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Hi everyone, I'm finally releasing the follower mod I've been working on. Also, I'm releasing the updated version of the challenge pack (Originally released by Haru for V12 I guess. Also, haru is okay with that) Just few notes before tossing the links : Challenge Pack : - I didn't "hard-tested" every features from the challenge pack, this means that you MIGHT encounter some bugs, however, I'll try my best to fix all the bugs that you might encounter, though the major features like nuzlocke or encounter randomizer will work almost perfectly fine. Follower Mod : - Regarding the follower mod, I replayed the first 3 chapters with this mod enabled, all the parts where you team up with someone don't break so IT MOST LIKELY won't break in the rest of the game. - I added every overworld sprites from gen 1 to gen 8, obviously shinies sprites are from the canon games and weren't updated to the rejuv's custom shinies, it also misses some galar form as I didn't find them. Also, I highly recommend that you make a backup of your game's file before installing the mods as the devs won't give you any form of support on the potential problems caused by the mods and please, don't report bugs that might have been caused by the mods to the devs, instead you can report those bugs below this post. Updates : Follower Mod : Challenge Pack: Debug Mode on key: Support: If you have any questions/problems regarding the modpack feel free to ask below this post. Credits:
This is a list that shows at a quick look what different Pokemon are available at any given time in game in a monotype run. Each spoiler is a new badge length of the game, including the most readily available member of the evolution line of the Pokemon, and does not mention Pokemon available in previous areas. Italics indicate Pokemon that will evolve into a type. Underline indicates Pokemon that will lose that type by their final evolution (mainly, for collecting, unless you want to use badge 17 Azurill for Normal type) Bold indicates legendary Pokemon **Asterisks** indicate Pokemon who are available by chance or choice earlier in the game, then reliably again later in the game. If you miss a chance or want all options of a choice, follow the asterisks to the second usage. Strikethrough indicates Pokemon which will have a mega-evolution that changes into the target type, such as Sceptile -> Dragon. Whether or not these are legal for your monotype run are up to you. All types that do not feature any new Pokemon will be listed at the bottom of each spoiler tag. Suggested Rules for a Monotype Run: 1. You can only use Pokemon of a single type for all battles. Pokemon that will evolve into a type may be used, but must be evolved by the end of the run. Optional: other typed mons can be used for: HM usage, field transformations for quests, catching Pokemon, 'impossible' boss battles. 2. If you're playing with a type that doesn't have any starters that will evolve into it, you must choose a starter and then ditch it in the PC once you catch your new Pokemon and it is able to put up a fight. Other rules are at your discretion, have fun with it! Starters Dark: Froakie, Litten Dragon: Charmander/Treecko Fairy: Popplio Fighting: Chespin/Torchic/Chimchar/Tepig Fire: Charmander/Cyndaquil/Torchic/Chimchar/Tepig/Fennekin/Litten Flying: Charmander, Rowlet Ghost: Rowlet Grass: Bulbasaur/Chikorita/Treecko/Turtwig/Snivy/Chespin/Rowlet Ground: Turtwig/Mudkip Poison: Bulbasaur Psychic: Fennekin Steel: Piplup Water: Squirtle/Totodile/Mudkip/Piplup/Oshawott/Froakie/Popplio Nothing new: Bug, Electric, Ice, Normal, Rock. The first two types and Normal have representatives immediately available before the first badge, though Ice and Rock do not. Beginning to Julia Bug: Spinarak, Combee, Pineco, Caterpie, Ledyba, Wurmple, Burmy, Kricketot, Surskit, Grubbin/Joltik* Dark: Poochyena, Stunky, Purrloin Dragon: Noibat Electric: Pachirisu*, Tynamo, Blitzle, Grubbin/Joltik* Fairy: Igglybuff Fire: Pansear* Flying: Pidgey, Hoothoot, Combee, Spearow, Caterpie, Ledyba, Wurmple, Noibat, Woobat, Surskit Grass: Cherubi, Burmy-L, Budew Ground: Burmy-S Normal: Bidoof, Meowth, Minccino*, Patrat, Pidgey, Rattata, Hoothoot, Spearow, Whismur, Igglybuff, Teddiursa, Zigzagoon* Poison: Ekans, Spinarak, Gulpin, Grimer, Wurmple, Stunky, Trubbish, Budew Psychic: Woobat, Munna, Espurr* Steel: Pineco, Burmy-T Water: Bidoof, Finneon, Goldeen, Surskit, Panpour*, Nothing new: Fighting, Ghost, Ice, Rock Julia to Florinia Bug: Venonat Dark: Pancham Electric: Plusle, Minun, Shinx, Pichu, Electrike Fairy: Swirlix Fighting: Makuhita, Mankey, Pancham, Buneary Fire: Numel, Litleo, Slugma Flying: Pidove, Hoppip, Ducklett* Ghost: Frillish* Grass: Hoppip, Bellsprout, Oddish, Sunflora, Lotad, Bounsweet Ground: Numel, Onix, Nidoran M. Ice: Vanillite, Seel/Spheal* Normal: Pidove, Skitty, Glameow, Buneary, Sentret, Slakoth, Castform, Happiny, Lillipup, Litleo, Yungoos Poison: Bellsprout, Oddish, Venonat, Koffing, Nidoran M. Psychic: Spoink, Pichu, Bronzor* Rock: Onix, Bonsly, Slugma Steel: Klink, Onix, Bronzor* Water: Ducklett*, Lotad, Clauncher/Clamperl/Seel/Spheal/Remoraid/Frillish* Nothing new: Dragon Florinia to Corey Bug: Beedrill, Scatterbug, Sewaddle, Paras, Nincada* Dragon: Mareep Electric: Emolga, Mareep, Helioptile Fairy: Snubbull*, Morelull Fighting: Stufful* Fire: Fletchling Flying: Scatterbug, Emolga, Doduo, Drifloon, Fletchling, Nincada* Ghost: Shuppet, Drifloon, Nincada* Grass: Carnivine, Sewaddle, Pansage, Paras, Tangela, Petilil, Fomantis, Morelull, Skiddo/Deerling* Ground: Bunnelby, Phanpy, Nincada* Normal: Bunnelby, Helioptile, Doduo, Aipom, Stufful*, Fletchling, Deerling*, Stantler* Poison: Beedrill Nothing new: Dark, Ice, Psychic, Rock, Steel, Water Corey to Shelly Dark: Murkrow, A.Rattata, A.Meowth, Zorua Fairy: Carbink/Mime Jr.*, Spritzee Fire: Growlithe, Ponyta* Flying: Murkrow Ghost: Pumpkaboo Grass: Pumpkaboo Ground: Diglett, Geodude, Sandshrew Ice: Cryogonal* Normal: Dunsparce, A.Rattata, Furfrou*, Zangoose Psychic: Gothita, Chingling, Unown, Espurr*, Mime Jr.* Rock: Geodude, Carbink* Water: Buizel* Nothing new: Bug, Dragon, Electric, Fighting, Poison, Steel Mystery Egg By trading a Growlithe Egg to a policeman in Jasper Ward, you can get 1 out of 18 eggs. This is random for every save file and cannot be manipulated. If you get one that is a part of Monotype, great! If you don't, oh well, they are all available later. Bug: Larvesta Dark: Pawniard/Sneasel Dragon: Axew Electric: Elekid Fairy: Togepi/Azurill/Cottonee/A.Vulpix Fighting: Shroomish Fire: Larvesta/Vulpix Flying: Togepi/Starly Ghost: Phantump/Gastly Grass: Shroomish/Phantump/Cottonee Ground: Drilbur Ice: Sneasel/A.Vulpix Normal: Azurill/Starly Poison: Gastly/Mareanie Psychic: Staryu Rock: Rockruff Steel: Drilbur/Pawniard Water: Staryu/Azurill/Mareanie Shelly to Shade Bug: Skorupi Dark: Nuzleaf, Houndour/Carvanha*, Skorupi, Scraggy Electric: Voltorb, Togedemaru Fairy: Mawile Fighting: Scraggy, Croagunk Fire: Houndour* Flying: Natu*, Tropius Ghost: Duskull, Yamask, Golett* Grass: Tropius, Nuzleaf Ground: Swinub, Nidorina, Barboach, Golett/Baltoy* Ice: Cubchoo, Swinub, Smoochum, A. Sandshrew Normal: Porygon Poison: Skorupi, Nidorina, Croagunk Psychic: Solrock/Lunatone*, Smoochum, Natu/Baltoy/Elgyem* Rock: Solrock/Lunatone* Steel: Mawile, A. Sandshrew, Togedemaru Water: Barboach, Carvanha* Nothing new: Dragon Shade to Kiki Bug: Shuckle Dark: Corphish Dragon: Turtonator* Electric: Stunfisk Fighting: Throh, Meditite, Sawk, Crabrawler Fire: Heatmor/Turtonator* Ghost: Sandygast Ground: Stunfisk, A.Diglett, Sandygast Ice: Crabrawler Normal: Ditto Psychic: Meditite Rock: Binacle, Shuckle, Nosepass, Corsola Steel: Nosepass, A.Diglett Water: Binacle, Krabby, Corphish, Corsola, Pyukumuku Nothing new: Fairy, Flying, Grass, Poison Kiki to Aya Bug: Yanma, Shelmet, Nincada, Venipede Dark: Inkay, Spiritomb Dragon: Exeggcute Fire: Cubone Flying: Yanma, Nincada, Zubat Ghost: Nincada, Spiritomb, Cubone Grass: Exeggcute, Foongus Ground: Palpitoad, Wooper, Shellos, Cubone, Nincada Poison: Foongus, Venipede, Zubat Psychic: Exeggcute, Inkay Water: Palpitoad, Wooper, Shellos Nothing new: Electric, Fairy, Fighting, Ice, Normal, Rock, Steel Aya to Serra Bug: Karrablast, Volbeat, Illumise, Anorith, Cutiefly Dark: Sandile, Eevee, Cacnea* Dragon: Skrelp, Trapinch Electric: Dedenne, Eevee, A.Geodude, Oricorio Fairy: Dedenne, Eevee, Cutiefly, Comfey, Audino Fighting: Poliwag, Tepig* Fire: Darumaka, Eevee, Tepig*, Oricorio, Pansear* Flying: Mantyke, Farfetch'd, Taillow, Chatot, Archen*, Oricorio, Pikipek, Ducklett*, Natu** Ghost: Misdreavus, Oricorio, Golett** Grass: Deerling*, Maractus/Cacnea*, Eevee, Lileep, Chikorita* Ground: Sandile, Trapinch, Baltoy/Golett** Ice: Eevee Normal: Spinda, Farfetch'd, Deerling*, Taillow, Chatot, Smeargle, Eevee, Pikipek, Minccino*, Kecleon, Furfrou*, Audino Poison: Skrelp Psychic: Eevee, Oricorio, Natu/Baltoy/Elgyem** Rock: Aron, Kabuto, Omanyte, Lileep, Anorith, Cranidos, Shieldon, Tirtouga/Archen*, Solrock/Lunatone*, A.Geodude Steel: Karrablast, Aron, Shieldon Water: Squirtle*, Skrelp, Basculin, Luvdisc, Mantyke, Poliwag, Eevee, Kabuto, Omanyte, Tirtouga*, Clauncher*, Panpour*, Remoraid*, Ducklett* Serra to Noel Bug: Durant Ground: Hippopotas Steel: Durant NO NEW POKEMON: Dark, Dragon, Electric, Fairy, Fighting, Fire, Flying, Ghost, Grass, Ice, Normal, Poison, Psychic, Rock, Water Noel to Radomus Bug: Heracross/Pinsir, Dewpider Dragon: Swablu Electric: Pachirisu* Fairy: Flabebe, Swablu Fighting: Heracross, Tyrogue, Passimian, Bewear* Flying: Swablu, Delibird, Sigilyph, Pinsir Grass: Skiddo Ground: Mudbray Ice: Delibird Normal: Tauros, Bouffalant, Miltank, Stantler*, Swablu, Girafarig, Komala, Oranguru, Bewear*, Linoone* Poison: Qwilfish, Seviper Psychic: Girafarig, Sigilyph, Oranguru, Drowzee Water: Qwilfish, Dewpider, Wishiwashi Nothing new: Dark, Fire, Ghost, Rock, Steel Radomus to Luna Dark: Sableye Dragon: Tyrunt Electric: Rotom Fairy: Carbink* Fighting: Chespin* Fire: Litwick, Cyndaquil* Ghost: Sableye, Litwick, Rotom Grass: Chespin* Ice: Amaura, Seel* Normal: Lickitung, Type:Null Psychic: Solosis, Wynaut, Bronzor*, Abra Rock: Amaura, Tyrunt, Roggenrola, Carbink* Steel: Bronzor*, Piplup* Water: Alomomola, Piplup*, Seel* Nothing new: Bug, Flying, Ground, Poison Luna to Samson (No return to Reborn City for Four Badges): Bug: Crustle Dark: Absol, Vullaby Dragon: Horsea Fairy: Clefairy Fighting: Timburr, Machoke, Hawlucha, Mienfoo Fire: Vulpix Flying: Rufflet, Hawlucha, Vullaby Ghost: Snorunt Ground: Rhyhorn Ice: Bergmite, Snorunt, Cryogonal*, Spheal* Normal: Rufflet Rock: Crustle, Rhyhorn, Rockruff Water: Horsea, Spheal* Nothing new: Electric, Grass, Poison, Psychic, Steel Samson to Charlotte Dark: Pawniard Dragon: Druddigon Electric: Magnemite Fairy: Cottonee Fire: Salandit Flying: Starly, Gligar Ghost: Phantump Grass: Cottonee, Phantump, Snover Ground: Gligar Ice: Snover Normal: Starly, Kangaskhan, Munchlax Poison: Salandit Steel: Magnemite, Pawniard Water: Golduck, Wailmer Nothing new: Bug, Fighting, Psychic, Rock Charlotte to Terra Dragon: Drampa Electric: Elekid, Chinchou Fairy: A.Vulpix Fighting: Riolu Fire: Magby, Rotom-H Flying: Rotom-F Grass: Rotom-M Ice: A.Vulpix, Rotom-C Normal: Drampa Rock: Relicanth Steel: Riolu Water: Relicanth, Chinchou, Clamperl*, Rotom-W Nothing new: Bug, Dark, Ghost, Ground, Poison, Psychic Terra to Ciel Dark: Sneasel, A.Grimer Fire: Fennekin* Grass: Turtwig* Ground: Turtwig* Ice: Lapras, Sneasel Poison: A.Grimer Psychic: Fennekin* Water: Totodile*, Lapras, Feebas Nothing new: Bug, Dragon, Electric, Fairy, Fighting, Flying, Ghost, Normal, Rock, Steel Ciel to Adrienn Bug: Wimpod, Grubbin*, Joltik* Dragon: Treecko*, Charmander* Electric: Grubbin*, Joltik* Fairy: Klefki, Popplio*, Snubbull*, Ralts, Mime Jr.* Fighting: Ralts Fire: Charmander*, Torkoal Flying: Charmander*, Aerodactyl, Wingull Ghost: Frillish*, Dhelmise Grass: Dhelmise, Treecko* Ground: Mudkip*, Drilbur Ice: Shellder Poison: Tentacool, Mareanie Psychic: Ralts, Staryu, Mime Jr.*, Beldum Rock: Aerodactyl, Tirtouga/Archen* Steel: Klefki, Drilbur, Beldum Water: Mudkip*, Frillish*, Tentacool, Shellder, Staryu, Wingull, Popplio*, Mareanie, Wimpod Nothing new: Dark, Normal Adrienn to Titania, Amaria Bug: Heracross/Pinsir Dark: Cacturne*, Litten, Magikarp Dragon: Gible, Goomy Fairy: Mimikyu, Togepi Fighting: Chimchar* Fire: Litten**, Chimchar* Flying: Magikarp, Skarmory, Rowlet*, Minior, Togepi, Pinsir Ghost: Honedge, Rowlet*, Mimikyu Grass: Cacturne*, Ferroseed, Rowlet*, Bulbasaur* Ground: Gible Poison: Bulbasaur* Psychic: Bruxish Rock: Minior Steel: Skarmory, Ferroseed, Honedge Water: Magikarp, Phione, Bruxish, Oshawott** Nothing new: Electric, Ice, Normal Amaria to Hardy Bug: Scyther, Larvesta Dark: Larvitar, Deino, Froakie*, Litten** Dragon: Dratini, Bagon, Axew, Deino, Jangmo-o, Poipole Fairy: Marill Fighting: Torchic*, Shroomish, Jangmo-o Fire: Torchic*, Larvesta, Litten** Flying: Scyther, Dratini, Bagon Ghost: Gastly Grass: Shroomish, Snivy* Ground: Larvitar Normal: Azurill Poison: Gastly, Poipole Psychic: Slowpoke Rock: Larvitar Steel: Scyther Water: Slowpoke, Marill, Froakie*, Oshawott** Nothing new: Electric, Ice Enjoy your monotypes!
Deathrun A Mercylocke for Reborn and Rejuvenation Mandatory Rules 1. No editing, modding, glitching, hacking, or cheating. (Unlimited Money, 100% Catch Poke Balls, Illegal Moveset, etc.) 2. The player can soft reset to get better stats on their starter. However they can't reset when they have lost a battle, a loss is a loss. 3. The Deathrun only starts once the player has obtained Poke Balls. Basic Rules 1. If a Pokemon faints, it is considered dead and must be put in the PC. When all Pokemon have fainted, in the player's party and PC box, the game is over. 2. All Pokemon must have nicknames. Additional Rules 1. One Pokemon may be revived after defeating a Gym Leader or Reverse Leader. 2. Any battle that forces the player to lose, is exempt from killing the player's Pokemon, like the Garchomp fight on Pyrous Mountain. I'm still working on this. So, any feed back you may have will be appreciated.