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Tomas Elliot

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  1. Again, this is because the new Pokemon need to hog the screentime in order to advertise their native games. You are right in saying that the anime is an interesting take on the franchise that is in some ways more realistic than the games, but for all that, it is still a fact that the anime mainly exists to help sell the game. So plot necessities take backseat to that. All the while, I think the various mangas have been MUCH more succesful than the anime at giving us a more realistic take on Pokemon while still advertising the game. How? Easy: by changing protagonist with each new generation. There is no risk of drawn out plot points, or of characters vanishing into thin air, if you just end a series when its generation of reference ends, and then start a new one with an entirely new cast for the next generation...
  2. NO YOUNGSTER JOEY JOKE. I AM SO DISAPPOINT. You were supposed to say, "My Riolu is in the top percentage of all Riolu!" This aside, this playthrough is looking good, keep it up
  3. So, new episode is here, but as you will see pretty soon, it is a special one! Episode 10 - Interlude The reason of the title is simple, we will be taking a pause from the main plot in this episode. But let's proceed in order... Well, you'd have to be REALLY hot to make him blush... So, we start off with Jack asking Misha why she didn't grow up, to which Misha replies that she did grow, but then something happened that caused her to regress to kid form. I would question if that is even possible, but then again Misha, unlike Aurica, is fully artificial, so who knows? Em Phyena Incidentally, remember when I said that the Teru Tribe built a huge gate to keep humans from climbing the tower? Well, here we are: this is Em Phyena, the city of the Teru which stands right in the middle of the way up, and sure enough there is a massive gate. Lyner wants to negotiate with the Teru, but Jack firmly opposes the idea. So firmly, in fact, that even Lyner start wondering if Jack has a history with them... No shit, Sherlock ... And honestly, where there any doubts? Anyway, now we could continue with the plot and see what happens in Em Phyena, but we won't. Because you see, Em Phyena has no dive shop, and in order to gain some required power ups (and in order to get some juicy foreshadowing that will give an entire new meaning to the events of Em Phyena), it is imperative that we dive with Misha, in order to see both her second and her third level. Add to this that many sub-quests are now unlocked around the world, and you see that now is the perfect time to take a pause from the plot, and make good use of the "go back to the world map" function Em Phyena's city menu has. Back in Karulu! For example, a good start could be paying a visit to the shop in Karulu Village. Their stock has greatly improved, and now they sell Airmetal, a rare material we will need for Grathmelding. Oh, and by going to the "Tower Guardian", which would be the shop where we learned Grathmelding back in Episode 2, you can unlock a talk topic with Aurica. Once this is out of the way, let's head to Nemo and dive with Misha. Why yes, I am doing great, Hama. Thanks for asking. So back we are in Misha's Cosmosphere. Hama welcomes us in her usual way: apparently Mind Guardians are not aware of the flow of time in the real world, so she is excused for not noticing that we have been separated from Misha for a while. Jack? Incidentally, remember when we saw Aurica's opinion of Jeck, in her Cosmosphere? Well, this is Misha's opinion of him. Notice that it is completely different. Also notice that he is wearing a traditional Teru costume. Time to look for Misha Anyway enough goofing around with the optional cutscenes: we don't even know what the conflict of this level is, so let's just find Misha and... ... Woah. Say WHAT? ... Ok ok, wait a minute, allow me to get my thoughts back on track. So, not only do we suddenly find ourselves alone in a hotel room with arguably the hottest chick in the game, it also turns out that she is in fact Misha. More precisely, she is what Misha is supposed to look like, although some (currently unspecified) experiment performed by Tenba has reverted her to kid form in real life. Truly, I now hate Tenba even more. Jokes aside, Lyner is understandably shocked by this revelation... YOU ARE NOT HELPING ... And of course Hama doesn't miss the occasion to mock him relentlessly about it. You know what? I shall ask that same question to our readers: do you prefer (and by "prefer" I mean design-wise, not what you are thinking. Perverts) Kid Misha or Adult Misha? Please let me know in the comments. Damn she's even hotter in the full body view... Anyway there isn't much conflict to speak of in this level, as it was mostly devoted to the big reveal. We do not get a costume either, because the protagonist of this level was Adult Misha, but in the real world we are still stuck with Kid Misha. However, we do get the Ice Shot Green Magic, which is very very important at this point. Allow me to explain: remember how we were able to navigate the Singing Hill ruin, back in Episode 8, by flipping switches? Well, those switches were activated by Aurica's Red Magic, the Fire Shot and the Gale Shot. Now that Misha has both the Thunder Shot and the Ice Shot, we can go back to the ruin and activate switches we couldn't flip before, which will grant us access to secret rooms with a plethora of rare items inside. Not only that: as the dungeon is full of monsters, searching for such treasures will cause you to fight a lot. I recommend putting Misha in your Reyvateil spot to do so, because this way you will be gaining a lot of DPs with her (she should be lagging behond on the DP department, considering how much you have been relying on Aurica instead as of late). And you are going to need all the DPs you can get in the next Cosmosphere level. Welcome to the fanservice level! So back we go into the Cosmosphere, ready to start a level that, as we will soon find out, will give us more Misha fanservice than we could ask for. It's up to personal likings wether or not this is a good thing. Anyway, Hama informs us that a new location has appeared in this world, so let's head there first thing first... I did warn you Geez, that dress leaves me speechless every time. Anyway, remember when Misha, all the way back in Episode 4, mentioned the fact that Tenba stole something from her? Well, the ship this Misha is waiting for is a metaphore for that. This Misha is not the Misha of this stage, she is a superior, omnipresent part of her mind, whose job is to always remind Misha of the great responsibility she has, as the legitimate owner of that... Something Tenba stole. The amount of DPs I saved up for this is maybe too much, you can do it with less Anyway, with "that something" gone China Misha is bored, so she asks us to keep her busy by helping her grow a plant. This is why I told you to save up as many DPs with Misha as humanly possible: she will ask you to water the flower multiple times, each time will require 1000 DPs, which in case you are wondering is A LOT. Eventually, the flower will grow into a tree, and when that happens, you will obtain the Red Magic called Flower, which is the single strongest spell you can obtain in Phase 1 (and even in Phase 2 and 3, there are only 3 spells stronger than this one) so yeah, obtaining it now will make a HUGE difference for the way your adventure in this game proceeds. And trust me, don't do some "I shall make it without the broken stuff" run a la Reborn: you are going to NEED Flower in a couple of episodes, so save up DPs and get it now that you have the chance. This will be a recurring element in Misha's Cosmosphere So anyway, if China Misha is not the Misha of this level, then who is the one? Well, this one. This little girl is the exact opposite of China Misha: she hates responsibility and wants to have a carefree existance, the metaphore being that, in the story of the level, she is a fairy who wants to become a normal human. So yeah, that is the reason for China Misha to appear in this world: her serious, responsible presence is needed to mantain balance with this childish, irresponsible Misha. Also Aurica shows up in her Skuwat costume for some reason. Remember this lady? Oh, and Spica is here too. You do remember Spica, the candy vendor slash black market queen from Episode 5, right? She brags about being the queen of this world, and demands that Lyner obeys her too: just what kind of relationship does she have with Misha? More fanservice! So anyway, if Misha in a super sexy chinese dress wasn't enough for you, now we get Misha in a skimpy ninja suit. She attempts to persuade the Misha of this level to just give a middle finger to responsibilities and live her life however the hell she damn pleases, and Lyner has to persuade her otherwise. In a way, she is similar to Demon Aurica but, as we will find out in deeper levels, her nature is MUCH different. And much more benign, at that. Costume get! So anyway, we soon clear the level. As a reward, we FINALLY get a costume for Kid Misha (which is the Misha we will have to use for a long while, I'm afraid), along with the Glacial Ball Red Magic, which is essentially the same as Aurica's Flamia, only Ice-based. With this, Misha is effectively on par with Aurica... Except she has Flower and Aurica doesn't. And in a matter of a couple of episodes, this will make a HUGE difference. Welp, apologies for this digression, but it was absolutely mandatory. We will get back to the main plot with the next episode, which will feature Jack's past, the chief of the Teru Tribe, and the Kitty Bowl!
  4. I fell asleep while surfing the net and now I have an atrocious headhache

  5. Ampharos used Hidden Power! It's super effective! The opposing Forretress lost 100% of its health! The opposing Forretress fainted! <-- This is why I love to lead with Mega Ampharos

    1. Show previous comments  12 more
    2. Raindrop Valkyrie

      Raindrop Valkyrie

      It a one hit your dead type deal, that and it swtiching out constantly means you need god damn good hazard control or it limtis it's swtiches to 4 ((3 it can actually do something.))

    3. Tomas Elliot

      Tomas Elliot

      By applying your same logic, which is what Huk was talking about lol. "OMG Adaptability! U-turn is godly now! Spam that to win!". And then they forget two things:

      1) UU is all about stalls, meaning lots of indirect damage and entry hazards, meaning u-turning carelessly is suicidal.

      2) Adaptability-powered moves hit hard, yes, but coverage move don't hit NEARLY as hard. So when your Mega Steelix mauls them after easily tanking their Drill Run, they rage.

    4. zimvader42

      zimvader42

      I see. Welp, I'm glad I don't play UU then. Mibd games is one thing, but hazard stall and tanks for hours is definitely not my thing.

      Except in hackmons. Good lord I love hackmons.

  6. Physical Attack. I like hard hitters. Most of my creations in Se7en are either bulky physical attackers, or fast physical attackers, or frail physical attackers, or well, pretty much whatever physical attackers.
  7. We did reveal a dragon a while back: Bloanna, which is Dragon/Steel. Meaning, it walls Pikrieg completely ;-; Curiously enough, Bloanna is also a brainchild of mine, why did I make a Pokemon that completely shuts down another creation of mine?
  8. I can't help but notice that you didn't mention Diggersby, Meowstic and Chandelure, despite having them in your signature. I kinda feel sorry for them
  9. http://www.pokemonreborn.com/forum/index.php?showtopic=14115&page=77#entry445338 By the way, it didn't last long in the front page (I blame Rejuv), but we did announce something in the Pokemon Se7en topic. Please do check it out!
    1. Show previous comments  2 more
    2. Tomas Elliot

      Tomas Elliot

      Ah thank you, how did you do that?

    3. Fumble

      Fumble

      I dunno if there's an easier way of doing it, but I just look at the member's profile page and click their posts. They are all linked, but it only goes to the most recent 5. :c

    4. Fumble

      Fumble

      Also wooo pig Pokemon!

  10. I have calculated that, if I were to invest in studying the time I usually spend bickering with Zim, I could clear the totality of my exams at uni in 3 months tops. But I cannot stop bickering with Zim... O-of course, it's not like I like it or anything, b-baka!

    1. zimvader42

      zimvader42

      Bickering = love

      You can't pass your uni exams with love. Trust me I've tried.

  11. So, this topic has been stagnating a bit, hasn't it? It is our fault tho, as we created buzz around a possible beta release and then didn't follow up on it. To apologize, and to keep you guys busy while waiting for the beta (I myself don't exactly know how long is left untill that to be honest, it's all in Azery's hands), we are announcing a new Pokemon: please everyone give it up for Pikrieg! This Pokemon is very important for me, as it is one of the original trio. By this I mean that this Pokemon is one of the 3 Pokemon I had created for Pokemon Gaia, a fangame project of which I was the leader almost five years ago, which failed miserably. Of course, when I contacted Zim to get this project started, this was one of the first concepts I shared with him, hence why I am calling it "the original trio" (the other two members of said trio have not been announced yet). And well, after how much of a disappointment it was for me when Gaia failed, to see this creation of mine finally given life by Zim's masterful vectorial art... I really cannot explain with words how much it means for me. Anyway, this guy is Electric/Grass, a combination only shared by Rotom Mow. Everything about it, including its stats, its movepool and its very typing, was arranged specifically to make it the perfect abuser of a specific ability, but I won't tell you which one. However, said ability is one of its possible normal abilities, so it won't take long for you to find out. If you do not choose Eufur as your starter, this guy is guaranteed to find a way spot in your team sooner rather than later... And even if you do pick Eufur, this guy is a solid choice for an Electric-type. Actually, there are many interesting Grass-type in Graterras, including this one, and many are obtainable early on, so maybe hardcore gamers could attempt a mono-Grass run? Anyway, this is all I have to say about my brainchild Pikrieg, please discuss!
  12. This is actually handwaved in the games "Digimon World: Dawn and Dusk" where, if you lose and get a game over, you wake up in your bed, and you are told that what you just saw (I.E. you losing) was a dream of things to come...
  13. http://www.pokemonreborn.com/forum/index.php?showtopic=18447&page=2#entry445250 Ar Tonelico playthrough Episode 9 - Farewell Bourd is up! On other news, the "no" wins in the poll!
  14. Well, thank you for your votes people. I will leave the poll up for a little longer, but from the looks of it, it seems this playthrough will continue beyond this update. So, let's proceed with the new episode! Episode 9 - Farewell Bourd Welp, still better than a city I guess The episode opens with Krusche giving us big news: remember that piece of the tower Mir dropped? Apparently it hit a Tenba facility, and if that wasn't bad enough, apparently a meeting of their leaders was taking place inside! Worse yet, there is a strong possibility that Misha, Tenba's most valuable asset, was also on the scene... Dude, chill out At the mere thought of Misha being in danger Jack panics, and he drops a suspicious line that is so blatant, even Lyner realizes something is up. I repeat: even LYNER, of all people, realizes something is up. Just how blatant was it? Jokes aside, it turns out that Misha met Jack six years ago, when she first came to the lower world in order to accomplish her "mission", and he became a big brother of sorts for her. She was the one who told him about Lyner in the first place. Let's prepare to go save Misha! Incidentally, only four party members (3 front row ones and one Reyvateil) can take part in a battle at any given time, and one of them MUST be Lyner. So yeah, now that we have Jack in the party, we have a total of five members, so we must select one to bench. Needless to say, I benched Radolf: however, later on in the game there might be battles in which you are forced to use specific characters, and thus it is advisable to keep all members of the party uniform in terms of both level (benched characters still get EXP, so this won't be a problem) and equipment (which means, make sure to always get the best equipment available for everyone, and to enhance evetyone's equipment equally). Radolf is bad enough without the need of having bad equipments in the battles where you have to use him. She cannot even say "my eyes are up here" because she has a eyepatch So we get to the Tenba facility, which is in ruin and full of monsters (I did say we would explore one more dungeon before starting the climb, didn't I?). Eventually, we get to a secret lab, where Bourd confronts us: but he is not alone, the president of the whole faction, Ayano, is with him! She surely has one... Interesting dress code. Misha is also with them, but he tells us that she is ok, and that we don't need to rescue her. Jack is shocked to see her: Lyner thinks that what upset him is the fact that she won't try to flee from Tenba... Ageless Misha? ... But there is actually something else: apparently, Misha has not aged in the past six years! She is in fact supposed to be in her early twenties! And yet, for some reason, she looks like a kid... What's up with that? Ready to start the climb For now, there is nothing for us to do, so we head back to the inn. Lyner is worried about Misha, but still, he must forget about the matter for now and focus on starting his climb: the whole incident has proved to him that the situation is getting worse by the minute, and that he needs to return to Platina before it's too late! Of course, his friends offer to help him to the bitter end, so they decide to go bid farewell to Bishop Falss and then depart... Aurica's Cosmosphere level 3 ... But first, Cosmosphere! We had the necessary ten battles with the Skuwat costume when exploring the Tenba facility, so it's now time to acquire the level 3 costume, which is going to be crucial in the climb. The level deals with Aurica's inferiority complex towards Claire, to whom she has been unfavorably compared since her childhood. Lyner must help her realize her true feelings towards her friend, and shed her childish grudge and envy. Fanservice Aurica appears! This is also the first of many levels in which Fanservice Demon Aurica shows up. Leaving aside the fanservice jokes, she is actually much more important than she looks: she represents a shard of pure evil that dwells within Aurica's soul, and is slowly but steadily twisting her feelings. Remember when, during last episode, Aurica was able to tap into an unknown power? Well, for now let's just say that the two things are connected. We will find out the truth as we keep diving, although only in Aurica's path during Phase 2 it is possible to fully grasp the implications of Demon Aurica's existance. Aurica loves music boxes Eventually, Aurica's true feelings prevail and, among other things, she says this: if we choose her path in Phase 2, there will be a very sweet call back to this very scene at some point. Teach us Don Leon! Anyway, the costume you see Aurica wearing in these screens is what we are after, and we obtain it as we clear the level, along with a powerful Red Magic called Dragonferno. However, I thought it'd be more interesting to post this screen, rather than the "costume get" screen, because Don Leon gives us some clever insight on the nature of the Cosmosphere. Farewell and thanks for everything, Bishop! Back in the real world, we bid the Bishop farewell. He tells Aurica and Radolf to keep helping us, and promises to pray for our safety daily. And with this we depart, but seriously, I am so glad we meet this guy: it is really heartwarming to see a senior citizen do so much to help a youngster during a crisis, out of nothing but sheer generosity. Bishop? Uh... Why is he saying such an ominous thing, and with an equally ominous music in the background to boot? Mundane utility Anyway, we are finally ready to begin the climb. Along the way we find out that Aurica's Green Magic can be used to dry fish and cook BBQ. Not just that: dried fish and BBQ actually make for surprisingly effective healing items! What, did you think Aurica and Misha were the only ones? And this is why I insisted that we obtain Aurica's level 3 costume before beginning the climb. This is the area where enemy Reyvateils begin appearing: each of them has control on a specific enemy class (for example this one controls wolves), and can summon a new unity whenever you kill one. The only way to win is therefore to blast the entire enemy party in one shot, and needless to say the only way to do so is with Red Magic. So we need Aurica at her bestest here. NOT THIS DOUCHEBAG AGAIN And right when it seemed the climb would go smoothly, who should appear if not Bourd? Apparently he is still pissed off that Lyner refused his invitation, so he came to kill him once and for all and... Wait, did he just say "Once Mir reawakens"? Is he talking about THAT Mir? We will never know, because he immediately initiates a boss battle. And in case you are wondering yes, that girl in the back providing him Reyvateil support is Misha. This is is master plan: to force Lyner to pull his punches thus gaining an advantage in battle, Bourd is forcing Misha to fight for him... Farewell Bourd! ... Which comes back to bite him in the ass HARD. because throughout the battle (which itself is quite easily if you have enhanced your equipment focusing on defensive abilities: all you need to do is to protect Aurica untill she prepares a fully charged Dragonferno, then just unleash the magic and wipe out the entire enemy party with it) Misha does not unleash her magic. And AFTER the battle, she charges it to full power, and then gives Bourd what is probably the single most badass speech in the entire game, stating that she is not a doll for him to use, and that he is a fool for thinking that he was manipulating her, when it actually was the other way around all along. Afterwards, SHE BLASTS HIM INTO OBLIVION. Allow me to reiterate this point: MISHA JUST MURDERED A MAN IN COLD BLOOD, and keep in mind that he was defenseless after losing the battle to our heroes. Of course, he was a complete bastard and deserved it, but still, this (alleged) little girl killed him off without as much as flinching. Finally Lyner did the right thing Well scratch that, the "without as much as flinching" part was a facade. Misha has been through a lot: from having to leave Platina and Lyner to being experimented on by Tenba (we will find out more about this later on), from finding out that Lyner forgot everything about her to watching as he seemingly fell to his death, Misha marched through all this with a mask of adamantine determination mixed with undying cheerfulness. She was the strong, reliable girl who would do what needed to be done with a smile on her face. Now, the realization that she just murdered a man in cold blood causes that mask to crack at long last; Lyner for once understands exactly what is going on, and does the right thing: he hugs her. And she finally cries out all of her bottled up emotions in his chest. It is one of the sweetest, deepest and most emotional moments in the game... ... And Aurica can do nothing but watch. And as the others welcome Misha back to the party and resume the climb, her expression says more than any comment of mine ever could. On this bittersweet note we end this episode: please don't miss the next one, which will feature a huge gate, a shocking truth, and the sexiest dress in the whole franchise!
  15. Woah, I wasn't expecting an unanimous consensus for my Ar Tonelico playthrough to continue... Welp, better start typing the next episode lol

  16. So many playthroughs of so many games being posted! I like the format you are using a lot, please keep this up
  17. http://www.pokemonreborn.com/forum/index.php?showtopic=18447&page=2#entry445107 A poll has been added to the Ar Tonelico playthrough! Should it continue at the risk of spoilers, or should it end with the next update? Please vote!
  18. Ok people, I have already prepared the next update. However, as I made it, I realized something: the next episode covers the last part of what can be considered the "warm up" phase of the game. Meaning that everything that happens beyond that will have HUGE consequences on the plot... Which means, spoilers. If I were to continue beyond the next update, spoilers would be inevitable. So yeah, I have added a poll to the OP: please vote and let me know what you think on the matter!
  19. http://www.pokemonreborn.com/forum/index.php?showtopic=18447&page=2#entry444770 Since I just came back from my night out, there won't be further updates in my Ar Tonelico playthrough for today. Please enjoy Episode 8 for now! Remember, comments and feedback help me improve my style :)
  20. New episode is here! It's now time to venture into the Singing Hill ruins, searching for the Hymn Crystal Purger! Episode 8 - Mir So, as the episode begins, Lyner shows everyone a 3D diagram of what the Hymn Crystal Purger looks like. Krusche points out that the projector Lyner uses to show the diagram is shaped like a pendant, and is way too cute for Lyner's tastes. She therefore asks if it was given to him by a woman... This guy's ability must be Oblivious ... Which causes a misunderstanding, when he enthusiastically spouts these words. Of course he is talking about Shurelia, but Aurica understandably thinks he is in love with someone... Which hurts her, because it's obvious that she is already starting to develop feelings for him at this point. As quiet as she is, she doesn't say anything, but we will see in a moment that this seemingly innocent exchange did affect her... Is there a single working lift in this entire game? So, the lifts needed to navigate the ruin are broken, and we need to find the power generator to get them running again. This is a totally original plot point they had never used before in this game. The dude is much weaker than he looks Turns out that there are many switches we need to flip, in order to restore all the lifts. Each time we flip a switch we are thrown in a boss battle against one of these scary-looking robots. They have the boss battle theme and some hard-hitting techniques, but all of said techniques are single-target, meaning that, if you can survive the hit (and you should, if you took two minutes to enhance your equipment before this dungeon), you will then be able to heal the character that was targeted by using Krusche's "Cure Tablet" technique. Which in turns leaves Aurica free to use her recently acquired Flamia to obliterate the enemy. Found the crystal! Eventually we manage to get to the deepest part of the ruin, which is literally falling apart (meaning that you can distinctly see the kilometers of free fall below, remember we are on a floating continent). And there we finally find the Hymn Crystal Purger! Our joy however is short-lived, as another boss, the twin brother of the one we fought with Jack and Aurica in Nemo (back in Episode 3), appears out of nowhere to attack us. I forgot to take a screen of this boss battle, but let me tell you something: it is a tricky one. This boss can absord Red Magic, so you are forced to use Aurica exclusively for support: if you cleared her first Cosmosphere level before coming here (and you did if you are doing things in the same order I did) your best bet is to use the Blue Magic called Fire Guard, as it not only improves your elemental resistance to Fire, it also adds an extra Fire-type damage to your normal attacks, making your front line hit harder. Most of the Boss' attacks are single-target, so Krusche's Cure Tablet should be enough to heal. Something awakens inside Aurica Anyway, the battle with the Boss is so intense, the shockwaves cause the whole area to literally crumble. Our heroes flee the scene, but Lyner refuses to give up on the Hymn Crystal Purger, so he rushes to grab it... And nearly falls to his death as a result. This is the last straw for Aurica: between the fear that Lyner might love another woman and the tragedy unfolding before her eyes, she completely blacks out (it's hard to tell given how small the screenshots are, but she has empty eyes in this scene). And while in this state, she taps into a mysterious power that allows her to do the impossible: she crafts Blue Magic in the real world. To put things into perspective, both Shurelia and the final boss of the game will later state, in different occasions, that it is impossible for them to craft magic outside of the Cosmosphere, and those are the strongest Reyvateils alive, so this is a seriously impressive feat. Thanks to it, Lyner's fall is slowed down enough... Look who's back ... For Jack to catch him. Turns out, our suspicious gunman had heard from Claire that the party was coming to the Singing Hill and, knowing full well the dangers of this dungeon, he got worried and decided to come help. And he arrived at the right time: the Boss from before is not done, and it attacks Aurica as she tries to run to check on Lyner. Fortunately, Lyner comes to his senses and, helped by Jack, rescues the Reyvateil. The battle plays out more or less like before, except this time the Boss is in a more offensive form that hits harder, but doesn't absorb Red Magic, so between the fact that you have Jack (who is infinitely better than Radolf when it comes to damage output) and between the fact that Aurica can now fire off her Flamia spell, this battle is MUCH easier than the previous one. It's a small world... So the party is reunited and, surprise surprise, Krusche has some bone to pick with Jack. I was afraid that she would be revealed to be one of his "seduced-and-abandoned" adventures (which would be plain wrong, she is 15) but thankfully this is not the case: in truth, she is the one who weaponized Jack's arm and takes care of its mantainance, and it would seem the gunner is WAY behind on the payments. He promises to pay soon, and we end this ordeal with a good laugh. On the road again As we leave the dungeon, Lyner thanks everyone for helping him achieve his goal: now, since it seems it is impossible to fix his airship, all he needs to do is to climb the tower to get back to Platina. Jack reminds him that the Teru Tribe doesn't allow humans to climb up, but Lyner reassures him: all they need to do is to ask Bishop Falss, and he will surely come up with a solution... Aurica's Cosmosphere level 2 ... But before that, let's dive again into Aurica! There is a precise reason for doing so, as we will find out in a moment. Then how comes you can talk? So anyway, in one of the optional cutscenes of this level (I strongly recommend hunting for those in every Cosmosphere level you visit, they add a whole new depth to the experience) we see that Don Leon is starting to trust Lyner, and he even drops a hint on how he became Aurica's Mind Guardian. As we progress in both the story and the Cosmosphere, we will learn more on the matter. Keep track of the bunnies! We also meet another bunny-shaped resident. Remember what I said when we visited Misha's Cosmosphere? Kepp track of these guys. Costume get! So anyway, the conflict of this level is pretty much the same as the previous one, so we clear it easily. In the process we find out that Aurica's village (which, as we learned before, was destroyed during a battle) burned down because of Bourd. Yes, that Bourd, the Tenba guy: apparently, he caused a skirmish between Tenba and the Teru Tribe, and Aurica's village was caught in the crossfire. As a reward for clearing the level we get a costume, which Aurica can wear in battle to enhance her stats. This will become a recurring element in both Cosmospheres: for each level you clear, you get a new costume. And by the way, this is the reason why I said that it is important to visit Aurica's second level right now: if you fight 10 battles with a costume, you unlock a talk topic about it, which in turn unlocks (or helps unlock) the next level of the Cosmosphere. Since there is still one dungeon to visit before starting our climb, chances are that we will find there the necessary 10 battles, and thus we will be able to visit Aurica's level 3 before starting the climb. And considering that Aurica's level 3 gives one of the best costumes obtainable in Phase 1 (if not the single best), it is important to do so, it will help immensely when we climb the tower. This guy really is a great help Back in the real world, we report to Bishop Falls. He congratulates us for our success, and offers us all the help we need to climb the tower. Meaning, Radolf and Aurica will accompany us. Again, I am thankful for Aurica, but you can keep Radolf if you want... Music is magic even when not used to cast a spell We spend the night at the usual inn, where we learn a bit about Claire's past: after the village she and Aurica lived in was destroyed, she moved to Nemo and was scouted by Tenba. However, she was disgusted by their methods, so much so that she decided to stop using magic. Since then, she has been trying to rediscover the roots of songs, which means... Well, music as we know it IRL. Even without magic, when she sings she can touch people's hearts. Fascinated by this, Lyner asks her to sing something, and she complies... And I gotta say, she really is as good as you'd expect. The soung is touching, her voice is beautiful, and soon enough the entire city has stopped to listen to her. It really is a fantastic sendoff for Lyner, who is about to return to Platina! A tender moment brutally interrupted That night Lyner cannot sleep, so he goes for a walk... And he meets Aurica, who is practicing her singing. The two share a tender moment... Which is interrupted by a fearsome noise! What in the world happened? The Mother Virus, Mir To find out, we cut back to Platina: we see Shurelia, who is confronted by no other than the Mother Virus, the person responsible for the civil war of many years prior! Turns out her (we can assume she is female, considering that she is nicknamed the "Mother" Virus) name is Mir, and she has found a way to weaken her prison, so much so in fact that she can now make her voice heard and her presence felt. In the ensuing dialogue, Mir and Shurelia sound like they know each other from a long time ago: in English, one could simply chalk it as Shurelia being the one who sealed Mir, but in Japanese one can't help but notice that they are using the respectful pronoun anata to refer to one another... Which is not what you'd expect the Big Good and the Big Bad of a game to do: is there more than it appears to their relationship? Fortunately it didn't fall on a city... Anyway, Mir states that her goal is to exterminate humans, in order to create an utopia for Reyvateils only. Shuralia shouts that she won't let her, but Mir retorts that she has always been better than Shurelia, so much so that even now that she is sealed, she can still muster up enough power to beat her at her own game. To prove this point, she literally wrestles control over the tower from Shurelia, albeit for a short moment... But that is enough for her to detatch a crucial component of the tower and drop it on the continent below (the noise of the impact is what interrupted Lyner's moment with Aurica). Dude, she is like, out cold... Content with this display of power, Mir knocks Shurelia out and leaves. And it turns out that Ayatane, that knight who sacrificed himself at the beginning of the game, is still alive, and still watching over Shurelia, although he seems to have a rather... Creepy attraction towards her. I mean ok, I am all for bodyguard crushes, but the lady is out cold, shouldn't you help her up instead of gushing over her? So, the situation is really taking a turn for the worse: the viruses are growing stronger, and the Mother Virus herself has joined the fray. Lyner must hurry back before it's to late! Will he manage to make it to Platina in time? What new perils are waiting for him? And what consequences did the impact of that massive plate with the continent have? Find out in the next episode, which will feature a reveal concerning Jack, a grudge match with an old foe, and the president of Tenba!
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