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wcv

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  1. wcv

    My pokedex full

    There's one Pokemon available in the game you have not captured yet.
  2. wcv

    Deino trade

    Kricketune is useful more or less until the gym after Florinia, after which it loses relevance real fast. But that's normal for Reborn. Don't expect to have just one team you use throughout. You'll need to be willing to adapt and utilize new Pokemon as the become available. Part of the fun is using Pokemon who aren't good in new ways to get around what Ame throws at you.
  3. They are? Oh, shows how long its been since I've been through that part of the game.
  4. You can get a Houndour or Carvanha by doing the gang quests.
  5. And not be playing blind. Reborn is built so that you are expected to not do great the first time through, but learn and adapt to the trainer and terrain. Can't do that productively when you're Nuzlocking for obvious reasons. You need to know ahead of time what you're up against and how to fight it.
  6. wcv

    Deino trade

    The best Pokemon for Florinia is Technician Kricketune. Its Fury Cutter will devastate her team quite utterly. Other than that Meowstic or Minncinno have served me well against her (especially Meowstic since it has Psyshock at level 25. You can also buy a Nidoran and Slugma from the Game Corner, and if its raining get a Numel from next to the train station. Lillipup from that sidequest and Teddiursa can also do quite a bit to Florinia's team. Honestly the main issue I can see is that you have the worst starter not named Chikorita.
  7. So...Twit's down to five Pokemon, and he's about to face Cain, Fern, and Aya. This will not end well.
  8. Gengar got Sludge Wave via event. It can't actually be taught the move normally.
  9. Personally I prefer Reborn's system because it let's me abuse it more. Such as leveling my starter up to 36 and evolving it before facing the level 35 gym leader, or letting it learn a specific good move that is close, but just over the cap. And I have never really had difficulty not going over the level cap most of the time.
  10. wcv

    Key Item help

    Replace your old save file with this one: Game.rxdata
  11. wcv

    Key Item help

    You need to post your save file. http://www.rebornevo.com/index.php?/pr/save/
  12. Yep. So if we take the Magnzone and Gyarados example it works like so (assuming both Pokemon are level 90) ((((90*2/5)+2) * 80 * 355 / 213) / 50) * (4*.85*1/2*1.5). Modifier for our purposes will be 4 * boost due to the weakness, a random value of 0.85 (the lowest), a Wacan berry so 1/2, and finally STAB bonus of 1.5 So to simplify a bit we have: ((38*80*1.65)/50 +2 ) * 2.55 Damage is thus 260, with Gyarados having hp of 298. Now if we assume a randomized roll of 1 (the highest value then our formula looks like this: ((((90*2/5)+2) * 80 * 355 / 213) / 50) * (4*1/2*1.5). And we wind up with total damage of 308. Due to the randomizer ranging from 0.85 to 1.0 there are 16 total possible damage outputs, with the highest 3 knocking Gyarados out in one hit, and the remaining 13 leaving it with at least 1 hp. Now if remove the Wacan berry all of this doubles, meaning any hit will immediately OHKO the Gyarados. If we assume maxed out HP and Special Defense IVs and no berry then: ((((90*2/5)+2) * 80 * 355 / 269) / 50) * (4*.85*1.5). Total Damage output is 412, against an HP total of only 355, leaving a OHKO. Since I'm sure you're tired of me going full math geek on you, I'll just give the results if it has maxed out Special Defense IVs AND a Wacan Berry: Damage is 202. Damage went down by about 58 from the example above of a Wacan berry and minimal Special Defense investment. That might sound like a lot (and it sorta is, about a 1/5 decrease), BUT it actually is irrelevant. Why? Because Gyarados still only has 355 hp with max investment. Meaning it STILL can't take two discharges regardless of the investment in HP and Special Defense (and also assuming it had another Wacan berry, which it can't). Meaning regardless of what Gyarados's Special Defense and Attack it still straight up folds to double discharge. Here's the kicker, even if you gave it a Special Defense boosting nature, it still can't take two hits, with damage dropping to 188, leavng it well within range of a second Discharge.
  13. Yay, math time. So the Pokemon damage formula is: Damage = ((((Level*2)/5+2) * Power * Attack/Defense)/50 + 2) * Modifier. Modifier includes type advantages. Now, what this means in simple terms is that defense isn't nearly as relevant to damage prevention as it kinda implies. Only a single number is reduced by defense, that being the Pokemon in question's attack, and even that is limited due to the decreasing relevance of denominators as the numbers get bigger (that is to say there's only so small a divided number can get until you just can't divide it anymore). But by adding another *2 multiplier to the modifier you have drastically increased the damage with no similiar issues. Pokemon is a highly offensive oriented game fora reason. Now of course there are defensive Pokemon, but they either have extremely high defense stats, good ways to boost those stats (or both), and nearly always need a good typing to prevent being run over by a 4* weakness. Gyarados meanwhile has both a 4* weakness, and crap defenses. Meaning that if it gets hit by a 4* effective move its just done. The wacan berry more or less just lets it survive what would normally one shot it, and only once.
  14. wcv

    IV Changing

    IIRC Ame has said previously that she views the IVs as being inherent parts of a Pokemon, and there will as such be no way to change them. Not like it really matters, an extra two or three (or ten) points in one stat aren't important enough to stress over.
  15. See what I said after the word "because". A level 90 Magnezone with a sp. attack stat of 355 (which is max evs and ivs with a modest nature) will deal 260-308 damage to Gyarados while said Gyarados is holding a Wacan berry. Gyarados's hp at level 90 with max HP Ivs with 0 HP evs is 298, leaving only an 18% chance of a OHKO. So not only is it not 100% not possible, its far MORE likely than knocking it out in one hit. By contrast a Gyarados with max Special Defense and Max HP will still be OHKO's by a Discharge from Magnezone without the berry.
  16. It didn't have over-maxed out EVs, only Garchomp did. Gyarados survived Discharge because it was carrying a berry that weakens electric moves.
  17. Ah. That's the Mac Guide. I'm afraid I can't really comment beyond that because I play on Windows and have never used an Apple device willingly.
  18. I brought that up. Even a Pokemon just training normally gets EVs, they won't be optimal EVs, but they will still be there. If you end up with say 84 in every stat then your Pokemon will still have 16 extra points in those stats by level 100. Sure its not a huge difference, but it does matter in those tiny edges that can mean the difference between a Pokemon fainting or holding on at 1 hp. Now in a normal playthrough this is more or less irrelevant since you have unlimited revives and other healing options, but when fainting means the Pokemon is gone that's HUGE.
  19. Its most likely catchable legendaries will be in the game, probably its been confirmed but I'm too lazy to go look. The Nightclub where Arclight hangs out is post-game only as well. If you check the scoreboard Ame currently has it divided into two sections. The first one is about Episode 19 content to finish the game, and the second is post-game, with post-game being something she doesn't start on until all of the story stuff is done. Currently the first segments stand at 3% complete.
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