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Fire Emblem on the Forums: Sea of Crossroads [IC]


krim

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Emilee.png

 

"Don't hurt yourself on purpose! That's bad behavior and I won't allow it." Emilee barks back at Belros scolding him. "Oh you have a little scratch here! Let me fix that." She notices a small wound on Idei and begins to heal him instinctively. While she works she continues to talk to Belros. "I can take care of myself. Things have a way of just working out for me as long as I put in the effort. I can worry about you, but you don't have to worry about me." She then pauses and puts a single digit to her cheek thinking. "Although having you watch my back might make me a lot less scared. I think it might be nice!" 

 

Heal Idei

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Spoiler

 

(Rayne will attack twice)
(Rayne is going into overdrive)
(Soldier 5 is ready to engage the cavalry)
(Soldier 5 is hiding in the forest)

 

Rayne:
Attack: 3
Hit: 85%
Crit: 3%

 

Soldier 5:
Attack: -
Hit: -
Crit: -

 

Rayne's Attack 1: 46, hit!
Soldier 5 takes 3 damage!
Rayne's eyes glimmer (7)

 

Adept Attack: 82, hit!
Soldier 5 takes 3 damage!

 

Rayne's Attack 2: 69, hit!
Soldier 5 takes 3 damage!
Rayne's eyes glimmer (62)

 

The forest did not offer the soldier as much evasive potential as he would have liked. Rayne threw two javelins in rapid succession, followed by a third towards the soldier. While the forest and his anti cavalry tactics kept him from taking the full brunt of the damage, he was still noticeably wounded.


[Enemy Phase]

Dolores Holds

 

Soldier 5 Holds

 

[Ally Phase]

 

Madante Moves to P14

 

Turn 9

Turn_9.png

Shield of Agony fades

Anthropomancy Wanes


Cheat Sheet:
 

Spoiler

 

Enemies: Health, Location, Weapon

Archer 1: (0/21) (G6) Bowgun (44/45)
Archer 2: (0/21) (F13) Iron Bow (45/45)
Archer 3: (0/21) (N11) Released
Bandit 1: (0/28) (E4) Iron Axe (45/45)
Bandit 2: (0/28) (C9) Iron Axe (45/45)
Bandit 3: (0/28) (H10) Iron Axe (44/45)
Bandit 4: (0/28) (G8) Iron Axe (45/45)
Bandit 5: (0/28) (N10) Hand Axe (30/30)
Bandit 6: (0/28) (N12) Hand Axe (30/30)

Bandit 7: (28/28) (U2) Iron Axe (45/45)
Bandit 8: (0/28) (O11) Iron Axe (45/45)
Soldier 1: (0/24) (H11) Iron Lance (45/45)

Soldier 2: (4/24) (K18) Iron Javelin (45/45)
Soldier 3: (0/24) (M11) Iron Pilum (39/40), Iron Javelin (45/45)
Soldier 4: (24/24) (N5) Iron Javelin (45/45)
Soldier 5: (15/24) (S15) Iron Lance (45/45)
Mercenary 1: (0/22) (M11) Released
Mercenary 2: (22/22) (R3) Iron Blade (45/45)
Mercenary 3: (21/21) (S8) Wooden Sword (50/50)
Myrmidon 1: (0/21) (A10) Slim Sword (35/35)
Myrmidon 2: (0/21) (E13) Iron Sword (45/45)
Myrmidon 3: (0/21) (J5) Iron Sword (44/45)
Myrmidon 4: (0/21) (Q15) Slim Sword (35/35)
Thief 1: (0/19) (F9) Iron Dagger (45/45)

Dolores: (30/30) (U19) Iron Club (45/45)E, Moneyshot (45/45)


Players: Health, Location, Weapons

Rayne: (21/21) (M14) Iron Javelin (26/45)E, Vulnerary (3/3), Iron Lance (45/45), Vulnerary (3/3), Lancereaver (20/20) 

Belros: (20/20) (N13) Iron Dagger (42/45), Vulnerary (2/3), Iron Knife(30/40)E 

Cadence: (21/21) (K11) Iron Rapier (30/40)E, Iron Sword (25/45) 

Emilee: (18/18) (N12) Heal (24/30), Vulnerary (2/3)

Darius: (22/22) (N10) Flux (32/40), Vulnerary (3/3)

Idei: (21/21) (O12) Iron Bow (32/45), Vulnerary (3/3), Vulnerary (3/3), Iron Longbow (28/30)
Chirya: (23/23) (M11) Vulnerary (3/3)

Karik: (25/25) (O13) Iron Axe (37/45)E, Vulnerary (3/3) Iron Club (45/45), Hatchet (31/35), Iron Blade (45/45)


Allies: Health, Location, Weapons

Madante: (23/24) (P14) Allegretto (-), Vulnerary (3/3)


Exp Tracker: 90/100

 

 

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Darius_Anstane.png

 

Darius noticed everyone's reactions to his unexpected show of power. The emotions that he noticed were...surprise and fear. The exact same ones he felt upon realizing exactly what he'd done. Except he also had fascination mixed in, while he doubted the others were like that. He knew that things are going to get awkward for him once they found a place to rest or, if that's not an option, when they set up camp for the night. He mulled these thoughts over as he walked forward.

 

Move to P13.

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oFAdgyX.png

"Well you better get used to it because that's what allies are for, right?" He chuckled. Noticing the soldier across the way he readied a couple of knives.  "Now if you'll excuse me miss Emilee, I have my end of the bargain to uphold. Make sure you keep yours." With that he gives a big smile before running off to deal with the enemy, throwing knives at the man hiding in the trees.

 

Move to Q15 and weaken Soldier 5 with Iron Knives

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Spoiler

 

(Belros will attack twice)
(Soldier 5 has advantage)
(Soldier 5 is hiding in the forest)

 

Belros:
Attack: 3
Hit: 76%
Crit: 4%

 

Soldier 5:
Attack: -
Hit: -
Crit: -

 

Belros' Attack 1: 53, hit!
Soldier 5 takes 3 damage!

 

Belros' Attack 2: 95, miss.

 

Belros tossed two knives towards the soldier in the forest. One of them struck the target dead on, while the other hit a nearby tree instead.


Cheat Sheet:

Spoiler

 

Enemies: Health, Location, Weapon

Archer 1: (0/21) (G6) Bowgun (44/45)
Archer 2: (0/21) (F13) Iron Bow (45/45)
Archer 3: (0/21) (N11) Released
Bandit 1: (0/28) (E4) Iron Axe (45/45)
Bandit 2: (0/28) (C9) Iron Axe (45/45)
Bandit 3: (0/28) (H10) Iron Axe (44/45)
Bandit 4: (0/28) (G8) Iron Axe (45/45)
Bandit 5: (0/28) (N10) Hand Axe (30/30)
Bandit 6: (0/28) (N12) Hand Axe (30/30)

Bandit 7: (28/28) (U2) Iron Axe (45/45)
Bandit 8: (0/28) (O11) Iron Axe (45/45)
Soldier 1: (0/24) (H11) Iron Lance (45/45)

Soldier 2: (4/24) (K18) Iron Javelin (45/45)
Soldier 3: (0/24) (M11) Iron Pilum (39/40), Iron Javelin (45/45)
Soldier 4: (24/24) (N5) Iron Javelin (45/45)
Soldier 5: (15/24) (S15) Iron Lance (45/45)
Mercenary 1: (0/22) (M11) Released
Mercenary 2: (22/22) (R3) Iron Blade (45/45)
Mercenary 3: (21/21) (S8) Wooden Sword (50/50)
Myrmidon 1: (0/21) (A10) Slim Sword (35/35)
Myrmidon 2: (0/21) (E13) Iron Sword (45/45)
Myrmidon 3: (0/21) (J5) Iron Sword (44/45)
Myrmidon 4: (0/21) (Q15) Slim Sword (35/35)
Thief 1: (0/19) (F9) Iron Dagger (45/45)

Dolores: (30/30) (U19) Iron Club (45/45)E, Moneyshot (45/45)


Players: Health, Location, Weapons

Rayne: (21/21) (M14) Iron Javelin (26/45)E, Vulnerary (3/3), Iron Lance (45/45), Vulnerary (3/3), Lancereaver (20/20) 

Belros: (20/20) (Q15) Iron Dagger (42/45), Vulnerary (2/3), Iron Knife(29/40)E Taken a Turn

Cadence: (21/21) (K11) Iron Rapier (30/40)E, Iron Sword (25/45) 

Emilee: (18/18) (N12) Heal (24/30), Vulnerary (2/3)

Darius: (22/22) (P13) Flux (32/40), Vulnerary (3/3) Taken a Turn

Idei: (21/21) (O12) Iron Bow (32/45), Vulnerary (3/3), Vulnerary (3/3), Iron Longbow (28/30)
Chirya: (23/23) (M11) Vulnerary (3/3)

Karik: (25/25) (O13) Iron Axe (37/45)E, Vulnerary (3/3) Iron Club (45/45), Hatchet (31/35), Iron Blade (45/45)


Allies: Health, Location, Weapons

Madante: (23/24) (P14) Allegretto (-), Vulnerary (3/3)


Exp Tracker: 93/100

 


 

 

 

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KkPQGBp.png

Did...I forget something? Rayne thought to herself there was something she was up to prior to now but she couldn't remember what it was at the moment. There was... oh. The blood. The wounds she sustained. She never took down the soldier in the end before she had to retreat. It was best to not leave any threads loose. Leaving a thread like that, it could cause frays you wouldn't even see coming. It would damage the garment horribly if not taken care of. So, she best take care of the snag before it could possibly do anything of the sort.

Move to M18, Curtail the thread. ((attack Soldier 2 with Javelin.)) Canto to O18

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It seems like at this point they're simply picking off the stragglers -- plucking the last feathers, as his tribesmen say. He supposes he might as well help, since on his horse, he has a far greater range of movement than the others can reach in the same amount of time. With a nod to the young healer who had tended to his injuries and a somewhat awkward but genuine smile, he urges Kite into motion with a quiet "yah", aiming for the mercenary he'd sighted further to the south, hoping to strike on the gallop and then veer out of the way after firing.

 

Move to S10, attack Merc 3, then Canto to P10.

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Spoiler

 

(Rayne will attack twice)
(Rayne is airheaded)
(Soldier 5 is ready to engage the calvary)

 

Rayne:
Attack: 5
Hit: 85%
Crit: 3%

 

Soldier 2:
Attack: 13
Hit: 74%
Crit: 0%

 

Rayne's Attack 1: 82, hit!
Rayne defeats Soldier 2 with 5 damage!


 

Flying back to where the soldier was, Rayne throws a single javelin out, striking the unaware soldier dead, before flying around towards the leader of the group.
 

Spoiler

 

(Idei will attack twice)
(Idei is self sufficient)


Idei:
Attack: 11
Hit: 70%
Crit: 2%

 

Mercenary 3:
Attack: -
Hit: -
Crit: -

 

Idei's Attack: 61, hit!
Mercenary 3 takes 11 damage!

 

Idei's Attack 2: 53, hit!
Idei defeats Mercenary 3 with 11 damage!

 

Riding forward, Idei aims at the mercenary. The mercenary, too distracted with the wooden sword he seems to have, was shot down immediately and falls to the ground dead.


Cheat Sheet:

Spoiler

 

Enemies: Health, Location, Weapon

Archer 1: (0/21) (G6) Bowgun (44/45)
Archer 2: (0/21) (F13) Iron Bow (45/45)
Archer 3: (0/21) (N11) Released
Bandit 1: (0/28) (E4) Iron Axe (45/45)
Bandit 2: (0/28) (C9) Iron Axe (45/45)
Bandit 3: (0/28) (H10) Iron Axe (44/45)
Bandit 4: (0/28) (G8) Iron Axe (45/45)
Bandit 5: (0/28) (N10) Hand Axe (30/30)
Bandit 6: (0/28) (N12) Hand Axe (30/30)

Bandit 7: (28/28) (U2) Iron Axe (45/45)
Bandit 8: (0/28) (O11) Iron Axe (45/45)
Soldier 1: (0/24) (H11) Iron Lance (45/45)
Soldier 2: (0/24) (K18) Iron Javelin (45/45)
Soldier 3: (0/24) (M11) Iron Pilum (39/40), Iron Javelin (45/45)

Soldier 4: (24/24) (N5) Iron Javelin (45/45)
Soldier 5: (15/24) (S15) Iron Lance (45/45)
Mercenary 1: (0/22) (M11) Released
Mercenary 2: (22/22) (R3) Iron Blade (45/45)
Mercenary 3: (0/21) (S8) Wooden Sword (50/50)
Myrmidon 1: (0/21) (A10) Slim Sword (35/35)
Myrmidon 2: (0/21) (E13) Iron Sword (45/45)
Myrmidon 3: (0/21) (J5) Iron Sword (44/45)
Myrmidon 4: (0/21) (Q15) Slim Sword (35/35)
Thief 1: (0/19) (F9) Iron Dagger (45/45)

Dolores: (30/30) (U19) Iron Club (45/45)E, Moneyshot (45/45)


Players: Health, Location, Weapons

Rayne: (21/21) (O18) Iron Javelin (25/45)E, Vulnerary (3/3), Iron Lance (45/45), Vulnerary (3/3), Lancereaver (20/20) Taken a Turn

Belros: (20/20) (Q15) Iron Dagger (42/45), Vulnerary (2/3), Iron Knife(29/40)E Taken a Turn

Cadence: (21/21) (K11) Iron Rapier (30/40)E, Iron Sword (25/45) 

Emilee: (18/18) (N12) Heal (24/30), Vulnerary (2/3)

Darius: (22/22) (P13) Flux (32/40), Vulnerary (3/3) Taken a Turn

Idei: (21/21) (P10) Iron Bow (32/45), Vulnerary (3/3), Vulnerary (3/3), Iron Longbow (26/30) Taken a Turn
Chirya: (23/23) (M11) Vulnerary (3/3)

Karik: (25/25) (O13) Iron Axe (37/45)E, Vulnerary (3/3) Iron Club (45/45), Hatchet (31/35), Iron Blade (45/45)


Allies: Health, Location, Weapons

Madante: (23/24) (P14) Allegretto (-), Vulnerary (3/3)


Exp Tracker: 99/100

 


 
 

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JJQ28EM.png

With her allies clearing out the way back east and her own path unobstructed, the fencer dashed forward seemingly unnoticed towards the nearest thicket. For once, the way ahead seemed an actually easy one, but still, she maintained her guard, blade ever in hand and spirits whispering like the fleeting sweet nothings of the wind in the back of her mind. But she already knew they would not find her, not among so many natural pillars, and not while the others were so busy slaughtering their allies...

 

Move to P8, Hold

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Karik_No_Way.png

Karik's eyes darted to the forest nearby, Belros already attacking the enemy in the trees. The Spy could've finish off the man on his own. "Aye'll finish this, Belros!" Karik grabbed onto his Axe, rushing towards the Lancer in the trees.

 

Move to R15 and attack Soldier in the forest with Iron Axe.

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Spoiler

 

(Karik has the advantage)
(Soldier 5 is hidden in the forest)

 

Karik:
Attack: 12
Hit: 81%
Crit: 2%

 

Soldier 5:
Attack: 8
Hit: 55%
Crit: 2%

 

Karik's Attack: 95, miss.
(Karik's next time will be more accurate!)

 

Soldier 5's Attack, 62, miss.

 

Karik tries to strike the soldier in the forest, but instead makes contact with a tree. The soldier tries to retaliate, but slips up on the same tree and misses his strike.

 

((Chirya Moves to O14 and dances for Darius))


Cheat Sheet:

Spoiler

 

Enemies: Health, Location, Weapon

Archer 1: (0/21) (G6) Bowgun (44/45)
Archer 2: (0/21) (F13) Iron Bow (45/45)
Archer 3: (0/21) (N11) Released
Bandit 1: (0/28) (E4) Iron Axe (45/45)
Bandit 2: (0/28) (C9) Iron Axe (45/45)
Bandit 3: (0/28) (H10) Iron Axe (44/45)
Bandit 4: (0/28) (G8) Iron Axe (45/45)
Bandit 5: (0/28) (N10) Hand Axe (30/30)
Bandit 6: (0/28) (N12) Hand Axe (30/30)

Bandit 7: (28/28) (U2) Iron Axe (45/45)
Bandit 8: (0/28) (O11) Iron Axe (45/45)
Soldier 1: (0/24) (H11) Iron Lance (45/45)
Soldier 2: (0/24) (K18) Iron Javelin (45/45)
Soldier 3: (0/24) (M11) Iron Pilum (39/40), Iron Javelin (45/45)

Soldier 4: (24/24) (N5) Iron Javelin (45/45)
Soldier 5: (12/24) (S15) Iron Lance (45/45)
Mercenary 1: (0/22) (M11) Released
Mercenary 2: (22/22) (R3) Iron Blade (45/45)
Mercenary 3: (0/21) (S8) Wooden Sword (50/50)
Myrmidon 1: (0/21) (A10) Slim Sword (35/35)
Myrmidon 2: (0/21) (E13) Iron Sword (45/45)
Myrmidon 3: (0/21) (J5) Iron Sword (44/45)
Myrmidon 4: (0/21) (Q15) Slim Sword (35/35)
Thief 1: (0/19) (F9) Iron Dagger (45/45)

Dolores: (30/30) (U19) Iron Club (45/45)E, Moneyshot (45/45)


Players: Health, Location, Weapons

Rayne: (21/21) (O18) Iron Javelin (25/45)E, Vulnerary (3/3), Iron Lance (45/45), Vulnerary (3/3), Lancereaver (20/20) Taken a Turn

Belros: (20/20) (Q15) Iron Dagger (42/45), Vulnerary (2/3), Iron Knife(29/40)E Taken a Turn

Cadence: (21/21) (P8) Iron Rapier (30/40)E, Iron Sword (25/45) Taken a Turn

Emilee: (18/18) (N12) Heal (24/30), Vulnerary (2/3)

Darius: (22/22) (P13) Flux (32/40), Vulnerary (3/3)

Idei: (21/21) (P10) Iron Bow (32/45), Vulnerary (3/3), Vulnerary (3/3), Iron Longbow (26/30) Taken a Turn
Chirya: (23/23) (O14) Vulnerary (3/3) Taken a Turn

Karik: (25/25) (R15) Iron Axe (37/45)E, Vulnerary (3/3) Iron Club (45/45), Hatchet (31/35), Iron Blade (45/45) Taken a Turn


Allies: Health, Location, Weapons

Madante: (23/24) (P14) Allegretto (-), Vulnerary (3/3)


Exp Tracker: 7/100 Level Up!

 

 

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Darius_Anstane.png

 

Darius was almost in a daze, mulling over his thoughts when he felt reinvigorated by Chirya, who had run up near him. "Why?", he thought. "Why would they..." the thought trailed off for a moment before he noticed Karik missing a soldier in a nearby forest. Despite now seeing what the spirits can do, he realized that now is not the best time to worry about that. He ran over next to Karik.

 

"Don't worry, I've got this. At least you're not hurt..." the shaman exclaimed before unleashing his spell upon the soldier in the forest.

 

Move to R14 and attack Soldier 5.

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Spoiler

 

(Darius is enjoying the suffering)
(Darius has Momentary Bliss)
(Darius is inspired)
(Soldier 5 is hidden in the forest)

 

Darius:
Attack: 20
Hit: 62%
Crit: 2%

 

Soldier 5:
Attack: -
Hit: -
Crit: -

 

Darius' Attack: 97, miss.

 

Darius tries to strike the soldier with his dark magic, but the soldier, having picked himself up from the ground, hid in the forest, causing the magic to miss its mark.

 

[Enemy Phase]

 

Soldier 5 Moves to U16

 

Dolores Holds

 

[Ally Phase]

 

Madante Moves to R17

 

Turn 10

Turn_10.png

Emilee's Self Healing kicks in for 3 HP

Anthropomancy fades further


Cheat Sheet:

Spoiler

 

Enemies: Health, Location, Weapon

Archer 1: (0/21) (G6) Bowgun (44/45)
Archer 2: (0/21) (F13) Iron Bow (45/45)
Archer 3: (0/21) (N11) Released
Bandit 1: (0/28) (E4) Iron Axe (45/45)
Bandit 2: (0/28) (C9) Iron Axe (45/45)
Bandit 3: (0/28) (H10) Iron Axe (44/45)
Bandit 4: (0/28) (G8) Iron Axe (45/45)
Bandit 5: (0/28) (N10) Hand Axe (30/30)
Bandit 6: (0/28) (N12) Hand Axe (30/30)

Bandit 7: (28/28) (U2) Iron Axe (45/45)
Bandit 8: (0/28) (O11) Iron Axe (45/45)
Soldier 1: (0/24) (H11) Iron Lance (45/45)
Soldier 2: (0/24) (K18) Iron Javelin (45/45)
Soldier 3: (0/24) (M11) Iron Pilum (39/40), Iron Javelin (45/45)

Soldier 4: (24/24) (N5) Iron Javelin (45/45)
Soldier 5: (12/24) (U16) Iron Lance (45/45)
Mercenary 1: (0/22) (M11) Released
Mercenary 2: (22/22) (R3) Iron Blade (45/45)
Mercenary 3: (0/21) (S8) Wooden Sword (50/50)
Myrmidon 1: (0/21) (A10) Slim Sword (35/35)
Myrmidon 2: (0/21) (E13) Iron Sword (45/45)
Myrmidon 3: (0/21) (J5) Iron Sword (44/45)
Myrmidon 4: (0/21) (Q15) Slim Sword (35/35)
Thief 1: (0/19) (F9) Iron Dagger (45/45)

Dolores: (30/30) (U19) Iron Club (45/45)E, Moneyshot (45/45)


Players: Health, Location, Weapons

Rayne: (21/21) (O18) Iron Javelin (25/45)E, Vulnerary (3/3), Iron Lance (45/45), Vulnerary (3/3), Lancereaver (20/20) 

Belros: (20/20) (Q15) Iron Dagger (42/45), Vulnerary (2/3), Iron Knife(29/40)E 

Cadence: (21/21) (P8) Iron Rapier (30/40)E, Iron Sword (25/45) 

Emilee: (19/19) (N12) Heal (24/30), Vulnerary (2/3)

Darius: (22/22) (R14) Flux (32/40), Vulnerary (3/3)

Idei: (21/21) (P10) Iron Bow (32/45), Vulnerary (3/3), Vulnerary (3/3), Iron Longbow (26/30)
Chirya: (23/23) (O14) Vulnerary (3/3)

Karik: (25/25) (R15) Iron Axe (37/45)E, Vulnerary (3/3) Iron Club (45/45), Hatchet (31/35), Iron Blade (45/45)


Allies: Health, Location, Weapons

Madante: (24/24) (R17) Allegretto (-), Vulnerary (3/3)


Exp Tracker: 15/100

 


 

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JJQ28EM.png

With no time to waste and quite a bit of open field in between her and the next batch of cover, the Fencer took no risk. Tapping into as much raw agility as she could muster while burdened by the Brigandine, she became a mere blur of motion as she darted out of the woods, only for her fleeting form to vanish once again into the tall pines opposite the small thicket....

      Just a bit more...she could see the small glade opening up ahead already...

 

Stealthily stealths her way to P3, Hold

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tumblr_inline_okf1wlac4g1sg2hsu_100.png

Blur of red or not, Idei can see enough to realize that the group is splitting ( sort of ) into two parts -- why the fencer is moving off towards the west and separating from the rest of their allies, he doesn't know, but he can't simply let her go off on her own unprotected. Yet . . . his gaze lingers on the others moving further east towards the leader of the mob of bandits, seemingly unaware they're missing one of their allies. They have the right idea, in his opinion, but --

 

Tilting his weight to the side, he turns Kite around to follow behind where the fencer had gone, hoping he won't regret this. There's simply no way he can let an ally go off on their own. And as he draws closer to the trees, he can see a flicker of clothing through the brush that's decidedly not red; there are more bandits here! Regardless of whether or not the fencer is aware of the imminent danger, he decides to take the initiative first and ask questions later.

 

Move to R5, shoot Merc 2 with Iron Bow, then Canto to R7.

Edited by rokubiraijuu
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Spoiler

 

(Idei will attack twice)
(Idei is self sufficient)
(Mercenary 2 is hidden in the forest)

 

Idei:
Attack: 10
Hit: 75%
Crit: 2%

 

Mercenary 2:
Attack: -
Hit: -
Crit: -

 

Idei's Attack: 52, hit!
Mercenary 2 takes 10 damage!

 

Idei's Attack 2: 67, hit!
Mercenary 2 takes 10 damage!

 

Idei fires two shots at the mercenary, who is observing the wildlife in the forest. Distracted, he gets hit by both arrows, causing him to grab his sword in alarm.


Cheat Sheet:
 

Spoiler

 

Enemies: Health, Location, Weapon

Archer 1: (0/21) (G6) Bowgun (44/45)
Archer 2: (0/21) (F13) Iron Bow (45/45)
Archer 3: (0/21) (N11) Released
Bandit 1: (0/28) (E4) Iron Axe (45/45)
Bandit 2: (0/28) (C9) Iron Axe (45/45)
Bandit 3: (0/28) (H10) Iron Axe (44/45)
Bandit 4: (0/28) (G8) Iron Axe (45/45)
Bandit 5: (0/28) (N10) Hand Axe (30/30)
Bandit 6: (0/28) (N12) Hand Axe (30/30)

Bandit 7: (28/28) (U2) Iron Axe (45/45)
Bandit 8: (0/28) (O11) Iron Axe (45/45)
Soldier 1: (0/24) (H11) Iron Lance (45/45)
Soldier 2: (0/24) (K18) Iron Javelin (45/45)
Soldier 3: (0/24) (M11) Iron Pilum (39/40), Iron Javelin (45/45)

Soldier 4: (24/24) (N5) Iron Javelin (45/45)
Soldier 5: (8/24) (U16) Iron Lance (45/45)
Mercenary 1: (0/22) (M11) Released
Mercenary 2: (2/22) (R3) Iron Blade (45/45)
Mercenary 3: (0/21) (S8) Wooden Sword (50/50)
Myrmidon 1: (0/21) (A10) Slim Sword (35/35)
Myrmidon 2: (0/21) (E13) Iron Sword (45/45)
Myrmidon 3: (0/21) (J5) Iron Sword (44/45)
Myrmidon 4: (0/21) (Q15) Slim Sword (35/35)
Thief 1: (0/19) (F9) Iron Dagger (45/45)

Dolores: (30/30) (U19) Iron Club (45/45)E, Moneyshot (45/45)


Players: Health, Location, Weapons

Rayne: (21/21) (O18) Iron Javelin (25/45)E, Vulnerary (3/3), Iron Lance (45/45), Vulnerary (3/3), Lancereaver (20/20) 

Belros: (20/20) (Q15) Iron Dagger (42/45), Vulnerary (2/3), Iron Knife(29/40)E 

Cadence: (21/21) (P3) Iron Rapier (30/40)E, Iron Sword (25/45) Taken a Turn

Emilee: (19/19) (N12) Heal (24/30), Vulnerary (2/3)

Darius: (22/22) (R14) Flux (32/40), Vulnerary (3/3)

Idei: (21/21) (R7) Iron Bow (30/45), Vulnerary (3/3), Vulnerary (3/3), Iron Longbow (26/30) Taken a Turn
Chirya: (23/23) (O14) Vulnerary (3/3)

Karik: (25/25) (R15) Iron Axe (37/45)E, Vulnerary (3/3) Iron Club (45/45), Hatchet (31/35), Iron Blade (45/45)


Allies: Health, Location, Weapons

Madante: (24/24) (R17) Allegretto (-), Vulnerary (3/3)


Exp Tracker: 18/100

 

 

Edited by Zetaark
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GtWSBYz.png

"Oh come on, how hard is one to hit?" Belros thought to himself annoyed. He gave chase after the Soldier through the forest.  "Hey, at least fight like a man!" Man he'd never thought he, a thief, would tell his enemy not to run. Once he got a clear shot he threw a couple of knives at the man's back.  "Tell ya what, if ya live and promise not to attack us any more I'll let you live"

 

Move to S16 and throw some more knives at the slippery solider.

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Spoiler

 

(Belros will attack twice)
(Soldier 5 has advantage)
(Soldier 5 is hiding in the forest)

 

Belros:
Attack: 3
Hit: 71%
Crit: 4%

 

Soldier 5:
Attack: -
Hit: -
Crit: -

 

Belros' Attack 1: 71, hit!
Soldier 5 takes 3 damage!

 

Belros' Attack 2: 33, hit!
Soldier 5 takes 3 damage!

 

Belros throws two knives that hit their mark through the forest, striking the soldier. "If you're gonna let me live, how bout not throwing knives at me eh?" the soldier replies.


Cheat Sheet:
 

Spoiler

 

Enemies: Health, Location, Weapon

Archer 1: (0/21) (G6) Bowgun (44/45)
Archer 2: (0/21) (F13) Iron Bow (45/45)
Archer 3: (0/21) (N11) Released
Bandit 1: (0/28) (E4) Iron Axe (45/45)
Bandit 2: (0/28) (C9) Iron Axe (45/45)
Bandit 3: (0/28) (H10) Iron Axe (44/45)
Bandit 4: (0/28) (G8) Iron Axe (45/45)
Bandit 5: (0/28) (N10) Hand Axe (30/30)
Bandit 6: (0/28) (N12) Hand Axe (30/30)

Bandit 7: (28/28) (U2) Iron Axe (45/45)
Bandit 8: (0/28) (O11) Iron Axe (45/45)
Soldier 1: (0/24) (H11) Iron Lance (45/45)
Soldier 2: (0/24) (K18) Iron Javelin (45/45)
Soldier 3: (0/24) (M11) Iron Pilum (39/40), Iron Javelin (45/45)

Soldier 4: (24/24) (N5) Iron Javelin (45/45)
Soldier 5: (3/24) (U16) Iron Lance (45/45)
Mercenary 1: (0/22) (M11) Released
Mercenary 2: (2/22) (R3) Iron Blade (45/45)
Mercenary 3: (0/21) (S8) Wooden Sword (50/50)
Myrmidon 1: (0/21) (A10) Slim Sword (35/35)
Myrmidon 2: (0/21) (E13) Iron Sword (45/45)
Myrmidon 3: (0/21) (J5) Iron Sword (44/45)
Myrmidon 4: (0/21) (Q15) Slim Sword (35/35)
Thief 1: (0/19) (F9) Iron Dagger (45/45)

Dolores: (30/30) (U19) Iron Club (45/45)E, Moneyshot (45/45)


Players: Health, Location, Weapons

Rayne: (21/21) (O18) Iron Javelin (25/45)E, Vulnerary (3/3), Iron Lance (45/45), Vulnerary (3/3), Lancereaver (20/20) 

Belros: (20/20) (S16) Iron Dagger (42/45), Vulnerary (2/3), Iron Knife(29/40)E Taken a Turn

Cadence: (21/21) (P3) Iron Rapier (30/40)E, Iron Sword (25/45) Taken a Turn

Emilee: (19/19) (N12) Heal (24/30), Vulnerary (2/3)

Darius: (22/22) (R14) Flux (32/40), Vulnerary (3/3)

Idei: (21/21) (R7) Iron Bow (32/45), Vulnerary (3/3), Vulnerary (3/3), Iron Longbow (26/30) Taken a Turn
Chirya: (23/23) (O14) Vulnerary (3/3)

Karik: (25/25) (R15) Iron Axe (37/45)E, Vulnerary (3/3) Iron Club (45/45), Hatchet (31/35), Iron Blade (45/45)


Allies: Health, Location, Weapons

Madante: (24/24) (R17) Allegretto (-), Vulnerary (3/3)


Exp Tracker: 21/100

 

 

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Karik_Wink.png

Karik ran through the forest, passing Belros before getting a hold of his Axe again. "Aye think they were a gift!" Karik yelled in response to the Lancer. His eyes trained to recognize the enemy's movements, having already seen him dodge his first strike. Keeping an eye on his vitals, Karik swung with his axe. "Ye ain't gettin' away this time!"

 

Move to T16 and capture Soldier 5

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Spoiler

 

(Karik is inspired)
(Karik's Accuracy is improved)
(Karik has the advantage)
(Karik is attempting a capture)
(Soldier 5 is hidden in the forest)

 

Karik:
Attack: 8
Hit: 90%
Crit: 0%

 

Soldier 5:
Attack: 10
Hit: 68%
Crit: 2%

 

Karik's Attack: 10, hit!
Karik captures Soldier 5 with 8 damage!

 

Inspired by his comrades and desire to not miss again, Karik struck the soldier, bringing him to the ground, severely injured. He then picks up the soldier and tries to take his lance, but realizes he's rather overburdened as it is. Madante, noticing this, calls out to Karik.

 

Madante_New.png

"If you have too many weapons on you, we do have someone who can carry them," Madante says before making a whistle. After some time, a man in a white cloak comes through the forest.

 

"I have been called it seems. Do you have any weapons you would like to drop off?" he asks Karik. Meanwhile, the soldier is none too pleased at his current predicament.

 

"Is this how you treat a guy you claim to let live? Throw a couple of knives at em, smack em with an axe, then take his stuff? I don't appreciate this one bit ya brutes!" the soldier complains.


Cheat Sheet:

Spoiler

 

Enemies: Health, Location, Weapon

Archer 1: (0/21) (G6) Bowgun (44/45)
Archer 2: (0/21) (F13) Iron Bow (45/45)
Archer 3: (0/21) (N11) Released
Bandit 1: (0/28) (E4) Iron Axe (45/45)
Bandit 2: (0/28) (C9) Iron Axe (45/45)
Bandit 3: (0/28) (H10) Iron Axe (44/45)
Bandit 4: (0/28) (G8) Iron Axe (45/45)
Bandit 5: (0/28) (N10) Hand Axe (30/30)
Bandit 6: (0/28) (N12) Hand Axe (30/30)

Bandit 7: (28/28) (U2) Iron Axe (45/45)
Bandit 8: (0/28) (O11) Iron Axe (45/45)
Soldier 1: (0/24) (H11) Iron Lance (45/45)
Soldier 2: (0/24) (K18) Iron Javelin (45/45)
Soldier 3: (0/24) (M11) Iron Pilum (39/40), Iron Javelin (45/45)

Soldier 4: (24/24) (N5) Iron Javelin (45/45)
Soldier 5: (0/24) (U16)  Captured
Mercenary 1: (0/22) (M11) Released
Mercenary 2: (2/22) (R3) Iron Blade (45/45)
Mercenary 3: (0/21) (S8) Wooden Sword (50/50)
Myrmidon 1: (0/21) (A10) Slim Sword (35/35)
Myrmidon 2: (0/21) (E13) Iron Sword (45/45)
Myrmidon 3: (0/21) (J5) Iron Sword (44/45)
Myrmidon 4: (0/21) (Q15) Slim Sword (35/35)
Thief 1: (0/19) (F9) Iron Dagger (45/45)

Dolores: (30/30) (U19) Iron Club (45/45)E, Moneyshot (45/45)


Players: Health, Location, Weapons

Rayne: (21/21) (O18) Iron Javelin (25/45)E, Vulnerary (3/3), Iron Lance (45/45), Vulnerary (3/3), Lancereaver (20/20) 

Belros: (20/20) (S16) Iron Dagger (42/45), Vulnerary (2/3), Iron Knife(29/40)E 

Cadence: (21/21) (P3) Iron Rapier (30/40)E, Iron Sword (25/45) 

Emilee: (19/19) (N12) Heal (24/30), Vulnerary (2/3)

Darius: (22/22) (R14) Flux (32/40), Vulnerary (3/3)

Idei: (21/21) (R7) Iron Bow (32/45), Vulnerary (3/3), Vulnerary (3/3), Iron Longbow (26/30)
Chirya: (23/23) (O14) Vulnerary (3/3)

Karik: (25/25) (T16) Iron Axe (37/45)E, Vulnerary (3/3) Iron Club (45/45), Hatchet (31/35), Iron Blade (45/45), Iron Lance (45/45) (Overburdened)


Allies: Health, Location, Weapons

Madante: (24/24) (R17) Allegretto (-), Vulnerary (3/3)

 

Exp Tracker: 21/100

 

 

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Karik_Lets_do_this.png

Karik tried not to think too deep into the man who just happened to have been with them the whole time. He certainly did a good job of not having a huge presence. “Oh, thanks… whoever you are.” Karik took the Lancer’s weapon, quickly giving it to the man. “Aye appreciate yer help.” With a short salute, Karik turned his attention to the Lancer.

 

Send Iron Lance to the convoy

Karik_Tease.png

“Well, Aye didn’t appreciate the Lance ye tried sending down me neck.” Karik tried to make an exaggerated shrug, before remembering the Lancer on his shoulder. “Though if ye want, I’m sure Cadence over there might want a pincushion.” Trying to hide a sick chuckle, Karik waited for the rest of his allies to get in position.

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