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FairFamily

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Everything posted by FairFamily

  1. Well post-game is a weird place for me. I mean if there are unfinished businesses like some character sidequest I might do them but to me they aren't really post-game. Post-game is where the story ends to me not where the credits role. So if some follow up events are still happening it isn't post-game. For games like skyrim where main story is relative it might be when a character finishes the tale of the character I had setup. With that in mind I just lose all interest in postgame over time. It just becomes grindy over time since to me the character has no goals left and I probably found something online . Yeah I might do a few things after the main game ends but it dies out easily. In the past I did more but in that time I couldn't appreciate story in games as well as I do now. I might do a new playthrought though if the games is replayable enough.
  2. @KindleofDreams You still need the shelder (with rock blast)? Also no IV requiremnts right? For the rest of you, hi. I will be joining Zarc in his venture to spread pokemon to all. I will specialise in egg moves rather than IV and natures. So if you have a request for specific egg moves, please don't hesitate to tag me. If pokemon are required with IV and egg moves I can provide the pokemon with the egg move so that someone else can pass on the IV's.
  3. I really must show more mercy when I duel, especially against beginners.

    sVLuE4m.png

    I'm not sorry though.

    1. The Grinch
    2. Zargerth

      Zargerth

      No mercy until they have scrubbed all the floors in Hyrule.

  4. I wouldn't say it becomes useless at Radomus as a minus for its typing if it falls off in the midgame anyway. Also ironically I found garbodor usefull against Shade for it's ability to setup toxic spikes (but that might be me and my team). Also another minus is that it evolved rather late which hinders it alot.
  5. The wiki says that the evolution is put at level 36. http://pokemonapex.wikia.com/wiki/Cacnea So I'm starting this game and I'm at the point to choose my starter. I did notice their stats were changed and was wondering if the evolutions would get changes as well?
  6. Wait Tyrantrum is only available post-ciel? Did it get delayed in episode 16? You could get from the helix cult before entering Agathe in e15. Even the monotype availabilty guide, says it is available before Agathe. Also Drapion gets a very cool move naturally: toxic spikes.
  7. Pickup team, hunting lunatone, Cellia evolution store.
  8. You can buy one in the cellia trading shop.
  9. Amaria will have a field day with this team. Ice and water coverage is enough to wipe out the majority of your team.
  10. It's because Caz only makes movepools for boss battles. All the rest get automatically generated which are most likely the last 4 moves a pokemon can learn at that point.
  11. I actually disagree on that. The move description serves as a basic indication of what a moves should be doing before commiting to it. Also Douse not following move description standards might be considered worse because now people cannot put trust in the descriptions of all custom moves.
  12. Than why doesn't it get mentioned? The description doesn't mention anything about speed reduction.
  13. http://www.rebornevo.com/forum/index.php?/topic/29591-pokemon-desolation-v411-returning-feb-2018/&do=findComment&comment=515367 This states that you can find the key for the shack by finding the pages of the dairy.
  14. Well finished the first run of this game which was a mono-ghost run. So much ghost hate. That aside the game was average and I think this might be a good thing. A lot of games do things great and other things poorly. This game hovers in between these on all regards. Some things are better than others but you have the highest minimum from a fangame (maybe except reborn but that might be a bit unfair to compare to especially at this stage). So what did stand out positvely: - the battle UI is something very pleasing too look at. - I see future in morality choices with the bounty system - Full starter set So what did stand out negatively: - Ego seems a bit too indifferent for my taste. - I feel there is a bit too little to do in the maps (and it translates to the levels of my team). - The puzzles The puzzles I feel need a bit more explaining. The problem with the puzzles is that I'm most of the time just randomly trying things instead of puzzling. I feel the puzzle makes sense when you know the solution. There is so much misdirection and the link between genuine clues and solution is thin. Still I'm looking forward to see how this game evolves. EDIT:Also dick move.
  15. You can get flygon in a cabin at the top of the mountain (need a key though). The reason why it is a pkmn with a solid movepool and a good typing. A well placed superpower/rock slide/earthqauke is not to be underestimated. Also I wouldn't worry about the link stone by the time you can get a magmarizer/ you can get an extra link stone.
  16. It is not impossible I tend to not have trouble with Tristan in my runs but I know a lot of people have difficulties with it. The way I beat tristan is to find a pokemon I can setup against and sweep from there. A flygon with superpower might be helpfull. Also can't you pickup a moon stone at this point? I'm not 100% sure since it is a while ago I played this. Also what do you mean with stuck?
  17. In general best: map design. worst: balance. Story best: From jungle till the mount valor arc. worst: The prison arc. Characters best: Karen. worst: Melia. Map design Best: Amethyst Cave Worst: Whispy ruins. Side quest Best: the hidden library sidequests. Worst: The powerplant sidequest.
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