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Fire Emblem on the Forums: Sea of Crossroads [IC]


krim

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" Eeeeh, dang trees. Making it hard to aim." Rayne sighed, exasperated. It wasn't that Rayne couldn't adapt to the circumstances, quite the contrary. it was that it gave her target the time to react. It was that slim margin that ended in her missing.

 

" Come on Beau, let's show 'em what a mistake they made exiting that forest. "

 

Move to C13, Teach Myrm 2 why walking out of dem trees was a baaaad move, then canto to C18.

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Spoiler

 

(Rayne has the advantage)
(Rayne will attack twice)
(Rayne is going into overdrive)

 

Rayne:
Attack: 11
Hit: 100%
Crit: 1%

 

Myrmidon 2:
Attack: -
Hit: -
Crit: -

 

Rayne's Attack 1: 85, hit!
Myrmidon 2 takes 11 damage!
Rayne's eyes glimmer (6)

 

Adept Attack: 98, hit.!
Rayne defeats Myrmidon 2 with 11 damage!

 

Walking out of the forests was the myrmidon's final mistake, as Rayne struck him down with two quick javelin strikes before falling back.

 

((Chirya moves to F10 and dances Belros))

 

Cheat Sheet:

Spoiler

 

Enemies: Health, Location, Weapon

Archer 1: (0/21) (G6) Bowgun (44/45)
Archer 2: (5/21) (F13) Iron Bow (45/45)
Archer 3: (21/21) (N11) Iron Longbow (30/30)
Bandit 1: (0/28) (E4) Iron Axe (45/45)
Bandit 2: (0/28) (C9) Iron Axe (45/45)

Bandit 3: (14/28) (G12) Iron Axe (44/45)
Bandit 4: (0/28) (G8) Iron Axe (45/45)
Bandit 5: (28/28) (N10) Hand Axe (30/30)
Bandit 6: (28/28) (N12) Hand Axe (30/30)
Bandit 7: (28/28) (U2) Iron Axe (45/45)
Bandit 8: (28/28) (T11) Iron Axe (45/45)
Soldier 1: (14/24) (H11) Iron Lance (45/45)
Soldier 2: (24/24) (K18) Iron Javelin (45/45)
Soldier 3: (24/24) (M11) Iron Pilum (40/40), Iron Javelin (45/45)
Soldier 4: (24/24) (N5) Iron Javelin (45/45)
Soldier 5: (24/24) (T16) Iron Lance (45/45)
Mercenary 1: (22/22) (O11) Iron Blade (45/45)
Mercenary 2: (22/22) (R3) Iron Blade (45/45)
Mercenary 3: (21/21) (S8) Wooden Sword (50/50)
Myrmidon 1: (0/21) (A10) Slim Sword (35/35)
Myrmidon 2: (0/21) (E13) Iron Sword (45/45)
Myrmidon 3: (0/21) (J5) Iron Sword (44/45)

Myrmidon 4: (21/21) (Q15) Slim Sword (35/35)
Thief 1: (0/19) (F9) Iron Dagger (45/45)
Dolores: (30/30) (U19) Iron Club (45/45), Moneyshot (45/45)

 

Players: Health, Location, Weapons

Rayne: (19/19) (C18) Iron Javelin (35/45)E, Vulnerary (3/3), Iron Lance (45/45), Vulnerary (3/3), Lancereaver (20/20) Taken a turn

Belros: (12/19) (E12) Iron Dagger (42/45), Vulnerary (3/3), Iron Knife(32/40)E 

Cadence: (8/21) (G11) Iron Rapier (30/40), Vulnerary (1/3), Iron Sword (25/45)E Taken a turn

Emilee: (18/18) (I6) Heal (25/30), Vulnerary (3/3) Taken a turn

Darius: (21/21) (J11) Flux (34/40), Vulnerary (3/3) Taken a turn

Idei: (20/20) (H9) Iron Bow (32/45), Vulnerary (3/3), Vulnerary (3/3) Taken a turn

Chirya: (22/22) (F10) Vulnerary (3/3) Taken a turn

Karik: (24/24) (I9) Iron Axe (38/45), Vulnerary (3/3) Iron Club (45/45), Hatchet (31/35)E Taken a turn

 

Allies: Health, Location, Weapons

Madante: (23/23) (L4) Allegretto (-), Vulnerary (3/3)

 

Exp Tracker: 98/100

 

 

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Spoiler

 

(Belros is loyal)
(Belros will attack twice)

 

Belros:
Attack: 5
Hit: 100%
Crit: 0%

 

Archer 2:
Attack: -
Hit: -
Crit: -

 

Belros' Attack 1: 19, hit!
Belros defeats Archer 2 with 5 damage!

 

Inspired by the dance, Belros took down the archer in one quick strike.

 

[Enemy Phase]

 

Soldier 1 Attacks Cadence

Spoiler

 

(Cadence has Ember Glint)
(Soldier 1 has the advantage)

 

Soldier 1:
Attack: 12
Hit: 72%
Crit: 0%

 

Cadence:
Attack: 3
Hit: 76%
Crit: 4%

 

Soldier 1 Attacks: 97, miss.

 

Cadence Attacks: 86, miss.

 

Hearing her taunt earlier, the soldier tried to oblige and put Cadence down. However, the fencer was able-bodied enough to dodge the lancer's strike. Her injuries still persisted slightly however, so her attack against the soldier also missed.

 

Bandit 3 Moves to H10 and attacks Emilee

 

Spoiler

 

(Emilee will try to counterattack)
(Emilee will attack twice)

 

Bandit 3:
Attack: 15
Hit: 55%
Crit: 0%

 

Emilee:
Attack: 0
Hit: 100%
Crit: 0%

 

Bandit 3 Attacks: 51, hit!
Emilee takes 15 damage!

 

Emilee's Counterattack 1, 66, hit!
Bandit 3 takes 0 damage!

 

Emilee's Counterattack 2, 89, hit!
Bandit 3 takes 0 damage!

 

Seeing that the fencer was no longer a viable target, the bandit decided to focus his attention on the healer who came closer to help out said fencer. In one strike, the bandit strikes Emilee, dropping her to her knees. Emilee tries to fight back with her staff, but her lack of strength made the damage negligible. The bandit made a slight chuckle seeing her try and hurt him.

 

[Ally Phase]

 

Madante_New.png

"Everyone, are you alright?" Madante yelled out as he saw Emilee get struck by the approaching bandit. "I'll be there as fast as I can!"

 

Madante Moves to K7

 

Turn 5

Turn_5.png

Anthropomancy fully fades

Cadence's Imbue heals her for 5HP

Emilee's Self Healing kicks in for 2HP

 

Cheat Sheet:

Spoiler

 

Enemies: Health, Location, Weapon

Archer 1: (0/21) (G6) Bowgun (44/45)
Archer 2: (0/21) (F13) Iron Bow (45/45)

Archer 3: (21/21) (N11) Iron Longbow (30/30)
Bandit 1: (0/28) (E4) Iron Axe (45/45)
Bandit 2: (0/28) (C9) Iron Axe (45/45)

Bandit 3: (14/28) (H10) Iron Axe (44/45)
Bandit 4: (0/28) (G8) Iron Axe (45/45)
Bandit 5: (28/28) (N10) Hand Axe (30/30)
Bandit 6: (28/28) (N12) Hand Axe (30/30)
Bandit 7: (28/28) (U2) Iron Axe (45/45)
Bandit 8: (28/28) (T11) Iron Axe (45/45)
Soldier 1: (14/24) (H11) Iron Lance (45/45)
Soldier 2: (24/24) (K18) Iron Javelin (45/45)
Soldier 3: (24/24) (M11) Iron Pilum (40/40), Iron Javelin (45/45)
Soldier 4: (24/24) (N5) Iron Javelin (45/45)
Soldier 5: (24/24) (T16) Iron Lance (45/45)
Mercenary 1: (22/22) (O11) Iron Blade (45/45)
Mercenary 2: (22/22) (R3) Iron Blade (45/45)
Mercenary 3: (21/21) (S8) Wooden Sword (50/50)
Myrmidon 1: (0/21) (A10) Slim Sword (35/35)
Myrmidon 2: (0/21) (E13) Iron Sword (45/45)
Myrmidon 3: (0/21) (J5) Iron Sword (44/45)

Myrmidon 4: (21/21) (Q15) Slim Sword (35/35)
Thief 1: (0/19) (F9) Iron Dagger (45/45)
Dolores: (30/30) (U19) Iron Club (45/45), Moneyshot (45/45)

 

Players: Health, Location, Weapons

Rayne: (20/21) (C18) Iron Javelin (35/45)E, Vulnerary (3/3), Iron Lance (45/45), Vulnerary (3/3), Lancereaver (20/20) 

Belros: (12/20) (E12) Iron Dagger (42/45), Vulnerary (3/3), Iron Knife(32/40)E 

Cadence: (21/21) (G11) Iron Rapier (30/40)E, Vulnerary (1/3), Iron Sword (25/45) 

Emilee: (3/18) (I6) Heal (25/30), Vulnerary (3/3)

Darius: (21/22) (J11) Flux (34/40), Vulnerary (3/3)

Idei: (20/21) (H9) Iron Bow (32/45), Vulnerary (3/3), Vulnerary (3/3)

Chirya: (22/23) (F10) Vulnerary (3/3)

Karik: (24/25) (J6) Iron Axe (38/45), Vulnerary (3/3) Iron Club (45/45), Hatchet (31/35)E 

 

Allies: Health, Location, Weapons

Madante: (23/24) (K7) Allegretto (-), Vulnerary (3/3)

 

Exp Tracker: 7/100 Level Up!

 


 

Edited by Zetaark
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Darius_Anstane.png

 

"Grr...lucky dodge. You can't keep it up forever, though!" Darius angrily spoke out as he invoked the elder spirits again, making sure they're focused so they accurately hit their mark.

 

Attack Soldier 1 again and hope this one actually hits.

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uq0tfcN.png

"Pathetic." she said, not even bothering to follow the insult up with a strike, really. The lancer was far more likely to reap more headway from another engagement than she would. She lowered her weapon, walking around the man as if he were nothing more than an inanimate object to be kicked aside, as she glowered all the while.

JJQ28EM.png

"I'll leave you to your fate... my allies are all too eager to end your worthless life, see?"

Darius_Anstane.png

"Grr...lucky dodge. You can't keep it up forever, though!"

as if on cue, there was the shaman charging up another shot and firing it at the Spearman. Cadence found herself smiling, ever so briefly as she turned away, before she saw her true target and that same glint of pure nihilistic malice returned to her eyes.

      She'd come round to where the bandit had struck the healer, coming up from behind and whipping her rapier into position with a flash of iron and whistling of wind, the only warning signs her victim had before she thrust the length of metal towards the small of his back, right where she knew if she severed the spine, he'd never take another piss standing again, and as soon as the cord was cut and he goes toppling like a puppet with no strings, she'd be running him through the throat.

 

There were no words to be spoken. No mercy to be given. The fucker would regret his deeds, regardless if he got another lucky shot in.

 

For violent morons and cumberworlds deserve no such luxury as verbal notice of death, nor the chance to avoid it outright.

 

Move to I10, TAKE BANDIT 3'S FREEDOM, THEN HIS LIFE

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Spoiler

 

(Darius has Momentary Bliss)


Darius:
Attack: 20
Hit: 77%
Crit: 2%

 

Soldier 1:
Attack: -
Hit: -
Crit: -


Darius' Attack: 68, hit!
Darius defeats Soldier 1 with 20 damage

 

Not planning on missing again, Darius focuses his magic straight at the soldier. The results were apparent as the man was torn apart by the dark forces and dropped to the ground.

 

Spoiler

 

(Cadence has Ember Glint)
(Cadence has the advantage)
(Cadence will attack twice)
(Karik is supporting Cadence)

 

Cadence:
Attack: 9
Hit: 100%
Crit: 14%

 

Bandit 3:
Attack: 14
Hit: 31%
Crit: 0%


Cadence's Attack 1: 68, hit!
Bandit 3 takes 9 damage!

 

Bandit 3's Attack: 87, miss.

 

Cadence's Attack 2: 41, hit!
Cadence defeats Bandit 3 with 9 damage!

 

Cadence struck right through the back of the unaware bandit. As he felt the blade enter, he tried to swing back his axe, but failed to connect. Leaving himself wide open, Cadence put an end to him in one quick thrust to the throat.

 

Cheat Sheet:

Spoiler

 

Enemies: Health, Location, Weapon

Archer 1: (0/21) (G6) Bowgun (44/45)
Archer 2: (0/21) (F13) Iron Bow (45/45)

Archer 3: (21/21) (N11) Iron Longbow (30/30)
Bandit 1: (0/28) (E4) Iron Axe (45/45)
Bandit 2: (0/28) (C9) Iron Axe (45/45)
Bandit 3: (0/28) (H10) Iron Axe (44/45)
Bandit 4: (0/28) (G8) Iron Axe (45/45)

Bandit 5: (28/28) (N10) Hand Axe (30/30)
Bandit 6: (28/28) (N12) Hand Axe (30/30)
Bandit 7: (28/28) (U2) Iron Axe (45/45)
Bandit 8: (28/28) (T11) Iron Axe (45/45)
Soldier 1: (0/24) (H11) Iron Lance (45/45)
Soldier 2: (24/24) (K18) Iron Javelin (45/45)
Soldier 3: (24/24) (M11) Iron Pilum (40/40), Iron Javelin (45/45)
Soldier 4: (24/24) (N5) Iron Javelin (45/45)
Soldier 5: (24/24) (T16) Iron Lance (45/45)
Mercenary 1: (22/22) (O11) Iron Blade (45/45)
Mercenary 2: (22/22) (R3) Iron Blade (45/45)
Mercenary 3: (21/21) (S8) Wooden Sword (50/50)
Myrmidon 1: (0/21) (A10) Slim Sword (35/35)
Myrmidon 2: (0/21) (E13) Iron Sword (45/45)
Myrmidon 3: (0/21) (J5) Iron Sword (44/45)

Myrmidon 4: (21/21) (Q15) Slim Sword (35/35)
Thief 1: (0/19) (F9) Iron Dagger (45/45)
Dolores: (30/30) (U19) Iron Club (45/45), Moneyshot (45/45)

 

Players: Health, Location, Weapons

Rayne: (20/21) (C18) Iron Javelin (35/45)E, Vulnerary (3/3), Iron Lance (45/45), Vulnerary (3/3), Lancereaver (20/20) 

Belros: (12/20) (E12) Iron Dagger (42/45), Vulnerary (3/3), Iron Knife(32/40)E 

Cadence: (21/21) (I10) Iron Rapier (28/40)E, Iron Sword (25/45) Taken a turn

Emilee: (5/18) (G10) Heal (25/30), Vulnerary (3/3)

Darius: (21/22) (J11) Flux (33/40), Vulnerary (3/3) Taken a turn

Idei: (20/21) (H9) Iron Bow (32/45), Vulnerary (3/3), Vulnerary (3/3)

Chirya: (22/23) (F10) Vulnerary (3/3)

Karik: (24/25) (I9) Iron Axe (38/45), Vulnerary (3/3) Iron Club (45/45), Hatchet (31/35)E 

 

Allies: Health, Location, Weapons

Madante: (23/24) (K7) Allegretto (-), Vulnerary (3/3)

 

Exp Tracker: 13/100

 

 

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MKRj07N.png

Belros let out a sigh of relief as the threat of death is gone for a moment, though there's still more foes across the river.  "Alright, everyone lets prepare to cross the bridge. Just make sure not to get in their range." After he spoke to the group he went towards the bridge and proceeded to remove the arrow in his shoulder and quickly patches the wound with a bit of his Vulnerary. 

 

Move to K14 and use the Vulnerary

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Emilee.png

Emilee tries to fight back but her obvious lack of muscle was obvious. "Oof" is the sound she makes as the wind is knocked out of her. When she opens her eyes again her allies took care of the bad guys! "Thank you, I'll do my part too don't worry!" She runs ahead trying to find a position while reaching for her pack for some medicine.

 

Move to H14 and use Vulnerary 

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KkPQGBp.png

It was crucial that she remove the soldier to gain an advantage in the coming assault on the bridge. Her allies would need to remove the archer to ease her approach anyway, so the detour necessary to do so wasn't too much an obstacle. Subconsciously she took this in not really paying it all that much heed. Beau continued to fly towards the opponent as she idly and instinctively told him to go there. "I wonder how my sisters are doing... It's been awhile since I left home. I hope mother isn't being too hard on them since I left. One of them will have to fill my spot after all." she thought int the interim of the travel. She snapped back into reality once she reached the distance at which she could properly hit a target.

 

Move to I18, Attack Soldier 2 with Iron Javelin. ((not using Canto at current until after the results.))

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idei sprite (2).png

Seeing his allies starting to move into position to, presumably, tackle the cluster of enemies situated on the bridge, Idei spurs Kite into motion as well, selecting a place from which he would be able to easily launch an offensive when the time comes.

 

Move to K12 and Wait.

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Spoiler

 

(Rayne will attack twice)
(Rayne is going into overdrive)
(Soldier 2 is ready to engage the calvary)

 

Rayne:
Attack: 5
Hit: 100%
Crit: 3%

 

Soldier 2:
Attack: 13
Hit: 59%
Crit: 0%

 

Rayne's Attack 1: 9, hit!
Soldier 2 takes 5 damage!
Rayne's eyes glimmer (10)

 

Adept Attack: 89, hit!
Soldier 2 takes 5 damage!

 

Soldier 2's Attack: 23, hit!
Rayne takes 13 damage!

 

Rayne's Attack 1: 35, hit!
Soldier 2 takes 5 damage!
Rayne's eyes glimmer (38)

 

Rayne flies over and throws one javelin, followed by another almost immediately after. The soldier, while staggered slightly, still manages to aim their own spear, striking Rayne. In retaliation, Rayne throws one more javelin, this one also connecting with the soldier defending the river.

 

((Chirya moves to I12))

 

[Enemy Phase]

 

Soldier 2 Attacks Rayne

Spoiler

 

(Rayne will attack twice)

(Rayne is initiating survival tactics)
(Soldier 2 is ready to engage the calvary)

 

Soldier 2:
Attack: 13
Hit: 59%
Crit: 0%

 

Rayne:
Attack: 5
Hit: 85%
Crit: 3%

 

Soldier 2's Attack: 86, miss.

 

Rayne's Attack 1: 89, miss.
Rayne's eyes glimmer (85)

 

Rayne's Attack 2: 51, hit!
Soldier 2 takes 5 damage!
Rayne's eyes glimmer (57)

 

The soldier tries to finish off the pegasus rider, but their aim comes up short. Rayne tries to retaliate once more, but only one of the two javelins tossed hit their mark.


[Ally Phase]

 

Madante Moves to L9

 

Turn 6

Turn_6.png

Anthropomancy Wanes

Karik Heals for 1 HP

Emilee's Self Healing kicks in for 2 HP

 

Cheat Sheet:

Spoiler

 

Enemies: Health, Location, Weapon

Archer 1: (0/21) (G6) Bowgun (44/45)
Archer 2: (0/21) (F13) Iron Bow (45/45)

Archer 3: (21/21) (N11) Iron Longbow (30/30)
Bandit 1: (0/28) (E4) Iron Axe (45/45)
Bandit 2: (0/28) (C9) Iron Axe (45/45)
Bandit 3: (0/28) (H10) Iron Axe (44/45)
Bandit 4: (0/28) (G8) Iron Axe (45/45)

Bandit 5: (28/28) (N10) Hand Axe (30/30)
Bandit 6: (28/28) (N12) Hand Axe (30/30)
Bandit 7: (28/28) (U2) Iron Axe (45/45)
Bandit 8: (28/28) (T11) Iron Axe (45/45)
Soldier 1: (0/24) (H11) Iron Lance (45/45)
Soldier 2: (4/24) (K18) Iron Javelin (45/45)
Soldier 3: (24/24) (M11) Iron Pilum (40/40), Iron Javelin (45/45)
Soldier 4: (24/24) (N5) Iron Javelin (45/45)
Soldier 5: (24/24) (T16) Iron Lance (45/45)
Mercenary 1: (22/22) (O11) Iron Blade (45/45)
Mercenary 2: (22/22) (R3) Iron Blade (45/45)
Mercenary 3: (21/21) (S8) Wooden Sword (50/50)
Myrmidon 1: (0/21) (A10) Slim Sword (35/35)
Myrmidon 2: (0/21) (E13) Iron Sword (45/45)
Myrmidon 3: (0/21) (J5) Iron Sword (44/45)

Myrmidon 4: (21/21) (Q15) Slim Sword (35/35)
Thief 1: (0/19) (F9) Iron Dagger (45/45)
Dolores: (30/30) (U19) Iron Club (45/45), Moneyshot (45/45)

 

Players: Health, Location, Weapons

Rayne: (7/21) (I18) Iron Javelin (31/45)E, Vulnerary (3/3), Iron Lance (45/45), Vulnerary (3/3), Lancereaver (20/20) 

Belros: (20/20) (K14) Iron Dagger (42/45), Vulnerary (2/3), Iron Knife(32/40)E 

Cadence: (21/21) (I10) Iron Rapier (30/40)E, Iron Sword (25/45) 

Emilee: (17/18) (H14) Heal (25/30), Vulnerary (2/3)

Darius: (21/22) (J11) Flux (34/40), Vulnerary (3/3)

Idei: (20/21) (K12) Iron Bow (32/45), Vulnerary (3/3), Vulnerary (3/3)

Chirya: (22/23) (I12) Vulnerary (3/3)

Karik: (25/25) (K10) Iron Axe (38/45), Vulnerary (3/3) Iron Club (45/45), Hatchet (31/35)E 

 

Allies: Health, Location, Weapons

Madante: (23/24) (L9) Allegretto (-), Vulnerary (3/3)

 

Exp Tracker: 19/100

 


 

 

 

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Darius_Anstane.png

 

After the immediate threat has passed, Darius turned to the bridge that they are to cross and see that it is quite heavily guarded. Another soldier, 2 axe-wielding brigands and, he notices, an archer hiding in the middle. Noting how heavily armored these guys are, the shaman, against his better judgment, decided to step right in front of the lance-wielder and strike at him with his magic. Before doing that, though, he spoke out.

 

"I'll appreciate it if you'll be able to take out the soldier once I do this. It might be foolhardy, what I'm about to do, but I noticed that these archers are really heavily armored..."

 

With that, he moved in and attacked.

 

Move to L11 and nuke Archer 3.

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Spoiler

 

(Darius has Momentary Bliss)
(Darius is inspired)
(Darius has waned Anthropomancy)

 

Darius:
Attack: 19
Hit: 80%
Crit: 0%

 

Archer 3:
Attack: 10
Hit: 49%
Crit: 0%


Darius' Attack: 31, hit!
Archer 3 takes 19 damage!

 

Archer 3's Attack: 5, hit!
Darius takes 10 damage!

 

Darius managed to blast the archer in the center of the bridge with his dark magic, wounding him greatly. In response, the archer fired off a shot, which managed to hit Darius, wounding him a fair bit.

 

Cheat Sheet:

Spoiler

 

Enemies: Health, Location, Weapon

Archer 1: (0/21) (G6) Bowgun (44/45)
Archer 2: (0/21) (F13) Iron Bow (45/45)

Archer 3: (2/21) (N11) Iron Longbow (29/30)
Bandit 1: (0/28) (E4) Iron Axe (45/45)
Bandit 2: (0/28) (C9) Iron Axe (45/45)
Bandit 3: (0/28) (H10) Iron Axe (44/45)
Bandit 4: (0/28) (G8) Iron Axe (45/45)

Bandit 5: (28/28) (N10) Hand Axe (30/30)
Bandit 6: (28/28) (N12) Hand Axe (30/30)
Bandit 7: (28/28) (U2) Iron Axe (45/45)
Bandit 8: (28/28) (T11) Iron Axe (45/45)
Soldier 1: (0/24) (H11) Iron Lance (45/45)
Soldier 2: (4/24) (K18) Iron Javelin (45/45)
Soldier 3: (24/24) (M11) Iron Pilum (40/40), Iron Javelin (45/45)
Soldier 4: (24/24) (N5) Iron Javelin (45/45)
Soldier 5: (24/24) (T16) Iron Lance (45/45)
Mercenary 1: (22/22) (O11) Iron Blade (45/45)
Mercenary 2: (22/22) (R3) Iron Blade (45/45)
Mercenary 3: (21/21) (S8) Wooden Sword (50/50)
Myrmidon 1: (0/21) (A10) Slim Sword (35/35)
Myrmidon 2: (0/21) (E13) Iron Sword (45/45)
Myrmidon 3: (0/21) (J5) Iron Sword (44/45)

Myrmidon 4: (21/21) (Q15) Slim Sword (35/35)
Thief 1: (0/19) (F9) Iron Dagger (45/45)
Dolores: (30/30) (U19) Iron Club (45/45), Moneyshot (45/45)

 

Players: Health, Location, Weapons

Rayne: (7/21) (I18) Iron Javelin (31/45)E, Vulnerary (3/3), Iron Lance (45/45), Vulnerary (3/3), Lancereaver (20/20) 

Belros: (20/20) (K14) Iron Dagger (42/45), Vulnerary (2/3), Iron Knife(32/40)E 

Cadence: (21/21) (I10) Iron Rapier (30/40)E, Iron Sword (25/45) 

Emilee: (17/18) (H14) Heal (25/30), Vulnerary (2/3)

Darius: (11/22) (J11) Flux (33/40), Vulnerary (3/3) Taken A Turn

Idei: (20/21) (K12) Iron Bow (32/45), Vulnerary (3/3), Vulnerary (3/3)

Chirya: (22/23) (I12) Vulnerary (3/3)

Karik: (25/25) (K10) Iron Axe (38/45), Vulnerary (3/3) Iron Club (45/45), Hatchet (31/35)E 

 

Allies: Health, Location, Weapons

Madante: (23/24) (L9) Allegretto (-), Vulnerary (3/3)

 

Exp Tracker: 22/100

 


 

 

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Karik_Calm.png

“Hm…" The Pirate's eyes were closed, having been lost in thought after speaking to Idei. He was thinking of Versidia, as well as some of the people there. In his reverie, he had moved according to the short commands he had heard from his allies, not thinking as he did so. It took the sound of Dark Magic hitting an Archer to break him out of it.

Karik_Talk_to_Me.png

"Huh?” Karik look around, seeing everyone having moved toward the bridge. “Oh, must've dozed off there.” Shaking his head, Karik focused on the Archer near the bridge, his eyes fixed on the Longbow in his hands. He remembered his previous failed attempts to retrieve one.

Karik_Tease.png

“That be a fine bow ye got there...” Karik took hold of his Hatchet, preparing his aim as he got closer. “I ain’t losing it this time, matie!” The boy jumped into the shallow water, his stride undeterred as he swung his arm back.

 

Move to M10, equip Hatchet and CAPTURE OURSELVES A NICE AND JUICY LONGBOW(Capture Archer 3)!

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Spoiler

 

(Karik is inspired)
(Karik is attempting a capture)
(Karik is on the waters)

 

Karik:
Attack: 2
Hit: 83%
Crit: 1%

 

Archer 3:
Attack: 8
Hit: 47%
Crit: 2%

 

Karik's Attack: 9, hit!
Karik Captures Archer 3 with 2 damage!

 

As Karik throws his hatchet towards the archer, its the return trip of it that actually hits the man. Though the blow itself didn't do much damage, combined with the earlier injuries from the dark magic, the archer was struck forward into the water, where he then was sent towards Karik. The axeman retrieves the archer and relieves him of his longbow, noting that the archer is still alive, albeit very battered.

 

Cheat Sheet:

Spoiler

 

Enemies: Health, Location, Weapon

Archer 1: (0/21) (G6) Bowgun (44/45)
Archer 2: (0/21) (F13) Iron Bow (45/45)

Archer 3: (0/21) (N11) Captured
Bandit 1: (0/28) (E4) Iron Axe (45/45)
Bandit 2: (0/28) (C9) Iron Axe (45/45)
Bandit 3: (0/28) (H10) Iron Axe (44/45)
Bandit 4: (0/28) (G8) Iron Axe (45/45)

Bandit 5: (28/28) (N10) Hand Axe (30/30)
Bandit 6: (28/28) (N12) Hand Axe (30/30)
Bandit 7: (28/28) (U2) Iron Axe (45/45)
Bandit 8: (28/28) (T11) Iron Axe (45/45)
Soldier 1: (0/24) (H11) Iron Lance (45/45)
Soldier 2: (4/24) (K18) Iron Javelin (45/45)
Soldier 3: (24/24) (M11) Iron Pilum (40/40), Iron Javelin (45/45)
Soldier 4: (24/24) (N5) Iron Javelin (45/45)
Soldier 5: (24/24) (T16) Iron Lance (45/45)
Mercenary 1: (22/22) (O11) Iron Blade (45/45)
Mercenary 2: (22/22) (R3) Iron Blade (45/45)
Mercenary 3: (21/21) (S8) Wooden Sword (50/50)
Myrmidon 1: (0/21) (A10) Slim Sword (35/35)
Myrmidon 2: (0/21) (E13) Iron Sword (45/45)
Myrmidon 3: (0/21) (J5) Iron Sword (44/45)

Myrmidon 4: (21/21) (Q15) Slim Sword (35/35)
Thief 1: (0/19) (F9) Iron Dagger (45/45)
Dolores: (30/30) (U19) Iron Club (45/45), Moneyshot (45/45)

 

Players: Health, Location, Weapons

Rayne: (7/21) (I18) Iron Javelin (31/45)E, Vulnerary (3/3), Iron Lance (45/45), Vulnerary (3/3), Lancereaver (20/20) 

Belros: (20/20) (K14) Iron Dagger (42/45), Vulnerary (2/3), Iron Knife(32/40)E 

Cadence: (21/21) (I10) Iron Rapier (30/40)E, Iron Sword (25/45) 

Emilee: (17/18) (H14) Heal (25/30), Vulnerary (2/3)

Darius: (11/22) (J11) Flux (33/40), Vulnerary (3/3) Taken A Turn

Idei: (20/21) (K12) Iron Bow (32/45), Vulnerary (3/3), Vulnerary (3/3)

Chirya: (22/23) (I12) Vulnerary (3/3)

Karik: (25/25) (M10) Iron Axe (38/45), Vulnerary (3/3) Iron Club (45/45), Hatchet (30/35)E, Iron Longbow (29/30) Taken A Turn

 

Allies: Health, Location, Weapons

Madante: (23/24) (L9) Allegretto (-), Vulnerary (3/3)

 

Exp Tracker: 22/100

 

 

 

 

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tumblr_inline_okf1wlac4g1sg2hsu_100.png

His gaze follows the series of events carefully -- their shaman striking at the archer, followed quickly by the boy's own advance into the river waters; Idei expects him to simply finish the man off, but surprisingly, when the archer drifts downstream towards him, he picks the man up instead, as Idei recalls him doing with the mercenary back on the ship. That longbow . . .

 

Gently urging his steed forward, Idei maneuvers over to Karik's side, keeping a watchful eye on the surrounding enemies who still pose a danger. "Let me take him," he offers, indicating the injured archer with a nod of his head as he extends a hand down to heft the man onto Kite's back. The added weight will slow him down, but he should be able to get out of enemy fire -- it's more important that Karik not be burdened if he's going to be fending off the rest of the bandits.

 

tumblr_inline_okf1wlOl811sg2hsu_100.png

"And," A shadow of a smile crosses his lips; there's no disguising the eagerness in his eyes. "If you have no intention of using that bow . . . "

 

Move to L10 and Initiate Take and Trade with Karik.

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Karik_Lets_do_this.png

The Pirate looked towards the enemy unit he had struck, catching the Hatchet as it returns, still amazed that the Archer had fallen towards the river, drifting off towards him. “Man, Aye can’t believe that worked.” Karik dragged the Archer out of the water, making sure to take the bow and arrows on him. Karik put his ear to the man’s chest, hearing a faint rhythm. “Well, guess you’re still good.”

 

“I’m still awake, you know.”

Karik_Talk_to_Me.png

“Huh, so it seems.” Karik quickly lifted the man of the ground, ensuring he wouldn't escape. “Ye should be glad that armor of yers be pretty decent.” Karik messed around with one of the shoulder pads, keeping care to make sure he doesn't lose his grip on the man.

 

“Hey, if you like my armor so much, why aren’t you taking it?”

Karik_Etapir.png

“I can’t use it.”

 

“Why no-”

Karik_No_Way.png

“Oh, someone’s here.” Karik turned, hearing the sound of a horse approaching.

tumblr_inline_okf1wlac4g1sg2hsu_100.png

"Let me take him."

Karik_Lets_do_this.png

Karik smiled, glad to see someone would be able to hold onto the enemy for him. “Oh, thanks, matie!” Karik quickly handed the empty-handed Archer off to the Nomad. “Oh, and here’s the bow, too.” The boy pulled the weapons from the ground, another gift for Idei. “Glad Aye could get a crew mate this gift, finally.”

 

Hand over the Long Bow and Archer to Idei

Edited by InnocentSerenity
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"Oh great, now I'm being handed off like some cargo -- "

 

tumblr_inline_okf1wlac4g1sg2hsu_100.png

Frowning, Idei hefts the man off of Karik's hands, but gives his head a single shake. "No." Once the boy is relieved of the archer's weight and the coveted Longbow and its arrows are in his possession, he releases the weaponless archer's arm, taking a step back to indicate he can leave. 

 

" . . . You're letting me go?"

 

tumblr_inline_okf1wmiwUa1sg2hsu_100.png

Is it customary to kill defenseless prisoners without reason, for this man to ask with such surprise? "Your life isn't mine to take, unless in self-defense," he replies quickly. What savagery that would be -- he'd be no less than a murderer. Raising up the new longbow briefly though, he allows a touch of mirth to enter his expression. "Thank you." And then, fleetingly, it's gone, and so is he, taking Kite and himself out of range.

 

tumblr_inline_okf1wlkf4d1sg2hsu_100.png

"Fight well, and swiftly," he says to Karik with a nod. "And be careful."

 

Release Archer 3 and Canto to K9.

Edited by rokubiraijuu
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Darius_Anstane.png

"I'll appreciate it if you'll be able to take out the soldier once I do this. It might be foolhardy, what I'm about to do, but I noticed that these archers are really heavily armored..."

 

MKRj07N.png

 "I don't know if I can kill him but I'll definitely weaken him!" Belros responded before getting behind the man and throwing a pair of knives at the soldier. It's obvious that a couple of knives won't kill a man who's that armored, but if anything it'll make him an easier kill for someone else take.

 

Move to K11 and throw some Iron Knives at the Soldier.

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Spoiler

 

(Belros is loyal)
(Belros will attack twice)
(Soldier 3 has advantage)
(Soldier 3 will attack twice)

 

Belros:
Attack: 5
Hit: 91%
Crit: 4%

 

Soldier 3:
Attack: 9
Hit: 70%
Crit: 0%

 

Belros' Attack 1: 18, hit!
Soldier 3 takes 5 damage!

 

Soldier 3's Attack 1, 30, hit!
Belros takes 9 damage!

 

Belros' Attack 2: 15, hit!
Soldier 3 takes 5 damage!

 

Soldier 3's Attack 2, 100, miss.

 

Belros tosses two knives at the soldier, who takes a noticeable amount of damage. The soldier responds in kind with two pilums, with one of them hitting their mark.

 

((Chirya moves to K10 and dances Karik))

 

Cheat Sheet:

Spoiler

 

Enemies: Health, Location, Weapon

Archer 1: (0/21) (G6) Bowgun (44/45)
Archer 2: (0/21) (F13) Iron Bow (45/45)
Archer 3: (0/21) (N11) Released
Bandit 1: (0/28) (E4) Iron Axe (45/45)
Bandit 2: (0/28) (C9) Iron Axe (45/45)
Bandit 3: (0/28) (H10) Iron Axe (44/45)
Bandit 4: (0/28) (G8) Iron Axe (45/45)

Bandit 5: (28/28) (N10) Hand Axe (30/30)
Bandit 6: (28/28) (N12) Hand Axe (30/30)
Bandit 7: (28/28) (U2) Iron Axe (45/45)
Bandit 8: (28/28) (T11) Iron Axe (45/45)
Soldier 1: (0/24) (H11) Iron Lance (45/45)
Soldier 2: (4/24) (K18) Iron Javelin (45/45)
Soldier 3: (14/24) (M11) Iron Pilum (39/40), Iron Javelin (45/45)
Soldier 4: (24/24) (N5) Iron Javelin (45/45)
Soldier 5: (24/24) (T16) Iron Lance (45/45)
Mercenary 1: (22/22) (O11) Iron Blade (45/45)
Mercenary 2: (22/22) (R3) Iron Blade (45/45)
Mercenary 3: (21/21) (S8) Wooden Sword (50/50)
Myrmidon 1: (0/21) (A10) Slim Sword (35/35)
Myrmidon 2: (0/21) (E13) Iron Sword (45/45)
Myrmidon 3: (0/21) (J5) Iron Sword (44/45)

Myrmidon 4: (21/21) (Q15) Slim Sword (35/35)
Thief 1: (0/19) (F9) Iron Dagger (45/45)
Dolores: (30/30) (U19) Iron Club (45/45), Moneyshot (45/45)


Players: Health, Location, Weapons

Rayne: (7/21) (I18) Iron Javelin (31/45)E, Vulnerary (3/3), Iron Lance (45/45), Vulnerary (3/3), Lancereaver (20/20) 

Belros: (11/20) (K11) Iron Dagger (42/45), Vulnerary (2/3), Iron Knife(30/40)E Taken A Turn

Cadence: (21/21) (I10) Iron Rapier (30/40)E, Iron Sword (25/45) 

Emilee: (17/18) (H14) Heal (25/30), Vulnerary (2/3)

Darius: (11/22) (L11) Flux (33/40), Vulnerary (3/3) Taken A Turn

Idei: (20/21) (K9) Iron Bow (32/45), Vulnerary (3/3), Vulnerary (3/3) Taken A Turn

Chirya: (22/23) (I12) Vulnerary (3/3)

Karik: (25/25) (M10) Iron Axe (38/45), Vulnerary (3/3) Iron Club (45/45), Hatchet (31/35)E, Iron Longbow (29/30) Taken A Turn


Allies: Health, Location, Weapons

Madante: (23/24) (L9) Allegretto (-), Vulnerary (3/3)


Exp Tracker: 30/100

 

 

 

 

Edited by Zetaark
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KkPQGBp.png

Rayne placed her hand on her gut. It felt warm, damp. Blood. She wasn't really sure how she acquired the injury. Beau whinnied loudly. Even he was caught off guard. He immediately turned tail. Even though they had nearly brought their quarry low, it wasn't worth the risk of finishing them off. Rayne broke the haft off the javelin, leaving the tip where it was for the time being, she didn't want to dig it out before she was near their medic. It was probably a bad idea. She just held onto the wound, gritting her teeth as Beau ferried her to safety.

 

She arrived next to Emilee, at least she believed that to be the name of her companion. She was the cute healer girl. She'd remember that hair anywhere. A pleasant and warm orange. Her clothes were nice too, like she was trying to give off a really fancy air. So, it was rather easy to pick her out of a crowd and from a distance. She was practically screaming for attention. Rayne didn't really get why though... perhaps she wanted people to notice her? She didn't really say much of anything when Beau landed, she was afraid to speak at the moment with her injuries.

 

The pegasus tapped the woman on her shoulder with his chin. He snorted, quite hurriedly and several times as if in distress.It was as if he was saying "OI!!! Lady, The girlie needs healin' that wot your lot does innit? Come on! Hurry!"

 

move to I14 ((not sure if I can Canto, but if I can still hold that until after Emilee heals.))

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