New episode is here! It's now time to venture into the Singing Hill ruins, searching for the Hymn Crystal Purger!
Episode 8 - Mir
So, as the episode begins, Lyner shows everyone a 3D diagram of what the Hymn Crystal Purger looks like. Krusche points out that the projector Lyner uses to show the diagram is shaped like a pendant, and is way too cute for Lyner's tastes. She therefore asks if it was given to him by a woman...
This guy's ability must be Oblivious
... Which causes a misunderstanding, when he enthusiastically spouts these words. Of course he is talking about Shurelia, but Aurica understandably thinks he is in love with someone... Which hurts her, because it's obvious that she is already starting to develop feelings for him at this point. As quiet as she is, she doesn't say anything, but we will see in a moment that this seemingly innocent exchange did affect her...
Is there a single working lift in this entire game?
So, the lifts needed to navigate the ruin are broken, and we need to find the power generator to get them running again. This is a totally original plot point they had never used before in this game.
The dude is much weaker than he looks
Turns out that there are many switches we need to flip, in order to restore all the lifts. Each time we flip a switch we are thrown in a boss battle against one of these scary-looking robots. They have the boss battle theme and some hard-hitting techniques, but all of said techniques are single-target, meaning that, if you can survive the hit (and you should, if you took two minutes to enhance your equipment before this dungeon), you will then be able to heal the character that was targeted by using Krusche's "Cure Tablet" technique. Which in turns leaves Aurica free to use her recently acquired Flamia to obliterate the enemy.
Found the crystal!
Eventually we manage to get to the deepest part of the ruin, which is literally falling apart (meaning that you can distinctly see the kilometers of free fall below, remember we are on a floating continent). And there we finally find the Hymn Crystal Purger! Our joy however is short-lived, as another boss, the twin brother of the one we fought with Jack and Aurica in Nemo (back in Episode 3), appears out of nowhere to attack us. I forgot to take a screen of this boss battle, but let me tell you something: it is a tricky one. This boss can absord Red Magic, so you are forced to use Aurica exclusively for support: if you cleared her first Cosmosphere level before coming here (and you did if you are doing things in the same order I did) your best bet is to use the Blue Magic called Fire Guard, as it not only improves your elemental resistance to Fire, it also adds an extra Fire-type damage to your normal attacks, making your front line hit harder. Most of the Boss' attacks are single-target, so Krusche's Cure Tablet should be enough to heal.
Something awakens inside Aurica
Anyway, the battle with the Boss is so intense, the shockwaves cause the whole area to literally crumble. Our heroes flee the scene, but Lyner refuses to give up on the Hymn Crystal Purger, so he rushes to grab it... And nearly falls to his death as a result. This is the last straw for Aurica: between the fear that Lyner might love another woman and the tragedy unfolding before her eyes, she completely blacks out (it's hard to tell given how small the screenshots are, but she has empty eyes in this scene). And while in this state, she taps into a mysterious power that allows her to do the impossible: she crafts Blue Magic in the real world. To put things into perspective, both Shurelia and the final boss of the game will later state, in different occasions, that it is impossible for them to craft magic outside of the Cosmosphere, and those are the strongest Reyvateils alive, so this is a seriously impressive feat. Thanks to it, Lyner's fall is slowed down enough...
Look who's back
... For Jack to catch him. Turns out, our suspicious gunman had heard from Claire that the party was coming to the Singing Hill and, knowing full well the dangers of this dungeon, he got worried and decided to come help. And he arrived at the right time: the Boss from before is not done, and it attacks Aurica as she tries to run to check on Lyner. Fortunately, Lyner comes to his senses and, helped by Jack, rescues the Reyvateil. The battle plays out more or less like before, except this time the Boss is in a more offensive form that hits harder, but doesn't absorb Red Magic, so between the fact that you have Jack (who is infinitely better than Radolf when it comes to damage output) and between the fact that Aurica can now fire off her Flamia spell, this battle is MUCH easier than the previous one.
It's a small world...
So the party is reunited and, surprise surprise, Krusche has some bone to pick with Jack. I was afraid that she would be revealed to be one of his "seduced-and-abandoned" adventures (which would be plain wrong, she is 15) but thankfully this is not the case: in truth, she is the one who weaponized Jack's arm and takes care of its mantainance, and it would seem the gunner is WAY behind on the payments. He promises to pay soon, and we end this ordeal with a good laugh.
On the road again
As we leave the dungeon, Lyner thanks everyone for helping him achieve his goal: now, since it seems it is impossible to fix his airship, all he needs to do is to climb the tower to get back to Platina. Jack reminds him that the Teru Tribe doesn't allow humans to climb up, but Lyner reassures him: all they need to do is to ask Bishop Falss, and he will surely come up with a solution...
Aurica's Cosmosphere level 2
... But before that, let's dive again into Aurica! There is a precise reason for doing so, as we will find out in a moment.
Then how comes you can talk?
So anyway, in one of the optional cutscenes of this level (I strongly recommend hunting for those in every Cosmosphere level you visit, they add a whole new depth to the experience) we see that Don Leon is starting to trust Lyner, and he even drops a hint on how he became Aurica's Mind Guardian. As we progress in both the story and the Cosmosphere, we will learn more on the matter.
Keep track of the bunnies!
We also meet another bunny-shaped resident. Remember what I said when we visited Misha's Cosmosphere? Kepp track of these guys.
Costume get!
So anyway, the conflict of this level is pretty much the same as the previous one, so we clear it easily. In the process we find out that Aurica's village (which, as we learned before, was destroyed during a battle) burned down because of Bourd. Yes, that Bourd, the Tenba guy: apparently, he caused a skirmish between Tenba and the Teru Tribe, and Aurica's village was caught in the crossfire.
As a reward for clearing the level we get a costume, which Aurica can wear in battle to enhance her stats. This will become a recurring element in both Cosmospheres: for each level you clear, you get a new costume. And by the way, this is the reason why I said that it is important to visit Aurica's second level right now: if you fight 10 battles with a costume, you unlock a talk topic about it, which in turn unlocks (or helps unlock) the next level of the Cosmosphere. Since there is still one dungeon to visit before starting our climb, chances are that we will find there the necessary 10 battles, and thus we will be able to visit Aurica's level 3 before starting the climb. And considering that Aurica's level 3 gives one of the best costumes obtainable in Phase 1 (if not the single best), it is important to do so, it will help immensely when we climb the tower.
This guy really is a great help
Back in the real world, we report to Bishop Falls. He congratulates us for our success, and offers us all the help we need to climb the tower. Meaning, Radolf and Aurica will accompany us. Again, I am thankful for Aurica, but you can keep Radolf if you want...
Music is magic even when not used to cast a spell
We spend the night at the usual inn, where we learn a bit about Claire's past: after the village she and Aurica lived in was destroyed, she moved to Nemo and was scouted by Tenba. However, she was disgusted by their methods, so much so that she decided to stop using magic. Since then, she has been trying to rediscover the roots of songs, which means... Well, music as we know it IRL. Even without magic, when she sings she can touch people's hearts. Fascinated by this, Lyner asks her to sing something, and she complies... And I gotta say, she really is as good as you'd expect. The soung is touching, her voice is beautiful, and soon enough the entire city has stopped to listen to her. It really is a fantastic sendoff for Lyner, who is about to return to Platina!
A tender moment brutally interrupted
That night Lyner cannot sleep, so he goes for a walk... And he meets Aurica, who is practicing her singing. The two share a tender moment... Which is interrupted by a fearsome noise! What in the world happened?
The Mother Virus, Mir
To find out, we cut back to Platina: we see Shurelia, who is confronted by no other than the Mother Virus, the person responsible for the civil war of many years prior! Turns out her (we can assume she is female, considering that she is nicknamed the "Mother" Virus) name is Mir, and she has found a way to weaken her prison, so much so in fact that she can now make her voice heard and her presence felt. In the ensuing dialogue, Mir and Shurelia sound like they know each other from a long time ago: in English, one could simply chalk it as Shurelia being the one who sealed Mir, but in Japanese one can't help but notice that they are using the respectful pronoun anata to refer to one another... Which is not what you'd expect the Big Good and the Big Bad of a game to do: is there more than it appears to their relationship?
Fortunately it didn't fall on a city...
Anyway, Mir states that her goal is to exterminate humans, in order to create an utopia for Reyvateils only. Shuralia shouts that she won't let her, but Mir retorts that she has always been better than Shurelia, so much so that even now that she is sealed, she can still muster up enough power to beat her at her own game. To prove this point, she literally wrestles control over the tower from Shurelia, albeit for a short moment... But that is enough for her to detatch a crucial component of the tower and drop it on the continent below (the noise of the impact is what interrupted Lyner's moment with Aurica).
Dude, she is like, out cold...
Content with this display of power, Mir knocks Shurelia out and leaves. And it turns out that Ayatane, that knight who sacrificed himself at the beginning of the game, is still alive, and still watching over Shurelia, although he seems to have a rather... Creepy attraction towards her. I mean ok, I am all for bodyguard crushes, but the lady is out cold, shouldn't you help her up instead of gushing over her?
So, the situation is really taking a turn for the worse: the viruses are growing stronger, and the Mother Virus herself has joined the fray. Lyner must hurry back before it's to late! Will he manage to make it to Platina in time? What new perils are waiting for him? And what consequences did the impact of that massive plate with the continent have? Find out in the next episode, which will feature a reveal concerning Jack, a grudge match with an old foe, and the president of Tenba!