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Rejuvenation Modular Modpack [V12.1]


Dreamy

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11 hours ago, dromero2001 said:

I tried installing these mods and after I overwrote the script file, the game won't open. Any help would be greatly appreciated. Here is the message I get. 

IMG-5854.jpg

 

you dont have to overwrite the script file anymore, just place the mods folder in the data folder and done. However some mods need slight changes, for example the itemfinder and the encounter mod. Some people have postet newer versions of them in the last few pages

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(cropped because it had my real name in the screenshot.) The "Message" was an "Unexpected Return" and the "Exception" was "LocalJumpError" This happens whenever I turn the itemfinder on with the mod installed. I know it's not currently updated to v13 yet, but is there a workaround for this until it does? 804e3f0b443a374f1783044e5a71fb6c.jpg

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About the Item Radar in game 13.0.5, about  not working,  i found a post of resolution of this problem on reddit (DuckfrogZ), by this method, it active forever.

 

First remove the return from line 10, not sure if this does anything but I did it anyways since it fixed other people's. Then replace the following code:

if !defined?(@aItemsFoundVisible)
    @aItemsFoundVisible = false
end


from lines 18-21 with this:
@aItemsFoundVisible = true

follow the configured file

 

ItemRadar.rar

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This repository was created with the goal of restoring and maintaining support for the SWM Modular Modpack for Pokémon Rejuvenation, which stopped receiving official updates some time ago.

The SWM Modular Modpack is one of the most complete and flexible mod packs in the Rebornverse, designed to be fully modular, allowing players to enable only the components they want to use.
My intention is to revive its compatibility with Rejuvenation, adapt it to modern versions, and make long-term maintenance easier.

At the moment, I do not have access to all of the original SWM modules that existed for Rejuvenation, which means that not all mods from the modpack are currently available.
If anyone still has older versions of these mods (backups, original files, or old installations), I would greatly appreciate it if you could share them so they can be properly updated and restored.

Due to the lack of original material, several modules are currently being ported using the Reborn version as a base. While this is possible, it makes the process more complex and time-consuming, as Rejuvenation has important differences in scripts, events, and internal structure.

Any contribution from the community, even partial, would be extremely helpful in achieving a more faithful, stable, and complete port of the modpack.

SWM-modular-modpack

Edited by JuanJSAR
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