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Autumn Zephyr

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  1. I kinda like using the Mii Gunner, not gonna lie. Shame that I didn't the chance to figure this out until after its skeletal echo came out of nowhere, though... 😿

  2. You think all the muscles would be clearly visible underneath a thick down of sturdy protective feathers? Hogwash, utter hogwash! In seriousness though, if it does prove to be like what Maqqy sketched, then the weight is likely taking the equipment into consideration. Lances ain't light, man! I personally don't think it's the legendary sirfetch'd myself (seriously, why would they just remove one of farfetch'd's Ability slots on evolution?).We don't exactly have much to go off of, though, aside from the description being worded in such a way as to imply that it' a Regional Variant of some kind, though, so who knows? The method of revealing this one is certainly a bit odd, however, especially for a pure Fighting Type- if this is indeed sirfetch'd, then maybe it's hinting at a Galarian Form for the other Kantonian duck pokemon?
  3. In light of recent surprise release on Switch, I have come with a mess of an attempt.
  4. Since the Pledge combos do "generate" their respective Field Effects, they can be extended by the Amplifield Rock (provided it's held by the second pokemon in the combo). This should help make that method a bit more reliable, right? Speaking of reliably setting up the Pledge combos, here's a set that'll help get them going more reliably in Single Battles: "Vibrant Pledgemaster" Note that you should keep the Pledges on your delphox and primarina if you grab this, since it's always nice to have a backup plan in case something goes wrong. Delphox: I recommend slipping Grass Knot on this one as soon as possible. That will give it a Super Effective coverage option against the many Rock, Ground, and Water Types that threaten it's lifespan. The TM is admittedly a bit far into the game, and you have both of the other parts of the FWG Core already, but what's wrong with being a little more self-sufficient? If that doesn't suit your fancy, you could go for Dazzling Gleam instead- it's only a little farther in the game, and it lets delphox blast enemy Dark Types with an attack that gets boosted in both Rainbow Field and Misty Terrain. Primarina: This one's a bit an odd one. On one hand, having more than one way to twist the battlefield to your advantage is a sound idea, and Misty terrain isn't too dissimilar to Rainbow Field to begin with. On the other hand, though, the two are different enough that a lot of your pokemon won't be able to take quite as much advantage of the mist as they would the rainbow, so it'll probably be best used in situations where you need Misty Terrain's most significant differences to claim the victory. If you decide that it just isn't able to pull its own weight most of the time, you do have the option of replacing Misty Terrain with Psychic- this will let it strike at opposing Poison Types that seek to take advantage of its Fairy weaknesses, though it'll still have to rely on others to deal with opposing Steels anyway. Roserade: Hidden Powers aren't able to be manipulated, at least not at the current point in time. I'd still keep Technician as the Ability since the Factory Field continues to be ridiculously common even into the lategame, and it's not like roserade's other Abilities are all too impressive anyway. If you ever find yourself feeling like Leaf Storm's Sp. Atk. drops are too much of a hindrance to work with, you could probably get away with replacing it with Magical Leaf- it always gets the Technician boost, benefits from Misty Terrain, and can't miss under normal circumstances, making for a fairly stable option. Another option would be to trade something out for Nature Power. It turns into Aurora Beam in the Rainbow Field, and while it does miss out on the Technician boost (65 BP moves are so annoying...), it does allow roserade to function as a Field-boosted Dragon-and-Birdslayer with a 20% to drop their Attack stat if they survive. It also just helps with coverage on other Fields in general (in case you find yourself unable to set up your own for whatever reason), which is a potent tool on its own accord. Yanmega: This one's got an interesting option: Silver Wind's* power is boosted on Rainbow Field and its omni-boost chance is doubled to a hearty 20%. It's still a bit weaker than Bug Buzz, but being far more usable than it was across the board makes it an interesting option. Yanmega in general has an issue with being hard-walled by Steel Types, but picking up a couple boosts along the way would certainly help; if you decide to take this path, trading Speed Boost for Tinted Lens (double damage to NVE attacks) might be a good idea. If not, then Giga Drain is probably the more useful of the moves you mentioned, I think. *Silver Wind is an Egg Move for yanmega Weavile: This one... just seems a touch lacking in options? I guess Fake out could be used for the last slot because, well, it's Fake Out, but eh. It doesn't have any means of taking advantage of the Field Effect, and the Magical Seed its wasted on it, so those shenanigans aren't exactly the wisest course of action either... Aurora Veil: In a vacuum, this move would certainly be worth it. Setup-free, one round Dual Screens? Yes please! The issue is that the small pool of pokemon that get it aren't exactly the most useful for you. Alolatales' Snow Warning both actively hinders the party with chip damage and destroys the Rainbow Field, and its other Ability useless without Hail (thus making into a primarina role-wise). Alolaslash and glaceon are also Ability-less without the the Hail, mew and articuno are unavailable, and both froslass and delibird are uninspiringly frail as Veil setters. With jynx and cryogonal sharing the flaw of glaringly low Physical bulk and aurorus having a bizarre inability to even learn Aurora Veil in the first place, I just can't bring myself to recommend it this time. I guess glaceon at least has the advantage of also having access to the buffed Wish? Altaria: I wouldn't suggest running the Mega for this one, at least not for anything more than just using Mega Altaria normally. The Field Notes specify that post-Normalize attacks benefit from the buff to Normal attacks, which heavily suggests that it looks at the moves Type after its been filtered by the Ability, so a Pixilated Hyper Voice wouldn't get the damage buff. Honestly, I'm a bit surprised that the cloudbirb doesn't have more ways to use the Rainbow Field- it seems like it'd be thematically fitting to me. At least Mega Altaria is a good 'mon on its own, right? Hopefully my long and drawn-out thoughts will be some use to you, and good luck on your colorful endeavors!
  5. It makes it so that Cherrim's Ability is always active, rather than only during Sunny Day. As such, it grants both the cherrim and its allies +50% to their Physical Attack and +50% to their Special Defense. A bit of an odd combination, admittedly.
  6. ...So, thanks to this, I've learned that some Abilities cannot be ignored at all, be it through Mold Breaker and its ilk, or the likes of Sunsteel Strike and, yes, even Devastation. Cursed Body, it turns out, is one of those non-ignorable Abilities. So, congratulations to Mana for discovering a new tech! ...Shame I did the fight the Version before Madame X was changed to only have the one move on her yveltal.
  7. Poipole is perfectly capable of coming with that delightful sparkle you crave! Reborn doesn't really have any shiny locks at all, so that extends to all the other events... that you've already done this run.
  8. Don't you love it when an NPC wanders right in the way of your current task, thereby causing you to get the worst possible outcome for said task. Thanks for the pain and loss of of 2,500 Bells, Sahara. 😠

  9. If it isn't called something along the lines of "Everyone and their MOTHER", I'm gonna riot bring the Mecha-Drago's full fury to bear paint everything blue be a little disappointed. No, I won't apologize.
  10. I don't actually know for sure, especially given how unique this instance is, but I think we can draw a few inferences here from the rest of the game. First, every other pokemon has the potential to come out shiny, except for Shadows. Nancy's sylveon does share a notable trait with them (the fixed IVs), but aside from those and the Shiny Lock, the Shadow Pokemon were still randomly generated on encounter (e.g., three Shadow Grimers could all have different Abilities from each other). The circumstances behind the Shadow Pokemons' Lock are both two-fold, and not applicable for our dear ribbony friend: they both use unique sprites prior to being purified, and are mechanically based on what I believe to be the first ever Shiny Locks in the series (XD's Shadow Pokemon). Given this context, I don't see why the sylveon couldn't be shiny. On the other hand, this is a specific individual we're dealing with here, and one we've seen several times before. The sylveon wasn't shiny when the S.S. Oceana was attacked, nor was it during the chaos at the end of the Blacksteeple arch. Since we haven't encountered anything like a "Shiny Spray" in the game, and that Team Xen would unlikely to use one even if it did exist, there's viable reason for it suddenly turning shiny before we get it. I personally lean on the side of it being Shiny Locked, given the Rejuvenation Team's tendency to be very precise with individual pokemon throughout the game, though you're free to wait for official confirmation if you want.
  11. I've heard of skipping leg day, but this seems a bit ridiculous... 😅

    t7uLaoU.png

  12. Generally speaking, every Gym in this game has a counter obtainable nearby. Having trouble with the Psychic Gym? There's a couple strong Bug Types nearby, one of which can even take advantage of the Gym Leader's strategy for itself. Stuck on the infamous Ice Gym? Their town happens to have the fossil restoration NPC, giving you long-awaited access to a host of Rock Types to work with. They aren't always so obvious, however, as Shogoki's ampharos vs. Shelly example points out, so be sure to keep an eye out on the pokemon you pick up along the way even if you don't plan on using them on your team. After all, you never know when that random shiny you caught three badges ago will prove to your ace in the hole~ A good piece of advice would be to take advantage of the fact that you get the Nature Power TM so early in the game. It'll turn into something that gets boosted by the current Filed Effect regardless of what it is, with just one extremely uncommon exception (read: you have to make that one yourself). This means that you'll always be able to lessen the gap the Field Effect creates between you and your foes, while simultaneously giving the pokemon access to valuable Type coverage in most situations. It can even yield some funny results sometimes!
  13. I'm still a little weirded out that the Direct went to detail about the fact that polteageist is to let trusted people drink it, while simultaneously ignoring the Irish-themed alcremie completely. I would think semi-custom wedding cake would've been considered the bigger issue here, but i guess not. Also, the one leak is still going strong. Get ready to occasionally chuck pikachus at the enemy, I guess? 30 minute later edit: I only just now realized that I technically posted in the wrong thread. So, uh, team update: I'm tempted to grab a blueberry muffin alcremie.
  14. *Her parents go from being proud of her to being severely disappointed (and perhaps a tad disgusted) in a matter of seconds*
  15. Occasional kind soul: "Dude, do you need a lift?"
    Me: https://www.youtube.com/watch?v=9F39TRpkB14

  16. To think, we finally have a "broken" Grass Type tank*, and it isn't even in a mainline game. Oh, what an embarrassment for the core balancing team! Though I think we have a pretty good guess as to who Sugimori's favorite protag design is at this point... Though now I'm curious as to who they'll give the turtwig line two, since Barry's already got piplup, Flint's got infernape, and neither of the PCs have shown up yet. I personally don't think it fits too well with Dawn, but then we have the question of what she'd get if Lucas is the one with turtwig. Pachirisu, maybe? Darkrai? *I'm not actually too familiar with Mega Venusaur's performance, but I've heard only good things about it, mechanically-speaking, so...
  17. It would seem that you've been a bit misinformed here. The "character change NPC" was exclusively meant to swap between the current and legacy designs for the characters- swapping characters entirely wasn't possible. Said NPC has since been removed from the game entirely (thus making the Legacy sprites inaccessible without editing the game's files), and the Ana design debuted the Version just before the other protags were updated, and thus never had a Legacy design to begin with. Edit: I've been twice accelgor'd! Oh noes!
  18. It's a guaranteed shiny, since it's meant to mirror a certain character's ace (which happens to be shiny itself). It's also got technically illegal IVs and a solid moveset for that reason.
  19. MonoType thoughts: Gotta love it when you push past a Gym whose Type counters yours with half your team still at full health, despite being underleveled. Now onward I shall go, past the point of no return!

    1. doombotmecha

      doombotmecha

      That's awesome! Have fun at the Agate Circus!

  20. ...Uhm, Whoops? It's been a while since I got anything akin to backstory on him, and most of what I recall has been through the overwhelmingly cryptic Void-Kiss sequence, so it's more than a little likely that there's a combination of both misremembrance and misinterpretation at play on my part. But if this isn't it, then what was his relationship with Radomus...? Anyway, I'll concede here and add Sigmund to the list of available psychologists for Amaria to potentially see. I still don't feel comfortable with even trying to suggest him, but he's still more qualified than the back-ally doctor on 7th Street, and more easily found than him to boot. If the girls even tried to find help, they probably would've thought of approaching him. Which brings back to OP's point. Full circle, get!
  21. I ignored Dr. Sigmund on purpose, though you are probably right in that I should have at least given him a mention. He seems just a little preoccupied with running an orphanage, which just so happens to house two/three (I'm not sure if Saphira was released before or after the collapse of Yureyu) Gym Leaders and two members of the Elite 4, which seems like it would be a bit of a strain on available time and resources. We also know he has a tendency to turn away people as he sees fit, which certainly doesn't help his case any. Even without his questionable methods, I just don't see him even bothering to help her out... (I personally think he would've fled if he hadn't promised to watch over his late crush's children, but that might just be my low opinion on the guy)
  22. Yeah, this is the result of a bug involving two event pokemon. I don't remember the exact specifics, but vulpix passing Heat Wave to a lot of things is a common outcome, and there's been a case or two of the overworld shiinotic passing Strength Sap to said vulpix. It's some od stuff... ...Though not quite as odd as V9's Steam Eruption decidueye. That was just plain strange...
  23. Ooh, those are lookin' real good, Point! Though I'd imagine that finding the colors for Rift: Bella would've take some work- the ones in her ponytail aren't exactly all that common...
  24. The kid in the Slums will still be around if you haven't donated to renovate them yet (though I believe he hangs around outside the replacement building if you had), so you'll be able to continue the quest as normal.
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