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Alilatias

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Pokemon Reborn Development Blog

Pokemon Rejuvenation Development Blog

Everything posted by Alilatias

  1. On the topic of Roselia, there's also something I noticed with Petal Blizzard. In Desolation, it's actually classified as a special move, not physical. Intentional or not? Because Roselia/Roserade MURDERS double battles with it. Pair it with a Pokemon that knows Sap Sipper and oh lord. (Or get a Telepathy Ralts...) (I would assume intentional because all the Pokemon that learn it have higher special attack than physical...)
  2. Yikes, that sounds scary. All the best to you.
  3. Wow, that Darkrai Perfection art is something I'd say is the closest to actually passing as an official thing out of all the fan made stuff out there.
  4. I actually have a feeling that we'll have the option to go for a neutral ending later on. It'll probably be by far the most difficult ending to get.
  5. Not sure if anyone has mentioned this to you yet, but regarding the new intro, the dialogue with Connor and the Ava/Scarlett cutscene immediately after washing up on the beach assumes it's still the old intro (Connor asking about what happened to the character, where he makes a reference to the old intro having the captain be a member of Team Crescent that hurls you overboard, plus Ava saying she made a promise to the player to go find them later when she doesn't do so in the new intro).
  6. Actually, I think I ran into the same thing too, somehow I had taken the quest without ever actually initiating it myself. I don't know how it happened, may have had something to do with accepting the last quest available from her first. I ended up being able to do both at the same time. @Atlas Keneph caves.
  7. I can imagine why you'd want to do that. The entire boat thing is never even brought up later in the game. Like what did Crescent even want with the ship, anyway?
  8. Check out what I scored in my latest playthrough. (I don't care too much for natures/EVs as long as the IVs are passable.)
  9. Yeah, I'm still in the process of figuring out how the rest of the sidequest will go. A lot of it may hinge on what future regions will be like, I suppose. It's one massive world-building sightseeing tour with an extremely valuable reward at the end, a different spin on the Magikarp sidequest of Reborn. I had thought the rewards for the first three parts were good enough, then I got floored with how generous this game is compared to Reborn and Rejuvenation. >_> Maybe some TMs are in order. Some of you have probably already guessed what the ultimate reward is...
  10. If you still have the Episode 2 folder, you can go into Audio -> BGM -> right click on 'Battle - Hardy' -> Copy, then go into the same folder in your Episode 3 files and Paste it. You'll be prompted if you want to 'Copy and Replace'. Do so, and this will change the theme in your Episode 3 back to the old theme. You'll lose the new theme though, so keep a backup of it somewhere just in case. I only figured this out because during beta testing, there was actually going to be a new gym battle theme, but it appears it didn't make it into the official release (guessing the majority of tes
  11. I remember someone earlier in the thread asked about where to find Drilbur.
  12. *salutes* Have fun, everyone! You guys are in for one heck of a ride! (And we are definitely going to need a sub-forum for this game...) For those wondering, I actually helped design two of the sidequests in this episode. One can be completed start to finish before the 4th gym (although it will require advancing the main plot to a certain point). The other can be thought of as Desolation's version of the Reborn Magikarp sidequest, although it's not clear what the ultimate prize is. Some will probably be able to guess, though.
  13. Oh, I should mention that while you all are waiting for Episode 3, I've noted during testing that it's very, very easy to hit the level cap for the 4th gym long before you actually get to challenge it, assuming you're the type of person that likes to clear every sidequest possible before challenging the gym. Consider training one or two additional Pokemon throughout the course of the episode if you want to use as few Common Candies as possible, especially after the 3rd gym. Those extra Pokemon will definitely help you out in the long term. (I trained THREE extras and I still had to use a few C
  14. This game's going to need its own forum section soon. I can already tell there's going to be a lot of repeated questions coming up...
  15. Aye, I'm looking forward to this. Although I wonder if a certain thing I suggested might have been very over the top in terms of difficulty...
  16. I'd find it hilarious if the fight club cliche was spun a different way. As you win tougher battles in the fight club, you become so well known that the fight club becomes the worst kept secret in the game's universe. To the point where you have people with bruised egos stalking you outside of the club to challenge you in unofficial matches, to the surprise of nobody spectating.
  17. I know once Taillow replaces Starly as the mega rare bird at the start of the game, I'm going to do a Hoenn-only run. Should be quite fun. I would hope Taillow's encounter rate would be higher than Starly's though, if only slightly... It took me an hour to find Starly the first time around.
  18. I'd be on board for that. I had already helped beta test another fangame before (Revelation).
  19. I had an idea, but I think it'd be best told in a PM, haha.
  20. If I may say something, keeping the level caps as low as possible wouldn't be necessarily a bad thing. It would actually encourage players to level up a reserve set of Pokemon for different situations instead of spamming Common Candies on overleveled Pokemon. Or so I'd hope. The main complaint about level caps for Reborn-type games tends to be less about the cap existing and more about the difficulty in actually leveling up reserves (though more of an issue in Reborn than Rejuvenation). The amount of new Pokemon available per episode from this point on would have to drastically increase to en
  21. I somehow get the impression Hardy may use this field as well. The field wrecks Water attacks, and Smack Down gets turned into a fire-type attack which would wreck Grass and Steel types too. Trying to change the field might actually make things MORE advantageous for Hardy as well, at least in the raw offense department (Grass and Steel types wouldn't get wrecked as fast, and Hardy would lose protection against Water attacks, but Rock-type attacks in general get a huge boost).
  22. Yeah, Gliscor wouldn't be much of a problem if we didn't have a grand total of one ice type at that point in the game (IIRC), and that's only if you chose Spheal as your starter. Should definitely be downgraded to a Gligar. Staraptor by itself should already be able to handle the two major threats to her team (Aron and Magnemite), Gliscor on top of that is really overkill.
  23. Neither, I posted earlier in the thread about wanting Taillow as a starter (in which you mentioned that you were considering it at one point) and wondered if that was still on the table.
  24. If you axe Starly, please add Taillow as a starter. I really want a Taillow starter. One of my favorites but basically every fangame keeps putting the bird in places where far better options had already been available much earlier on.
  25. To be honest, I don't think we as observers can really suggest anything until we've had a chance to play through a small portion of the game ourselves. Despite all the media you've put up out there, and how you feel about releasing something you deem incomplete, no one has any real idea about how you, as a creator, can improve the game without really witnessing what you've already done ourselves. Take Pokemon Rejuvenation, for one. That game today is now DRASTICALLY different from what it used to be. V6 in particular was almost entirely a total retcon of the game, with almost all of the areas
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