rockruff as a starter. Sandygast and Sandalit would likely be interesting too, but Growlithe and Sandile already exist in terms of typing.
  5. "Shinies not included" Apparently they are. *resets anyway because terrible IVs* EDIT: Oh, the mod does appear to cause one minor issue. Selecting the white-haired non-binary protagonist defaults to the black-haired male protagonist.
  6. I've played through the game with five starters so far. Ranking from best to worst: Blaziken: Doesn't need any explanation. Crazy good coverage in a game where good Fire and Fighting type options are very, VERY lacking for the vast majority of the game, with a busted ability on top of that. Delphox: May be a surprise to some people here (especially that I'm ranking it higher than Greninja), but she has great utility throughout the entire game, being able to nuke, take items, and set up Light Screen/Will-o-Wisp which can be life or death in some major battles. Like Blaziken, she has good coverage and has a type combination where alternative options are lacking throughout the majority of the game. Chesnaught: Probably the bigger surprise, but I've found him to be a good physical tank. Great survivability so long as you don't send him against a Flying type or a Special Attacker that he's weak to. Bulletproof has niche uses such as allowing him to laugh at some of Shade's Pokemon, among a few other things. And he learns Leech Seed. Leech Seed is amazing in Reborn, and he has the movepool to stall if needed too. Greninja: I rank Greninja low because while he's really good at is exploiting enemy weaknesses (and the AI), you have to pour immense amounts of effort into raising him before he can really start to hold his own, which doesn't happen until very late in the game. I find Reborn values overall utility more than anything too, and everything above Greninja has superior utility for most of the game. Swampert: Also a good tank, but like Greninja, takes some effort until he really starts to pay off. It was difficult for me to decide if I wanted to place Swampert above or below Greninja, but settled on below because, until very recently, you could obtain a Mudkip about halfway through the game if you didn't choose it as a starter, which also happens to skip over the portion of the game where the Mudkip line really struggles.
  7. Pre-nerf Tristan was pretty crazy back in the beta, the only reason I got through him with my terrible first playthrough team was because I started treating the fight as a chess match of sorts, carefully taking out as much of his Pokemon as possible while losing as few as possible, with AI manipulation (hence my tactic to take out his ace in the previous page with a single Lv. 35 Staraptor, which as stated, is no longer possible due to the Starly line being axed from early game). A friend that I introduced this game to said that Roggenrola actually helped him quite a bit against Tristan. If I had to guess, he hardcore stalled, and Tristan's team is very offensively loaded (and from what I remember, he doesn't appear to have an answer to physical walls after his Exploud and Helioisk are taken out). (There is something I am noticing with Desolation though. The difficulty is as such that I feel that gym fights may rely on having specific Pokemon compared to Reborn/Rejuvenation. Like how Bidoof/Biabarel steamrolls the first gym, Aron line is a great help VS the second gym, and Roggenrola line DOES seem useful in stalling VS Tristan. The difficulty of the fourth gym however I find is easier than the previous three, although that may have much more to do with the available Pokemon selection widening than anything else.) EDIT: Looking at your team, I can hatch a possible scenario that can probably turn the early fight to your advantage. Most likely you don't have Role Play learned on your Meowstic though, although I think Light Screen stall should still work. This tactic also flies out the window if the AI sends out a Pokemon other than Helioisk for his second... I should also note that if your Banette has Curse, you can try using it to take out one of his Pokemon guaranteed if you can stall afterwards, but that's assuming you can get Curse off in the first place. I would admit, the fight would be SO much easier if you had a male Meowstic instead, so you could set up Reflect/Prankster Charm the hell out of his physical sweepers. I cheesed the Solaris fight in Reborn that way.
  8. Just check all of the tombstones. But be aware that the event can only be properly done after you're done with the main plot in that area. So finish your business in the area before trying to trigger the event. Once the event is triggered, a new cave should open somewhere. I forget exactly where though. I believe it was somewhere towards the center, but you have to take the path on the right side to reach it.
  9. I'm going to have to boot up the game again to double check since it's been nearly a year since I tested the game, but I remember the door being lower, along the building to the bottom. I don't remember ever stepping foot into the train area above, because the NPCs did mention that the actual trains weren't running due to some Pokemon outbreak or something.
  10. No, what I mean is that you're supposed to walk INTO the left wall. Again, the doors aren't marked very well.
  11. If I remember correctly, the door back into the train station is somewhere off to the left side. It's not marked very well.
  12. Anyone already brainstorming changes to Reborn gym teams with the new Pokemon?
  13. Drilbur isn't available until you reach Blackview City, and even then it's a rare Pokemon from the random credits machine in the southern Pokemon center.
  14. Hmm, looking earlier in the thread, someone mentioned a bug with Ability Capsules not swapping a Scoliopede's ability to Speed Boost. I decided to go train up a Carvanha in my Hoenn-only playthrough (since I'd fly way past the level cap for the next chapter doing Fight Club battles without training another sub), and it seems Ability Capsules won't swap them from Rough Skin to Speed Boost either. It just remains as Rough Skin. (I wasted an Ability Capsule and saved before I realized this... But oh well, I still have another sitting around and I likely won't be using it anytime soon.) Oh, I'd also like to suggest putting a PC somewhere on the Fight Club grounds too, so you don't have to run all the way back to the Pokemon Center if you're using the Fight Club to train.
  15. Nope, but you can get Bulk Up and Calm Mind, which is remarkably generous for a game with this sort of difficulty. Actually, Desolation in general is actually very generous with its rewards, but then again, I found all of the gym leaders in Desolation to be far harder than in Reborn/Rejuvenation thus far.
  16. Ha. Well, now that I think about it, the introduction to the story DID sound like my idea was involving something procedurally generated at first, but it's not meant to be like that at all. I've since finished up the draft, and I'm pretty happy with it. I think some ideas here are bound to inspire people.
  17. I'm not sure this is really the appropriate section to be making this thread, but I figure it'd fit here better than anywhere else. I have zero experience coding fangames period, but I've kicked around a bunch of concepts in my head for years. I decided I wanted to share one in particular in case it inspires other ideas in the developers here. I'm sure many of you have ideas of your own but also lack coding experience as well, that also want to share your ideas. --- My own idea, tentatively titled the Autumn Shore, is actually quite ambitious. (But oh lord, I lost all my notes on this, I forgot to transfer the notes to my new computer months ago, so I have to retype everything from scratch, ha.) Story background: Characters: Gameplay: The beginning...
  18. Yeah, you're gonna quickly learn in this game, if you're heading out of town, be prepared to buy a ton of repels. There's an upcoming stretch of game where you're likely to burn through dozens of them. There's a reason why during beta testing the latest episode, I suggested putting repel vendors at specific areas.
  19. You don't need to do the credits thing at all, but doing so is HIGHLY recommended because there's something in there that acts as a fast travel teleport between all the towns in the game. To move on in the story, you have to head elsewhere, deeper into the maze.
  20. Perhaps the most exciting implication that I'm taking from all the leaks is that there's an obvious effort to expand on mechanics that have, possibly until now, only been important for a niche few Pokemon, such as use of terrain moves and contact-related moves and abilities. One must wonder what this is going to mean for Reborn, especially with the devs actually trying to do something with terrain moves now. I don't expect Ame to ignore all these new possibilities at all.
  21. It's been nearly a year and a half, hasn't it? This should definitely be worth the wait.
  22. The topic remained consistently active while you were gone for the past four months or so. That's a testament to how well-designed this game is. Personally I'd rank it among Rejuvenation and Reborn, if not even higher. And I'm still of the opinion that this fangame should have gotten its own subforum ages ago.
  23. Uranium simply got too much attention, one could argue that it being featured on Kotaku sealed its death warrant. It also focused on fakemon too, maybe that also played a factor into it. Nintendo probably decided it didn't need a fangame with fakemon upstaging their own efforts to the point where kids somewhere mistake Uranium's Pokemon as being real.
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