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Fire Emblem on the Forums: Sea of Crossroads [IC]


krim

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“Thank ye very much!” Karik gave a short salute, commending the Dancer’s talents. “Now, next up.”

 

Karik saw the Soldier nearby attack Belros, giving him a rather serious injury. “Aye got ‘im, matie!” Karik gave a glance to Cadence, a small boost in confidence going through him. The boy dashed towards the Soldier, his eye aiming his strike to their vital spots.

 

Equip Iron Axe, and attack Soldier with the added power of friendship

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Spoiler

 

(Karik is inspired)
(Cadence is supporting Karik)
(Karik has the advantage)

 

Karik:
Attack: 15
Hit: 98%
Crit: 12%

 

Soldier 3:
Attack: -
Hit: -
Crit: -

 

Karik's Attack: 39, hit!
Karik defeats Soldier 3 with 15 damage!

 

Supported by his fellow comrades, Karik manages to strike down the soldier guarding the bridge, causing him to fall dead into the river.

 

Cheat Sheet:

Spoiler

 

Enemies: Health, Location, Weapon

Archer 1: (0/21) (G6) Bowgun (44/45)
Archer 2: (0/21) (F13) Iron Bow (45/45)

Archer 3: (0/21) (N11) Captured
Bandit 1: (0/28) (E4) Iron Axe (45/45)
Bandit 2: (0/28) (C9) Iron Axe (45/45)
Bandit 3: (0/28) (H10) Iron Axe (44/45)
Bandit 4: (0/28) (G8) Iron Axe (45/45)

Bandit 5: (28/28) (N10) Hand Axe (30/30)
Bandit 6: (28/28) (N12) Hand Axe (30/30)
Bandit 7: (28/28) (U2) Iron Axe (45/45)
Bandit 8: (28/28) (T11) Iron Axe (45/45)
Soldier 1: (0/24) (H11) Iron Lance (45/45)
Soldier 2: (4/24) (K18) Iron Javelin (45/45)
Soldier 3: (0/24) (M11) Iron Pilum (39/40), Iron Javelin (45/45)
Soldier 4: (24/24) (N5) Iron Javelin (45/45)
Soldier 5: (24/24) (T16) Iron Lance (45/45)
Mercenary 1: (22/22) (O11) Iron Blade (45/45)
Mercenary 2: (22/22) (R3) Iron Blade (45/45)
Mercenary 3: (21/21) (S8) Wooden Sword (50/50)
Myrmidon 1: (0/21) (A10) Slim Sword (35/35)
Myrmidon 2: (0/21) (E13) Iron Sword (45/45)
Myrmidon 3: (0/21) (J5) Iron Sword (44/45)

Myrmidon 4: (21/21) (Q15) Slim Sword (35/35)
Thief 1: (0/19) (F9) Iron Dagger (45/45)
Dolores: (30/30) (U19) Iron Club (45/45), Moneyshot (45/45)


Players: Health, Location, Weapons

Rayne: (7/21) (I18) Iron Javelin (31/45)E, Vulnerary (3/3), Iron Lance (45/45), Vulnerary (3/3), Lancereaver (20/20)  Taken A Turn

Belros: (11/20) (K11) Iron Dagger (42/45), Vulnerary (2/3), Iron Knife(30/40)E Taken A Turn

Cadence: (21/21) (J10) Iron Rapier (30/40)E, Iron Sword (25/45) Taken A Turn

Emilee: (17/18) (H14) Heal (25/30), Vulnerary (2/3)

Darius: (11/22) (L11) Flux (33/40), Vulnerary (3/3) Taken A Turn

Idei: (20/21) (K9) Iron Bow (32/45), Vulnerary (3/3), Vulnerary (3/3) Taken A Turn

Chirya: (22/23) (K10) Vulnerary (3/3) Taken A Turn

Karik: (25/25) (M10) Iron Axe (37/45)E, Vulnerary (3/3) Iron Club (45/45), Hatchet (31/35), Iron Longbow (29/30) Taken A Turn


Allies: Health, Location, Weapons

Madante: (23/24) (L9) Allegretto (-), Vulnerary (3/3)


Exp Tracker: 33/100

 

 

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Emilee giggled and pat the pegasus lightly and carefully. "Yes, yes. I'll take care of her don't worry."  She got on her tippy toes, trying to reach as high as she could and stretched out her staff to be near the wound. As it started to shine Emilee hummed lightly now feeling in much better spirits as energy returned to her and she could keep doing her job. "Listen, you have to be careful. I think your friend here is worrying about you. And I'd worry as well if I saw you fighting with those wounds, luckily your pegasus is protecting you and brought you to me." By the time she finished the sentence she was done and was back to gripping her staff normally. "I'm not saying not to fight harder, just be more careful okay? Let's show them who's boss."

 

Move to I13 and heal Rayne

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[Enemy Phase]

 

Bandit 5 Attacks Karik

Spoiler

 

(Karik is inspired)
(Cadence is supporting Karik)
(Karik will attack twice)

(Bandit 5 is inspired)

 

Bandit 5:
Attack: 12
Hit: 54%
Crit: 0%

 

Karik:
Attack: 16
Hit: 80%
Crit: 12%

 

Bandit 5's Attack: 15, hit!
Karik takes 12 damage!

 

Karik's Attack 1: 45, hit!
Bandit 5 takes 16 damage!

 

Karik's Attack 2: 75, hit!
Karik defeats Bandit 5 with 16 damage!

 

The bandit swings his hand axe at Karik, hitting his mark. Unfortunately, he realized well too late that Karik's skill with the axe surpassed his own, and 2 axe strikes took him out.

 

Mercenary 1 Moves to M11 and attacks Karik

Spoiler

 

(Karik is inspired)
(Cadence is supporting Karik)
(Mercenary 1 has the advantage)

(Mercenary 1 is inspiring others)

 

Mercenary 1:
Attack: 11
Hit: 76%
Crit: 2%

 

Karik:
Attack: 17
Hit: 62%
Crit: 11%

 

Mercenary 1's Attack: 80, miss.

 

Karik's Attack: 15, hit!
Mercenary 1 takes 17 damage!

 

Seeing an injured target, the mercenary tries to reclaim the bridge by taking down the pirate. Unfortunately, the mercenary got too cocky, and missed his own strike before getting struck with Karik's counterattack.

 

[Ally Phase]

 

Madante Moves to L10

 

Turn 7

(Map will go here when it decides to play nice)

 

Anthropomancy fades further

Shield of Agony fades away

Karik heals for 2 HP

Emilee's self healing kicks in for 2 HP

 

Cheat Sheet:
 

Spoiler

 

Enemies: Health, Location, Weapon

Archer 1: (0/21) (G6) Bowgun (44/45)
Archer 2: (0/21) (F13) Iron Bow (45/45)
Archer 3: (0/21) (N11) Captured
Bandit 1: (0/28) (E4) Iron Axe (45/45)
Bandit 2: (0/28) (C9) Iron Axe (45/45)
Bandit 3: (0/28) (H10) Iron Axe (44/45)
Bandit 4: (0/28) (G8) Iron Axe (45/45)
Bandit 5: (0/28) (N10) Hand Axe (30/30)

Bandit 6: (28/28) (N12) Hand Axe (30/30)
Bandit 7: (28/28) (U2) Iron Axe (45/45)
Bandit 8: (28/28) (T11) Iron Axe (45/45)
Soldier 1: (0/24) (H11) Iron Lance (45/45)
Soldier 2: (4/24) (K18) Iron Javelin (45/45)
Soldier 3: (0/24) (M11) Iron Pilum (39/40), Iron Javelin (45/45)
Soldier 4: (24/24) (N5) Iron Javelin (45/45)
Soldier 5: (24/24) (T16) Iron Lance (45/45)
Mercenary 1: (5/22) (M11) Iron Blade (45/45)
Mercenary 2: (22/22) (R3) Iron Blade (45/45)
Mercenary 3: (21/21) (S8) Wooden Sword (50/50)
Myrmidon 1: (0/21) (A10) Slim Sword (35/35)
Myrmidon 2: (0/21) (E13) Iron Sword (45/45)
Myrmidon 3: (0/21) (J5) Iron Sword (44/45)

Myrmidon 4: (21/21) (Q15) Slim Sword (35/35)
Thief 1: (0/19) (F9) Iron Dagger (45/45)
Dolores: (30/30) (U19) Iron Club (45/45), Moneyshot (45/45)


Players: Health, Location, Weapons

Rayne: (21/21) (I18) Iron Javelin (31/45)E, Vulnerary (3/3), Iron Lance (45/45), Vulnerary (3/3), Lancereaver (20/20) 

Belros: (11/20) (K11) Iron Dagger (42/45), Vulnerary (2/3), Iron Knife(30/40)E 

Cadence: (21/21) (J10) Iron Rapier (30/40)E, Iron Sword (25/45) 

Emilee: (18/18) (I13) Heal (25/30), Vulnerary (2/3)

Darius: (11/22) (L11) Flux (33/40), Vulnerary (3/3)

Idei: (20/21) (K9) Iron Bow (32/45), Vulnerary (3/3), Vulnerary (3/3), Iron Longbow (29/30)
Chirya: (23/23) (K10) Vulnerary (3/3)

Karik: (15/25) (M10) Iron Axe (37/45)E, Vulnerary (3/3) Iron Club (45/45), Hatchet (31/35)


Allies: Health, Location, Weapons

Madante: (23/24) (L10) Allegretto (-), Vulnerary (3/3)


Exp Tracker: 44/100

 

 

Edited by Zetaark
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Karik! Seeing both enemies target the boy is enough to stir him into a slight panic, and he's almost concerned he'll see him fall a second time -- but by the grace of Mother Earth, he expertly weathers one attack and evades the second enemy, felling the first bandit in the process. Though he hardly knows him, Idei can't help the slight swell of pride he feels in his chest, as though he were watching one of the tribe boys shoot down his first hawk.

 

tumblr_inline_okf1wlac4g1sg2hsu_100.png

Now it's time to do his part. "On your left," he says to Chirya and Belros as he gallops past them -- though with how softly he speaks, it might not be audible -- switching his Iron Bow for his fun new toy. It's more unwieldy than his smaller weapon, but its power and distance are familiar to him; these are more like the bows his tribe uses to snipe birds, and feel comfortable in his hands. After all, one can't hope to hit flying creatures with the short range of a regular bow.

 

Move to K12, equip Iron Longbow, and snipe Bandit 6.

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oFAdgyX.png

 

"Why hello there opening!" Belros thought to himself as he figures out his next course of action. If he moves quick enough he could make it over to those patch of trees across the river. Ofcourse his allies might have a better time with one less person clumping all together.  "Well, excuse me everyone I need to slip on by!" He spoke smugly as he ran past the mercenary and the bandit before hiding within the trees. Then once the Bandit got distracted he leaped out from his cover to give a quick couple of stabs to his foe, getting the upper hand with an ambush.

 

Move to N13 and stealthily stab the Bandit with the Iron Dagger

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Darius_Anstane.png

 

Darius was holding his hand over where the archer managed to land his arrow, trying to suppress the bleeding all while observing how the archer was captured, then released. He sighed before preparing to blast the brigand on the other end of the bridge, trying not to become too distracted by all the pain around him...when, suddenly, he felt relief as his injuries were mended by Emilee. He turned to the sister and smiled very lightly.

 

"I appreciate that. Thank you." he said before focusing even more intently on the axe-wielding bandit, getting ready to try and evade the hand axe that is visible.

 

Move to L12 and (hopefully) finish off Bandit 6.

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Karik’s arm shuddered as he tried to keep a steady hold on his axe, keeping his eyes on the healer nearby. “I can take a bit more, she's best off healing him.” Karik mumbled to himself as he turned his head to the enemy. Staring at the Mercenary that had just failed to his the simple target that was an axe user, Karik took out his Hatchet, eyes trained on the Blade in the Mercenary’s hand. His eyes darted to the vital areas of the man.

 

“That be a nice lookin’ weapon ye got there. Mind if we have it?!” Karik dashed forward, attempting to hold back his strike.

 

Capture the Mercenary for the nice lookin’ blade they got

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Spoiler

 

(Idei will attack twice)
(Idei is inspired)
(Bandit 6 is inspired)

 

Idei:
Attack: 10
Hit: 75%
Crit: 3%

 

Bandit 6:
Attack: -
Hit: -
Crit: -

 

Idei's Attack: 51, hit!
Bandit 6 takes 10 damage!

 

Idei's Attack 2: 82, miss.

 

Testing out his new longbow, Idei fires off two shots. The first one hits the target on the mark, but the second instead falls a bit short into the river.

 

Spoiler

 

(Belros has the advantage)
(Belros will attack twice)
(Belros is ambushing his target)
(Belros is hidden in the forest)
(Bandit 6 is inspired)

 

Belros:
Attack: 7
Hit: 100%
Crit: 4%

 

Bandit 6:
Attack: -
Hit: -
Crit: -

 

Belros' Attack 1: 94, hit!
Bandit 6 takes 7 damage! 

 

Belros' Attack 2: 20, hit!
Bandit 6 takes 7 damage! 

 

 

 

Sneaking by the enemies on the bridge, Belros ambushes the confused bandit from the forest, getting two quick blows onto him.
 

Spoiler

 

(Darius is enjoying the suffering)
(Darius has Momentary Bliss)
(Darius is inspired)
(Darius has faded Anthropomancy)
(Bandit 6 is inspired)

 

Darius:
Attack: 20
Hit: 69%
Crit: 2%

 

Bandit 6:
Attack: 14
Hit: 64%
Crit: 0%

 

Darius' Attack: 28, hit!
Darius defeats Bandit 6 with 20 damage!
((Shield of Agony Activates!))
((Anthropomancy Refreshes))

 

Having been fully healed, Darius' magic hits its mark, finishing off the bandit.
 

Spoiler

 

(Karik is inspired)
(Cadence is supporting Karik)
(Karik is attempting a capture)
(Mercenary 1 has the advantage)

 

Karik:
Attack: 7
Hit: 71%
Crit: 14%

 

Mercenary 1:
Attack: 13
Hit: 84%
Crit: 2%

 

Karik's Attack: 18, hit!
Karik captures Mercenary 1 with 6 damage!

 

Karik manages to strike the mercenary and bring him to the ground. He then captures him, relieving the mercenary of his weapons.

 

((Chirya Moves to L11 and dances for Emilee))

 

Cheat Sheet:

Spoiler

 

Enemies: Health, Location, Weapon

Archer 1: (0/21) (G6) Bowgun (44/45)
Archer 2: (0/21) (F13) Iron Bow (45/45)
Archer 3: (0/21) (N11) Released
Bandit 1: (0/28) (E4) Iron Axe (45/45)
Bandit 2: (0/28) (C9) Iron Axe (45/45)
Bandit 3: (0/28) (H10) Iron Axe (44/45)
Bandit 4: (0/28) (G8) Iron Axe (45/45)
Bandit 5: (0/28) (N10) Hand Axe (30/30)
Bandit 6: (0/28) (N12) Hand Axe (30/30)

Bandit 7: (28/28) (U2) Iron Axe (45/45)
Bandit 8: (28/28) (T11) Iron Axe (45/45)
Soldier 1: (0/24) (H11) Iron Lance (45/45)
Soldier 2: (4/24) (K18) Iron Javelin (45/45)
Soldier 3: (0/24) (M11) Iron Pilum (39/40), Iron Javelin (45/45)
Soldier 4: (24/24) (N5) Iron Javelin (45/45)
Soldier 5: (24/24) (T16) Iron Lance (45/45)
Mercenary 1: (0/22) (M11) Captured
Mercenary 2: (22/22) (R3) Iron Blade (45/45)
Mercenary 3: (21/21) (S8) Wooden Sword (50/50)
Myrmidon 1: (0/21) (A10) Slim Sword (35/35)
Myrmidon 2: (0/21) (E13) Iron Sword (45/45)
Myrmidon 3: (0/21) (J5) Iron Sword (44/45)

Myrmidon 4: (21/21) (Q15) Slim Sword (35/35)
Thief 1: (0/19) (F9) Iron Dagger (45/45)
Dolores: (30/30) (U19) Iron Club (45/45), Moneyshot (45/45)


Players: Health, Location, Weapons

Rayne: (21/21) (I18) Iron Javelin (31/45)E, Vulnerary (3/3), Iron Lance (45/45), Vulnerary (3/3), Lancereaver (20/20) 

Belros: (11/20) (N13) Iron Dagger (42/45), Vulnerary (2/3), Iron Knife(30/40)E Taken A Turn

Cadence: (21/21) (J10) Iron Rapier (30/40)E, Iron Sword (25/45) 

Emilee: (18/18) (I13) Heal (25/30), Vulnerary (2/3)

Darius: (22/22) (L12) Flux (33/40), Vulnerary (3/3) Taken A Turn

Idei: (20/21) (K12) Iron Bow (32/45), Vulnerary (3/3), Vulnerary (3/3), Iron Longbow (29/30) Taken A Turn
Chirya: (23/23) (L11) Vulnerary (3/3) Taken A Turn

Karik: (15/25) (M10) Iron Axe (37/45)E, Vulnerary (3/3) Iron Club (45/45), Hatchet (31/35), Iron Blade (45/45) Taken A Turn


Allies: Health, Location, Weapons

Madante: (23/24) (L10) Allegretto (-), Vulnerary (3/3)


Exp Tracker: 63/100

 


 

 

 

Edited by Zetaark
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"Don't mention it." Emilee smiles back at Darius. "Now to take care of one more troublesome little brother." Moving on to the bridge she stretched out her staff until it could poke the Pirate Boy Karik in the head. It started to glow, and doing it's job. "Don't think I've forgotten about you. I'm here for you, don't worry!"

 

 

Move to M11 and Heal Karik 

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Rayne was still a bit caught off-guard by the wound. Blood still was soaking her hands. It took her awhile to snap out of it, only realizing now that Emilee had gone off to tend to others on the battlefield. She figured she should get back to the fray. She tapped her heels against Beau's side again to signal she was okay.

 

Move to P14, The Myrm won't even see what hit 'em. ((It was definitely an Iron Jav though.))

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Spoiler

 

(Rayne will attack twice)
(Rayne is going into overdrive)
(Rayne has the advantage)

 

Rayne:
Attack: 12
Hit: 100%
Crit: 1%

 

Myrmidon 4:
Attack: -
Hit: -
Crit: -

 

Rayne's Attack 1: 91, hit!
Myrmidon 4 takes 12 damage!
Rayne's eyes glimmer (69)

 

Rayne's Attack 2: 35, hit!
Rayne defeats Myrmidon 4 with 12 damage!

 

Rayne flies by and quickly throws out two javelins, each hitting their mark and striking the myrm dead where she stands.

 

[Enemy Phase]

 

Bandit 8 Moves to O11

 

Soldier 5 Moves to S15

 

[Ally Phase]

 

Madante_New.png

"I won't be allowing you to move further than that bandit" Madante says before rushing in between Emilee and the bandit.

 

Spoiler

 

(Madante has the advantage)
(Madante is inspiring others)


Madante:
Attack: 11
Hit: 100%
Crit: 12%

 

Bandit 8:
Attack: 12
Hit: 49%
Crit: 0%

 

Madante's Attack: 44, hit!
(Madante's sword glows: 15)
Bandit 8 takes 11 damage!

 

Bandit 8's Attack: 71, miss.

 

Madante manages to cut in front of the bandit and lands a clean strike. While the bandit wasn't severely injured, he was staggered enough to miss his counterattack. 

 

Turn 8

Turn_8.png

Shield of Agony Fades

Anthropomancy wanes

 

Cheat Sheet

Spoiler

 

Enemies: Health, Location, Weapon

Archer 1: (0/21) (G6) Bowgun (44/45)
Archer 2: (0/21) (F13) Iron Bow (45/45)
Archer 3: (0/21) (N11) Released
Bandit 1: (0/28) (E4) Iron Axe (45/45)
Bandit 2: (0/28) (C9) Iron Axe (45/45)
Bandit 3: (0/28) (H10) Iron Axe (44/45)
Bandit 4: (0/28) (G8) Iron Axe (45/45)
Bandit 5: (0/28) (N10) Hand Axe (30/30)
Bandit 6: (0/28) (N12) Hand Axe (30/30)

Bandit 7: (28/28) (U2) Iron Axe (45/45)
Bandit 8: (17/28) (O11) Iron Axe (45/45)
Soldier 1: (0/24) (H11) Iron Lance (45/45)
Soldier 2: (4/24) (K18) Iron Javelin (45/45)
Soldier 3: (0/24) (M11) Iron Pilum (39/40), Iron Javelin (45/45)
Soldier 4: (24/24) (N5) Iron Javelin (45/45)
Soldier 5: (24/24) (S15) Iron Lance (45/45)
Mercenary 1: (0/22) (M11) Captured
Mercenary 2: (22/22) (R3) Iron Blade (45/45)
Mercenary 3: (21/21) (S8) Wooden Sword (50/50)
Myrmidon 1: (0/21) (A10) Slim Sword (35/35)
Myrmidon 2: (0/21) (E13) Iron Sword (45/45)
Myrmidon 3: (0/21) (J5) Iron Sword (44/45)
Myrmidon 4: (0/21) (Q15) Slim Sword (35/35)
Thief 1: (0/19) (F9) Iron Dagger (45/45)

Dolores: (30/30) (U19) Iron Club (45/45), Moneyshot (45/45)


Players: Health, Location, Weapons

Rayne: (21/21) (P14) Iron Javelin (29/45)E, Vulnerary (3/3), Iron Lance (45/45), Vulnerary (3/3), Lancereaver (20/20) 

Belros: (11/20) (N13) Iron Dagger (42/45), Vulnerary (2/3), Iron Knife(30/40)E 

Cadence: (21/21) (K11) Iron Rapier (30/40)E, Iron Sword (25/45) 

Emilee: (18/18) (M11) Heal (25/30), Vulnerary (2/3)

Darius: (22/22) (L12) Flux (33/40), Vulnerary (3/3)

Idei: (20/21) (K12) Iron Bow (32/45), Vulnerary (3/3), Vulnerary (3/3), Iron Longbow (28/30)
Chirya: (23/23) (L11) Vulnerary (3/3)

Karik: (25/25) (M10) Iron Axe (37/45)E, Vulnerary (3/3) Iron Club (45/45), Hatchet (31/35), Iron Blade (45/45)


Allies: Health, Location, Weapons

Madante: (23/24) (N11) Allegretto (-), Vulnerary (3/3)


Exp Tracker: 69/100

 


 

 

 

Edited by Zetaark
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Darius_Anstane.png

 

Darius noticed that there's still a bandit close to them, fighting the team.

"*sigh*...even when it's obvious they have no chance, they still think they can achieve something..." the Shaman shook his head before stepping over the bridge and into a position he can strike at the brigand without having to worry for retaliation on the off-chance his magic misfired.

 

Move to N10 and take out Bandit 8.

Edited by Anstane
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Spoiler

 

(Darius has Momentary Bliss)
(Darius is inspired)


Darius:
Attack: 20
Hit: 84%
Crit: 2%

 

Bandit 8:
Attack: -
Hit: -
Crit: -


Darius' Attack: 78, hit! (2: CRIT!)
Darius defeats Bandit 8 with a devastating 60 damage!

 

(...)

 

Cheat Sheet:

Spoiler

 

Enemies: Health, Location, Weapon

Archer 1: (0/21) (G6) Bowgun (44/45)
Archer 2: (0/21) (F13) Iron Bow (45/45)
Archer 3: (0/21) (N11) Released
Bandit 1: (0/28) (E4) Iron Axe (45/45)
Bandit 2: (0/28) (C9) Iron Axe (45/45)
Bandit 3: (0/28) (H10) Iron Axe (44/45)
Bandit 4: (0/28) (G8) Iron Axe (45/45)
Bandit 5: (0/28) (N10) Hand Axe (30/30)
Bandit 6: (0/28) (N12) Hand Axe (30/30)

Bandit 7: (28/28) (U2) Iron Axe (45/45)
Bandit 8: (0/28) (O11) Iron Axe (45/45)
Soldier 1: (0/24) (H11) Iron Lance (45/45)
Soldier 2: (4/24) (K18) Iron Javelin (45/45)
Soldier 3: (0/24) (M11) Iron Pilum (39/40), Iron Javelin (45/45)
Soldier 4: (24/24) (N5) Iron Javelin (45/45)
Soldier 5: (24/24) (S15) Iron Lance (45/45)
Mercenary 1: (0/22) (M11) Captured
Mercenary 2: (22/22) (R3) Iron Blade (45/45)
Mercenary 3: (21/21) (S8) Wooden Sword (50/50)
Myrmidon 1: (0/21) (A10) Slim Sword (35/35)
Myrmidon 2: (0/21) (E13) Iron Sword (45/45)
Myrmidon 3: (0/21) (J5) Iron Sword (44/45)
Myrmidon 4: (0/21) (Q15) Slim Sword (35/35)
Thief 1: (0/19) (F9) Iron Dagger (45/45)

Dolores: (30/30) (U19) Iron Club (45/45), Moneyshot (45/45)


Players: Health, Location, Weapons

Rayne: (21/21) (P14) Iron Javelin (29/45)E, Vulnerary (3/3), Iron Lance (45/45), Vulnerary (3/3), Lancereaver (20/20) 

Belros: (11/20) (N13) Iron Dagger (42/45), Vulnerary (2/3), Iron Knife(30/40)E 

Cadence: (21/21) (K11) Iron Rapier (30/40)E, Iron Sword (25/45) 

Emilee: (18/18) (M11) Heal (25/30), Vulnerary (2/3)

Darius: (22/22) (N10) Flux (32/40), Vulnerary (3/3)

Idei: (20/21) (K12) Iron Bow (32/45), Vulnerary (3/3), Vulnerary (3/3), Iron Longbow (28/30)
Chirya: (23/23) (L11) Vulnerary (3/3)

Karik: (25/25) (M10) Iron Axe (37/45)E, Vulnerary (3/3) Iron Club (45/45), Hatchet (31/35), Iron Blade (45/45)


Allies: Health, Location, Weapons

Madante: (23/24) (N11) Allegretto (-), Vulnerary (3/3)


Exp Tracker: 72/100

 


 

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Darius_Anstane.png

 

Darius opened his tome and started chanting his usual spell to strike at the bandit. However, as he started, something unusual happened. It almost felt like the spirits he was invoking were in sync with the shaman. His tome started to levitate out of his hands, but his words continued to flow, more intense than before. A second or so later, a tendril of darkness impacted the brigand, knocking him down briefly. It did not do much damage, but Darius could feel the spirits infiltrate inside of the axe-wielder's body.

 

It was clear to him that the bandit was going to have a very bad time for the few seconds of his life that remained.

 

As he started to get up, his body got wracked by intense pain as he started to get lifted up into the air by the elder spirits which, for those magically attuned, could even be slightly visible as they whirled and flew all around the brigand. Darius, now levitating a few centimeters off the ground, continued to chant, almost in a trance, the words of command, and the spirits followed with glee. The brigand started to scream in sheer agony as the spirits literally started tearing him apart from the inside, his body spasming in intense pain. And yet, no blood was being spilled as everything was inside of him. It only lasted a few seconds, as, soon enough, the screams faded and the bandit's body went limp.

 

The elder spirits left the bandit's lifeless corpse at this point and he fell down to the ground. Darius himself finished the chant, both himself and his tome returning to the ground and his hands, respectively. The shaman stood there, confused. This had never happened before, he never felt more in-sync with the spirits. But at the same time he seemed...fascinated by what happened. Both the primal screams of pain from his victim and the rush of power he experienced...he seemed fascinated and a little scared. If this is what they can do to a mere brigand, he shuddered to think what they could do to him should the spirits decide to turn on him.

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Emilee shuddered at the sight of Darius' attack. She understood it was kill or be killed but... The magic the sharman practiced scared her. It resonated against everything she was taught and believed. Shaking away negative thoughts, Emilee went towards the lightfooted Belros. 

 

 

Move to N12 and heal Belros

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From his vantage point near the back, Idei barely sees the commotion with the bandit, but he's sure he could hear those screams even if he were farther away. A shudder runs down his spine; the ways of his people always endeavor to ensure a quick and painless death -- an arrow between the eyes, ideally -- and to see that kind of prolonged agony . . . is that even proper battle? Or does it transcend into torture? Now isn't the time to think on it.

 

Shifting his weight, he directs Kite across the bridge. The stallion snorts and rears slightly to show his displeasure, but complies without much more cajoling, much to Idei's relief. After that display of magic power, he's not sure he has it in him to wrangle with his mount. He purposely turns his face away as he passes by the spot where the bandit's fallen corpse still lies crumpled on the ground, as though even looking at it might inflict the same miasma upon himself.

 

Move to O12.

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Remaining within the trees Belros had a clear view of Darius's attack on the bandit. He was amazed and a bit scared of how powerful dark magic could become. It is dark magic, but does killing someone need to be so brutal? A quick stab to the heart or a slit throat could quickly kill some without them suffering as much. He knew many thieves who relished killing, so much so they became Assassins. Though if becoming a killer gives someone that kind of strength he may have to... Before he could get too lost in his thoughts Emilee had came over and patched him up.

 

oFAdgyX.png

"Hey, thanks for the patch up. Just so you know I really appreciate what you do in the group, entering battles, healing us, keeping us alive while endangering yourself in the process. I know even I would be hesitant to be that kind and generous." He chuckled a bit but glanced back to Darius.  "Doesn't it scare you though? Being defenseless around people who could easily kill you as well as watching others die around you?"

 

Hold Position

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Emilee tried to bottle in the warm and fuzzy feeling of appreciation, but it surfaced in a bright and happy smile spreading itself across her face. "Kind words like that make it all worth it." Emilee responds gleefully. "Aren't you scared as well? You could die you know. Any of you could die, if I wasn't here. Of course I'm scared too." The sister closes her eyes taking a deep breath. "Any of us could, and it really isn't nice. But I'd be more afraid somewhere else knowing people were dying and I wasn't doing anything about it." Balling her hands around her staff she looks at Belros determined. "Our time on this earth is decided by the Goddess, and as her servant I am acting in her direct will. I also like taking care of people, so I'll be taking care of you too. Wether you like it or not!" She adds with a giggle. 

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"Decided by the goddess huh?" Belros thought to himself with a bit of anger and resentment. Though it didn't show on his face, he still kept up a relatively positive expression. She struck a nerve with that one but he didn't let it get to him. How could she know?  "Heh alright, if you like taking care of people so much maybe I should purposely get injured next time." He responded jokingly now with a cheerful grin.  "Though I probably shouldn't because someone will need to protect you while you're taking care of the others. We can't have you loose focus being scared and hopefully my efforts will remedy that."  

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"...." The fencer looked in utter silence, as the carnage unfolded across the river. Well, if one could even call the bloodless torture that the Shaman performed carnage, but regardless of the viscera or lack thereof, still the mere sensation of the energy from the violent assault was enough to send the Anima wild with trepidation. Interesting, given they'd not whined a single bit back in the Other Realm. Amazing how one man armed with a mere tome could do what an entire plane filled with clamouring, ravenous spirits of utter madness could not...

        "Stop this nonsense, you damn fools." she ordered, sighing as the storm of panicked whispers intensified, "you act as though you're the ones being torn apart. There's still work to do here, remember? If I'm stuck with it, so are you." Reluctantly, but encouraged onwards by the ever growing ire in her voice, they reigned in their hysteria just enough to quiet down. Her head finally clear of the chaos, she set her sights across the waters, only now noticing the rather... particular formation of trees to the far west.

 

It seemed a bit too odd to be merely another landmark... pray tell, could these violent morons have hidden something there for later? If they did, well... they had started this fight, most of them would pay for it with their lives anyway. They'd have no use of any potential resources they were hoarding, once this was all over. Best to part them now.

 

Move to O11, hold

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((Chirya Moves to M11 and dances Emilee))

 

Cheat Sheet:

Spoiler

 

Enemies: Health, Location, Weapon

Archer 1: (0/21) (G6) Bowgun (44/45)
Archer 2: (0/21) (F13) Iron Bow (45/45)
Archer 3: (0/21) (N11) Released
Bandit 1: (0/28) (E4) Iron Axe (45/45)
Bandit 2: (0/28) (C9) Iron Axe (45/45)
Bandit 3: (0/28) (H10) Iron Axe (44/45)
Bandit 4: (0/28) (G8) Iron Axe (45/45)
Bandit 5: (0/28) (N10) Hand Axe (30/30)
Bandit 6: (0/28) (N12) Hand Axe (30/30)

Bandit 7: (28/28) (U2) Iron Axe (45/45)
Bandit 8: (0/28) (O11) Iron Axe (45/45)
Soldier 1: (0/24) (H11) Iron Lance (45/45)
Soldier 2: (4/24) (K18) Iron Javelin (45/45)
Soldier 3: (0/24) (M11) Iron Pilum (39/40), Iron Javelin (45/45)
Soldier 4: (24/24) (N5) Iron Javelin (45/45)
Soldier 5: (24/24) (S15) Iron Lance (45/45)
Mercenary 1: (0/22) (M11) Released
Mercenary 2: (22/22) (R3) Iron Blade (45/45)
Mercenary 3: (21/21) (S8) Wooden Sword (50/50)
Myrmidon 1: (0/21) (A10) Slim Sword (35/35)
Myrmidon 2: (0/21) (E13) Iron Sword (45/45)
Myrmidon 3: (0/21) (J5) Iron Sword (44/45)
Myrmidon 4: (0/21) (Q15) Slim Sword (35/35)
Thief 1: (0/19) (F9) Iron Dagger (45/45)

Dolores: (30/30) (U19) Iron Club (45/45)E, Moneyshot (45/45)


Players: Health, Location, Weapons

Rayne: (21/21) (P14) Iron Javelin (29/45)E, Vulnerary (3/3), Iron Lance (45/45), Vulnerary (3/3), Lancereaver (20/20) 

Belros: (20/20) (N13) Iron Dagger (42/45), Vulnerary (2/3), Iron Knife(30/40)E   Taken a Turn

Cadence: (21/21) (K11) Iron Rapier (30/40)E, Iron Sword (25/45)   Taken a Turn

Emilee: (18/18) (N12) Heal (24/30), Vulnerary (2/3)

Darius: (22/22) (N10) Flux (32/40), Vulnerary (3/3)  Taken a Turn

Idei: (20/21) (O12) Iron Bow (32/45), Vulnerary (3/3), Vulnerary (3/3), Iron Longbow (28/30)  Taken a Turn
Chirya: (23/23) (M11) Vulnerary (3/3)  Taken a Turn

Karik: (25/25) (O13) Iron Axe (37/45)E, Vulnerary (3/3) Iron Club (45/45), Hatchet (31/35), Iron Blade (45/45) Taken a Turn


Allies: Health, Location, Weapons

Madante: (23/24) (N11) Allegretto (-), Vulnerary (3/3)


Exp Tracker: 82/100

 

 

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