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wcv

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Everything posted by wcv

  1. Swampfellow’s right. Ame was asked about it, and the answer was that the sandstorms were the map boundary. There’s nothing past it, and there isn’t going to be anything. Now, Ame’s a liar so she might add something up there just to screw with us, but until and unless that’s the case it’s just the edge of the map.
  2. Not a matter of knowing how, its a matter of not bothering. And honestly I kinda get it. Like when I download mod updates for various games I play I don't bother reading the changelog or really anything else the person making it says. I just see "update", and do it. Sure sometimes there's another one that I don't see that would have fixed bugs, but if you haven't looked its not obvious yet. They even say in the episode the issue has probably been fixed (and to be clear it WASN'T fixed in the public release due to a mix-up, so it wouldn't have mattered if they updated or not.)
  3. Usually they are three episodes ahead of whatever has been posted is what Nappy's said is the rule. And tbf if you don't pay attention to the forums its hard to realize that when Ame does the community release the episode isn't actually done, its just being released for wider testing.
  4. Teach Metagross Bullet Punch to replace Meteor Mash, Stomping Tantrum, or Hammer Arm. (I'd choose Hammer Arm personally). Lead with it as well since that will allow you to smash Weavile in the second battle and (more importantly) Ninetales in the third. If you can stop that Aurora Veil from going up you are going to have a much easier time. I'd also drop Sceptile for either poison heal Breloom (with Spore, and Mach Punch) or Aegislash for this battle since Sceptile is just bad against Cain's poison types and the later ice types. Also, take the Umbreon in the third battle as an oppurtunity to heal up by sending out a Pokemon resistant to Dark moves and revive your Pokemon. Any Pokemon still standing at the end of that battle will be healed.
  5. You need to melt to snow and then climb the mountain. You'll also need a Pokemon with Blizzard later.
  6. Episode 18 starts after Amaria, so you'll know when you get there.
  7. The rules say they only lose when all 5 have whited out. Per those rules they lost at Shade.
  8. Teddiursa is an event in the first Ward that can be enountered during the day. You will initially find it in the southern part of the ward. It will run from you, and you have to chase it to several different hiding places before getting a chance to capture it. There's also the Zigzagoon/Pachirisu event on Opal Bridge.
  9. You get a reward for every 100 entries. I don't know what order you get them in.
  10. wcv

    EP18 Puzzle

    Kay. I'll be able to look at it in about an hour. Edit: Done and sent.
  11. wcv

    EP18 Puzzle

    If you post your save file I can finish it for you. Most likely you are more or less at the solution but need just a couple moves to finish.
  12. wcv

    Aurora Veil E17

    It’s on Route 4 IIRC.
  13. Mawilite is one of the many rewards you get from the Pokedex quest in Agate City.
  14. Flygon's bad in this section. Real bad. So is Gardevoir unfortunately. I'd swap those two out (and did actually since they were also on my team when I got to that point.) Aegislash is great, and Poison Heal Breloom was my MVP. Breloom totally wrecks the second battle almost unassisted, and is amazing in the double battles as well due to Spore allowing you to put one Pokemon to sleep, wipe the other team out, and then battle 2 vs 1 against the remaining Pokemon. For your other Pokemon: Manectric does not need three electric type moves. ESPEICALLY not one physical and two special. That's just asking for trouble. Teach it flamethrower or something to give it more staying power against the bugs and...other things. Charizard meanwhile does not need Flare Blitz and Flamethrower (nor does it need Roost since you can heal an unlimited number of times anyway). Remove one of those and give it...something else. Some other special (or physical if you are building that kind of mon) to give more coverage. Sharpedo doesn't need three HM moves either since you can delete and reteach them anytime you want. Delete at least one and replace it with ice fang or protect would be the best choice probably.
  15. The Tower is endless. There is an exit hidden in one of the rooms.
  16. wcv

    Corey

    There is, but that’s not Corey’s.
  17. And I did not realize Medicham learned no psychic moves by level up. Shows how long its been since I trained one. Also, here's a pair of moonstones. I have extras. A lot of extras. Game.rxdata
  18. The Poison Jab TM is in Teknite Cave. You'll need Power Gem, Earthquake, and I think Blizzard to get to it. Also, Manectric's Mega Stone is available through a side-quest in Agate City. There's a lady lookin' for a password. Other than that, your Pokemon look fine IMO.
  19. Those wouldn't have helped. More or less any physical ground move is reduced to something like 25% on the Wasteland field. So yeah. That said there ARE ground types that do well here. Specifically Nidoking and Nidoqueen. You can grab Nidoran male at the game corner, and Nidorina from Beryl Cave if you have the Silver Ring. Both Pokemon learn Earth Power by level up, and Earth Power's...uh...power is not reduced by the field. You should have found a Moon Stone in the South Obsidia slums, and can find another by mining. You can also get a Meditite from Apophyll which is a powerful psychic type assuming it has its pure power ability. Based on your team I'd remove Charizard, Ampharos, and Dusclops for this battle and replace them with Nidoking, Nidoqueen, and Medicham. If you don't feel like training up three new Pokemon I'd say replace Ampharos with Nidoking (Sheer Force would be nice). Then Charizard with Medicham or Nidoqueen, depending on whether you feel like looking for another Moon Stone.)
  20. 199 for Mienshao assuming it has a neutral nature and 252 speed evs. For Hawlucha...uh...much higher. Assuming a neutral nature and perfect speed evs it has a speed stat of...438. Yeah... That Unburden plus seed is some fucked up shit. If you can force it to switch out its speed drops to just 219. Teach Nature Power to any of your physical attackers that can learn it. It becomes Acrobatics on the Big Top Arena and on said arena that move always does double damage. Plus the boost to fighting types.
  21. wcv

    EXP Share

    Here you are. Also, it doesn't have more save files because it was set to keep one backup. I changed it to keep 100. Game.rxdata
  22. I know this kinda fits what you expected, but its part of the game. Evasion, criticals, etc. has been a key underlying principle and set of mechanics since Pokemon began. You might as well complain about having to train at all, heaving to weaken Pokemon to catch them, or *gasp* having a possibility that the Pokemon will break out of whatever ball you are throwing it at. Lots of things in the game are luck-based, from the damage you deal to what Pokemon show up. Evasion and critical hits are no different. Serra just uses a team that brings that into play and actually makes you think about those aspects of Pokemon battling which are usually just ignored.
  23. wcv

    My pokedex full

    Taka appears in the desert if you refused to battle him at the Water Treatment Center. He accompanies you on the trip to Titania's gym.
  24. wcv

    My pokedex full

    Did you battle him at the WTC?
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