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Commander

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Everything posted by Commander

  1. I'm playing Conquest and...did Odin just break the 4th wall?

    1. Aurorix

      Aurorix

      My aching blood!

    2. Shadow Roxas

      Shadow Roxas

      Man, I am loving Odin.

    3. Avatar of Grima
  2. I'll be honest here, I've somewhat been avoiding this RP. I don't know why, but it just feels like it'd be more work than its worth to even get people to try and interact which is why quite a few times I kind of said that if someone says something to my character I will interact, but those are so few and far inbetween that I just really don't know anymore. It doesn't help that there are so many other things that I could be doing with my time I occasionally forget about this RP and when I do, I notice how it didn't even move that much. That honestly doesn't help my thoughts of this. That is zero excuse for how I've been acting around this RP being one of the less active members nowadays. Does that mean I'll be quiting this RP? No, not quite yet. If things started picking up or a few more people got involved, I'd probably enjoy this and be a bit more active, but it's just hard for me to get motivated for it at this point...which is kind of sad seeing how much I loved the other one.
  3. I suppose this isn't to big of a deal, but yeah, I kind of have to agree combat needs some type of numbers or data to flow very well or be fair. I still remember that FE RP I tried doing away with maps, but they really are needed to make it work or at least the combat needed to use it. And Huk does have a point with the rolling, but to be honest, I'd rather have one single person do it as long as they keep their integrity vs everyone trying to keep track of what they roll. Have a host do it for them is honestly the best and easiest way to do it. I suppose I'll share my mapless fire emblem roleplay idea since we all kind of know that me actually going through with that has little chance nowadays due to my situation. I actually was going to use a point system and RNG which is actually really easy to account for. You basically get a point/lose a point depending on the weapon triangle if you're strong or weak to the attack. Bronze/Iron/Steel/Silver also gave a point being 0/1/2/3 respectively. Interesting enough, the RNG determines whether or not you'll get hit (you get two hits before dying) or whether you hit the opponent. You start at five and you get numbers added/subtracted on based on the scenarios. I can't remember the exact numbers but it was pretty easy to keep track of hits and misses through that method instead of based on the players posts (it also would make them think a little bit). There was a lot that could be done to manipulate the RNG so that it wasn't a mindless game of hit and run, but I threw in a bloody 10 rule to keep the sessions interesting. The maps would be very detailed giving the players and idea what they're fighting on, but after that, anything was game. (If you're interested in this idea I had, I'd be more than willing to PM you all the details for it for someone to run). I don't think anything you presented here is wrong and I feel is a bit needed. I think there's plenty of evidence that there needs to be a couple calcs to keep combat a bit smoother and more fair. I'd love to see an RP like this happen and I'd probably consider RPing it...and actually staying in it. It'd be a good test run to see how we should go about it in the future.
  4. If I wasn't sick before, I would've posted earlier because this is one of those things I love to talk about. As for customizable characters, I think it's a neat idea, and works for games like Splatoon where story isn't the strong point, but I'm generally against it. It's warmed up to me a little bit after FE Awakening and Fates, but then games like Xenoblade X completely change my mind again about it. There's a big difference between the two: one has a silent protagonist, while the other does not. I'll start with the silent protagonist. This probably has to be one of the most overused tools in terms of making the main character. Generally, it's used so that a player can reflect what their character is doing or saying and even sometimes gets the options which also helps with the immersion. The problem is also part of the solution. What if you don't immerse yourself or reflect yourself onto your character? Most of the time, it's actually nothing more than an empty husk or not really a person with zero personality and actions that really don't alter the story that much (in Reborn even, it's the other characters that really drive the plot. Think of how many instances outside of gym battles, where the player is alone facing a villain or a single character...especially toward plot driven events). In other words, how can a feel for a person who really isn't a person? There are some really good silent protagonists in RPGs though (and other games). One of the better silent protagonists is Mario. In Mario RPG and the Paper Mario series (along with the Mario and Luigi as well) you can actually get a feel for Mario's character, despite the fact he doesn't talk. In fact, it'd take away from his character if he could because he actions are just so well done (he even does a reenactment of his encounter with Smithy which is hilarious). Metroid is another one that while Samus can talk, her situations show are isolated meaning she has no reason to talk. As you can see, it's a very situational thing but it's usually better used for a "weaker" story or more actiony games. Though one character that counter this arguement is Lucas from Mother 3 but that's a different story. Now I'll get into a protagonist that can talk. A big fault here is that customizable characters generally have a bland or generic personality, but the fact they can talk really does make them more human. As a general term to writing a story, the main character should be someone the readers (or players) should be able to connect to as well as be someone enjoyable to watch as they go on their adventure. Believe it or not, that's easier said then done. I could probably make a list of bland, boring, or horribly written protagonists found in games which is why it's not uncommon for someone's favorite character to not be the main protagonist. I prefer talking characters as their actions do affect the story vs a silent protagonist who generally has little impact (or is a chosen one) in terms of story. Is Shulk a better character than Cross (the Xenoblade X avatar)? Yes, because we know about his beliefs and how they different from a couple characters. Here's a quick way to understand my thinking: make a list of all your favorite protagonists and see how many of them are actually custom characters. Custom characters rarely help with building a long or grand story such as the Xeno Series, the Tales of Series, or the Legend of Heroes Series who have some great speaking protagonists. Now I think Thomas brought up a really good point about a movie and a video game. I agree with it in that watching a movie would have a pretty similar experience if a video was always about the main story. Video games are rarely so straightforward. There's side plots, quests, and a whole gameplay mechanic that'll make you a bit more involved vs just sitting and watching a movie which is why I prefer them, especially with long stories. A majority of them are about exploring a world the creator created when you get down to the finer details. But if you want me to simplify that complicated answer: For story purposes, I dislike them for the most part, but for gameplay, I actually prefer them which is why I say it's very situational. ------------------------------------------------------------------ As for the fourth wall, I don't care for it honestly. I mean it'll get a good laugh or can be done really well, but it's not something I look for. I know undertale has quite a few, but I haven't played that game so I can't judge it.
  5. I think y'all are jumping the gun a little too much here. That's like saying Gen VI was super easy to implement with the additions of 3d models, megas, and a new type. All of those added to the time it took to update to the new gen. We don't know what this Gen will bring as we only have seen a small bit, but we do know that there will be new Pokemon...that's about it. As it stands right now, Gen VI is all Reborn can go up to or will go up to. It's not me being pessimistic, but more being realistic. For the time being, I think it's just going to be better to let Gen VII happen, then consider them being implemented into fan games like Pokemon Reborn. There's the possibility it could take a year or so for essentials to even do this.
  6. One thing I want to know: is the Missingno trick still in the R/B/Y games on the Eshop?

    1. Show previous comments  2 more
    2. Cepheus

      Cepheus

      I'm just interested if Mew is accepted in the Pokebank...

      since it's glitched/cheated, and as far as I know cheated Pokemon aren't allowed...

    3. Bearadactyl

      Bearadactyl

      All of the glitches count, my Mew and Duplicated Body Slam say so.

    4. Bearadactyl

      Bearadactyl

      And, I don't believe they'll stop us from uploading anything; I mean it was obtained via in game means.

  7. I think I should clarify and add something that seems to be grayed since this picked up. HAVING YOUR GAME MODDED IS CONSIDERED CHEATING! I'm not even going to beat around the push that yes, it's cheating no matter what way you put it which is why I'm pretty stubborn what I give people. Sometimes people have a good reason to do this so that they can have an overlooked Pokemon shine or a special type of run which is why this thread exists. I just kind of want people to remember that when making or fulfilling requests.
  8. I'm going to be honest, I'm really surprised you actually won that Solaris fight. He's one of the fights I struggled with (that and Shelly for some reason). Seriously, I'm surprised how you're now able to breeze past a couple fights compared to the beginning where it was so many attempts. But yeah, think of hardcore's difficulty similar to Fire Emblem Fate's hard difficulty. I've considered making an actual difficulty fitting for hardcore, but that's on the backburner until I get more free time. Imagine Corey getting his Mega Beedrill back kind of difficulty and Shelly leading with LO Armaldo in permarain. I mean if enough people are interested I'll considering working on it, but for now, I'll stick to this difficulty. (I'd also probably have to raise the cap to around 120 or something). As for Serra, she'll be cake if you're careful with Magneton. Noel shouldn't be too bad, but Radomus and Luna could be very dangerous. If you plan your moves and teams right, I'm sure you'll make it to the end. I'll be watching the run and seeing where you'll end.
  9. Well you have to remember I can only do so much when basically all her options for fighting Pokemon are more or less used by a certain other leader (cough Samson cough). TBH, it feels more like Kiki is the mid Episode boss and Solaris is the true boss of the episode if that'd make you feel better. Though I do feel sorry for anyone who's attempting a mono dark trying to get past that Medicham alone.
    1. Solarance
    2. Sutoratosu

      Sutoratosu

      so uh... looks like a big box. how much did that puppy cost ya? I imagine it definitely won't cheap.

    3. krim

      krim

      Got mine today too~

      Also it was $80

  10. This piece of dialogue pretty much explain itself http://snag.gy/tio9G.jpg

  11. You know, everyone is talking about how the pic looks and the color problems, but I've honestly been distracted by something else: how in the world do her shorts even stay on?
  12. I just want to add something in here that Huk said in the RP. If you're going to use a different color, let it be white (well technically black but you get the idea) or red (aka the color Chim is using). Color coding it is pointless as the header is supposed to indicate that anyways. To be honest, I kind of just copy and paste the header from the previous poster in my group...which doing this system would be inconvenient. I'll try to get a post in, but I can't promise anything until Wednesday after my test (then I have a lab, but that's not due for a while).
  13. ...I didn't want to participate but sense none of you actually fought field Corey for whatever reason: Garbodor is generally a tank with Stockpile who sets up Toxic Spikes WHICH IS PERMANENT on the field. If that's not bad enough, I believe he either has drain punch or Giga Drain (don't remember which) along with Venoshock. Make sure you take him out fast or he will pretty much be unkillable if he manages to set up. Haunter is usually next who is kind of a fast hitter with a couple dangerous moves like Venoshock (it might have Shadow ball but I can't remember) along with Destiny Bond to finish the foe off if they're careless. Beedrill doesn't look too threatening but if you try to one shot it, it could use Endeavor due to its focus sash in which the poison would KO you're own Pokemon. It has a few powerful attacks, but it's not too threatening if you're careful. Vileplume is one of Corey's dangerous mons. It has a 100% accuracy Sleep Powder along with Giga Drain and Venoshock. I can't remember its last move, but it's best to take it down fast as it can recover its HP rather quickly similar to Garbodor. Skuntank isn't quite as deadly as Mist Corey, but it does have some nasty tricks which I can't remember off the top of my head. Night Slash and Poison Jab are something to look out for. Crobat I believe has the same moveset as the Mist or at least has Roost on its moveset. It's not nearly as threatening as it is in the mist, but be careful as if it doesn't kill you, the poison will. A lot of his pokemon are able to stall kind of well which is why you should be careful if he manages to set up 1 pair of toxic spikes. 2 pairs is very dangerous but most heavy hitters should be able to get past him just fine.
  14. If you have to defeat Solaris, good luck. I literally struggled to barely beat him with the team of fully evolved I used and even that took a few retries. If you're not counting him, anything after Kiki is where difficulty starts to spike up. Ciel is probably the only "easy" leader, but once Field AI is implemented, she'll be one of the hardest kind of like how I did a couple things to really make Shelly fight like she's supposed to. Let me just say that I'm surprised you even made it this far but if you really want to surprise and impress me: defeat everyone up to Serra.
  15. You sir are a sadist. Let me think for Cal. I don't even know considering his team is kind of good (thankfully you can be over his levels making him a bit more tolerable). Kiki shouldn't be too terribly difficult since you have Dusclops to take down one of her major threats. I suppose I recommend bringing Onix to that Cal fight. Stealth Rock ftw. Edit: As for Magnemite...I don't actually know but probably a regular Reborn one. Well it's getting pushed back for Episode 16 anyways so it doesn't matter.
  16. I just want to give a slight update that quite a lot of people who Pre-ordered the game and have it shipped to their house probably aren't going to get their game until the 24th (well that's what mine says, but it'll probably arrive the 21st and that's from Best Buy). It'd probably just be better to hold off of spoilers for a few days unless you want people to give you dirty looks. Anyways, it looks like the DLC is available in a single map pack which is 17.99 and according to sources, it saves you about 7 dollars buying them all at once.
  17. http://snag.gy/8zsxG.jpg This kids is why you save often (fortunately I only lost 1 hours worth of data)
    1. Tomas Elliot

      Tomas Elliot

      You got stuck there? o.O

  18. Sorry about the forum mess guys. I believe Jamak at one point was going to put the 2.0 version on the OP, but you'd have to bug him to do that or the mods as it's really out of my power. For the time being though I'd ask for people who do runs to provide a link while I'll ocasionally post it here again: Link Just a note that Episode 16 will not have this problem as it'll be in a new thread for good reasons.
  19. Sadly, I learned to embrace it after a month so it's not big deal. And thanks everyone. Uh...I'm just trying to think of something to say...nope drawing a blank. I really do appreciate the thread and I am a bit surprised how many people responded though. Also, I'm not going commando today...sorrynotsorry.
  20. Yeah, yeah, I saw. I promise for the Episode 16 release that this will all be less of a hassle to find. Here you go
  21. Toshiro's Group “By the way, I didn’t catch your name, but can you lend me that Skitty? It looks like she trained you well in behaving so maybe she can lend me a paw when it comes to this troublemaker in my arms?” Citrine looked over to the boy who just spoke to her. "The name's Citrine, and I'm surprised you haven't heard it yet. As for Rosie, I'm sure we could both agree she'd rather be around someone else at times, but unfortunately, she's not my Pokemon so I can't make the calls." She then shuddered for a moment at the thought of Henry seeing her give Rosie away. "I suppose she picked up her habits from her real trainer is all." She was about to say something else when she heard everyone come back...not in the most pleasant move. She grumbled a bit about how everyone was in a crabby mood before hearing Frosty snap. "I'm going for a walk, you guys can try and figure out this tent stuff. I'll meet you at the 4th building." "Wait a minute...we're not supposed to sleep on the ground outside? It's not that bad, outside of the muggers." She then turned back to her other team members. "You guys can do whatever you want, but I'd rather listen to Redwood instead of physical labor. Adios." She then followed Wolt with her two Pokemon following behind. One looking for trouble and the other trying to keep them out of it.
  22. Tbh, most people, like myself, put their competitive teams on there or joke teams (cough Bibs cough). As for episode hopping, it's frowned upon as you can screw up your save. If you want to risk it, go ahead, but I never really felt the need to breed as learning the field effects is far more valuable than any single move (aka strategy > power).
  23. I pretty much gave up on Rejuvenation after spending what felt like 10 hours worth of grinding...on Reborn Style. I mean I know I'm a bit spoiled after the Lucky Egg and Exp Share from Hardcore, but my god is it a pain to level stuff up in that game. Still...I don't know how you're not completely burned out of Hardcore given this is your fourth time running through (then again, I did change a lot from the first two playthroughs).
  24. That's a very, very situational type ordeal. If it's basically near the end and a whole bunch of Pokemon come out, do you really want to wait another year for what could take a single month to release? It's very, very doubtful at this point as we don't know what to be expecting since some things might have to be programmed in for new gimmick evolutions. It'd likely fall onto modders to update Reborn as it stands right now. I myself probably won't update it as it took basically 6 months to even get used to Gen VI and how it functioned and I'd just have to go through the same song and dance for Gen VII (though if it's only like 4 Pokemon plus more Megas...we'll see about it). It takes a lot longer now since GF no longer uses sprites in their games.
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